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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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'use strict';
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const Buffer = require('buffer').Buffer;
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const Transform = require('_stream_transform');
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const { _extend } = require('util');
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const binding = process.binding('zlib');
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const assert = require('assert').ok;
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const kMaxLength = require('buffer').kMaxLength;
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const kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' +
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`than 0x${kMaxLength.toString(16)} bytes`;
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const constants = process.binding('constants').zlib;
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const {
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Z_NO_FLUSH, Z_BLOCK, Z_SYNC_FLUSH, Z_FULL_FLUSH, Z_FINISH, Z_MIN_CHUNK,
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Z_MIN_WINDOWBITS, Z_MAX_WINDOWBITS, Z_MIN_LEVEL, Z_MAX_LEVEL, Z_MIN_MEMLEVEL,
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Z_MAX_MEMLEVEL, Z_DEFAULT_CHUNK, Z_DEFAULT_COMPRESSION, Z_DEFAULT_STRATEGY,
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Z_DEFAULT_WINDOWBITS, Z_DEFAULT_MEMLEVEL, Z_FIXED, DEFLATE, DEFLATERAW,
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INFLATE, INFLATERAW, GZIP, GUNZIP, UNZIP
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} = constants;
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const { inherits } = require('util');
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// translation table for return codes.
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const codes = {
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Z_OK: constants.Z_OK,
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Z_STREAM_END: constants.Z_STREAM_END,
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Z_NEED_DICT: constants.Z_NEED_DICT,
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Z_ERRNO: constants.Z_ERRNO,
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Z_STREAM_ERROR: constants.Z_STREAM_ERROR,
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Z_DATA_ERROR: constants.Z_DATA_ERROR,
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Z_MEM_ERROR: constants.Z_MEM_ERROR,
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Z_BUF_ERROR: constants.Z_BUF_ERROR,
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Z_VERSION_ERROR: constants.Z_VERSION_ERROR
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};
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const ckeys = Object.keys(codes);
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for (var ck = 0; ck < ckeys.length; ck++) {
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var ckey = ckeys[ck];
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codes[codes[ckey]] = ckey;
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}
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function zlibBuffer(engine, buffer, callback) {
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// Streams do not support non-Buffer ArrayBufferViews yet. Convert it to a
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// Buffer without copying.
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if (ArrayBuffer.isView(buffer) &&
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Object.getPrototypeOf(buffer) !== Buffer.prototype) {
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buffer = Buffer.from(buffer.buffer, buffer.byteOffset, buffer.byteLength);
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}
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engine.buffers = null;
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engine.nread = 0;
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engine.cb = callback;
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engine.on('data', zlibBufferOnData);
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engine.on('error', zlibBufferOnError);
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engine.on('end', zlibBufferOnEnd);
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engine.end(buffer);
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}
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function zlibBufferOnData(chunk) {
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if (!this.buffers)
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this.buffers = [chunk];
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else
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this.buffers.push(chunk);
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this.nread += chunk.length;
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}
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function zlibBufferOnError(err) {
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this.removeAllListeners('end');
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this.cb(err);
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}
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function zlibBufferOnEnd() {
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var buf;
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var err;
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if (this.nread >= kMaxLength) {
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err = new RangeError(kRangeErrorMessage);
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} else {
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var bufs = this.buffers;
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buf = (bufs.length === 1 ? bufs[0] : Buffer.concat(bufs, this.nread));
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}
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this.close();
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if (err)
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this.cb(err);
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else if (this._info)
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this.cb(null, { buffer: buf, engine: this });
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else
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this.cb(null, buf);
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}
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function zlibBufferSync(engine, buffer) {
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if (typeof buffer === 'string') {
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buffer = Buffer.from(buffer);
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} else if (!ArrayBuffer.isView(buffer)) {
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throw new TypeError('"buffer" argument must be a string, Buffer, ' +
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'TypedArray, or DataView');
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}
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buffer = processChunkSync(engine, buffer, engine._finishFlushFlag);
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if (engine._info)
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return { buffer, engine };
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else
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return buffer;
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}
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function zlibOnError(message, errno) {
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var self = this.jsref;
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// there is no way to cleanly recover.
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// continuing only obscures problems.
