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node(1) -- evented I/O for V8 JavaScript
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========================================
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## Synopsis
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An example of a web server written with Node which responds with 'Hello
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World':
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var sys = require('sys'),
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http = require('http');
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http.createServer(function (request, response) {
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response.writeHead(200, {'Content-Type': 'text/plain'});
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response.end('Hello World\n');
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}).listen(8000);
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sys.puts('Server running at http://127.0.0.1:8000/');
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To run the server, put the code into a file called `example.js` and execute
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it with the node program
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> node example.js
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Server running at http://127.0.0.1:8000/
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All of the examples in the documentation can be run similarly.
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## Standard Modules
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Node comes with a number of modules that are compiled in to the process,
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most of which are documented below. The most common way to use these modules
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is with `require('name')` and then assigning the return value to a local
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variable with the same name as the module.
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Example:
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var sys = require('sys');
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It is possible to extend node with other modules. See `'Modules'`
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## Buffers
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Pure Javascript is Unicode friendly but not nice to binary data. When
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dealing with TCP streams or the file system, it's necessary to handle octet
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streams. Node has several strategies for manipulating, creating, and
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consuming octet streams.
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Raw data is stored in instances of the `Buffer` class. A `Buffer` is similar
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to an array of integers but corresponds to a raw memory allocation outside
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the V8 heap. A `Buffer` cannot be resized.
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Access the class with `require('buffer').Buffer`.
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Converting between Buffers and JavaScript string objects requires an explicit encoding
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method. Node supports 3 string encodings: UTF-8 (`'utf8'`), ASCII (`'ascii'`), and
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Binary (`'binary'`).
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* `'ascii'` - for 7 bit ASCII data only. This encoding method is very fast, and will
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strip the high bit if set.
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* `'binary'` - for 8 bit binary data such as images.
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* `'utf8'` - Unicode characters. Many web pages and other document formats use UTF-8.
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### new Buffer(size)
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Allocates a new buffer of `size` octets.
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### buffer.write(string, encoding, offset)
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Writes `string` to the buffer at `offset` using the given encoding. Returns
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number of octets written. If `buffer` did not contain enough space to fit
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the entire string it will write a partial amount of the string. In the case
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of `'utf8'` encoding, the method will not write partial characters.
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Example: write a utf8 string into a buffer, then print it
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var sys = require('sys'),
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Buffer = require('buffer').Buffer,
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buf = new Buffer(256),
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len;
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len = buf.write('\u00bd + \u00bc = \u00be', 'utf8', 0);
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sys.puts(len + " bytes: " + buf.toString('utf8', 0, len));
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// 12 bytes: ½ + ¼ = ¾
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### buffer.toString(encoding, start, end)
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Decodes and returns a string from buffer data encoded with `encoding`
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beginning at `start` and ending at `end`.
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See `buffer.write()` example, above.
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### buffer[index]
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Get and set the octet at `index`. The values refer to individual bytes,
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so the legal range is between `0x00` and `0xFF` hex or `0` and `255`.
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Example: copy an ASCII string into a buffer, one byte at a time:
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var sys = require('sys'),
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Buffer = require('buffer').Buffer,
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str = "node.js",
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buf = new Buffer(str.length),
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i;
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for (i = 0; i < str.length ; i += 1) {
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buf[i] = str.charCodeAt(i);
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}
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sys.puts(buf);
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// node.js
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### Buffer.byteLength(string, encoding)
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Gives the actual byte length of a string. This is not the same as
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`String.prototype.length` since that returns the number of *characters* in a
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string.
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Example:
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var sys = require('sys'),
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Buffer = require('buffer').Buffer,
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str = '\u00bd + \u00bc = \u00be';
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sys.puts(str + ": " + str.length + " characters, " +
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Buffer.byteLength(str, 'utf8') + " bytes");
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// ½ + ¼ = ¾: 9 characters, 12 bytes
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### buffer.length
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The size of the buffer in bytes. Note that this is not necessarily the size
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of the contents. `length` refers to the amount of memory allocated for the
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buffer object. It does not change when the contents of the buffer are changed.
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var sys = require('sys'),
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Buffer = require('buffer').Buffer,
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buf = new Buffer(1234);
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sys.puts(buf.length);
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buf.write("some string", "ascii", 0);
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sys.puts(buf.length);
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// 1234
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// 1234
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### buffer.copy(targetBuffer, targetStart, sourceStart, sourceEnd)
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Does a memcpy() between buffers.
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Example: build two Buffers, then copy `buf1` from byte 16 through byte 20
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into `buf2`, starting at the 8th byte in `buf2`.
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var sys = require('sys'),
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Buffer = require('buffer').Buffer,
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buf1 = new Buffer(26),
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buf2 = new Buffer(26),
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i;
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for (i = 0 ; i < 26 ; i += 1) {
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buf1[i] = i + 97; // 97 is ASCII a
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buf2[i] = 33; // ASCII !
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}
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buf1.copy(buf2, 8, 16, 20);
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sys.puts(buf2.toString('ascii', 0, 25));
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// !!!!!!!!qrst!!!!!!!!!!!!!
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### buffer.slice(start, end)
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Returns a new buffer which references the
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same memory as the old, but offset and cropped by the `start` and `end`
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indexes.
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**Modifying the new buffer slice will modify memory in the original buffer!**
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Example: build a Buffer with the ASCII alphabet, take a slice, then modify one byte
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from the original Buffer.
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var sys = require('sys'),
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Buffer = require('buffer').Buffer,
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buf1 = new Buffer(26), buf2,
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i;
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for (i = 0 ; i < 26 ; i += 1) {
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buf1[i] = i + 97; // 97 is ASCII a
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}
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buf2 = buf1.slice(0, 3);
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sys.puts(buf2.toString('ascii', 0, buf2.length));
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buf1[0] = 33;
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sys.puts(buf2.toString('ascii', 0, buf2.length));
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// abc
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// !bc
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## EventEmitter
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Many objects in Node emit events: a TCP server emits an event each time
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there is a stream, a child process emits an event when it exits. All
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objects which emit events are instances of `events.EventEmitter`.
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Events are represented by a camel-cased string. Here are some examples:
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`'stream'`, `'data'`, `'messageBegin'`.
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Functions can be then be attached to objects, to be executed when an event
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is emitted. These functions are called _listeners_.
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`require('events').EventEmitter` to access the `EventEmitter` class.
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All EventEmitters emit the event `'newListener'` when new listeners are
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added.
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### Event: 'newListener'
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`function (event, listener) { }`
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This event is made any time someone adds a new listener.
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### emitter.addListener(event, listener)
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Adds a listener to the end of the listeners array for the specified event.
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server.addListener('stream', function (stream) {
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sys.puts('someone connected!');
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});
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### emitter.removeListener(event, listener)
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Remove a listener from the listener array for the specified event.
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**Caution**: changes array indices in the listener array behind the listener.
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### emitter.removeAllListeners(event)
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Removes all listeners from the listener array for the specified event.
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### emitter.listeners(event)
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Returns an array of listeners for the specified event. This array can be
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manipulated, e.g. to remove listeners.
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### emitter.emit(event, arg1, arg2, ...)
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Execute each of the listeners in order with the supplied arguments.
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## Streams
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A stream is an abstract interface implemented by various objects in Node.
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For example a request to an HTTP server is a stream, as is stdout. Streams
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are readable, writable, or both. All streams are instances of `EventEmitter`.
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## Readable Stream
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A **readable stream** has the following methods, members, and events.
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### Event: 'data'
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`function (data) { }`
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The `'data'` event emits either a `Buffer` (by default) or a string if
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`setEncoding()` was used.
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### Event: 'end'
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`function () { }`
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Emitted when the stream has received an EOF (FIN in TCP terminology).
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Indicates that no more `'data'` events will happen. If the stream is also
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writable, it may be possible to continue writing.
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### Event: 'error'
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`function (exception) { }`
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Emitted if there was an error receiving data.
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### Event: 'close'
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`function () { }`
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Emitted when the underlying file descriptor has be closed. Not all streams
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will emit this. (For example, an incoming HTTP request will not emit
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`'close'`.)
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### stream.setEncoding(encoding)
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Makes the data event emit a string instead of a `Buffer`. `encoding` can be
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`'utf8'`, `'ascii'`, or `'binary'`.
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### stream.pause()
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Pauses the incoming `'data'` events.
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### stream.resume()
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Resumes the incoming `'data'` events after a `pause()`.
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### stream.destroy()
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Closes the underlying file descriptor. Stream will not emit any more events.
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## Writable Stream
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A **writable stream** has the following methods, members, and events.
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### Event: 'drain'
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`function () { }`
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Emitted after a `write()` method was called that returned `false` to
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indicate that it is safe to write again.
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### Event: 'error'
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`function (exception) { }`
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Emitted on error with the exception `e`.
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### Event: 'close'
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`function () { }`
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Emitted when the underlying file descriptor has been closed.
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### stream.write(string, encoding)
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Writes `string` with the given `encoding` to the stream. Returns `true` if
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the string has been flushed to the kernel buffer. Returns `false` to
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indicate that the kernel buffer is full, and the data will be sent out in
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the future. The `'drain'` event will indicate when the kernel buffer is
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empty again. The `encoding` defaults to `'utf8'`.
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### stream.write(buffer)
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Same as the above except with a raw buffer.
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### stream.end()
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Terminates the stream with EOF or FIN.
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### stream.end(string, encoding)
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Sends `string` with the given `encoding` and terminates the stream with EOF
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or FIN. This is useful to reduce the number of packets sent.
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### stream.end(buffer)
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Same as above but with a `buffer`.
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### stream.destroy()
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Closes the underlying file descriptor. Stream will not emit any more events.
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## Global Objects
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These object are available in the global scope and can be accessed from anywhere.
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### global
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The global namespace object.
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### process
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The process object. Most stuff lives in here. See the `'process object'`
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section.
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### require()
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To require modules. See the `'Modules'` section.
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### require.paths
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An array of search paths for `require()`. This array can be modified to add custom paths.
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Example: add a new path to the beginning of the search list
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var sys = require('sys');
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require.paths.unshift('/usr/local/node');
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sys.puts(require.paths);
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// /usr/local/node,/Users/mjr/.node_libraries
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### __filename
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The filename of the script being executed. This is the absolute path, and not necessarily
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the same filename passed in as a command line argument.
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### __dirname
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The dirname of the script being executed.
