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// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_UTIL_H_
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#define V8_UTIL_H_
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#include "v8.h"
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#include <map>
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#include <vector>
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/**
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* Support for Persistent containers.
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*
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* C++11 embedders can use STL containers with UniquePersistent values,
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* but pre-C++11 does not support the required move semantic and hence
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* may want these container classes.
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*/
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namespace v8 {
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typedef uintptr_t PersistentContainerValue;
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static const uintptr_t kPersistentContainerNotFound = 0;
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enum PersistentContainerCallbackType {
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kNotWeak,
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kWeak
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};
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/**
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* A default trait implemenation for PersistentValueMap which uses std::map
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* as a backing map.
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*
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* Users will have to implement their own weak callbacks & dispose traits.
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*/
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template<typename K, typename V>
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class StdMapTraits {
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public:
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// STL map & related:
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typedef std::map<K, PersistentContainerValue> Impl;
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typedef typename Impl::iterator Iterator;
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static bool Empty(Impl* impl) { return impl->empty(); }
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static size_t Size(Impl* impl) { return impl->size(); }
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static void Swap(Impl& a, Impl& b) { std::swap(a, b); } // NOLINT
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static Iterator Begin(Impl* impl) { return impl->begin(); }
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static Iterator End(Impl* impl) { return impl->end(); }
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static K Key(Iterator it) { return it->first; }
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static PersistentContainerValue Value(Iterator it) { return it->second; }
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static PersistentContainerValue Set(Impl* impl, K key,
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PersistentContainerValue value) {
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std::pair<Iterator, bool> res = impl->insert(std::make_pair(key, value));
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PersistentContainerValue old_value = kPersistentContainerNotFound;
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if (!res.second) {
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old_value = res.first->second;
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res.first->second = value;
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}
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return old_value;
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}
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static PersistentContainerValue Get(Impl* impl, K key) {
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Iterator it = impl->find(key);
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if (it == impl->end()) return kPersistentContainerNotFound;
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return it->second;
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}
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static PersistentContainerValue Remove(Impl* impl, K key) {
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Iterator it = impl->find(key);
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if (it == impl->end()) return kPersistentContainerNotFound;
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PersistentContainerValue value = it->second;
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impl->erase(it);
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return value;
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}
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};
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/**
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* A default trait implementation for PersistentValueMap, which inherits
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* a std:map backing map from StdMapTraits and holds non-weak persistent
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* objects and has no special Dispose handling.
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*
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* You should not derive from this class, since MapType depends on the
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* surrounding class, and hence a subclass cannot simply inherit the methods.
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*/
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template<typename K, typename V>
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class DefaultPersistentValueMapTraits : public StdMapTraits<K, V> {
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public:
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// Weak callback & friends:
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static const PersistentContainerCallbackType kCallbackType = kNotWeak;
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typedef PersistentValueMap<K, V, DefaultPersistentValueMapTraits<K, V> >
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MapType;
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typedef void WeakCallbackDataType;
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static WeakCallbackDataType* WeakCallbackParameter(
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MapType* map, const K& key, Local<V> value) {
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return NULL;
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}
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static MapType* MapFromWeakCallbackData(
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const WeakCallbackData<V, WeakCallbackDataType>& data) {
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return NULL;
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}
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static K KeyFromWeakCallbackData(
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const WeakCallbackData<V, WeakCallbackDataType>& data) {
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return K();
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}
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static void DisposeCallbackData(WeakCallbackDataType* data) { }
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static void Dispose(Isolate* isolate, UniquePersistent<V> value, K key) { }
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};
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/**
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* A map wrapper that allows using UniquePersistent as a mapped value.
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* C++11 embedders don't need this class, as they can use UniquePersistent
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* directly in std containers.
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*
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* The map relies on a backing map, whose type and accessors are described
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* by the Traits class. The backing map will handle values of type
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* PersistentContainerValue, with all conversion into and out of V8
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* handles being transparently handled by this class.