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_close(self);
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self._hadError = true;
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var error = new Error(message);
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error.errno = errno;
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error.code = codes[errno];
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self.emit('error', error);
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}
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function flushCallback(level, strategy, callback) {
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if (!this._handle)
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assert(false, 'zlib binding closed');
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this._handle.params(level, strategy);
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if (!this._hadError) {
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this._level = level;
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this._strategy = strategy;
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if (callback) callback();
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}
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}
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// the Zlib class they all inherit from
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// This thing manages the queue of requests, and returns
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// true or false if there is anything in the queue when
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// you call the .write() method.
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function Zlib(opts, mode) {
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Transform.call(this, opts);
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var chunkSize = Z_DEFAULT_CHUNK;
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var flush = Z_NO_FLUSH;
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var finishFlush = Z_FINISH;
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var windowBits = Z_DEFAULT_WINDOWBITS;
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var level = Z_DEFAULT_COMPRESSION;
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var memLevel = Z_DEFAULT_MEMLEVEL;
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var strategy = Z_DEFAULT_STRATEGY;
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var dictionary;
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if (opts) {
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chunkSize = opts.chunkSize;
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if (chunkSize !== undefined && chunkSize === chunkSize) {
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if (chunkSize < Z_MIN_CHUNK || !Number.isFinite(chunkSize))
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throw new RangeError('Invalid chunk size: ' + chunkSize);
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} else {
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chunkSize = Z_DEFAULT_CHUNK;
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}
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flush = opts.flush;
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if (flush !== undefined && flush === flush) {
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if (flush < Z_NO_FLUSH || flush > Z_BLOCK || !Number.isFinite(flush))
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throw new RangeError('Invalid flush flag: ' + flush);
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} else {
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flush = Z_NO_FLUSH;
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}
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finishFlush = opts.finishFlush;
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if (finishFlush !== undefined && finishFlush === finishFlush) {
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if (finishFlush < Z_NO_FLUSH || finishFlush > Z_BLOCK ||
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!Number.isFinite(finishFlush)) {
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throw new RangeError('Invalid flush flag: ' + finishFlush);
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}
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} else {
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finishFlush = Z_FINISH;
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}
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windowBits = opts.windowBits;
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if (windowBits !== undefined && windowBits === windowBits) {
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if (windowBits < Z_MIN_WINDOWBITS || windowBits > Z_MAX_WINDOWBITS ||
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!Number.isFinite(windowBits)) {
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throw new RangeError('Invalid windowBits: ' + windowBits);
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}
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} else {
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windowBits = Z_DEFAULT_WINDOWBITS;
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}
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level = opts.level;
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if (level !== undefined && level === level) {
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if (level < Z_MIN_LEVEL || level > Z_MAX_LEVEL ||
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!Number.isFinite(level)) {
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throw new RangeError('Invalid compression level: ' + level);
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}
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} else {
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level = Z_DEFAULT_COMPRESSION;
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}
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memLevel = opts.memLevel;
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if (memLevel !== undefined && memLevel === memLevel) {
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if (memLevel < Z_MIN_MEMLEVEL || memLevel > Z_MAX_MEMLEVEL ||
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!Number.isFinite(memLevel)) {
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throw new RangeError('Invalid memLevel: ' + memLevel);
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}
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} else {
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memLevel = Z_DEFAULT_MEMLEVEL;
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}
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strategy = opts.strategy;
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if (strategy !== undefined && strategy === strategy) {
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if (strategy < Z_DEFAULT_STRATEGY || strategy > Z_FIXED ||
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!Number.isFinite(strategy)) {
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throw new TypeError('Invalid strategy: ' + strategy);
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}
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} else {
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strategy = Z_DEFAULT_STRATEGY;
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}
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dictionary = opts.dictionary;
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if (dictionary !== undefined && !ArrayBuffer.isView(dictionary)) {
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throw new TypeError(
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'Invalid dictionary: it should be a Buffer, TypedArray, or DataView');
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}
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if (opts.encoding || opts.objectMode || opts.writableObjectMode) {
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opts = _extend({}, opts);
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opts.encoding = null;
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opts.objectMode = false;
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opts.writableObjectMode = false;
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}
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}
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this.bytesRead = 0;
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this._handle = new binding.Zlib(mode);
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this._handle.jsref = this; // Used by processCallback() and zlibOnError()
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this._handle.onerror = zlibOnError;
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this._hadError = false;
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this._writeState = new Uint32Array(2);
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this._handle.init(windowBits, level, memLevel, strategy, this._writeState,
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processCallback, dictionary);
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this._outBuffer = Buffer.allocUnsafe(chunkSize);
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this._outOffset = 0;
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this._level = level;
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this._strategy = strategy;
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this._chunkSize = chunkSize;
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this._flushFlag = flush;
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this._origFlushFlag = flush;
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this._finishFlushFlag = finishFlush;
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this._info = opts && opts.info;
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this.once('end', this.close);
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}
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inherits(Zlib, Transform);
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Object.defineProperty(Zlib.prototype, '_closed', {
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configurable: true,
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enumerable: true,
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get() {
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return !this._handle;
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}
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});
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Zlib.prototype.params = function params(level, strategy, callback) {
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if (level < Z_MIN_LEVEL || level > Z_MAX_LEVEL)
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throw new RangeError('Invalid compression level: ' + level);
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if (strategy !== undefined &&
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(strategy < Z_DEFAULT_STRATEGY || strategy > Z_FIXED ||
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!Number.isFinite(strategy))) {
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throw new TypeError('Invalid strategy: ' + strategy);
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}
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if (this._level !== level || this._strategy !== strategy) {
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this.flush(Z_SYNC_FLUSH,
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flushCallback.bind(this, level, strategy, callback));
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} else {
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process.nextTick(callback);
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}
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};
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Zlib.prototype.reset = function reset() {
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if (!this._handle)
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assert(false, 'zlib binding closed');
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return this._handle.reset();
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};
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// This is the _flush function called by the transform class,
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// internally, when the last chunk has been written.