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Example: running `node example.js` from `/Users/mjr`
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var sys = require('sys');
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|
|
sys.puts(__filename);
|
|
|
|
sys.puts(__dirname);
|
|
|
|
// /Users/mjr/example.js
|
|
|
|
// /Users/mjr
|
|
|
|
|
|
|
|
|
|
|
|
### module
|
|
|
|
|
|
|
|
A reference to the current module (of type `process.Module`). In particular
|
|
|
|
`module.exports` is the same as the `exports` object. See `src/process.js`
|
|
|
|
for more information.
|
|
|
|
|
|
|
|
|
|
|
|
## process
|
|
|
|
|
|
|
|
The `process` object is a global object and can be accessed from anywhere.
|
|
|
|
It is an instance of `EventEmitter`.
|
|
|
|
|
|
|
|
|
|
|
|
### Event: 'exit'
|
|
|
|
|
|
|
|
`function () {} `
|
|
|
|
|
|
|
|
Emitted when the process is about to exit. This is a good hook to perform
|
|
|
|
constant time checks of the module's state (like for unit tests). The main
|
|
|
|
event loop will no longer be run after the 'exit' callback finishes, so
|
|
|
|
timers may not be scheduled.
|
|
|
|
|
|
|
|
Example of listening for `exit`:
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
process.addListener('exit', function () {
|
|
|
|
process.nextTick(function () {
|
|
|
|
sys.puts('This will not run');
|
|
|
|
});
|
|
|
|
sys.puts('About to exit.');
|
|
|
|
});
|
|
|
|
|
|
|
|
### Event: 'uncaughtException'
|
|
|
|
|
|
|
|
`function (err) { } `
|
|
|
|
|
|
|
|
Emitted when an exception bubbles all the way back to the event loop. If a
|
|
|
|
listener is added for this exception, the default action (which is to print
|
|
|
|
a stack trace and exit) will not occur.
|
|
|
|
|
|
|
|
Example of listening for `uncaughtException`:
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
process.addListener('uncaughtException', function (err) {
|
|
|
|
sys.puts('Caught exception: ' + err);
|
|
|
|
});
|
|
|
|
|
|
|
|
setTimeout(function () {
|
|
|
|
sys.puts('This will still run.');
|
|
|
|
}, 500);
|
|
|
|
|
|
|
|
// Intentionally cause an exception, but don't catch it.
|
|
|
|
nonexistantFunc();
|
|
|
|
sys.puts('This will not run.');
|
|
|
|
|
|
|
|
Note that `uncaughtException` is a very crude mechanism for exception
|
|
|
|
handling. Using try / catch in your program will give you more control over
|
|
|
|
your program's flow. Especially for server programs that are designed to
|
|
|
|
stay running forever, `uncaughtException` can be a useful safety mechanism.
|
|
|
|
|
|
|
|
|
|
|
|
### Signal Events
|
|
|
|
|
|
|
|
`function () {}`
|
|
|
|
|
|
|
|
Emitted when the processes receives a signal. See sigaction(2) for a list of
|
|
|
|
standard POSIX signal names such as SIGINT, SIGUSR1, etc.
|
|
|
|
|
|
|
|
Example of listening for `SIGINT`:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
stdin = process.openStdin();
|
|
|
|
|
|
|
|
process.addListener('SIGINT', function () {
|
|
|
|
sys.puts('Got SIGINT. Press Control-D to exit.');
|
|
|
|
});
|
|
|
|
|
|
|
|
An easy way to send the `SIGINT` signal is with `Control-C` in most terminal
|
|
|
|
programs.
|
|
|
|
|
|
|
|
|
|
|
|
### process.stdout
|
|
|
|
|
|
|
|
A writable stream to `stdout`.
|
|
|
|
|
|
|
|
Example: the definition of `sys.puts`
|
|
|
|
|
|
|
|
exports.puts = function (d) {
|
|
|
|
process.stdout.write(d + '\n');
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
### process.openStdin()
|
|
|
|
|
|
|
|
Opens the standard input stream, returns a readable stream.
|
|
|
|
|
|
|
|
Example of opening standard input and listening for both events:
|
|
|
|
|
|
|
|
var stdin = process.openStdin();
|
|
|
|
|
|
|
|
stdin.setEncoding('utf8');
|
|
|
|
|
|
|
|
stdin.addListener('data', function (chunk) {
|
|
|
|
process.stdout.write('data: ' + chunk);
|
|
|
|
});
|
|
|
|
|
|
|
|
stdin.addListener('end', function () {
|
|
|
|
process.stdout.write('end');
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
### process.argv
|
|
|
|
|
|
|
|
An array containing the command line arguments. The first element will be
|
|
|
|
'node', the second element will be the name of the JavaScript file. The
|
|
|
|
next elements will be any additional command line arguments.
|
|
|
|
|
|
|
|
// print process.argv
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
process.argv.forEach(function (val, index, array) {
|
|
|
|
sys.puts(index + ': ' + val);
|
|
|
|
});
|
|
|
|
|
|
|
|
This will generate:
|
|
|
|
|
|
|
|
$ node process-2.js one two=three four
|
|
|
|
0: node
|
|
|
|
1: /Users/mjr/work/node/process-2.js
|
|
|
|
2: one
|
|
|
|
3: two=three
|
|
|
|
4: four
|
|
|
|
|
|
|
|
|
|
|
|
### process.chdir(directory)
|
|
|
|
|
|
|
|
Changes the current working directory of the process or throws an exception if that fails.
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
sys.puts('Starting directory: ' + process.cwd());
|
|
|
|
try {
|
|
|
|
process.chdir('/tmp');
|
|
|
|
sys.puts('New directory: ' + process.cwd());
|
|
|
|
}
|
|
|
|
catch (err) {
|
|
|
|
sys.puts('chdir: ' + err);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
### process.compile(code, filename)
|
|
|
|
|
|
|
|
Similar to `eval` except that you can specify a `filename` for better
|
|
|
|
error reporting and the `code` cannot see the local scope. The value of `filename`
|
|
|
|
will be used as a filename if a stack trace is generated by the compiled code.
|
|
|
|
|
|
|
|
Example of using `process.compile` and `eval` to run the same code:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
localVar = 123,
|
|
|
|
compiled, evaled;
|
|
|
|
|
|
|
|
compiled = process.compile('localVar = 1;', 'myfile.js');
|
|
|
|
sys.puts('localVar: ' + localVar + ', compiled: ' + compiled);
|
|
|
|
evaled = eval('localVar = 1;');
|
|
|
|
sys.puts('localVar: ' + localVar + ', evaled: ' + evaled);
|
|
|
|
|
|
|
|
// localVar: 123, compiled: 1
|
|
|
|
// localVar: 1, evaled: 1
|
|
|
|
|
|
|
|
`process.compile` does not have access to the local scope, so `localVar` is unchanged.
|
|
|
|
`eval` does have access to the local scope, so `localVar` is changed.
|
|
|
|
|
|
|
|
In case of syntax error in `code`, `process.compile` exits node.
|
|
|
|
|
|
|
|
See also: `Script`
|
|
|
|
|
|
|
|
|
|
|
|
### process.cwd()
|
|
|
|
|
|
|
|
Returns the current working directory of the process.
|
|
|
|
|
|
|
|
require('sys').puts('Current directory: ' + process.cwd());
|
|
|
|
|
|
|
|
|
|
|
|
### process.env
|
|
|
|
|
|
|
|
An object containing the user environment. See environ(7).
|
|
|
|
|
|
|
|
|
|
|
|
### process.exit(code)
|
|
|
|
|
|
|
|
Ends the process with the specified `code`. If omitted, exit uses the
|
|
|
|
'success' code `0`.
|
|
|
|
|
|
|
|
To exit with a 'failure' code:
|
|
|
|
|
|
|
|
process.exit(1);
|
|
|
|
|
|
|
|
The shell that executed node should see the exit code as 1.
|
|
|
|
|
|
|
|
|
|
|
|
### process.getgid(), process.setgid(id)
|
|
|
|
|
|
|
|
Gets/sets the group identity of the process. (See setgid(2).) This is the numerical group id, not the group name.
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
sys.puts('Current gid: ' + process.getgid());
|
|
|
|
try {
|
|
|
|
process.setgid(501);
|
|
|
|
sys.puts('New gid: ' + process.getgid());
|
|
|
|
}
|
|
|
|
catch (err) {
|
|
|
|
sys.puts('Failed to set gid: ' + err);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
### process.getuid(), process.setuid(id)
|
|
|
|
|
|
|
|
Gets/sets the user identity of the process. (See setuid(2).) This is the numerical userid, not the username.
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
sys.puts('Current uid: ' + process.getuid());
|
|
|
|
try {
|
|
|
|
process.setuid(501);
|
|
|
|
sys.puts('New uid: ' + process.getuid());
|
|
|
|
}
|
|
|
|
catch (err) {
|
|
|
|
sys.puts('Failed to set uid: ' + err);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
### process.installPrefix
|
|
|
|
|
|
|
|
A compiled-in property that exposes `NODE_PREFIX`.
|
|
|
|
|
|
|
|
require('sys').puts('Prefix: ' + process.installPrefix);
|
|
|
|
|
|
|
|
|
|
|
|
### process.kill(pid, signal)
|
|
|
|
|
|
|
|
Send a signal to a process. `pid` is the process id and `signal` is the
|
|
|
|
string describing the signal to send. Signal names are strings like
|
|
|
|
'SIGINT' or 'SIGUSR1'. If omitted, the signal will be 'SIGINT'.
|
|
|
|
See kill(2) for more information.
|
|
|
|
|
|
|
|
Note that just because the name of this function is `process.kill`, it is
|
|
|
|
really just a signal sender, like the `kill` system call. The signal sent
|
|
|
|
may do something other than kill the target process.
|
|
|
|
|
|
|
|
Example of sending a signal to yourself:
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
process.addListener('SIGHUP', function () {
|
|
|
|
sys.puts('Got SIGHUP signal.');
|
|
|
|
});
|
|
|
|
|
|
|
|
setTimeout(function () {
|
|
|
|
sys.puts('Exiting.');
|
|
|
|
process.exit(0);
|
|
|
|
}, 100);
|
|
|
|
|
|
|
|
process.kill(process.pid, 'SIGHUP');
|
|
|
|
|
|
|
|
|
|
|
|
### process.pid
|
|
|
|
|
|
|
|
The PID of the process.
|
|
|
|
|
|
|
|
require('sys').puts('This process is pid ' + process.pid);
|
|
|
|
|
|
|
|
|
|
|
|
### process.platform
|
|
|
|
|
|
|
|
What platform you're running on. `'linux2'`, `'darwin'`, etc.
|
|
|
|
|
|
|
|
require('sys').puts('This platform is ' + process.platform);
|
|
|
|
|
|
|
|
|
|
|
|
### process.memoryUsage()
|
|
|
|
|
|
|
|
Returns an object describing the memory usage of the Node process.
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
sys.puts(sys.inspect(process.memoryUsage()));
|
|
|
|
|
|
|
|
This will generate:
|
|
|
|
|
|
|
|
{ rss: 4935680
|
|
|
|
, vsize: 41893888
|
|
|
|
, heapTotal: 1826816
|
|
|
|
, heapUsed: 650472
|
|
|
|
}
|
|
|
|
|
|
|
|
`heapTotal` and `heapUsed` refer to V8's memory usage.
|
|
|
|
|
|
|
|
|
|
|
|
### process.nextTick(callback)
|
|
|
|
|
|
|
|
On the next loop around the event loop call this callback.
|
|
|
|
This is *not* a simple alias to `setTimeout(fn, 0)`, it's much more
|
|
|
|
efficient.
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
process.nextTick(function () {
|
|
|
|
sys.puts('nextTick callback');
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
### process.umask(mask)
|
|
|
|
|
|
|
|
Sets or read the process's file mode creation mask. Child processes inherit
|
|
|
|
the mask from the parent process. Returns the old mask if `mask` argument is
|
|
|
|
given, otherwise returns the current mask.
