You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

733 lines
21 KiB

// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_PROFILE_GENERATOR_H_
#define V8_PROFILE_GENERATOR_H_
#ifdef ENABLE_LOGGING_AND_PROFILING
#include "hashmap.h"
#include "../include/v8-profiler.h"
namespace v8 {
namespace internal {
class TokenEnumerator {
public:
TokenEnumerator();
~TokenEnumerator();
int GetTokenId(Object* token);
static const int kNoSecurityToken = -1;
static const int kInheritsSecurityToken = -2;
private:
static void TokenRemovedCallback(v8::Persistent<v8::Value> handle,
void* parameter);
void TokenRemoved(Object** token_location);
List<Object**> token_locations_;
List<bool> token_removed_;
friend class TokenEnumeratorTester;
DISALLOW_COPY_AND_ASSIGN(TokenEnumerator);
};
// Provides a storage of strings allocated in C++ heap, to hold them
// forever, even if they disappear from JS heap or external storage.
class StringsStorage {
public:
StringsStorage();
~StringsStorage();
const char* GetName(String* name);
private:
INLINE(static bool StringsMatch(void* key1, void* key2)) {
return strcmp(reinterpret_cast<char*>(key1),
reinterpret_cast<char*>(key2)) == 0;
}
// String::Hash -> const char*
HashMap names_;
DISALLOW_COPY_AND_ASSIGN(StringsStorage);
};
class CodeEntry {
public:
explicit INLINE(CodeEntry(int security_token_id));
// CodeEntry doesn't own name strings, just references them.
INLINE(CodeEntry(Logger::LogEventsAndTags tag,
const char* name_prefix,
const char* name,
const char* resource_name,
int line_number,
int security_token_id));
INLINE(bool is_js_function() const) { return is_js_function_tag(tag_); }
INLINE(const char* name_prefix() const) { return name_prefix_; }
INLINE(bool has_name_prefix() const) { return name_prefix_[0] != '\0'; }
INLINE(const char* name() const) { return name_; }
INLINE(const char* resource_name() const) { return resource_name_; }
INLINE(int line_number() const) { return line_number_; }
INLINE(unsigned call_uid() const) { return call_uid_; }
INLINE(int security_token_id() const) { return security_token_id_; }
INLINE(static bool is_js_function_tag(Logger::LogEventsAndTags tag));
void CopyData(const CodeEntry& source);
static const char* kEmptyNamePrefix;
private:
unsigned call_uid_;
Logger::LogEventsAndTags tag_;
const char* name_prefix_;
const char* name_;
const char* resource_name_;
int line_number_;
int security_token_id_;
static unsigned next_call_uid_;
DISALLOW_COPY_AND_ASSIGN(CodeEntry);
};
class ProfileTree;
class ProfileNode {
public:
INLINE(ProfileNode(ProfileTree* tree, CodeEntry* entry));
ProfileNode* FindChild(CodeEntry* entry);
ProfileNode* FindOrAddChild(CodeEntry* entry);
INLINE(void IncrementSelfTicks()) { ++self_ticks_; }
INLINE(void IncreaseSelfTicks(unsigned amount)) { self_ticks_ += amount; }
INLINE(void IncreaseTotalTicks(unsigned amount)) { total_ticks_ += amount; }
INLINE(CodeEntry* entry() const) { return entry_; }
INLINE(unsigned self_ticks() const) { return self_ticks_; }
INLINE(unsigned total_ticks() const) { return total_ticks_; }
INLINE(const List<ProfileNode*>* children() const) { return &children_list_; }
double GetSelfMillis() const;
double GetTotalMillis() const;
void Print(int indent);
private:
INLINE(static bool CodeEntriesMatch(void* entry1, void* entry2)) {
return entry1 == entry2;
}
INLINE(static uint32_t CodeEntryHash(CodeEntry* entry)) {
return static_cast<int32_t>(reinterpret_cast<intptr_t>(entry));
}
ProfileTree* tree_;
CodeEntry* entry_;
unsigned total_ticks_;
unsigned self_ticks_;
// CodeEntry* -> ProfileNode*
HashMap children_;
List<ProfileNode*> children_list_;
DISALLOW_COPY_AND_ASSIGN(ProfileNode);
};
class ProfileTree {
public:
ProfileTree();
~ProfileTree();
void AddPathFromEnd(const Vector<CodeEntry*>& path);
void AddPathFromStart(const Vector<CodeEntry*>& path);
void CalculateTotalTicks();
void FilteredClone(ProfileTree* src, int security_token_id);
double TicksToMillis(unsigned ticks) const {
return ticks * ms_to_ticks_scale_;
}
ProfileNode* root() const { return root_; }
void SetTickRatePerMs(double ticks_per_ms);
void ShortPrint();
void Print() {
root_->Print(0);
}
private:
template <typename Callback>
void TraverseDepthFirst(Callback* callback);
CodeEntry root_entry_;
ProfileNode* root_;
double ms_to_ticks_scale_;
DISALLOW_COPY_AND_ASSIGN(ProfileTree);
};
class CpuProfile {
public:
CpuProfile(const char* title, unsigned uid)
: title_(title), uid_(uid) { }
// Add pc -> ... -> main() call path to the profile.
