You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

237 lines
6.6 KiB

/**
* @fileoverview A class of the code path segment.
* @author Toru Nagashima
* @copyright 2015 Toru Nagashima. All rights reserved.
* See LICENSE file in root directory for full license.
*/
"use strict";
//------------------------------------------------------------------------------
// Requirements
//------------------------------------------------------------------------------
var assert = require("assert"),
debug = require("./debug-helpers");
//------------------------------------------------------------------------------
// Helpers
//------------------------------------------------------------------------------
/**
* Replaces unused segments with the previous segments of each unused segment.
*
* @param {CodePathSegment[]} segments - An array of segments to replace.
* @returns {CodePathSegment[]} The replaced array.
*/
function flattenUnusedSegments(segments) {
var done = Object.create(null);
var retv = [];
for (var i = 0; i < segments.length; ++i) {
var segment = segments[i];
// Ignores duplicated.
if (done[segment.id]) {
continue;
}
// Use previous segments if unused.
if (!segment.internal.used) {
for (var j = 0; j < segment.allPrevSegments.length; ++j) {
var prevSegment = segment.allPrevSegments[j];
if (!done[prevSegment.id]) {
done[prevSegment.id] = true;
retv.push(prevSegment);
}
}
} else {
done[segment.id] = true;
retv.push(segment);
}
}
return retv;
}
/**
* Checks whether or not a given segment is reachable.
*
* @param {CodePathSegment} segment - A segment to check.
* @returns {boolean} `true` if the segment is reachable.
*/
function isReachable(segment) {
return segment.reachable;
}
//------------------------------------------------------------------------------
// Public Interface
//------------------------------------------------------------------------------
/**
* A code path segment.
*
* @constructor
* @param {string} id - An identifier.
* @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
* This array includes unreachable segments.
* @param {boolean} reachable - A flag which shows this is reachable.
*/
function CodePathSegment(id, allPrevSegments, reachable) {
/**
* The identifier of this code path.
* Rules use it to store additional information of each rule.
* @type {string}
*/
this.id = id;
/**
* An array of the next segments.
* @type {CodePathSegment[]}
*/
this.nextSegments = [];
/**
* An array of the previous segments.
* @type {CodePathSegment[]}
*/
this.prevSegments = allPrevSegments.filter(isReachable);
/**
* An array of the next segments.
* This array includes unreachable segments.
* @type {CodePathSegment[]}
*/
this.allNextSegments = [];
/**
* An array of the previous segments.
* This array includes unreachable segments.
* @type {CodePathSegment[]}
*/
this.allPrevSegments = allPrevSegments;
/**
* A flag which shows this is reachable.
* @type {boolean}
*/
this.reachable = reachable;
// Internal data.
Object.defineProperty(this, "internal", {value: {
used: false,
loopedPrevSegments: []
}});
/* istanbul ignore if */
if (debug.enabled) {
this.internal.nodes = [];
this.internal.exitNodes = [];
}
}
CodePathSegment.prototype = {
constructor: CodePathSegment,
/**
* Checks a given previous segment is coming from the end of a loop.
*
* @param {CodePathSegment} segment - A previous segment to check.
* @returns {boolean} `true` if the segment is coming from the end of a loop.
*/
isLoopedPrevSegment: function(segment) {
return this.internal.loopedPrevSegments.indexOf(segment) !== -1;
}
};
/**
* Creates the root segment.
*
* @param {string} id - An identifier.
* @returns {CodePathSegment} The created segment.
*/
CodePathSegment.newRoot = function(id) {
return new CodePathSegment(id, [], true);
};
/**
* Creates a segment that follows given segments.
*
* @param {string} id - An identifier.
* @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
* @returns {CodePathSegment} The created segment.
*/
CodePathSegment.newNext = function(id, allPrevSegments) {
return new CodePathSegment(
id,
flattenUnusedSegments(allPrevSegments),
allPrevSegments.some(isReachable));
};
/**
* Creates an unreachable segment that follows given segments.
*
* @param {string} id - An identifier.
* @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
* @returns {CodePathSegment} The created segment.
*/
CodePathSegment.newUnreachable = function(id, allPrevSegments) {
return new CodePathSegment(id, flattenUnusedSegments(allPrevSegments), false);
};
/**
* Creates a segment that follows given segments.
* This factory method does not connect with `allPrevSegments`.
* But this inherits `reachable` flag.
*
* @param {string} id - An identifier.
* @param {CodePathSegment[]} allPrevSegments - An array of the previous segments.
* @returns {CodePathSegment} The created segment.
*/
CodePathSegment.newDisconnected = function(id, allPrevSegments) {
return new CodePathSegment(id, [], allPrevSegments.some(isReachable));
};
/**
* Makes a given segment being used.
*
* And this function registers the segment into the previous segments as a next.
*
* @param {CodePathSegment} segment - A segment to mark.
* @returns {void}
*/
CodePathSegment.markUsed = function(segment) {
assert(!segment.internal.used, segment.id + " is marked twice.");
segment.internal.used = true;
var i;
if (segment.reachable) {
for (i = 0; i < segment.allPrevSegments.length; ++i) {
var prevSegment = segment.allPrevSegments[i];
prevSegment.allNextSegments.push(segment);
prevSegment.nextSegments.push(segment);
}
} else {
for (i = 0; i < segment.allPrevSegments.length; ++i) {
segment.allPrevSegments[i].allNextSegments.push(segment);
}
}
};
/**
* Marks a previous segment as looped.
*
* @param {CodePathSegment} segment - A segment.
* @param {CodePathSegment} prevSegment - A previous segment to mark.
* @returns {void}
*/
CodePathSegment.markPrevSegmentAsLooped = function(segment, prevSegment) {
segment.internal.loopedPrevSegments.push(prevSegment);
};
module.exports = CodePathSegment;