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## Cluster
A single instance of Node runs in a single thread. To take advantage of
multi-core systems the user will sometimes want to launch a cluster of Node
processes to handle the load.
The cluster module allows you to easily create a network of processes that
all share server ports.
var cluster = require('cluster');
var http = require('http');
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var numCPUs = require('os').cpus().length;
if (cluster.isMaster) {
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// Fork workers.
for (var i = 0; i < numCPUs; i++) {
cluster.fork();
}
cluster.on('death', function(worker) {
console.log('worker ' + worker.pid + ' died');
});
} else {
// Workers can share any TCP connection
// In this case its a HTTP server
http.createServer(function(req, res) {
res.writeHead(200);
res.end("hello world\n");
}).listen(8000);
}
Running node will now share port 8000 between the workers:
% node server.js
Worker 2438 online
Worker 2437 online
### cluster.isMaster
This boolean flag is true if the process is a master. This is determined
by the `process.env.NODE_UNIQUE_ID`. If `process.env.NODE_UNIQUE_ID` is
undefined `isMaster` is `true`.
### cluster.isWorker
This boolean flag is true if the process is a worker forked from a master.
If the `process.env.NODE_UNIQUE_ID` is set to a value different efined
`isWorker` is `true`.
### Event: 'fork'
When a new worker is forked the cluster module will emit a 'fork' event.
This can be used to log worker activity, and create you own timeout.
var timeouts = [];
var errorMsg = function () {
console.error("Something must be wrong with the connection ...");
});
cluster.on('fork', function (worker) {
timeouts[worker.uniqueID] = setTimeout(errorMsg, 2000);
});
cluster.on('listening', function (worker) {
clearTimeout(timeouts[worker.uniqueID]);
});
cluster.on('death', function (worker) {
clearTimeout(timeouts[worker.uniqueID]);
errorMsg();
});
### Event: 'online'
After forking a new worker, the worker should respond with a online message.
When the master receives a online message it will emit such event.
The difference between 'fork' and 'online' is that fork is emitted when the
master tries to fork a worker, and 'online' is emitted when the worker is being
executed.
cluster.on('online', function (worker) {
console.log("Yay, the worker responded after it was forked");
});
### Event: 'listening'
When calling `listen()` from a worker, a 'listening' event is automatically assigned
to the server instance. When the server is listening a message is send to the master
where the 'listening' event is emitted.
cluster.on('listening', function (worker) {
console.log("We are now connected");
});
### Event: 'death'
When any of the workers die the cluster module will emit the 'death' event.
This can be used to restart the worker by calling `fork()` again.
cluster.on('death', function(worker) {
console.log('worker ' + worker.pid + ' died. restart...');
cluster.fork();
});
### Event 'setup'
When the `.setupMaster()` function has been executed this event emits. If `.setupMaster()`
was not executed before `fork()` or `.autoFork()`, they will execute the function with no
arguments.
### cluster.setupMaster([options])
The `setupMaster` is used to change the default 'fork' behavior. It takes one option
object argument.
Example:
var cluster = require("cluster");
cluster.setupMaster({
exec : "worker.js",
args : ["--use", "https"],
silent : true
});
cluster.autoFork();
The options argument can contain 3 different properties.
- `exec` are the file path to the worker file, by default this is the same file as the master.
- `args` are a array of arguments send along with the worker, by default this is `process.argv.slice(2)`.
- `silent`, if this option is true the output of a worker won't propagate to the master, by default this is false.
### cluster.settings
All settings set by the `.setupMaster` is stored in this settings object.
This object is not supposed to be change or set manually, by you.
All propertys are `undefined` if they are not yet set.
### cluster.fork([env])
Spawn a new worker process. This can only be called from the master process.
The function takes an optional `env` object. The properties in this object
will be added to the process environment in the worker.
### cluster.workers
In the cluster all living worker objects are stored in this object by there
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`uniqueID` as the key. This makes it easy to loop through all living workers.
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// Go through all workers
function eachWorker(callback) {
for (var uniqueID in cluster.workers) {
callback(cluster.workers[uniqueID]);
}
}
eachWorker(function (worker) {
worker.send('big announcement to all workers');
});
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Should you wish to reference a worker over a communication channel, using
the worker's uniqueID is the easiest way to find the worker.
socket.on('data', function (uniqueID) {
var worker = cluster.workers[uniqueID];
});
## Worker
This object contains all public information and method about a worker.
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In the master it can be obtained using `cluster.workers`. In a worker
it can be obtained using `cluster.worker`.
### Worker.uniqueID
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Each new worker is given its own unique id, this id is stored in the `uniqueID`.
### Worker.process
All workers are created using `child_process.fork()`, the returned object from this
function is stored in process.
### Worker.send(message, [sendHandle])
This function is equal to the send methods provided by `child_process.fork()`.
In the master you should use this function to send a message to a specific worker.
However in a worker you can also use `process.send(message)`, since this is the same
function.
This example will echo back all messages from the master:
if (cluster.isMaster) {
var worker = cluster.fork();
worker.send('hi there');
} else if (cluster.isWorker) {
process.on('message', function (msg) {
process.send(msg);
});
}
### Worker.destroy()
This function will kill the worker, and inform the master to not spawn a new worker.
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To know the difference between suicide and accidentally death a suicide boolean is set to true.
cluster.on('death', function (worker) {
if (worker.suicide === true) {
console.log('Oh, it was just suicide\' – no need to worry').
}
});
// destroy worker
worker.destroy();
### Worker.suicide
This property is a boolean. It is set when a worker dies, until then it is `undefined`.
It is true if the worker was killed using the `.destroy()` method, and false otherwise.
### Event: message
This event is the same as the one provided by `child_process.fork()`.
In the master you should use this event, however in a worker you can also use
`process.on('message')`
As an example, here is a cluster that keeps count of the number of requests
in the master process using the message system:
var cluster = require('cluster');
var http = require('http');
if (cluster.isMaster) {
// Keep track of http requests
var numReqs = 0;
setInterval(function() {
console.log("numReqs =", numReqs);
}, 1000);
// Count requestes
var messageHandler = function (msg) {
if (msg.cmd && msg.cmd == 'notifyRequest') {
numReqs += 1;
}
};
// Start workers and listen for messages containing notifyRequest
cluster.autoFork();
Object.keys(cluster.workers).forEach(function (uniqueID) {
cluster.workers[uniqueID].on('message', messageHandler);
});
} else {
// Worker processes have a http server.
http.Server(function(req, res) {
res.writeHead(200);
res.end("hello world\n");
// notify master about the request
process.send({ cmd: 'notifyRequest' });
}).listen(8000);
}
### Event: online
Same as the `cluster.on('online')` event, but emits only when the state change
on the specified worker.
cluster.fork().on('online', function (worker) {
// Worker is online
};
### Event: listening
Same as the `cluster.on('listening')` event, but emits only when the state change
on the specified worker.
cluster.fork().on('listening', function (worker) {
// Worker is listening
};
### Event: death
Same as the `cluster.on('death')` event, but emits only when the state change
on the specified worker.
cluster.fork().on('death', function (worker) {
// Worker has died
};