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Zlib.prototype._flush = function _flush(callback) {
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this._transform(Buffer.alloc(0), '', callback);
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};
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Zlib.prototype.flush = function flush(kind, callback) {
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var ws = this._writableState;
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if (typeof kind === 'function' || (kind === undefined && !callback)) {
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callback = kind;
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kind = Z_FULL_FLUSH;
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}
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if (ws.ended) {
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if (callback)
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process.nextTick(callback);
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} else if (ws.ending) {
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if (callback)
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this.once('end', callback);
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} else if (ws.needDrain) {
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if (callback) {
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const drainHandler = () => this.flush(kind, callback);
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this.once('drain', drainHandler);
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}
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} else {
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this._flushFlag = kind;
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this.write(Buffer.alloc(0), '', callback);
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}
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};
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Zlib.prototype.close = function close(callback) {
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_close(this, callback);
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process.nextTick(emitCloseNT, this);
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};
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Zlib.prototype._transform = function _transform(chunk, encoding, cb) {
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// If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
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// (or whatever flag was provided using opts.finishFlush).
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// If it's explicitly flushing at some other time, then we use
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// Z_FULL_FLUSH. Otherwise, use the original opts.flush flag.
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var flushFlag;
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var ws = this._writableState;
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if ((ws.ending || ws.ended) && ws.length === chunk.byteLength) {
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flushFlag = this._finishFlushFlag;
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} else {
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flushFlag = this._flushFlag;
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// once we've flushed the last of the queue, stop flushing and
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// go back to the normal behavior.
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if (chunk.byteLength >= ws.length)
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this._flushFlag = this._origFlushFlag;
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}
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processChunk(this, chunk, flushFlag, cb);
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};
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Zlib.prototype._processChunk = function _processChunk(chunk, flushFlag, cb) {
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// _processChunk() is left for backwards compatibility
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if (typeof cb === 'function')
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processChunk(this, chunk, flushFlag, cb);
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else
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return processChunkSync(this, chunk, flushFlag);
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};
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function processChunkSync(self, chunk, flushFlag) {
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var availInBefore = chunk.byteLength;
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var availOutBefore = self._chunkSize - self._outOffset;
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var inOff = 0;
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var availOutAfter;
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var availInAfter;
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var buffers = null;
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var nread = 0;
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var inputRead = 0;
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var state = self._writeState;
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|
|
|
var handle = self._handle;
|
|
|
|
var buffer = self._outBuffer;
|
|
|
|
var offset = self._outOffset;
|
|
|
|
var chunkSize = self._chunkSize;
|
|
|
|
|
|
|
|
var error;
|
|
|
|
self.on('error', function(er) {
|
|
|
|
error = er;
|
|
|
|
});
|
|
|
|
|
|
|
|
while (true) {
|
|
|
|
handle.writeSync(flushFlag,
|
|
|
|
chunk, // in
|
|
|
|
inOff, // in_off
|
|
|
|
availInBefore, // in_len
|
|
|
|
buffer, // out
|
|
|
|
offset, // out_off
|
|
|
|
availOutBefore); // out_len
|
|
|
|
if (error)
|
|
|
|
throw error;
|
|
|
|
|
|
|
|
availOutAfter = state[0];
|
|
|
|
availInAfter = state[1];
|
|
|
|
|
|
|
|
var inDelta = (availInBefore - availInAfter);
|
|
|
|
inputRead += inDelta;
|
|
|
|
|
|
|
|
var have = availOutBefore - availOutAfter;
|
|
|
|
if (have > 0) {
|
|
|
|
var out = buffer.slice(offset, offset + have);
|
|
|
|
offset += have;
|
|
|
|
if (!buffers)
|
|
|
|
buffers = [out];
|
|
|
|
else
|
|
|
|
buffers.push(out);
|
|
|
|
nread += out.byteLength;
|
|
|
|
} else if (have < 0) {
|
|
|
|
assert(false, 'have should not go down');
|
|
|
|
}
|
|
|
|
|
|
|
|
// exhausted the output buffer, or used all the input create a new one.