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*/
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template<typename K, typename V, typename Traits>
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class PersistentValueMap {
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public:
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explicit PersistentValueMap(Isolate* isolate) : isolate_(isolate) {}
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~PersistentValueMap() { Clear(); }
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Isolate* GetIsolate() { return isolate_; }
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/**
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* Return size of the map.
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*/
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size_t Size() { return Traits::Size(&impl_); }
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/**
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* Return whether the map holds weak persistents.
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*/
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bool IsWeak() { return Traits::kCallbackType != kNotWeak; }
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/**
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* Get value stored in map.
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*/
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Local<V> Get(const K& key) {
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return Local<V>::New(isolate_, FromVal(Traits::Get(&impl_, key)));
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}
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/**
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* Check whether a value is contained in the map.
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*/
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bool Contains(const K& key) {
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return Traits::Get(&impl_, key) != kPersistentContainerNotFound;
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}
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/**
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* Get value stored in map and set it in returnValue.
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* Return true if a value was found.
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*/
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bool SetReturnValue(const K& key,
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ReturnValue<Value> returnValue) {
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return SetReturnValueFromVal(returnValue, Traits::Get(&impl_, key));
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}
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/**
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* Call Isolate::SetReference with the given parent and the map value.
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*/
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void SetReference(const K& key,
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const Persistent<Object>& parent) {
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GetIsolate()->SetReference(
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reinterpret_cast<internal::Object**>(parent.val_),
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reinterpret_cast<internal::Object**>(FromVal(Traits::Get(&impl_, key))));
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}
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/**
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* Put value into map. Depending on Traits::kIsWeak, the value will be held
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* by the map strongly or weakly.
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* Returns old value as UniquePersistent.
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*/
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UniquePersistent<V> Set(const K& key, Local<V> value) {
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UniquePersistent<V> persistent(isolate_, value);
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return SetUnique(key, &persistent);
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}
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/**
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* Put value into map, like Set(const K&, Local<V>).
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*/
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UniquePersistent<V> Set(const K& key, UniquePersistent<V> value) {
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return SetUnique(key, &value);
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}
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/**
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* Return value for key and remove it from the map.
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*/
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UniquePersistent<V> Remove(const K& key) {
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return Release(Traits::Remove(&impl_, key)).Pass();
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}
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/**
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* Traverses the map repeatedly,
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* in case side effects of disposal cause insertions.
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**/
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void Clear() {
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typedef typename Traits::Iterator It;
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HandleScope handle_scope(isolate_);
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// TODO(dcarney): figure out if this swap and loop is necessary.
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while (!Traits::Empty(&impl_)) {
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typename Traits::Impl impl;
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Traits::Swap(impl_, impl);
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for (It i = Traits::Begin(&impl); i != Traits::End(&impl); ++i) {
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Traits::Dispose(isolate_, Release(Traits::Value(i)).Pass(),
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Traits::Key(i));
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}
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}
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}
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/**
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* Helper class for GetReference/SetWithReference. Do not use outside
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* that context.
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*/
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class PersistentValueReference {
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public:
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PersistentValueReference() : value_(kPersistentContainerNotFound) { }
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PersistentValueReference(const PersistentValueReference& other)
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: value_(other.value_) { }
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Local<V> NewLocal(Isolate* isolate) const {
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return Local<V>::New(isolate, FromVal(value_));
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}
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bool IsEmpty() const {
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return value_ == kPersistentContainerNotFound;
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}
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template<typename T>
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bool SetReturnValue(ReturnValue<T> returnValue) {
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return SetReturnValueFromVal(returnValue, value_);
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}
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void Reset() {
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value_ = kPersistentContainerNotFound;
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}
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void operator=(const PersistentValueReference& other) {
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value_ = other.value_;
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}
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private:
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friend class PersistentValueMap;
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explicit PersistentValueReference(PersistentContainerValue value)
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: value_(value) { }
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void operator=(PersistentContainerValue value) {
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value_ = value;
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}
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PersistentContainerValue value_;
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};
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/**
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* Get a reference to a map value. This enables fast, repeated access
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* to a value stored in the map while the map remains unchanged.