void AddPath(const Vector<CodeEntry*>& path);
void CalculateTotalTicks();
void SetActualSamplingRate(double actual_sampling_rate);
CpuProfile* FilteredClone(int security_token_id);
INLINE(const char* title() const) { return title_; }
INLINE(unsigned uid() const) { return uid_; }
INLINE(const ProfileTree* top_down() const) { return &top_down_; }
INLINE(const ProfileTree* bottom_up() const) { return &bottom_up_; }
void UpdateTicksScale();
void ShortPrint();
void Print();
private:
const char* title_;
unsigned uid_;
ProfileTree top_down_;
ProfileTree bottom_up_;
DISALLOW_COPY_AND_ASSIGN(CpuProfile);
};
class CodeMap {
public:
CodeMap() { }
INLINE(void AddCode(Address addr, CodeEntry* entry, unsigned size));
INLINE(void MoveCode(Address from, Address to));
INLINE(void DeleteCode(Address addr));
void AddAlias(Address start, CodeEntry* entry, Address code_start);
CodeEntry* FindEntry(Address addr);
void Print();
private:
struct CodeEntryInfo {
CodeEntryInfo(CodeEntry* an_entry, unsigned a_size)
: entry(an_entry), size(a_size) { }
CodeEntry* entry;
unsigned size;
};
struct CodeTreeConfig {
typedef Address Key;
typedef CodeEntryInfo Value;
static const Key kNoKey;
static const Value kNoValue;
static int Compare(const Key& a, const Key& b) {
return a < b ? -1 : (a > b ? 1 : 0);
}
};
typedef SplayTree<CodeTreeConfig> CodeTree;
class CodeTreePrinter {
public:
void Call(const Address& key, const CodeEntryInfo& value);
};
CodeTree tree_;
DISALLOW_COPY_AND_ASSIGN(CodeMap);
};
class CpuProfilesCollection {
public:
CpuProfilesCollection();
~CpuProfilesCollection();
bool StartProfiling(const char* title, unsigned uid);
bool StartProfiling(String* title, unsigned uid);
CpuProfile* StopProfiling(int security_token_id,
const char* title,
double actual_sampling_rate);
CpuProfile* StopProfiling(int security_token_id,
String* title,
double actual_sampling_rate);
List<CpuProfile*>* Profiles(int security_token_id);
const char* GetName(String* name) {
return function_and_resource_names_.GetName(name);
}
CpuProfile* GetProfile(int security_token_id, unsigned uid);
inline bool is_last_profile();
CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
String* name, String* resource_name, int line_number);
CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, const char* name);
CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
const char* name_prefix, String* name);
CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag, int args_count);
CodeEntry* NewCodeEntry(int security_token_id);
// Called from profile generator thread.
void AddPathToCurrentProfiles(const Vector<CodeEntry*>& path);
private:
INLINE(const char* GetFunctionName(String* name));
INLINE(const char* GetFunctionName(const char* name));
const char* GetName(int args_count);
List<CpuProfile*>* GetProfilesList(int security_token_id);
int TokenToIndex(int security_token_id);
INLINE(static bool UidsMatch(void* key1, void* key2)) {
return key1 == key2;
}
StringsStorage function_and_resource_names_;
// args_count -> char*
List<char*> args_count_names_;
List<CodeEntry*> code_entries_;
List<List<CpuProfile*>* > profiles_by_token_;
// uid -> index
HashMap profiles_uids_;
// Accessed by VM thread and profile generator thread.