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
oldmask, newmask = 0644;
|
|
|
|
|
|
|
|
oldmask = process.umask(newmask);
|
|
|
|
// these octal numbers don't display right in JavaScript
|
|
|
|
sys.puts('Changed umask from: ' + oldmask + ' to ' + newmask);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## sys
|
|
|
|
|
|
|
|
These functions are in the module `'sys'`. Use `require('sys')` to access
|
|
|
|
them.
|
|
|
|
|
|
|
|
|
|
|
|
### sys.puts(string)
|
|
|
|
|
|
|
|
Outputs `string` and a trailing new-line to `stdout`.
|
|
|
|
|
|
|
|
require('sys').puts('String with a newline');
|
|
|
|
|
|
|
|
|
|
|
|
### sys.print(string)
|
|
|
|
|
|
|
|
Like `puts()` but without the trailing new-line.
|
|
|
|
|
|
|
|
require('sys').print('String with no newline');
|
|
|
|
|
|
|
|
|
|
|
|
### sys.debug(string)
|
|
|
|
|
|
|
|
A synchronous output function. Will block the process and
|
|
|
|
output `string` immediately to `stderr`.
|
|
|
|
|
|
|
|
require('sys').debug('message on stderr');
|
|
|
|
|
|
|
|
|
|
|
|
### sys.log(string)
|
|
|
|
|
|
|
|
Output with timestamp on `stdout`.
|
|
|
|
|
|
|
|
require('sys').log('Timestmaped message.');
|
|
|
|
|
|
|
|
|
|
|
|
### sys.inspect(object, showHidden, depth)
|
|
|
|
|
|
|
|
Return a string representation of `object`, which is useful for debugging.
|
|
|
|
|
|
|
|
If `showHidden` is `true`, then the object's non-enumerable properties will be
|
|
|
|
shown too.
|
|
|
|
|
|
|
|
If `depth` is provided, it tells `inspect` how many times to recurse while
|
|
|
|
formatting the object. This is useful for inspecting large complicated objects.
|
|
|
|
|
|
|
|
The default is to only recurse twice. To make it recurse indefinitely, pass
|
|
|
|
in `null` for `depth`.
|
|
|
|
|
|
|
|
Example of inspecting all properties of the `sys` object:
|
|
|
|
|
|
|
|
var sys = require('sys');
|
|
|
|
|
|
|
|
sys.puts(sys.inspect(sys, true, null));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## Timers
|
|
|
|
|
|
|
|
### setTimeout(callback, delay, [arg, ...])
|
|
|
|
|
|
|
|
To schedule execution of `callback` after `delay` milliseconds. Returns a
|
|
|
|
`timeoutId` for possible use with `clearTimeout()`.
|
|
|
|
|
|
|
|
### clearTimeout(timeoutId)
|
|
|
|
|
|
|
|
Prevents a timeout from triggering.
|
|
|
|
|
|
|
|
### setInterval(callback, delay, [arg, ...])
|
|
|
|
|
|
|
|
To schedule the repeated execution of `callback` every `delay` milliseconds.
|
|
|
|
Returns a `intervalId` for possible use with `clearInterval()`.
|
|
|
|
|
|
|
|
Optionally, you can also pass arguments to the callback.
|
|
|
|
|
|
|
|
### clearInterval(intervalId)
|
|
|
|
|
|
|
|
Stops a interval from triggering.
|
|
|
|
|
|
|
|
|
|
|
|
## Child Processes
|
|
|
|
|
|
|
|
Node provides a tri-directional `popen(3)` facility through the `ChildProcess`
|
|
|
|
class.
|
|
|
|
|
|
|
|
It is possible to stream data through the child's `stdin`, `stdout`, and
|
|
|
|
`stderr` in a fully non-blocking way.
|
|
|
|
|
|
|
|
To create a child process use `require('child_process').spawn()`.
|
|
|
|
|
|
|
|
Child processes always have three streams associated with them. `child.stdin`,
|
|
|
|
`child.stdout`, and `child.stderr`.
|
|
|
|
|
|
|
|
`ChildProcess` is an EventEmitter.
|
|
|
|
|
|
|
|
### Event: 'exit'
|
|
|
|
|
|
|
|
`function (code, signal) {} `
|
|
|
|
|
|
|
|
This event is emitted after the child process ends. If the process terminated
|
|
|
|
normally, `code` is the final exit code of the process, otherwise `null`. If
|
|
|
|
the process terminated due to receipt of a signal, `signal` is the string name
|
|
|
|
of the signal, otherwise `null`.
|
|
|
|
|
|
|
|
After this event is emitted, the `'output'` and `'error'` callbacks will no
|
|
|
|
longer be made.
|
|
|
|
|
|
|
|
See `waitpid(2)`
|
|
|
|
|
|
|
|
### child_process.spawn(command, args, env)
|
|
|
|
|
|
|
|
Launches a new process with the given `command`, command line arguments, and
|
|
|
|
environment variables. If omitted, `args` defaults to an empty Array, and `env`
|
|
|
|
defaults to `process.env`.
|
|
|
|
|
|
|
|
Example of running `ls -lh /usr`, capturing `stdout`, `stderr`, and the exit code:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
spawn = require('child_process').spawn,
|
|
|
|
ls = spawn('ls', ['-lh', '/usr']);
|
|
|
|
|
|
|
|
ls.stdout.addListener('data', function (data) {
|
|
|
|
sys.print('stdout: ' + data);
|
|
|
|
});
|
|
|
|
|
|
|
|
ls.stderr.addListener('data', function (data) {
|
|
|
|
sys.print('stderr: ' + data);
|
|
|
|
});
|
|
|
|
|
|
|
|
ls.addListener('exit', function (code) {
|
|
|
|
sys.puts('child process exited with code ' + code);
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
Example of checking for failed exec:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
spawn = require('child_process').spawn,
|
|
|
|
child = spawn('bad_command');
|
|
|
|
|
|
|
|
child.stderr.addListener('data', function (data) {
|
|
|
|
if (/^execvp\(\)/.test(data.asciiSlice(0,data.length))) {
|
|
|
|
sys.puts('Failed to start child process.');
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
See also: `child_process.exec()`
|
|
|
|
|
|
|
|
|
|
|
|
### child.kill(signal)
|
|
|
|
|
|
|
|
Send a signal to the child process. If no argument is given, the process will
|
|
|
|
be sent `'SIGTERM'`. See `signal(7)` for a list of available signals.
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
spawn = require('child_process').spawn,
|
|
|
|
grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
grep.addListener('exit', function (code, signal) {
|
|
|
|
sys.puts('child process terminated due to receipt of signal '+signal);
|
|
|
|
});
|
|
|
|
|
|
|
|
// send SIGHUP to process
|
|
|
|
grep.kill('SIGHUP');
|
|
|
|
|
|
|
|
Note that while the function is called `kill`, the signal delivered to the child
|
|
|
|
process may not actually kill it. `kill` really just sends a signal to a process.
|
|
|
|
|
|
|
|
See `kill(2)`
|
|
|
|
|
|
|
|
|
|
|
|
### child.pid
|
|
|
|
|
|
|
|
The PID of the child process.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
spawn = require('child_process').spawn,
|
|
|
|
grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
sys.puts('Spawned child pid: ' + grep.pid);
|
|
|
|
grep.stdin.end();
|
|
|
|
|
|
|
|
|
|
|
|
### child.stdin.write(data, encoding)
|
|
|
|
|
|
|
|
Write data to the child process's `stdin`. The second argument is optional and
|
|
|
|
specifies the encoding: possible values are `'utf8'`, `'ascii'`, and
|
|
|
|
`'binary'`.
|
|
|
|
|
|
|
|
Example: A very elaborate way to run 'ps ax | grep ssh'
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
spawn = require('child_process').spawn,
|
|
|
|
ps = spawn('ps', ['ax']),
|
|
|
|
grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
ps.stdout.addListener('data', function (data) {
|
|
|
|
grep.stdin.write(data);
|
|
|
|
});
|
|
|
|
|
|
|
|
ps.stderr.addListener('data', function (data) {
|
|
|
|
sys.print('ps stderr: ' + data);
|
|
|
|
});
|
|
|
|
|
|
|
|
ps.addListener('exit', function (code) {
|
|
|
|
if (code !== 0) {
|
|
|
|
sys.puts('ps process exited with code ' + code);
|
|
|
|
}
|
|
|
|
grep.stdin.end();
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.stdout.addListener('data', function (data) {
|
|
|
|
sys.print(data);
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.stderr.addListener('data', function (data) {
|
|
|
|
sys.print('grep stderr: ' + data);
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.addListener('exit', function (code) {
|
|
|
|
if (code !== 0) {
|
|
|
|
sys.puts('grep process exited with code ' + code);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
### child.stdin.end()
|
|
|
|
|
|
|
|
Closes the child process's `stdin` stream. This often causes the child process to terminate.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
spawn = require('child_process').spawn,
|
|
|
|
grep = spawn('grep', ['ssh']);
|
|
|
|
|
|
|
|
grep.addListener('exit', function (code) {
|
|
|
|
sys.puts('child process exited with code ' + code);
|
|
|
|
});
|
|
|
|
|
|
|
|
grep.stdin.end();
|
|
|
|
|
|
|
|
|
|
|
|
### child_process.exec(command, [options, ] callback)
|
|
|
|
|
|
|
|
High-level way to execute a command as a child process, buffer the
|
|
|
|
output, and return it all in a callback.