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*
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* Careful: This is potentially unsafe, so please use with care.
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* The value will become invalid if the value for this key changes
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* in the underlying map, as a result of Set or Remove for the same
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* key; as a result of the weak callback for the same key; or as a
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* result of calling Clear() or destruction of the map.
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*/
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PersistentValueReference GetReference(const K& key) {
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return PersistentValueReference(Traits::Get(&impl_, key));
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}
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/**
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* Put a value into the map and update the reference.
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* Restrictions of GetReference apply here as well.
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*/
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UniquePersistent<V> Set(const K& key, UniquePersistent<V> value,
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PersistentValueReference* reference) {
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*reference = Leak(&value);
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return SetUnique(key, &value);
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}
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private:
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PersistentValueMap(PersistentValueMap&);
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void operator=(PersistentValueMap&);
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/**
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* Put the value into the map, and set the 'weak' callback when demanded
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* by the Traits class.
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*/
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UniquePersistent<V> SetUnique(const K& key, UniquePersistent<V>* persistent) {
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if (Traits::kCallbackType != kNotWeak) {
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Local<V> value(Local<V>::New(isolate_, *persistent));
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persistent->template SetWeak<typename Traits::WeakCallbackDataType>(
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Traits::WeakCallbackParameter(this, key, value), WeakCallback);
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}
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PersistentContainerValue old_value =
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Traits::Set(&impl_, key, ClearAndLeak(persistent));
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return Release(old_value).Pass();
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}
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static void WeakCallback(
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const WeakCallbackData<V, typename Traits::WeakCallbackDataType>& data) {
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if (Traits::kCallbackType != kNotWeak) {
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PersistentValueMap<K, V, Traits>* persistentValueMap =
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Traits::MapFromWeakCallbackData(data);
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K key = Traits::KeyFromWeakCallbackData(data);
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Traits::Dispose(data.GetIsolate(),
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persistentValueMap->Remove(key).Pass(), key);
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}
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}
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static V* FromVal(PersistentContainerValue v) {
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return reinterpret_cast<V*>(v);
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}
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static bool SetReturnValueFromVal(
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ReturnValue<Value>& returnValue, PersistentContainerValue value) {
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bool hasValue = value != kPersistentContainerNotFound;
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if (hasValue) {
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returnValue.SetInternal(
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*reinterpret_cast<internal::Object**>(FromVal(value)));
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}
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return hasValue;
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}
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static PersistentContainerValue ClearAndLeak(
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UniquePersistent<V>* persistent) {
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V* v = persistent->val_;
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persistent->val_ = 0;
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return reinterpret_cast<PersistentContainerValue>(v);
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}
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static PersistentContainerValue Leak(
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UniquePersistent<V>* persistent) {
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return reinterpret_cast<PersistentContainerValue>(persistent->val_);
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}
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/**
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* Return a container value as UniquePersistent and make sure the weak
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* callback is properly disposed of. All remove functionality should go
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* through this.
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*/
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static UniquePersistent<V> Release(PersistentContainerValue v) {
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UniquePersistent<V> p;
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p.val_ = FromVal(v);
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if (Traits::kCallbackType != kNotWeak && !p.IsEmpty()) {
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Traits::DisposeCallbackData(
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p.template ClearWeak<typename Traits::WeakCallbackDataType>());
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}
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return p.Pass();
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}
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Isolate* isolate_;
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typename Traits::Impl impl_;
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};
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/**
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* A map that uses UniquePersistent as value and std::map as the backing
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* implementation. Persistents are held non-weak.
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*
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* C++11 embedders don't need this class, as they can use
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* UniquePersistent directly in std containers.