List<CpuProfile*> current_profiles_;
Semaphore* current_profiles_semaphore_;
DISALLOW_COPY_AND_ASSIGN(CpuProfilesCollection);
};
class SampleRateCalculator {
public:
SampleRateCalculator()
: result_(Logger::kSamplingIntervalMs * kResultScale),
ticks_per_ms_(Logger::kSamplingIntervalMs),
measurements_count_(0),
wall_time_query_countdown_(1) {
}
double ticks_per_ms() {
return result_ / static_cast<double>(kResultScale);
}
void Tick();
void UpdateMeasurements(double current_time);
// Instead of querying current wall time each tick,
// we use this constant to control query intervals.
static const unsigned kWallTimeQueryIntervalMs = 100;
private:
// As the result needs to be accessed from a different thread, we
// use type that guarantees atomic writes to memory. There should
// be <= 1000 ticks per second, thus storing a value of a 10 ** 5
// order should provide enough precision while keeping away from a
// potential overflow.
static const int kResultScale = 100000;
AtomicWord result_;
// All other fields are accessed only from the sampler thread.
double ticks_per_ms_;
unsigned measurements_count_;
unsigned wall_time_query_countdown_;
double last_wall_time_;
DISALLOW_COPY_AND_ASSIGN(SampleRateCalculator);
};
class ProfileGenerator {
public:
explicit ProfileGenerator(CpuProfilesCollection* profiles);
INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
String* name,
String* resource_name,
int line_number)) {
return profiles_->NewCodeEntry(tag, name, resource_name, line_number);
}
INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
const char* name)) {
return profiles_->NewCodeEntry(tag, name);
}
INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
const char* name_prefix,
String* name)) {
return profiles_->NewCodeEntry(tag, name_prefix, name);
}
INLINE(CodeEntry* NewCodeEntry(Logger::LogEventsAndTags tag,
int args_count)) {
return profiles_->NewCodeEntry(tag, args_count);
}
INLINE(CodeEntry* NewCodeEntry(int security_token_id)) {
return profiles_->NewCodeEntry(security_token_id);
}
void RecordTickSample(const TickSample& sample);
INLINE(CodeMap* code_map()) { return &code_map_; }
INLINE(void Tick()) { sample_rate_calc_.Tick(); }
INLINE(double actual_sampling_rate()) {
return sample_rate_calc_.ticks_per_ms();
}
static const char* kAnonymousFunctionName;
static const char* kProgramEntryName;
static const char* kGarbageCollectorEntryName;
private:
INLINE(CodeEntry* EntryForVMState(StateTag tag));
CpuProfilesCollection* profiles_;
CodeMap code_map_;
CodeEntry* program_entry_;
CodeEntry* gc_entry_;
SampleRateCalculator sample_rate_calc_;
DISALLOW_COPY_AND_ASSIGN(ProfileGenerator);
};
class HeapSnapshot;
class HeapEntry;
class HeapGraphEdge {
public:
enum Type {
CONTEXT_VARIABLE,
ELEMENT,
PROPERTY
};
HeapGraphEdge(Type type, const char* name, HeapEntry* from, HeapEntry* to);
HeapGraphEdge(int index, HeapEntry* from, HeapEntry* to);
Type type() const { return type_; }
int index() const {
ASSERT(type_ == ELEMENT);
return index_;
}
const char* name() const {
ASSERT(type_ == CONTEXT_VARIABLE || type_ == PROPERTY);
return name_;
}
HeapEntry* from() const { return from_; }
HeapEntry* to() const { return to_; }
private:
Type type_;
union {
int index_;
const char* name_;
};
HeapEntry* from_;
HeapEntry* to_;
DISALLOW_COPY_AND_ASSIGN(HeapGraphEdge);
};
class HeapGraphPath;
class CachedHeapGraphPath;
class HeapEntry {
public:
enum Type {
INTERNAL,
ARRAY,
STRING,
JS_OBJECT,
CODE,
CLOSURE
};
explicit HeapEntry(HeapSnapshot* snapshot)
: snapshot_(snapshot),
visited_(false),
type_(INTERNAL),
name_(""),
next_auto_index_(0),
self_size_(0),
security_token_id_(TokenEnumerator::kNoSecurityToken),
children_(1),
retainers_(0),
retaining_paths_(0),
total_size_(kUnknownSize),