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
exec = require('child_process').exec,
|
|
|
|
child;
|
|
|
|
|
|
|
|
child = exec('cat *.js bad_file | wc -l',
|
|
|
|
function (error, stdout, stderr) {
|
|
|
|
sys.print('stdout: ' + stdout);
|
|
|
|
sys.print('stderr: ' + stderr);
|
|
|
|
if (error !== null) {
|
|
|
|
sys.puts('exec error: ' + error);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
The callback gets the arguments `(error, stdout, stderr)`. On success, `error`
|
|
|
|
will be `null`. On error, `error` will be an instance of `Error` and `err.code`
|
|
|
|
will be the exit code of the child process, and `err.signal` will be set to the
|
|
|
|
signal that terminated the process.
|
|
|
|
|
|
|
|
There is a second optional argument to specify several options. The default options are
|
|
|
|
|
|
|
|
{ encoding: 'utf8'
|
|
|
|
, timeout: 0
|
|
|
|
, maxBuffer: 200*1024
|
|
|
|
, killSignal: 'SIGKILL'
|
|
|
|
}
|
|
|
|
|
|
|
|
If `timeout` is greater than 0, then it will kill the child process
|
|
|
|
if it runs longer than `timeout` milliseconds. The child process is killed with
|
|
|
|
`killSignal` (default: `'SIGKILL'`). `maxBuffer` specifies the largest
|
|
|
|
amount of data allowed on stdout or stderr - if this value is exceeded then
|
|
|
|
the child process is killed.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## Script
|
|
|
|
|
|
|
|
`Script` class compiles and runs JavaScript code. You can access this class with:
|
|
|
|
|
|
|
|
var Script = process.binding('evals').Script;
|
|
|
|
|
|
|
|
New JavaScript code can be compiled and run immediately or compiled, saved, and run later.
|
|
|
|
|
|
|
|
|
|
|
|
### Script.runInThisContext(code, filename)
|
|
|
|
|
|
|
|
Similar to `process.compile`. `Script.runInThisContext` compiles `code` as if it were loaded from `filename`,
|
|
|
|
runs it and returns the result. Running code does not have access to local scope. `filename` is optional.
|
|
|
|
|
|
|
|
Example of using `Script.runInThisContext` and `eval` to run the same code:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
localVar = 123,
|
|
|
|
usingscript, evaled,
|
|
|
|
Script = process.binding('evals').Script;
|
|
|
|
|
|
|
|
usingscript = Script.runInThisContext('localVar = 1;',
|
|
|
|
'myfile.js');
|
|
|
|
sys.puts('localVar: ' + localVar + ', usingscript: ' +
|
|
|
|
usingscript);
|
|
|
|
evaled = eval('localVar = 1;');
|
|
|
|
sys.puts('localVar: ' + localVar + ', evaled: ' +
|
|
|
|
evaled);
|
|
|
|
|
|
|
|
// localVar: 123, usingscript: 1
|
|
|
|
// localVar: 1, evaled: 1
|
|
|
|
|
|
|
|
`Script.runInThisContext` does not have access to the local scope, so `localVar` is unchanged.
|
|
|
|
`eval` does have access to the local scope, so `localVar` is changed.
|
|
|
|
|
|
|
|
In case of syntax error in `code`, `Script.runInThisContext` emits the syntax error to stderr
|
|
|
|
and throws.an exception.
|
|
|
|
|
|
|
|
|
|
|
|
### Script.runInNewContext(code, sandbox, filename)
|
|
|
|
|
|
|
|
`Script.runInNewContext` compiles `code` to run in `sandbox` as if it were loaded from `filename`,
|
|
|
|
then runs it and returns the result. Running code does not have access to local scope and
|
|
|
|
the object `sandbox` will be used as the global object for `code`.
|
|
|
|
`sandbox` and `filename` are optional.
|
|
|
|
|
|
|
|
Example: compile and execute code that increments a global variable and sets a new one.
|
|
|
|
These globals are contained in the sandbox.
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
Script = process.binding('evals').Script,
|
|
|
|
sandbox = {
|
|
|
|
animal: 'cat',
|
|
|
|
count: 2
|
|
|
|
};
|
|
|
|
|
|
|
|
Script.runInNewContext(
|
|
|
|
'count += 1; name = "kitty"', sandbox, 'myfile.js');
|
|
|
|
sys.puts(sys.inspect(sandbox));
|
|
|
|
|
|
|
|
// { animal: 'cat', count: 3, name: 'kitty' }
|
|
|
|
|
|
|
|
Note that running untrusted code is a tricky business requiring great care. To prevent accidental
|
|
|
|
global variable leakage, `Script.runInNewContext` is quite useful, but safely running untrusted code
|
|
|
|
requires a separate process.
|
|
|
|
|
|
|
|
In case of syntax error in `code`, `Script.runInThisContext` emits the syntax error to stderr
|
|
|
|
and throws an exception.
|
|
|
|
|
|
|
|
|
|
|
|
### new Script(code, filename)
|
|
|
|
|
|
|
|
`new Script` compiles `code` as if it were loaded from `filename`,
|
|
|
|
but does not run it. Instead, it returns a `Script` object representing this compiled code.
|
|
|
|
This script can be run later many times using methods below.
|
|
|
|
The returned script is not bound to any global object.
|
|
|
|
It is bound before each run, just for that run. `filename` is optional.
|
|
|
|
|
|
|
|
In case of syntax error in `code`, `new Script` emits the syntax error to stderr
|
|
|
|
and throws an exception.
|
|
|
|
|
|
|
|
|
|
|
|
### script.runInThisContext()
|
|
|
|
|
|
|
|
Similar to `Script.runInThisContext` (note capital 'S'), but now being a method of a precompiled Script object.
|
|
|
|
`script.runInThisContext` runs the code of `script` and returns the result.
|
|
|
|
Running code does not have access to local scope, but does have access to the `global` object
|
|
|
|
(v8: in actual context).
|
|
|
|
|
|
|
|
Example of using `script.runInThisContext` to compile code once and run it multiple times:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
Script = process.binding('evals').Script,
|
|
|
|
scriptObj, i;
|
|
|
|
|
|
|
|
globalVar = 0;
|
|
|
|
|
|
|
|
scriptObj = new Script('globalVar += 1', 'myfile.js');
|
|
|
|
|
|
|
|
for (i = 0; i < 1000 ; i += 1) {
|
|
|
|
scriptObj.runInThisContext();
|
|
|
|
}
|
|
|
|
|
|
|
|
sys.puts(globalVar);
|
|
|
|
|
|
|
|
// 1000
|
|
|
|
|
|
|
|
|
|
|
|
### script.runInNewContext(sandbox)
|
|
|
|
|
|
|
|
Similar to `Script.runInNewContext` (note capital 'S'), but now being a method of a precompiled Script object.
|
|
|
|
`script.runInNewContext` runs the code of `script` with `sandbox` as the global object and returns the result.
|
|
|
|
Running code does not have access to local scope. `sandbox` is optional.
|
|
|
|
|
|
|
|
Example: compile code that increments a global variable and sets one, then execute this code multiple times.
|
|
|
|
These globals are contained in the sandbox.
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
Script = process.binding('evals').Script,
|
|
|
|
scriptObj, i,
|
|
|
|
sandbox = {
|
|
|
|
animal: 'cat',
|
|
|
|
count: 2
|
|
|
|
};
|
|
|
|
|
|
|
|
scriptObj = new Script(
|
|
|
|
'count += 1; name = "kitty"', 'myfile.js');
|
|
|
|
|
|
|
|
for (i = 0; i < 10 ; i += 1) {
|
|
|
|
scriptObj.runInNewContext(sandbox);
|
|
|
|
}
|
|
|
|
|
|
|
|
sys.puts(sys.inspect(sandbox));
|
|
|
|
|
|
|
|
// { animal: 'cat', count: 12, name: 'kitty' }
|
|
|
|
|
|
|
|
Note that running untrusted code is a tricky business requiring great care. To prevent accidental
|
|
|
|
global variable leakage, `script.runInNewContext` is quite useful, but safely running untrusted code
|
|
|
|
requires a separate process.
|
|
|
|
|
|
|
|
|
|
|
|
## File System
|
|
|
|
|
|
|
|
File I/O is provided by simple wrappers around standard POSIX functions. To
|
|
|
|
use this module do `require('fs')`. All the methods have asynchronous and
|
|
|
|
synchronous forms.
|
|
|
|
|
|
|
|
The asynchronous form always take a completion callback as its last argument.
|
|
|
|
The arguments passed to the completion callback depend on the method, but the
|
|
|
|
first argument is always reserved for an exception. If the operation was
|
|
|
|
completed successfully, then the first argument will be `null` or `undefined`.
|
|
|
|
|
|
|
|
Here is an example of the asynchronous version:
|
|
|
|
|
|
|
|
var fs = require('fs'),
|
|
|
|
sys = require('sys');
|
|
|
|
|
|
|
|
fs.unlink('/tmp/hello', function (err) {
|
|
|
|
if (err) throw err;
|
|
|
|
sys.puts('successfully deleted /tmp/hello');
|
|
|
|
});
|
|
|
|
|
|
|
|
Here is the synchronous version:
|
|
|
|
|
|
|
|
var fs = require('fs'),
|
|
|
|
sys = require('sys');
|
|
|
|
|
|
|
|
fs.unlinkSync('/tmp/hello')
|
|
|
|
sys.puts('successfully deleted /tmp/hello');
|
|
|
|
|
|
|
|
With the asynchronous methods there is no guaranteed ordering. So the
|
|
|
|
following is prone to error:
|
|
|
|
|
|
|
|
fs.rename('/tmp/hello', '/tmp/world', function (err) {
|
|
|
|
if (err) throw err;
|
|
|
|
sys.puts('renamed complete');
|
|
|
|
});
|
|
|
|
fs.stat('/tmp/world', function (err, stats) {
|
|
|
|
if (err) throw err;
|
|
|
|
sys.puts('stats: ' + JSON.stringify(stats));
|
|
|
|
});
|
|
|
|
|
|
|
|
It could be that `fs.stat` is executed before `fs.rename`.
|
|
|
|
The correct way to do this is to chain the callbacks.
|
|
|
|
|
|
|
|
fs.rename('/tmp/hello', '/tmp/world', function (err) {
|
|
|
|
if (err) throw err;
|
|
|
|
fs.stat('/tmp/world', function (err, stats) {
|
|
|
|
if (err) throw err;
|
|
|
|
sys.puts('stats: ' + JSON.stringify(stats));
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
In busy processes, the programmer is _strongly encouraged_ to use the
|
|
|
|
asynchronous versions of these calls. The synchronous versions will block
|
|
|
|
the entire process until they complete--halting all connections.
|
|
|
|
|
|
|
|
### fs.rename(path1, path2, callback)
|
|
|
|
|
|
|
|
Asynchronous rename(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.renameSync(path1, path2)
|
|
|
|
|
|
|
|
Synchronous rename(2).
|
|
|
|
|
|
|
|
### fs.truncate(fd, len, callback)
|
|
|
|
|
|
|
|
Asynchronous ftruncate(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.truncateSync(fd, len)
|
|
|
|
|
|
|
|
Synchronous ftruncate(2).
|
|
|
|
|
|
|
|
### fs.chmod(path, mode, callback)
|
|
|
|
|
|
|
|
Asynchronous chmod(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.chmodSync(path, mode)
|
|
|
|
|
|
|
|
Synchronous chmod(2).
|
|
|
|
|
|
|
|
### fs.stat(path, callback), fs.lstat(path, callback)
|
|
|
|
|
|
|
|
Asynchronous stat(2) or lstat(2). The callback gets two arguments `(err, stats)` where `stats` is a `fs.Stats` object. It looks like this:
|
|
|
|
|
|
|
|
{ dev: 2049
|
|
|
|
, ino: 305352
|
|
|
|
, mode: 16877
|
|
|
|
, nlink: 12
|
|
|
|
, uid: 1000
|
|
|
|
, gid: 1000
|
|
|
|
, rdev: 0
|
|
|
|
, size: 4096
|
|
|
|
, blksize: 4096
|
|
|
|
, blocks: 8
|
|
|
|
, atime: '2009-06-29T11:11:55Z'
|
|
|
|
, mtime: '2009-06-29T11:11:40Z'
|
|
|
|
, ctime: '2009-06-29T11:11:40Z'
|
|
|
|
}
|
|
|
|
|
|
|
|
See the `fs.Stats` section below for more information.
|
|
|
|
|
|
|
|
### fs.statSync(path), fs.lstatSync(path)
|
|
|
|
|
|
|
|
Synchronous stat(2) or lstat(2). Returns an instance of `fs.Stats`.