|
|
|
|
if (availOutAfter === 0 || offset >= chunkSize) {
|
|
|
|
availOutBefore = chunkSize;
|
|
|
|
offset = 0;
|
|
|
|
buffer = Buffer.allocUnsafe(chunkSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (availOutAfter === 0) {
|
|
|
|
// Not actually done. Need to reprocess.
|
|
|
|
// Also, update the availInBefore to the availInAfter value,
|
|
|
|
// so that if we have to hit it a third (fourth, etc.) time,
|
|
|
|
// it'll have the correct byte counts.
|
|
|
|
inOff += inDelta;
|
|
|
|
availInBefore = availInAfter;
|
|
|
|
} else {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
self.bytesRead = inputRead;
|
|
|
|
|
|
|
|
if (nread >= kMaxLength) {
|
|
|
|
_close(self);
|
|
|
|
throw new RangeError(kRangeErrorMessage);
|
|
|
|
}
|
|
|
|
|
|
|
|
_close(self);
|
|
|
|
|
|
|
|
return (buffers.length === 1 ? buffers[0] : Buffer.concat(buffers, nread));
|
|
|
|
}
|
|
|
|
|
|
|
|
function processChunk(self, chunk, flushFlag, cb) {
|
|
|
|
var handle = self._handle;
|
|
|
|
if (!handle)
|
|
|
|
return cb(new Error('zlib binding closed'));
|
|
|
|
|
|
|
|
handle.buffer = chunk;
|
|
|
|
handle.cb = cb;
|
|
|
|
handle.availOutBefore = self._chunkSize - self._outOffset;
|
|
|
|
handle.availInBefore = chunk.byteLength;
|
|
|
|
handle.inOff = 0;
|
|
|
|
handle.flushFlag = flushFlag;
|
|
|
|
|
|
|
|
handle.write(flushFlag,
|
|
|
|
chunk, // in
|
|
|
|
0, // in_off
|
|
|
|
handle.availInBefore, // in_len
|
|
|
|
self._outBuffer, // out
|
|
|
|
self._outOffset, // out_off
|
|
|
|
handle.availOutBefore); // out_len
|
|
|
|
}
|
|
|
|
|
|
|
|
function processCallback() {
|
|
|
|
// This callback's context (`this`) is the `_handle` (ZCtx) object. It is
|
|
|
|
// important to null out the values once they are no longer needed since
|
|
|
|
// `_handle` can stay in memory long after the buffer is needed.
|
|
|
|
var handle = this;
|
|
|
|
var self = this.jsref;
|
|
|
|
var state = self._writeState;
|
|
|
|
|
|
|
|
if (self._hadError) {
|
|
|
|
this.buffer = null;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
var availOutAfter = state[0];
|
|
|
|
var availInAfter = state[1];
|
|
|
|
|
|
|
|
var inDelta = (handle.availInBefore - availInAfter);
|
|
|
|
self.bytesRead += inDelta;
|
|
|
|
|
|
|
|
var have = handle.availOutBefore - availOutAfter;
|
|
|
|
if (have > 0) {
|
|
|
|
var out = self._outBuffer.slice(self._outOffset, self._outOffset + have);
|
|
|
|
self._outOffset += have;
|
|
|
|
self.push(out);
|
|
|
|
} else if (have < 0) {
|
|
|
|
assert(false, 'have should not go down');
|
|
|
|
}
|
|
|
|
|
|
|
|
// exhausted the output buffer, or used all the input create a new one.