non_shared_total_size_(kUnknownSize),
painted_(kUnpainted) { }
HeapEntry(HeapSnapshot* snapshot,
Type type,
const char* name,
int self_size,
int security_token_id)
: snapshot_(snapshot),
visited_(false),
type_(type),
name_(name),
next_auto_index_(1),
self_size_(self_size),
security_token_id_(security_token_id),
children_(4),
retainers_(4),
retaining_paths_(4),
total_size_(kUnknownSize),
non_shared_total_size_(kUnknownSize),
painted_(kUnpainted) { }
~HeapEntry();
bool visited() const { return visited_; }
Type type() const { return type_; }
const char* name() const { return name_; }
int self_size() const { return self_size_; }
int security_token_id() const { return security_token_id_; }
bool painted_reachable() { return painted_ == kPaintReachable; }
bool not_painted_reachable_from_others() {
return painted_ != kPaintReachableFromOthers;
}
const List<HeapGraphEdge*>* children() const { return &children_; }
const List<HeapGraphEdge*>* retainers() const { return &retainers_; }
const List<HeapGraphPath*>* GetRetainingPaths();
void ClearPaint() { painted_ = kUnpainted; }
void CutEdges();
void MarkAsVisited() { visited_ = true; }
void PaintReachable() {
ASSERT(painted_ == kUnpainted);
painted_ = kPaintReachable;
}
void PaintReachableFromOthers() { painted_ = kPaintReachableFromOthers; }
void SetClosureReference(const char* name, HeapEntry* entry);
void SetElementReference(int index, HeapEntry* entry);
void SetPropertyReference(const char* name, HeapEntry* entry);
void SetAutoIndexReference(HeapEntry* entry);
int TotalSize();
int NonSharedTotalSize();
void Print(int max_depth, int indent);
private:
int CalculateTotalSize();
int CalculateNonSharedTotalSize();
void FindRetainingPaths(HeapEntry* node, CachedHeapGraphPath* prev_path);
void RemoveChild(HeapGraphEdge* edge);
void RemoveRetainer(HeapGraphEdge* edge);
const char* TypeAsString();
HeapSnapshot* snapshot_;
bool visited_;
Type type_;
const char* name_;
int next_auto_index_;
int self_size_;
int security_token_id_;
List<HeapGraphEdge*> children_;
List<HeapGraphEdge*> retainers_;
List<HeapGraphPath*> retaining_paths_;
int total_size_;
int non_shared_total_size_;
int painted_;
static const int kUnknownSize = -1;
static const int kUnpainted = 0;
static const int kPaintReachable = 1;
static const int kPaintReachableFromOthers = 2;
DISALLOW_IMPLICIT_CONSTRUCTORS(HeapEntry);
};
class HeapGraphPath {
public:
HeapGraphPath()
: path_(8) { }
explicit HeapGraphPath(const List<HeapGraphEdge*>& path);
void Add(HeapGraphEdge* edge) { path_.Add(edge); }
void Set(int index, HeapGraphEdge* edge) { path_[index] = edge; }
const List<HeapGraphEdge*>* path() const { return &path_; }
void Print();
private:
List<HeapGraphEdge*> path_;
DISALLOW_COPY_AND_ASSIGN(HeapGraphPath);
};
class HeapEntriesMap {
public:
HeapEntriesMap();
~HeapEntriesMap();
void Alias(HeapObject* object, HeapEntry* entry);
void Apply(void (HeapEntry::*Func)(void));
template<class Visitor>
void Apply(Visitor* visitor);
HeapEntry* Map(HeapObject* object);
void Pair(HeapObject* object, HeapEntry* entry);
private:
INLINE(uint32_t Hash(HeapObject* object)) {
return static_cast<uint32_t>(reinterpret_cast<intptr_t>(object));
}
INLINE(static bool HeapObjectsMatch(void* key1, void* key2)) {
return key1 == key2;
}
INLINE(bool IsAlias(void* ptr)) {
return reinterpret_cast<intptr_t>(ptr) & kAliasTag;
}
static const intptr_t kAliasTag = 1;
HashMap entries_;
DISALLOW_COPY_AND_ASSIGN(HeapEntriesMap);
};
class HeapSnapshotsCollection;
// HeapSnapshot represents a single heap snapshot. It is stored in
// HeapSnapshotsCollection, which is also a factory for
// HeapSnapshots. All HeapSnapshots share strings copied from JS heap
// to be able to return them even if they were collected.