|
|
|
|
|
|
|
|
### fs.link(srcpath, dstpath, callback)
|
|
|
|
|
|
|
|
Asynchronous link(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.linkSync(dstpath, srcpath)
|
|
|
|
|
|
|
|
Synchronous link(2).
|
|
|
|
|
|
|
|
### fs.symlink(linkdata, path, callback)
|
|
|
|
|
|
|
|
Asynchronous symlink(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.symlinkSync(linkdata, path)
|
|
|
|
|
|
|
|
Synchronous symlink(2).
|
|
|
|
|
|
|
|
### fs.readlink(path, callback)
|
|
|
|
|
|
|
|
Asynchronous readlink(2). The callback gets two arguments `(err, resolvedPath)`.
|
|
|
|
|
|
|
|
### fs.readlinkSync(path)
|
|
|
|
|
|
|
|
Synchronous readlink(2). Returns the resolved path.
|
|
|
|
|
|
|
|
### fs.realpath(path, callback)
|
|
|
|
|
|
|
|
Asynchronous realpath(2). The callback gets two arguments `(err, resolvedPath)`.
|
|
|
|
|
|
|
|
### fs.realpathSync(path)
|
|
|
|
|
|
|
|
Synchronous realpath(2). Returns the resolved path.
|
|
|
|
|
|
|
|
### fs.unlink(path, callback)
|
|
|
|
|
|
|
|
Asynchronous unlink(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.unlinkSync(path)
|
|
|
|
|
|
|
|
Synchronous unlink(2).
|
|
|
|
|
|
|
|
### fs.rmdir(path, callback)
|
|
|
|
|
|
|
|
Asynchronous rmdir(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.rmdirSync(path)
|
|
|
|
|
|
|
|
Synchronous rmdir(2).
|
|
|
|
|
|
|
|
### fs.mkdir(path, mode, callback)
|
|
|
|
|
|
|
|
Asynchronous mkdir(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.mkdirSync(path, mode)
|
|
|
|
|
|
|
|
Synchronous mkdir(2).
|
|
|
|
|
|
|
|
### fs.readdir(path, callback)
|
|
|
|
|
|
|
|
Asynchronous readdir(3). Reads the contents of a directory.
|
|
|
|
The callback gets two arguments `(err, files)` where `files` is an array of
|
|
|
|
the names of the files in the directory excluding `'.'` and `'..'`.
|
|
|
|
|
|
|
|
### fs.readdirSync(path)
|
|
|
|
|
|
|
|
Synchronous readdir(3). Returns an array of filenames excluding `'.'` and
|
|
|
|
`'..'`.
|
|
|
|
|
|
|
|
### fs.close(fd, callback)
|
|
|
|
|
|
|
|
Asynchronous close(2). No arguments other than a possible exception are given to the completion callback.
|
|
|
|
|
|
|
|
### fs.closeSync(fd)
|
|
|
|
|
|
|
|
Synchronous close(2).
|
|
|
|
|
|
|
|
### fs.open(path, flags, mode, callback)
|
|
|
|
|
|
|
|
Asynchronous file open. See open(2). Flags can be 'r', 'r+', 'w', 'w+', 'a',
|
|
|
|
or 'a+'. The callback gets two arguments `(err, fd)`.
|
|
|
|
|
|
|
|
### fs.openSync(path, flags, mode)
|
|
|
|
|
|
|
|
Synchronous open(2).
|
|
|
|
|
|
|
|
### fs.write(fd, data, position, encoding, callback)
|
|
|
|
|
|
|
|
Write data to the file specified by `fd`. `position` refers to the offset
|
|
|
|
from the beginning of the file where this data should be written. If
|
|
|
|
`position` is `null`, the data will be written at the current position.
|
|
|
|
See pwrite(2).
|
|
|
|
|
|
|
|
The callback will be given two arguments `(err, written)` where `written`
|
|
|
|
specifies how many _bytes_ were written.
|
|
|
|
|
|
|
|
### fs.writeSync(fd, data, position, encoding)
|
|
|
|
|
|
|
|
Synchronous version of `fs.write()`. Returns the number of bytes written.
|
|
|
|
|
|
|
|
### fs.read(fd, length, position, encoding, callback)
|
|
|
|
|
|
|
|
Read data from the file specified by `fd`.
|
|
|
|
|
|
|
|
`length` is an integer specifying the number of bytes to read.
|
|
|
|
|
|
|
|
`position` is an integer specifying where to begin reading from in the file.
|
|
|
|
|
|
|
|
The callback is given three arguments, `(err, data, bytesRead)` where `data`
|
|
|
|
is a string--what was read--and `bytesRead` is the number of bytes read.
|
|
|
|
|
|
|
|
### fs.readSync(fd, length, position, encoding)
|
|
|
|
|
|
|
|
Synchronous version of `fs.read`. Returns an array `[data, bytesRead]`.
|
|
|
|
|
|
|
|
### fs.readFile(filename, encoding='utf8', callback)
|
|
|
|
|
|
|
|
Asynchronously reads the entire contents of a file. Example:
|
|
|
|
|
|
|
|
fs.readFile('/etc/passwd', function (err, data) {
|
|
|
|
if (err) throw err;
|
|
|
|
sys.puts(data);
|
|
|
|
});
|
|
|
|
|
|
|
|
The callback is passed two arguments `(err, data)`, where `data` is the
|
|
|
|
contents of the file.
|
|
|
|
|
|
|
|
### fs.readFileSync(filename, encoding='utf8')
|
|
|
|
|
|
|
|
Synchronous version of `fs.readFile`. Returns the contents of the `filename`.
|
|
|
|
|
|
|
|
### fs.writeFile(filename, data, encoding='utf8', callback)
|
|
|
|
|
|
|
|
Asynchronously writes data to a file. Example:
|
|
|
|
|
|
|
|
fs.writeFile('message.txt', 'Hello Node', function (err) {
|
|
|
|
if (err) throw err;
|
|
|
|
sys.puts('It's saved!');
|
|
|
|
});
|
|
|
|
|
|
|
|
### fs.writeFileSync(filename, data, encoding='utf8')
|
|
|
|
|
|
|
|
The synchronous version of `fs.writeFile`.
|
|
|
|
|
|
|
|
### fs.watchFile(filename, [options,] listener)
|
|
|
|
|
|
|
|
Watch for changes on `filename`. The callback `listener` will be called each
|
|
|
|
time the file changes.
|
|
|
|
|
|
|
|
The second argument is optional. The `options` if provided should be an object
|
|
|
|
containing two members a boolean, `persistent`, and `interval`, a polling
|
|
|
|
value in milliseconds. The default is `{persistent: true, interval: 0}`.
|
|
|
|
|
|
|
|
The `listener` gets two arguments the current stat object and the previous
|
|
|
|
stat object:
|
|
|
|
|
|
|
|
fs.watchFile(f, function (curr, prev) {
|
|
|
|
sys.puts('the current mtime is: ' + curr.mtime);
|
|
|
|
sys.puts('the previous mtime was: ' + prev.mtime);
|
|
|
|
});
|
|
|
|
|
|
|
|
These stat objects are instances of `fs.Stat`.
|
|
|
|
|
|
|
|
### fs.unwatchFile(filename)
|
|
|
|
|
|
|
|
Stop watching for changes on `filename`.
|
|
|
|
|
|
|
|
## fs.Stats
|
|
|
|
|
|
|
|
Objects returned from `fs.stat()` and `fs.lstat()` are of this type.
|
|
|
|
|
|
|
|
- `stats.isFile()`
|
|
|
|
- `stats.isDirectory()`
|
|
|
|
- `stats.isBlockDevice()`
|
|
|
|
- `stats.isCharacterDevice()`
|
|
|
|
- `stats.isSymbolicLink()`
|
|
|
|
- `stats.isFIFO()`
|
|
|
|
- `stats.isSocket()`
|
|
|
|
|
|
|
|
|
|
|
|
## fs.ReadStream
|
|
|
|
|
|
|
|
`ReadStream` is a readable stream.
|
|
|
|
|
|
|
|
### fs.createReadStream(path, [options])
|
|
|
|
|
|
|
|
Returns a new ReadStream object.
|
|
|
|
|
|
|
|
`options` is an object with the following defaults:
|
|
|
|
|
|
|
|
{ 'flags': 'r'
|
|
|
|
, 'encoding': 'binary'
|
|
|
|
, 'mode': 0666
|
|
|
|
, 'bufferSize': 4 * 1024
|
|
|
|
}
|
|
|
|
|
|
|
|
### readStream.readable
|
|
|
|
|
|
|
|
A boolean that is `true` by default, but turns `false` after an `'error'`
|
|
|
|
occured, the stream came to an 'end', or `destroy()` was called.
|
|
|
|
|
|
|
|
### readStream.pause()
|
|
|
|
|
|
|
|
Stops the stream from reading further data. No `'data'` event will be fired
|
|
|
|
until the stream is resumed.
|
|
|
|
|
|
|
|
### readStream.resume()
|
|
|
|
|
|
|
|
Resumes the stream. Together with `pause()` this useful to throttle reading.
|
|
|
|
|
|
|
|
### readStream.destroy()
|
|
|
|
|
|
|
|
Allows to close the stream before the `'end'` is reached. No more events other
|
|
|
|
than `'close'` will be fired after this method has been called.
|
|
|
|
|
|
|
|
## fs.WriteStream
|
|
|
|
|
|
|
|
`WriteStream` is a writable stream.
|
|
|
|
|
|
|
|
### fs.createWriteStream(path, [options])
|
|
|
|
|
|
|
|
Returns a new WriteStream object.
|
|
|
|
`options` is an object with the following defaults:
|
|
|
|
|
|
|
|
{ 'flags': 'w'
|
|
|
|
, 'encoding': 'binary'
|
|
|
|
, 'mode': 0666
|
|
|
|
}
|
|
|
|
|
|
|
|
### writeStream.writeable
|
|
|
|
|
|
|
|
A boolean that is `true` by default, but turns `false` after an `'error'`
|
|
|
|
occurred or `end()` / `destroy()` was called.
|
|
|
|
|
|
|
|
### writeStream.write(data, encoding='utf8')
|
|
|
|
|
|
|
|
Returns `true` if the data was flushed to the kernel, and `false` if it was
|
|
|
|
queued up for being written later. A `'drain'` will fire after all queued data
|
|
|
|
has been written.
|
|
|
|
|
|
|
|
The second optional parameter specifies the encoding of for the string.
|
|
|
|
|
|
|
|
### writeStream.end()
|
|
|
|
|
|
|
|
Closes the stream right after all queued `write()` calls have finished.
|
|
|
|
|
|
|
|
### writeStream.destroy()
|
|
|
|
|
|
|
|
Allows to close the stream regardless of its current state.
|
|
|
|
|
|
|
|
## HTTP
|
|
|
|
|
|
|
|
To use the HTTP server and client one must `require('http')`.
|
|
|
|
|
|
|
|
The HTTP interfaces in Node are designed to support many features
|
|
|
|
of the protocol which have been traditionally difficult to use.
|
|
|
|
In particular, large, possibly chunk-encoded, messages. The interface is
|
|
|
|
careful to never buffer entire requests or responses--the
|
|
|
|
user is able to stream data.
