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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var util = require('util');
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var EventEmitter = require('events');
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var inherits = util.inherits;
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// communicate with events module, but don't require that
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// module to have to load this one, since this module has
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// a few side effects.
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EventEmitter.usingDomains = true;
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exports.Domain = Domain;
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exports.create = exports.createDomain = function() {
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return new Domain();
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};
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// it's possible to enter one domain while already inside
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// another one. the stack is each entered domain.
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var stack = [];
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exports._stack = stack;
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// the active domain is always the one that we're currently in.
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exports.active = null;
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function noop() { }
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var listenerObj = {
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error: function errorHandler(domain, er) {
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var caught = false;
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// ignore errors on disposed domains.
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//
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// XXX This is a bit stupid. We should probably get rid of
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// domain.dispose() altogether. It's almost always a terrible
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// idea. --isaacs
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if (domain._disposed)
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return true;
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er.domain = domain;
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er.domainThrown = true;
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// wrap this in a try/catch so we don't get infinite throwing
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try {
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// One of three things will happen here.
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//
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// 1. There is a handler, caught = true
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// 2. There is no handler, caught = false
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// 3. It throws, caught = false
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//
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// If caught is false after this, then there's no need to exit()
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// the domain, because we're going to crash the process anyway.
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caught = domain.emit('error', er);
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if (stack.length === 0)
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process.removeAsyncListener(domain._listener);
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// Exit all domains on the stack. Uncaught exceptions end the
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// current tick and no domains should be left on the stack
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// between ticks.
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stack.length = 0;
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exports.active = process.domain = null;
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} catch (er2) {
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// The domain error handler threw! oh no!
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// See if another domain can catch THIS error,
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// or else crash on the original one.
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// If the user already exited it, then don't double-exit.
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if (domain === exports.active) {
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stack.pop();
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}
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if (stack.length) {
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exports.active = process.domain = stack[stack.length - 1];
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caught = process._fatalException(er2);
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} else {
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caught = false;
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}
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return caught;
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}
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return caught;
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}
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};
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inherits(Domain, EventEmitter);
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function Domain() {
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EventEmitter.call(this);
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this.members = [];
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this._listener = process.createAsyncListener(noop, listenerObj, this);
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}
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Domain.prototype.members = undefined;
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Domain.prototype._disposed = undefined;
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Domain.prototype._listener = undefined;
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Domain.prototype.enter = function() {
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if (this._disposed) return;
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// note that this might be a no-op, but we still need
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// to push it onto the stack so that we can pop it later.
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exports.active = process.domain = this;
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stack.push(this);
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process.addAsyncListener(this._listener);
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};
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Domain.prototype.exit = function() {
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if (this._disposed) return;
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process.removeAsyncListener(this._listener);
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// exit all domains until this one.
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var index = stack.lastIndexOf(this);
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if (index !== -1)
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stack.splice(index + 1);
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else
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stack.length = 0;
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exports.active = stack[stack.length - 1];
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process.domain = exports.active;
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};
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// note: this works for timers as well.
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Domain.prototype.add = function(ee) {
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// If the domain is disposed or already added, then nothing left to do.
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if (this._disposed || ee.domain === this)
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return;
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// has a domain already - remove it first.
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if (ee.domain)
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ee.domain.remove(ee);
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// check for circular Domain->Domain links.
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// This causes bad insanity!
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//
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// For example:
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// var d = domain.create();
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// var e = domain.create();
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// d.add(e);
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// e.add(d);
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// e.emit('error', er); // RangeError, stack overflow!
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if (this.domain && (ee instanceof Domain)) {
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for (var d = this.domain; d; d = d.domain) {
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if (ee === d) return;
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}
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}
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ee.domain = this;
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this.members.push(ee);
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// Adding the domain._listener to the Wrap associated with the event
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// emitter instance will be done automatically either on class
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// instantiation or manually, like in cases of net listen().