|
|
|
|
if (availOutAfter === 0 || self._outOffset >= self._chunkSize) {
|
|
|
|
handle.availOutBefore = self._chunkSize;
|
|
|
|
self._outOffset = 0;
|
|
|
|
self._outBuffer = Buffer.allocUnsafe(self._chunkSize);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (availOutAfter === 0) {
|
|
|
|
// Not actually done. Need to reprocess.
|
|
|
|
// Also, update the availInBefore to the availInAfter value,
|
|
|
|
// so that if we have to hit it a third (fourth, etc.) time,
|
|
|
|
// it'll have the correct byte counts.
|
|
|
|
handle.inOff += inDelta;
|
|
|
|
handle.availInBefore = availInAfter;
|
|
|
|
|
|
|
|
this.write(handle.flushFlag,
|
|
|
|
this.buffer, // in
|
|
|
|
handle.inOff, // in_off
|
|
|
|
handle.availInBefore, // in_len
|
|
|
|
self._outBuffer, // out
|
|
|
|
self._outOffset, // out_off
|
|
|
|
self._chunkSize); // out_len
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// finished with the chunk.
|
|
|
|
this.buffer = null;
|
|
|
|
this.cb();
|
|
|
|
}
|
|
|
|
|
|
|
|
function _close(engine, callback) {
|
|
|
|
if (callback)
|
|
|
|
process.nextTick(callback);
|
|
|
|
|
|
|
|
// Caller may invoke .close after a zlib error (which will null _handle).
|
|
|
|
if (!engine._handle)
|
|
|
|
return;
|
|
|
|
|
|
|
|
engine._handle.close();
|
|
|
|
engine._handle = null;
|
|
|
|
}
|
zlib: reduce memory consumption, release early
In zlibBuffer(), don't wait for the garbage collector to reclaim the zlib memory
but release it manually. Reduces memory consumption by a factor of 10 or more
with some workloads.
Test case:
function f() {
require('zlib').deflate('xxx', g);
}
function g() {
setTimeout(f, 5);
}
f();
Observe RSS memory usage with and without this commit. After 10,000 iterations,
RSS stabilizes at ~35 MB with this commit. Without, RSS is over 300 MB and keeps
growing.
Cause: whenever the JS object heap hits the high-water mark, the V8 GC sweeps
it clean, then tries to grow it in order to avoid more sweeps in the near
future. Rule of thumb: the bigger the JS heap, the lazier the GC can be.
A side effect of a bigger heap is that objects now live longer. This is harmless
in general but it affects zlib context objects because those are tied to large
buffers that live outside the JS heap, on the order of 16K per context object.
Ergo, don't wait for the GC to reclaim the memory - it may take a long time.
Fixes #4172.
12 years ago
|
|
|
|
|
|
|
function emitCloseNT(self) {
|
|
|
|
self.emit('close');
|
|
|
|
}
|
|
|
|
|
|
|
|
// generic zlib
|
|
|
|
// minimal 2-byte header
|
|
|
|
function Deflate(opts) {
|
|
|
|
if (!(this instanceof Deflate))
|
|
|
|
return new Deflate(opts);
|
|
|
|
Zlib.call(this, opts, DEFLATE);
|
|
|
|
}
|
|
|
|
inherits(Deflate, Zlib);
|
|
|
|
|
|
|
|
function Inflate(opts) {
|
|
|
|
if (!(this instanceof Inflate))
|
|
|
|
return new Inflate(opts);
|
|
|
|
Zlib.call(this, opts, INFLATE);
|
|
|
|
}
|
|
|
|
inherits(Inflate, Zlib);
|
|
|
|
|
|
|
|
function Gzip(opts) {
|
|
|
|
if (!(this instanceof Gzip))
|
|
|
|
return new Gzip(opts);
|
|
|
|
Zlib.call(this, opts, GZIP);
|
|
|
|
}
|
|
|
|
inherits(Gzip, Zlib);
|
|
|
|
|
|
|
|
function Gunzip(opts) {
|
|
|
|
if (!(this instanceof Gunzip))
|
|
|
|
return new Gunzip(opts);
|
|
|
|
Zlib.call(this, opts, GUNZIP);
|
|
|
|
}
|
|
|
|
inherits(Gunzip, Zlib);
|
|
|
|
|
|
|
|
function DeflateRaw(opts) {
|
|
|
|