|
|
|
|
|
|
|
|
HTTP message headers are represented by an object like this:
|
|
|
|
|
|
|
|
{ 'content-length': '123'
|
|
|
|
, 'content-type': 'text/plain'
|
|
|
|
, 'stream': 'keep-alive'
|
|
|
|
, 'accept': '*/*'
|
|
|
|
}
|
|
|
|
|
|
|
|
Keys are lowercased. Values are not modified.
|
|
|
|
|
|
|
|
In order to support the full spectrum of possible HTTP applications, Node's
|
|
|
|
HTTP API is very low-level. It deals with stream handling and message
|
|
|
|
parsing only. It parses a message into headers and body but it does not
|
|
|
|
parse the actual headers or the body.
|
|
|
|
|
|
|
|
|
|
|
|
## http.Server
|
|
|
|
|
|
|
|
This is an EventEmitter with the following events:
|
|
|
|
|
|
|
|
### Event: 'request'
|
|
|
|
|
|
|
|
`function (request, response) { }`
|
|
|
|
|
|
|
|
`request` is an instance of `http.ServerRequest` and `response` is
|
|
|
|
an instance of `http.ServerResponse`
|
|
|
|
|
|
|
|
### Event: 'stream'
|
|
|
|
|
|
|
|
`function (stream) { }`
|
|
|
|
|
|
|
|
When a new TCP stream is established.
|
|
|
|
`stream` is an object of type `http.Connection`. Usually users
|
|
|
|
will not want to access this event. The `stream` can also be
|
|
|
|
accessed at `request.stream`.
|
|
|
|
|
|
|
|
### Event: 'close'
|
|
|
|
|
|
|
|
`function (errno) { }`
|
|
|
|
|
|
|
|
Emitted when the server closes.
|
|
|
|
|
|
|
|
|
|
|
|
### http.createServer(request_listener, [options])
|
|
|
|
|
|
|
|
Returns a new web server object.
|
|
|
|
|
|
|
|
The `options` argument is optional. The
|
|
|
|
`options` argument accepts the same values as the
|
|
|
|
options argument for `net.Server`.
|
|
|
|
|
|
|
|
The `request_listener` is a function which is automatically
|
|
|
|
added to the `'request'` event.
|
|
|
|
|
|
|
|
### server.listen(port, hostname)
|
|
|
|
|
|
|
|
Begin accepting connections on the specified port and hostname. If the
|
|
|
|
hostname is omitted, the server will accept connections directed to any
|
|
|
|
address.
|
|
|
|
|
|
|
|
To listen to a unix socket, supply a filename instead of port and hostname.
|
|
|
|
|
|
|
|
**If you give a port number as a string, the system will interpret it as a filename in the current directory and create a unix socket.**
|
|
|
|
|
|
|
|
This function is asynchronous. `listening` will be emitted when the server
|
|
|
|
is ready to accept connections.
|
|
|
|
|
|
|
|
|
|
|
|
### server.listen(path)
|
|
|
|
|
|
|
|
Start a UNIX socket server listening for connections on the given `path`.
|
|
|
|
This function is asynchronous. `listening` will be emitted when the server
|
|
|
|
is ready to accept connections.
|
|
|
|
|
|
|
|
|
|
|
|
### server.close()
|
|
|
|
|
|
|
|
Stops the server from accepting new connections.
|
|
|
|
|
|
|
|
|
|
|
|
## http.ServerRequest
|
|
|
|
|
|
|
|
This object is created internally by a HTTP server--not by
|
|
|
|
the user--and passed as the first argument to a `'request'` listener.
|
|
|
|
|
|
|
|
This is an EventEmitter with the following events:
|
|
|
|
|
|
|
|
- **`'data'`** - `callback(chunk)`:
|
|
|
|
Emitted when a piece of the message body is received.
|
|
|
|
|
|
|
|
Example: A chunk of the body is given as the single
|
|
|
|
argument. The transfer-encoding has been decoded. The
|
|
|
|
body chunk is a string. The body encoding is set with
|
|
|
|
`request.setBodyEncoding()`.
|
|
|
|
|
|
|
|
- **`'end'`** - `callback()`:
|
|
|
|
Emitted exactly once for each message. No arguments. After
|
|
|
|
emitted no other events will be emitted on the request.
|
|
|
|
|
|
|
|
|
|
|
|
### request.method
|
|
|
|
|
|
|
|
The request method as a string. Read only. Example:
|
|
|
|
`'GET'`, `'DELETE'`.
|
|
|
|
|
|
|
|
|
|
|
|
### request.url
|
|
|
|
|
|
|
|
Request URL string. This contains only the URL that is
|
|
|
|
present in the actual HTTP request. If the request is:
|
|
|
|
|
|
|
|
GET /status?name=ryan HTTP/1.1\r\n
|
|
|
|
Accept: text/plain\r\n
|
|
|
|
\r\n
|
|
|
|
|
|
|
|
Then `request.url` will be:
|
|
|
|
|
|
|
|
'/status?name=ryan'
|
|
|
|
|
|
|
|
If you would like to parse the URL into its parts, you can use
|
|
|
|
`require('url').parse(request.url)`. Example:
|
|
|
|
|
|
|
|
node> require('url').parse('/status?name=ryan')
|
|
|
|
{ href: '/status?name=ryan'
|
|
|
|
, search: '?name=ryan'
|
|
|
|
, query: 'name=ryan'
|
|
|
|
, pathname: '/status'
|
|
|
|
}
|
|
|
|
|
|
|
|
If you would like to extract the params from the query string,
|
|
|
|
you can use the `require('querystring').parse` function, or pass
|
|
|
|
`true` as the second argument to `require('url').parse`. Example:
|
|
|
|
|
|
|
|
node> require('url').parse('/status?name=ryan', true)
|
|
|
|
{ href: '/status?name=ryan'
|
|
|
|
, search: '?name=ryan'
|
|
|
|
, query: { name: 'ryan' }
|
|
|
|
, pathname: '/status'
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
### request.headers
|
|
|
|
|
|
|
|
Read only.
|
|
|
|
|
|
|
|
### request.httpVersion
|
|
|
|
|
|
|
|
The HTTP protocol version as a string. Read only. Examples:
|
|
|
|
`'1.1'`, `'1.0'`.
|
|
|
|
Also `request.httpVersionMajor` is the first integer and
|
|
|
|
`request.httpVersionMinor` is the second.
|
|
|
|
|
|
|
|
|
|
|
|
### request.setEncoding(encoding='binary')
|
|
|
|
|
|
|
|
Set the encoding for the request body. Either `'utf8'` or `'binary'`. Defaults
|
|
|
|
to `'binary'`.
|
|
|
|
|
|
|
|
|
|
|
|
### request.pause()
|
|
|
|
|
|
|
|
Pauses request from emitting events. Useful to throttle back an upload.
|
|
|
|
|
|
|
|
|
|
|
|
### request.resume()
|
|
|
|
|
|
|
|
Resumes a paused request.
|
|
|
|
|
|
|
|
### request.connection
|
|
|
|
|
|
|
|
The `net.Stream` object assocated with the connection.
|
|
|
|
|
|
|
|
|
|
|
|
## http.ServerResponse
|
|
|
|
|
|
|
|
This object is created internally by a HTTP server--not by the user. It is
|
|
|
|
passed as the second parameter to the `'request'` event. It is a writable stream.
|
|
|
|
|
|
|
|
### response.writeHead(statusCode[, reasonPhrase] , headers)
|
|
|
|
|
|
|
|
Sends a response header to the request. The status code is a 3-digit HTTP
|
|
|
|
status code, like `404`. The last argument, `headers`, are the response headers.
|
|
|
|
Optionally one can give a human-readable `reasonPhrase` as the second
|
|
|
|
argument.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
var body = 'hello world';
|
|
|
|
response.writeHead(200, {
|
|
|
|
'Content-Length': body.length,
|
|
|
|
'Content-Type': 'text/plain'
|
|
|
|
});
|
|
|
|
|
|
|
|
This method must only be called once on a message and it must
|
|
|
|
be called before `response.end()` is called.
|
|
|
|
|
|
|
|
### response.write(chunk, encoding)
|
|
|
|
|
|
|
|
This method must be called after `writeHead` was
|
|
|
|
called. It sends a chunk of the response body. This method may
|
|
|
|
be called multiple times to provide successive parts of the body.
|
|
|
|
|
|
|
|
If `chunk` is a string, the second parameter
|
|
|
|
specifies how to encode it into a byte stream. By default the
|
|
|
|
`encoding` is `'ascii'`.
|
|
|
|
|
|
|
|
**Note**: This is the raw HTTP body and has nothing to do with
|
|
|
|
higher-level multi-part body encodings that may be used.
|
|
|
|
|
|
|
|
The first time `response.write()` is called, it will send the buffered
|
|
|
|
header information and the first body to the client. The second time
|
|
|
|
`response.write()` is called, Node assumes you're going to be streaming
|
|
|
|
data, and sends that separately. That is, the response is buffered up to the
|
|
|
|
first chunk of body.
|
|
|
|
|
|
|
|
|
|
|
|
### response.end()
|
|
|
|
|
|
|
|
This method signals to the server that all of the response headers and body
|
|
|
|
has been sent; that server should consider this message complete.
|
|
|
|
The method, `response.end()`, MUST be called on each
|
|
|
|
response.
|
|
|
|
|
|
|
|
## http.Client
|
|
|
|
|
|
|
|
An HTTP client is constructed with a server address as its
|
|
|
|
argument, the returned handle is then used to issue one or more
|
|
|
|
requests. Depending on the server connected to, the client might
|
|
|
|
pipeline the requests or reestablish the stream after each
|
|
|
|
stream. _Currently the implementation does not pipeline requests._
|
|
|
|
|
|
|
|
Example of connecting to `google.com`:
|
|
|
|
|
|
|
|
var sys = require('sys'),
|
|
|
|
http = require('http');
|
|
|
|
var google = http.createClient(80, 'www.google.com');
|
|
|
|
var request = google.request('GET', '/',
|
|
|
|
{'host': 'www.google.com'});
|
|
|
|
request.addListener('response', function (response) {
|
|
|
|
sys.puts('STATUS: ' + response.statusCode);
|
|
|
|
sys.puts('HEADERS: ' + JSON.stringify(response.headers));
|
|
|
|
response.setEncoding('utf8');
|
|
|
|
response.addListener('data', function (chunk) {
|
|
|
|
sys.puts('BODY: ' + chunk);
|
|
|
|
});
|
|
|
|
});
|
|
|
|
request.end();
|
|
|
|
|
|
|
|
|
|
|
|
### http.createClient(port, host)
|
|
|
|
|
|
|
|
Constructs a new HTTP client. `port` and
|
|
|
|
`host` refer to the server to be connected to. A
|
|
|
|
stream is not established until a request is issued.
|
|
|
|
|
|
|
|
### client.request([method], path, [request_headers])
|
|
|
|
|
|
|
|
Issues a request; if necessary establishes stream. Returns a `http.ClientRequest` instance.
|
|
|
|
|
|
|
|
`method` is optional and defaults to 'GET' if omitted.
|
|
|
|
|
|
|
|
`request_headers` is optional.