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// The reason it cannot be done here is because in specific cases the
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// _handle is not created on EE instantiation, so there's no place to
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// add the listener.
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};
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Domain.prototype.remove = function(ee) {
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ee.domain = null;
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var index = this.members.indexOf(ee);
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if (index !== -1)
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this.members.splice(index, 1);
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// First check if the ee is a handle itself.
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if (ee.removeAsyncListener)
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ee.removeAsyncListener(this._listener);
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// Manually remove the asyncListener from the handle, if possible.
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if (ee._handle && ee._handle.removeAsyncListener)
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ee._handle.removeAsyncListener(this._listener);
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// TODO(trevnorris): Are there cases where the handle doesn't live on
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// the ee or the _handle.
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// TODO(trevnorris): For debugging that we've missed adding AsyncWrap's
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// methods to a handle somewhere on the native side.
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if (ee._handle && !ee._handle.removeAsyncListener) {
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process._rawDebug('Wrap handle is missing AsyncWrap methods');
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process.abort();
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}
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};
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Domain.prototype.run = function(fn) {
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if (this._disposed)
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return;
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this.enter();
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var ret = fn.call(this);
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this.exit();
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return ret;
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};
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function intercepted(_this, self, cb, fnargs) {
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if (self._disposed)
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return;
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if (fnargs[0] && fnargs[0] instanceof Error) {
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var er = fnargs[0];
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util._extend(er, {
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domainBound: cb,
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domainThrown: false,
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domain: self
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});
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self.emit('error', er);
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return;
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}
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var len = fnargs.length;
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var args = [];
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var i, ret;
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self.enter();
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if (fnargs.length > 1) {
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for (i = 1; i < fnargs.length; i++)
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args.push(fnargs[i]);
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ret = cb.apply(_this, args);
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} else {
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ret = cb.call(_this);
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}
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self.exit();
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return ret;
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}
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Domain.prototype.intercept = function(cb) {
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var self = this;
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function runIntercepted() {
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return intercepted(this, self, cb, arguments);
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}
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return runIntercepted;
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};
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function bound(_this, self, cb, fnargs) {
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if (self._disposed)
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return;
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var len = fnargs.length;
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var args = [];
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var i, ret;
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self.enter();
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if (fnargs.length > 0)
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ret = cb.apply(_this, fnargs);
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else
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ret = cb.call(_this);
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self.exit();
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return ret;
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}
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Domain.prototype.bind = function(cb) {
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var self = this;
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function runBound() {
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return bound(this, self, cb, arguments);
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}
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runBound.domain = this;
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return runBound;
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};
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Domain.prototype.dispose = util.deprecate(function() {
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if (this._disposed) return;
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domain: Properly exit() on domain disposal
This addresses #4034. There are two problems happening:
1. The domain is not exited automatically when calling dispose() on it.
Then, since the domain is disposed, attempting to exit it again will do
nothing.
2. The active domain is stored on process.domain. Since thrown errors
call `process.emit('uncaughtException', er)`, and the process is an
event emitter with a `.domain` member, it re-enters the domain a second
time before calling the error handler, pushing it onto the stack again.
Thus, if the handler calls `domain.dispose()`, then the domain is now on
the stack twice, and cannot be exited properly. Since the domain is
disposed, any subsequent IO will be no-op'ed, since we've declared that
this context is done and best forgotten.
The solution here is twofold:
1. In EventEmitter.emit, do not enter the domain if `this===process`.
2. Automatically exit the domain when calling `domain.dispose()`.
12 years ago
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// if we're the active domain, then get out now.
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this.exit();
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// remove from parent domain, if there is one.
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if (this.domain) this.domain.remove(this);
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// kill the references so that they can be properly gc'ed.
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this.members.length = 0;
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// mark this domain as 'no longer relevant'
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// so that it can't be entered or activated.
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this._disposed = true;
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});
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