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#include <stdlib.h>
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#include <node.h>
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#include <v8.h>
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void EnsureAllocation(const v8::FunctionCallbackInfo<v8::Value> &args) {
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v8::Isolate* isolate = args.GetIsolate();
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uintptr_t size = args[0]->IntegerValue();
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v8::Local<v8::Boolean> success;
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void* buffer = malloc(size);
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if (buffer) {
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success = v8::Boolean::New(isolate, true);
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free(buffer);
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} else {
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success = v8::Boolean::New(isolate, false);
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}
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args.GetReturnValue().Set(success);
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}
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void init(v8::Local<v8::Object> exports) {
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NODE_SET_METHOD(exports, "ensureAllocation", EnsureAllocation);
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}
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NODE_MODULE(binding, init);
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