|
|
|
|
Additional request headers might be added internally
|
|
|
|
by Node. Returns a `ClientRequest` object.
|
|
|
|
|
|
|
|
Do remember to include the `Content-Length` header if you
|
|
|
|
plan on sending a body. If you plan on streaming the body, perhaps
|
|
|
|
set `Transfer-Encoding: chunked`.
|
|
|
|
|
|
|
|
*NOTE*: the request is not complete. This method only sends the header of
|
|
|
|
the request. One needs to call `request.end()` to finalize the request and
|
|
|
|
retrieve the response. (This sounds convoluted but it provides a chance for
|
|
|
|
the user to stream a body to the server with `request.write()`.)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## http.ClientRequest
|
|
|
|
|
|
|
|
This object is created internally and returned from the `request()` method
|
|
|
|
of a `http.Client`. It represents an _in-progress_ request whose header has
|
|
|
|
already been sent.
|
|
|
|
|
|
|
|
To get the response, add a listener for `'response'` to the request object.
|
|
|
|
`'response'` will be emitted from the request object when the response
|
|
|
|
headers have been received. The `'response'` event is executed with one
|
|
|
|
argument which is an instance of `http.ClientResponse`.
|
|
|
|
|
|
|
|
During the `'response'` event, one can add listeners to the
|
|
|
|
response object; particularly to listen for the `'data'` event. Note that
|
|
|
|
the `'response'` event is called before any part of the response body is received,
|
|
|
|
so there is no need to worry about racing to catch the first part of the
|
|
|
|
body. As long as a listener for `'data'` is added during the `'response'`
|
|
|
|
event, the entire body will be caught.
|
|
|
|
|
|
|
|
|
|
|
|
// Good
|
|
|
|
request.addListener('response', function (response) {
|
|
|
|
response.addListener('data', function (chunk) {
|
|
|
|
sys.puts('BODY: ' + chunk);
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
// Bad - misses all or part of the body
|
|
|
|
request.addListener('response', function (response) {
|
|
|
|
setTimeout(function () {
|
|
|
|
response.addListener('data', function (chunk) {
|
|
|
|
sys.puts('BODY: ' + chunk);
|
|
|
|
});
|
|
|
|
}, 10);
|
|
|
|
});
|
|
|
|
|
|
|
|
This is a writable stream.
|
|
|
|
This is an `EventEmitter` with the following events:
|
|
|
|
|
|
|
|
- **`'response'`** - `callback(response)`:
|
|
|
|
Emitted when a response is received to this request. This event is emitted only once. The
|
|
|
|
`response` argument will be an instance of `http.ClientResponse`.
|
|
|
|
|
|
|
|
|
|
|
|
### request.write(chunk, encoding='ascii')
|
|
|
|
|
|
|
|
Sends a chunk of the body. By calling this method
|
|
|
|
many times, the user can stream a request body to a
|
|
|
|
server--in that case it is suggested to use the
|
|
|
|
`['Transfer-Encoding', 'chunked']` header line when
|
|
|
|
creating the request.
|
|
|
|
|
|
|
|
The `chunk` argument should be an array of integers
|
|
|
|
or a string.
|
|
|
|
|
|
|
|
The `encoding` argument is optional and only
|
|
|
|
applies when `chunk` is a string. The encoding
|
|
|
|
argument should be either `'utf8'` or
|
|
|
|
`'ascii'`. By default the body uses ASCII encoding,
|
|
|
|
as it is faster.
|
|
|
|
|
|
|
|
### request.end()
|
|
|
|
|
|
|
|
Finishes sending the request. If any parts of the body are
|
|
|
|
unsent, it will flush them to the stream. If the request is
|
|
|
|
chunked, this will send the terminating `'0\r\n\r\n'`.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## http.ClientResponse
|
|
|
|
|
|
|
|
This object is created when making a request with `http.Client`. It is
|
|
|
|
passed to the `'response'` event of the request object.
|
|
|
|
|
|
|
|
The response implements the **readable stream** interface.
|
|
|
|
|
|
|
|
### Event: 'data'
|
|
|
|
|
|
|
|
`function (chunk) {}`
|
|
|
|
|
|
|
|
Emitted when a piece of the message body is received.
|
|
|
|
|
|
|
|
Example: A chunk of the body is given as the single
|
|
|
|
argument. The transfer-encoding has been decoded. The
|
|
|
|
body chunk a String. The body encoding is set with
|
|
|
|
`response.setBodyEncoding()`.
|
|
|
|
|
|
|
|
### Event: 'end'
|
|
|
|
|
|
|
|
`function () {}`
|
|
|
|
|
|
|
|
Emitted exactly once for each message. No arguments. After
|
|
|
|
emitted no other events will be emitted on the response.
|
|
|
|
|
|
|
|
### response.statusCode
|
|
|
|
|
|
|
|
The 3-digit HTTP response status code. E.G. `404`.
|
|
|
|
|
|
|
|
### response.httpVersion
|
|
|
|
|
|
|
|
The HTTP version of the connected-to server. Probably either
|
|
|
|
`'1.1'` or `'1.0'`.
|
|
|
|
Also `response.httpVersionMajor` is the first integer and
|
|
|
|
`response.httpVersionMinor` is the second.
|
|
|
|
|
|
|
|
### response.headers
|
|
|
|
|
|
|
|
The response headers.
|
|
|
|
|
|
|
|
### response.setEncoding(encoding)
|
|
|
|
|
|
|
|
Set the encoding for the response body. Either `'utf8'` or `'binary'`.
|
|
|
|
Defaults to `'binary'`.
|
|
|
|
|
|
|
|
### response.pause()
|
|
|
|
|
|
|
|
Pauses response from emitting events. Useful to throttle back a download.
|
|
|
|
|
|
|
|
### response.resume()
|
|
|
|
|
|
|
|
Resumes a paused response.
|
|
|
|
|
|
|
|
### response.client
|
|
|
|
|
|
|
|
A reference to the `http.Client` that this response belongs to.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
## net.Server
|
|
|
|
|
|
|
|
This class is used to create a TCP or UNIX server.
|
|
|
|
|
|
|
|
Here is an example of a echo server which listens for connections
|
|
|
|
on port 7000:
|
|
|
|
|
|
|
|
var net = require('net');
|
|
|
|
var server = net.createServer(function (stream) {
|
|
|
|
stream.setEncoding('utf8');
|
|
|
|
stream.addListener('connect', function () {
|
|
|
|
stream.write('hello\r\n');
|
|
|
|
});
|
|
|
|
stream.addListener('data', function (data) {
|
|
|
|
stream.write(data);
|
|
|
|
});
|
|
|
|
stream.addListener('end', function () {
|
|
|
|
stream.write('goodbye\r\n');
|
|
|
|
stream.end();
|
|
|
|
});
|
|
|
|
});
|
|
|
|
server.listen(7000, 'localhost');
|
|
|
|
|
|
|
|
To listen on the socket `'/tmp/echo.sock'`, the last line would just be
|
|
|
|
changed to
|
|
|
|
|
|
|
|
server.listen('/tmp/echo.sock');
|
|
|
|
|
|
|
|
This is an EventEmitter with the following events:
|
|
|
|
|
|
|
|
### Event: 'listening'
|
|
|
|
|
|
|
|
`function () {}`
|
|
|
|
|
|
|
|
After `listen()` is called, this event will notify that the server is ready
|
|
|
|
to accept connections.
|
|
|
|
|
|
|
|
### Event: 'connection'
|
|
|
|
|
|
|
|
`function (stream) {}`
|
|
|
|
|
|
|
|
Emitted when a new connection is made. `stream` is an instance of
|
|
|
|
`net.Stream`.
|
|
|
|
|
|
|
|
### Event: 'close'
|
|
|
|
|
|
|
|
`function () {}`
|
|
|
|
|
|
|
|
Emitted when the server closes.
|
|
|
|
|
|
|
|
|
|
|
|
### net.createServer(connectionListener)
|
|
|
|
|
|
|
|
Creates a new TCP server. The `connection_listener` argument is
|
|
|
|
automatically set as a listener for the `'connection'` event.
|
|
|
|
|
|
|
|
|
|
|
|
### server.listen(port, host=null)
|
|
|
|
|
|
|
|
Tells the server to listen for TCP connections to `port` and `host`.
|
|
|
|
|
|
|
|
`host` is optional. If `host` is not specified the server will accept client
|
|
|
|
connections on any network address.
|
|
|
|
|
|
|
|
This function is asynchronous. The server will emit `'listening'` when it is
|
|
|
|
safe to connect to it.
|
|
|
|
|
|
|
|
|
|
|
|
### server.close()
|
|
|
|
|
|
|
|
Stops the server from accepting new connections. This function is
|
|
|
|
asynchronous, the server is finally closed when the server emits a `'close'`
|
|
|
|
event.
|
|
|
|
|
|
|
|
## net.Stream
|
|
|
|
|
|
|
|
This object is an abstraction of of a TCP or UNIX socket. `net.Stream`
|
|
|
|
instance implement a duplex stream interface. They can be created by the
|
|
|
|
user and used as a client (with `connect()`) or they can be created by Node
|
|
|
|
and passed to the user through the `'connection'` event of a server.
|
|
|
|
|
|
|
|
`net.Stream` instances are an EventEmitters with the following events:
|
|
|
|
|
|
|
|
### Event: 'connect'
|
|
|
|
|
|
|
|
`function () { }`
|
|
|
|
|
|
|
|
Emitted when a stream connection successfully is established.
|
|
|
|
See `connect()`.
|
|
|
|
|
|
|
|
|
|
|
|
### Event: 'data'
|
|
|
|
|
|
|
|
`function (data) { }`
|
|
|
|
|
|
|
|
Emitted when data is received. The argument `data` will be a `Buffer` or
|
|
|
|
`String`. Encoding of data is set by `stream.setEncoding()`.
|
|
|
|
(See the section on Readable Streams for more infromation.)
|
|
|
|
|
|
|
|
### Event: 'end'
|
|
|
|
|
|
|
|
`function () { }`
|
|
|
|
|
|
|
|
Emitted when the other end of the stream sends a FIN packet. After this is
|
|
|
|
emitted the `readyState` will be `'writeOnly'`. One should probably just
|
|
|
|
call `stream.end()` when this event is emitted.
|
|
|
|
|
|
|
|
### Event: 'timeout'
|
|
|
|
|
|
|
|
`function () { }`
|
|
|
|
|
|
|
|
Emitted if the stream times out from inactivity. The
|
|
|
|
`'close'` event will be emitted immediately following this event.
|
|
|
|
|
|
|
|
### Event: 'drain'
|
|
|
|
|
|
|
|
`function () { }`
|
|
|
|
|
|
|
|
Emitted when the write buffer becomes empty. Can be used to throttle uploads.
|
|
|
|
|
|
|
|
### Event: 'error'
|
|
|
|
|
|
|
|
`function (exception) { }`
|
|
|
|
|
|
|
|
Emitted when an error occurs. The `'close'` event will be called directly
|
|
|
|
following this event.
|
|
|
|
|
|
|
|
### Event: 'close'
|
|
|
|
|
|
|
|
`function () { }`
|
|
|
|
|
|
|
|
Emitted once the stream is fully closed. The argument `had_error` is a boolean which says if
|
|
|
|
the stream was closed due to a transmission
|
|
|
|
error.