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*/
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template<typename K, typename V,
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typename Traits = DefaultPersistentValueMapTraits<K, V> >
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class StdPersistentValueMap : public PersistentValueMap<K, V, Traits> {
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public:
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explicit StdPersistentValueMap(Isolate* isolate)
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: PersistentValueMap<K, V, Traits>(isolate) {}
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};
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class DefaultPersistentValueVectorTraits {
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public:
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typedef std::vector<PersistentContainerValue> Impl;
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static void Append(Impl* impl, PersistentContainerValue value) {
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impl->push_back(value);
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}
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static bool IsEmpty(const Impl* impl) {
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return impl->empty();
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}
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static size_t Size(const Impl* impl) {
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return impl->size();
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}
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static PersistentContainerValue Get(const Impl* impl, size_t i) {
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return (i < impl->size()) ? impl->at(i) : kPersistentContainerNotFound;
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}
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static void ReserveCapacity(Impl* impl, size_t capacity) {
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impl->reserve(capacity);
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}
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static void Clear(Impl* impl) {
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impl->clear();
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}
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};
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/**
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* A vector wrapper that safely stores UniquePersistent values.
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* C++11 embedders don't need this class, as they can use UniquePersistent
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* directly in std containers.
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*
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* This class relies on a backing vector implementation, whose type and methods
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* are described by the Traits class. The backing map will handle values of type
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* PersistentContainerValue, with all conversion into and out of V8
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* handles being transparently handled by this class.
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*/
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template<typename V, typename Traits = DefaultPersistentValueVectorTraits>
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class PersistentValueVector {
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public:
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explicit PersistentValueVector(Isolate* isolate) : isolate_(isolate) { }
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~PersistentValueVector() {
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Clear();
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}
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/**
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* Append a value to the vector.
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*/
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void Append(Local<V> value) {
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UniquePersistent<V> persistent(isolate_, value);
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Traits::Append(&impl_, ClearAndLeak(&persistent));
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}
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/**
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* Append a persistent's value to the vector.
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*/
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void Append(UniquePersistent<V> persistent) {
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Traits::Append(&impl_, ClearAndLeak(&persistent));
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};
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/**
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* Are there any values in the vector?
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*/
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bool IsEmpty() const {
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return Traits::IsEmpty(&impl_);
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}
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/**
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* How many elements are in the vector?
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*/
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size_t Size() const {
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return Traits::Size(&impl_);
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}
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|
/**
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|
* Retrieve the i-th value in the vector.
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|
*/
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|
Local<V> Get(size_t index) const {
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|
return Local<V>::New(isolate_, FromVal(Traits::Get(&impl_, index)));
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|
}
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|
|
/**
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|
* Remove all elements from the vector.
|
|
|
|
*/
|
|
|
|
void Clear() {
|
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|
|
size_t length = Traits::Size(&impl_);
|
|
|
|
for (size_t i = 0; i < length; i++) {
|
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|
|
UniquePersistent<V> p;
|
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|
|
p.val_ = FromVal(Traits::Get(&impl_, i));
|
|
|
|
}
|
|
|
|
Traits::Clear(&impl_);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Reserve capacity in the vector.
|
|
|
|
* (Efficiency gains depend on the backing implementation.)
|
|
|
|
*/
|
|
|
|
void ReserveCapacity(size_t capacity) {
|
|
|
|
Traits::ReserveCapacity(&impl_, capacity);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
static PersistentContainerValue ClearAndLeak(
|
|
|
|
UniquePersistent<V>* persistent) {
|
|
|
|
V* v = persistent->val_;
|
|
|
|
persistent->val_ = 0;
|
|
|
|
return reinterpret_cast<PersistentContainerValue>(v);
|
|
|
|
}
|
|
|
|
|
|
|
|
static V* FromVal(PersistentContainerValue v) {
|
|
|
|
return reinterpret_cast<V*>(v);
|
|
|
|
}
|
|
|
|
|
|
|
|
Isolate* isolate_;
|
|
|
|
typename Traits::Impl impl_;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace v8
|
|
|
|
|
|
|
|
#endif // V8_UTIL_H_
|