// HeapSnapshotGenerator fills in a HeapSnapshot.
class HeapSnapshot {
public:
HeapSnapshot(HeapSnapshotsCollection* collection,
const char* title,
unsigned uid);
void ClearPaint();
void CutObjectsFromForeignSecurityContexts();
HeapEntry* GetEntry(Object* object);
void SetClosureReference(
HeapEntry* parent, String* reference_name, Object* child);
void SetElementReference(HeapEntry* parent, int index, Object* child);
void SetPropertyReference(
HeapEntry* parent, String* reference_name, Object* child);
INLINE(const char* title() const) { return title_; }
INLINE(unsigned uid() const) { return uid_; }
const HeapEntry* const_root() const { return &root_; }
HeapEntry* root() { return &root_; }
template<class Visitor>
void IterateEntries(Visitor* visitor) { entries_.Apply(visitor); }
void Print(int max_depth);
private:
HeapEntry* AddEntry(HeapObject* object, HeapEntry::Type type) {
return AddEntry(object, type, "");
}
HeapEntry* AddEntry(
HeapObject* object, HeapEntry::Type type, const char* name);
void AddEntryAlias(HeapObject* object, HeapEntry* entry) {
entries_.Alias(object, entry);
}
HeapEntry* FindEntry(HeapObject* object) {
return entries_.Map(object);
}
int GetGlobalSecurityToken();
int GetObjectSecurityToken(HeapObject* obj);
static int GetObjectSize(HeapObject* obj);
static int CalculateNetworkSize(JSObject* obj);
HeapSnapshotsCollection* collection_;
const char* title_;
unsigned uid_;
HeapEntry root_;
// HeapObject* -> HeapEntry*
HeapEntriesMap entries_;
DISALLOW_COPY_AND_ASSIGN(HeapSnapshot);
};
class HeapSnapshotsCollection {
public:
HeapSnapshotsCollection();
~HeapSnapshotsCollection();
HeapSnapshot* NewSnapshot(const char* name, unsigned uid);
List<HeapSnapshot*>* snapshots() { return &snapshots_; }
HeapSnapshot* GetSnapshot(unsigned uid);
const char* GetName(String* name) { return names_.GetName(name); }
TokenEnumerator* token_enumerator() { return token_enumerator_; }
private:
INLINE(static bool HeapSnapshotsMatch(void* key1, void* key2)) {
return key1 == key2;
}
List<HeapSnapshot*> snapshots_;
// uid -> HeapSnapshot*
HashMap snapshots_uids_;
StringsStorage names_;
TokenEnumerator* token_enumerator_;
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotsCollection);
};
class HeapSnapshotGenerator {
public:
explicit HeapSnapshotGenerator(HeapSnapshot* snapshot);
void GenerateSnapshot();
private:
void ExtractReferences(HeapObject* obj);
void ExtractClosureReferences(JSObject* js_obj, HeapEntry* entry);
void ExtractPropertyReferences(JSObject* js_obj, HeapEntry* entry);
void ExtractElementReferences(JSObject* js_obj, HeapEntry* entry);
HeapSnapshot* snapshot_;
DISALLOW_COPY_AND_ASSIGN(HeapSnapshotGenerator);
};
} } // namespace v8::internal
#endif // ENABLE_LOGGING_AND_PROFILING
#endif // V8_PROFILE_GENERATOR_H_