if (!(this instanceof DeflateRaw))
|
|
|
|
return new DeflateRaw(opts);
|
|
|
|
Zlib.call(this, opts, DEFLATERAW);
|
|
|
|
}
|
|
|
|
inherits(DeflateRaw, Zlib);
|
|
|
|
|
|
|
|
function InflateRaw(opts) {
|
|
|
|
if (!(this instanceof InflateRaw))
|
|
|
|
return new InflateRaw(opts);
|
|
|
|
Zlib.call(this, opts, INFLATERAW);
|
|
|
|
}
|
|
|
|
inherits(InflateRaw, Zlib);
|
|
|
|
|
|
|
|
function Unzip(opts) {
|
|
|
|
if (!(this instanceof Unzip))
|
|
|
|
return new Unzip(opts);
|
|
|
|
Zlib.call(this, opts, UNZIP);
|
|
|
|
}
|
|
|
|
inherits(Unzip, Zlib);
|
|
|
|
|
|
|
|
function createConvenienceMethod(ctor, sync) {
|
|
|
|
if (sync) {
|
|
|
|
return function(buffer, opts) {
|
|
|
|
return zlibBufferSync(new ctor(opts), buffer);
|
|
|
|
};
|
|
|
|
} else {
|
|
|
|
return function(buffer, opts, callback) {
|
|
|
|
if (typeof opts === 'function') {
|
|
|
|
callback = opts;
|
|
|
|
opts = {};
|
|
|
|
}
|
|
|
|
return zlibBuffer(new ctor(opts), buffer, callback);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function createProperty(ctor) {
|
|
|
|
return {
|
|
|
|
configurable: true,
|
|
|
|
enumerable: true,
|
|
|
|
value: function(options) {
|
|
|
|
return new ctor(options);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
module.exports = {
|
|
|
|
Deflate,
|
|
|
|
Inflate,
|
|
|
|
Gzip,
|
|
|
|
Gunzip,
|
|
|
|
DeflateRaw,
|
|
|
|
InflateRaw,
|
|
|
|
Unzip,
|
|
|
|
|
|
|
|
// Convenience methods.
|
|
|
|
// compress/decompress a string or buffer in one step.
|
|
|
|
deflate: createConvenienceMethod(Deflate, false),
|
|
|
|
deflateSync: createConvenienceMethod(Deflate, true),
|
|
|
|
gzip: createConvenienceMethod(Gzip, false),
|
|
|
|
gzipSync: createConvenienceMethod(Gzip, true),
|
|
|
|
deflateRaw: createConvenienceMethod(DeflateRaw, false),
|
|
|
|
deflateRawSync: createConvenienceMethod(DeflateRaw, true),
|
|
|
|
unzip: createConvenienceMethod(Unzip, false),
|
|
|
|
unzipSync: createConvenienceMethod(Unzip, true),
|
|
|
|
inflate: createConvenienceMethod(Inflate, false),
|
|
|
|
inflateSync: createConvenienceMethod(Inflate, true),
|
|
|
|
gunzip: createConvenienceMethod(Gunzip, false),
|
|
|
|
gunzipSync: createConvenienceMethod(Gunzip, true),
|
|
|
|
inflateRaw: createConvenienceMethod(InflateRaw, false),
|
|
|
|
inflateRawSync: createConvenienceMethod(InflateRaw, true)
|
|
|
|
};
|
|
|
|
|
|
|
|
Object.defineProperties(module.exports, {
|
|
|
|
createDeflate: createProperty(Deflate),
|
|
|
|
createInflate: createProperty(Inflate),
|
|
|
|
createDeflateRaw: createProperty(DeflateRaw),
|
|
|
|
createInflateRaw: createProperty(InflateRaw),
|
|
|
|
createGzip: createProperty(Gzip),
|
|
|
|
createGunzip: createProperty(Gunzip),
|
|
|
|
createUnzip: createProperty(Unzip),
|
|
|
|
constants: {
|
|
|
|
configurable: false,
|
|
|
|
enumerable: true,
|
|
|
|
value: constants
|
|
|
|
},
|
|
|
|
codes: {
|
|
|
|
enumerable: true,
|
|
|
|
writable: false,
|
|
|
|
value: Object.freeze(codes)
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
// These should be considered deprecated
|
|
|
|
// expose all the zlib constants
|
|
|
|
const bkeys = Object.keys(constants);
|
|
|
|
for (var bk = 0; bk < bkeys.length; bk++) {
|
|
|
|
var bkey = bkeys[bk];
|
|
|
|
Object.defineProperty(module.exports, bkey, {
|
|
|
|
enumerable: true, value: constants[bkey], writable: false
|
|
|
|
});
|
|
|
|
}
|