|
|
|
|
|
|
|
|
|
|
|
|
### net.createConnection(port, host='127.0.0.1')
|
|
|
|
|
|
|
|
Construct a new stream object and opens a stream to the specified `port`
|
|
|
|
and `host`. If the second parameter is omitted, localhost is assumed.
|
|
|
|
|
|
|
|
When the stream is established the `'connect'` event will be emitted.
|
|
|
|
|
|
|
|
### stream.connect(port, host='127.0.0.1')
|
|
|
|
|
|
|
|
Opens a stream to the specified `port` and `host`. `createConnection()`
|
|
|
|
also opens a stream; normally this method is not needed. Use this only if
|
|
|
|
a stream is closed and you want to reuse the object to connect to another
|
|
|
|
server.
|
|
|
|
|
|
|
|
This function is asynchronous. When the `'connect'` event is emitted the
|
|
|
|
stream is established. If there is a problem connecting, the `'connect'`
|
|
|
|
event will not be emitted, the `'error'` event will be emitted with
|
|
|
|
the exception.
|
|
|
|
|
|
|
|
|
|
|
|
### stream.remoteAddress
|
|
|
|
|
|
|
|
The string representation of the remote IP address. For example,
|
|
|
|
`'74.125.127.100'` or `'2001:4860:a005::68'`.
|
|
|
|
|
|
|
|
This member is only present in server-side connections.
|
|
|
|
|
|
|
|
### stream.readyState
|
|
|
|
|
|
|
|
Either `'closed'`, `'open'`, `'opening'`, `'readOnly'`, or `'writeOnly'`.
|
|
|
|
|
|
|
|
### stream.setEncoding(encoding)
|
|
|
|
|
|
|
|
Sets the encoding (either `'ascii'`, `'utf8'`, or `'binary'`) for data that is
|
|
|
|
received.
|
|
|
|
|
|
|
|
### stream.write(data, encoding='ascii')
|
|
|
|
|
|
|
|
Sends data on the stream. The second parameter specifies the encoding in
|
|
|
|
the case of a string--it defaults to ASCII because encoding to UTF8 is rather
|
|
|
|
slow.
|
|
|
|
|
|
|
|
Returns `true` if the entire data was flushed successfully to the kernel
|
|
|
|
buffer. Returns `false` if all or part of the data was queued in user memory.
|
|
|
|
`'drain'` will be emitted when the buffer is again free.
|
|
|
|
|
|
|
|
### stream.end()
|
|
|
|
|
|
|
|
Half-closes the stream. I.E., it sends a FIN packet. It is possible the
|
|
|
|
server will still send some data. After calling this `readyState` will be
|
|
|
|
`'readOnly'`.
|
|
|
|
|
|
|
|
### stream.destroy()
|
|
|
|
|
|
|
|
Ensures that no more I/O activity happens on this stream. Only necessary in
|
|
|
|
case of errors (parse error or so).
|
|
|
|
|
|
|
|
### stream.pause()
|
|
|
|
|
|
|
|
Pauses the reading of data. That is, `'data'` events will not be emitted.
|
|
|
|
Useful to throttle back an upload.
|
|
|
|
|
|
|
|
### stream.resume()
|
|
|
|
|
|
|
|
Resumes reading after a call to `pause()`.
|
|
|
|
|
|
|
|
### stream.setTimeout(timeout)
|
|
|
|
|
|
|
|
Sets the stream to timeout after `timeout` milliseconds of inactivity on
|
|
|
|
the stream. By default all `net.Stream` objects have a timeout of 60
|
|
|
|
seconds (60000 ms).
|
|
|
|
|
|
|
|
If `timeout` is 0, then the idle timeout is disabled.
|
|
|
|
|
|
|
|
### stream.setNoDelay(noDelay=true)
|
|
|
|
|
|
|
|
Disables the Nagle algorithm. By default TCP connections use the Nagle
|
|
|
|
algorithm, they buffer data before sending it off. Setting `noDelay` will
|
|
|
|
immediately fire off data each time `stream.write()` is called.
|
|
|
|
|
|
|
|
### stream.setKeepAlive(enable=false, initialDelay)
|
|
|
|
|
|
|
|
Enable/disable keep-alive functionality, and optionally set the initial
|
|
|
|
delay before the first keepalive probe is sent on an idle stream.
|
|
|
|
Set `initialDelay` (in milliseconds) to set the delay between the last
|
|
|
|
data packet received and the first keepalive probe. Setting 0 for
|
|
|
|
initialDelay will leave the value unchanged from the default
|
|
|
|
(or previous) setting.
|
|
|
|
|
|
|
|
|
|
|
|
## DNS
|
|
|
|
|
|
|
|
Use `require('dns')` to access this module.
|
|
|
|
|
|
|
|
Here is an example which resolves `'www.google.com'` then reverse
|
|
|
|
resolves the IP addresses which are returned.
|
|
|
|
|
|
|
|
var dns = require('dns'),
|
|
|
|
sys = require('sys');
|
|
|
|
|
|
|
|
dns.resolve4('www.google.com', function (err, addresses) {
|
|
|
|
if (err) throw err;
|
|
|
|
|
|
|
|
sys.puts('addresses: ' + JSON.stringify(addresses));
|
|
|
|
|
|
|
|
for (var i = 0; i < addresses.length; i++) {
|
|
|
|
var a = addresses[i];
|
|
|
|
dns.reverse(a, function (err, domains) {
|
|
|
|
if (err) {
|
|
|
|
sys.puts('reverse for ' + a + ' failed: ' +
|
|
|
|
err.message);
|
|
|
|
} else {
|
|
|
|
sys.puts('reverse for ' + a + ': ' +
|
|
|
|
JSON.stringify(domains));
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
### dns.resolve(domain, rrtype = 'A', callback)
|
|
|
|
|
|
|
|
Resolves a domain (e.g. `'google.com'`) into an array of the record types
|
|
|
|
specified by rrtype. Valid rrtypes are `A` (IPV4 addresses), `AAAA` (IPV6
|
|
|
|
addresses), `MX` (mail exchange records), `TXT` (text records), `SRV` (SRV
|
|
|
|
records), and `PTR` (used for reverse IP lookups).
|
|
|
|
|
|
|
|
The callback has arguments `(err, addresses)`. The type of each item
|
|
|
|
in `addresses` is determined by the record type, and described in the
|
|
|
|
documentation for the corresponding lookup methods below.
|
|
|
|
|
|
|
|
On error, `err` would be an instanceof `Error` object, where `err.errno` is
|
|
|
|
one of the error codes listed below and `err.message` is a string describing
|
|
|
|
the error in English.
|
|
|
|
|
|
|
|
|
|
|
|
### dns.resolve4(domain, callback)
|
|
|
|
|
|
|
|
The same as `dns.resolve()`, but only for IPv4 queries (`A` records).
|
|
|
|
`addresses` is an array of IPv4 addresses (e.g.
|
|
|
|
`['74.125.79.104', '74.125.79.105', '74.125.79.106']`).
|
|
|
|
|
|
|
|
### dns.resolve6(domain, callback)
|
|
|
|
|
|
|
|
The same as `dns.resolve4()` except for IPv6 queries (an `AAAA` query).
|
|
|
|
|
|
|
|
|
|
|
|
### dns.resolveMx(domain, callback)
|
|
|
|
|
|
|
|
The same as `dns.resolve()`, but only for mail exchange queries (`MX` records).
|
|
|
|
|
|
|
|
`addresses` is an array of MX records, each with a priority and an exchange
|
|
|
|
attribute (e.g. `[{'priority': 10, 'exchange': 'mx.example.com'},...]`).
|
|
|
|
|
|
|
|
### dns.resolveTxt(domain, callback)
|
|
|
|
|
|
|
|
The same as `dns.resolve()`, but only for text queries (`TXT` records).
|
|
|
|
`addresses` is an array of the text records available for `domain` (e.g.,
|
|
|
|
`['v=spf1 ip4:0.0.0.0 ~all']`).
|
|
|
|
|
|
|
|
### dns.resolveSrv(domain, callback)
|
|
|
|
|
|
|
|
The same as `dns.resolve()`, but only for service records (`SRV` records).
|
|
|
|
`addresses` is an array of the SRV records available for `domain`. Properties
|
|
|
|
of SRV records are priority, weight, port, and name (e.g.,
|
|
|
|
`[{'priority': 10, {'weight': 5, 'port': 21223, 'name': 'service.example.com'}, ...]`).
|
|
|
|
|
|
|
|
### dns.reverse(ip, callback)
|
|
|
|
|
|
|
|
Reverse resolves an ip address to an array of domain names.
|
|
|
|
|
|
|
|
The callback has arguments `(err, domains)`.
|
|
|
|
|
|
|
|
If there an an error, `err` will be non-null and an instanceof the Error
|
|
|
|
object.
|
|
|
|
|
|
|
|
Each DNS query can return an error code.
|
|
|
|
|
|
|
|
- `dns.TEMPFAIL`: timeout, SERVFAIL or similar.
|
|
|
|
- `dns.PROTOCOL`: got garbled reply.
|
|
|
|
- `dns.NXDOMAIN`: domain does not exists.
|
|
|
|
- `dns.NODATA`: domain exists but no data of reqd type.
|
|
|
|
- `dns.NOMEM`: out of memory while processing.
|
|
|
|
- `dns.BADQUERY`: the query is malformed.
|
|
|
|
|
|
|
|
|
|
|
|
## Assert
|
|
|
|
|
|
|
|
This module is used for writing unit tests for your applications, you can
|
|
|
|
access it with `require('assert')`.
|
|
|
|
|
|
|
|
### assert.fail(actual, expected, message, operator)
|
|
|
|
|
|
|
|
Tests if `actual` is equal to `expected` using the operator provided.
|
|
|
|
|
|
|
|
### assert.ok(value, message)
|
|
|
|
|
|
|
|
Tests if value is a `true` value, it is equivalent to `assert.equal(true, value, message);`
|
|
|
|
|
|
|
|
### assert.equal(actual, expected, message)
|
|
|
|
|
|
|
|
Tests shallow, coercive equality with the equal comparison operator ( `==` ).
|
|
|
|
|
|
|
|
### assert.notEqual(actual, expected, message)
|
|
|
|
|
|
|
|
Tests shallow, coercive non-equality with the not equal comparison operator ( `!=` ).
|
|
|
|
|
|
|
|
### assert.deepEqual(actual, expected, message)
|
|
|
|
|
|
|
|
Tests for deep equality.
|
|
|
|
|
|
|
|
### assert.notDeepEqual(actual, expected, message)
|
|
|
|
|
|
|
|
Tests for any deep inequality.
|
|
|
|
|
|
|
|
### assert.strictEqual(actual, expected, message)
|
|
|
|
|
|
|
|
Tests strict equality, as determined by the strict equality operator ( `===` )
|
|
|
|
|
|
|
|
### assert.notStrictEqual(actual, expected, message)
|
|
|
|
|
|
|
|
Tests strict non-equality, as determined by the strict not equal operator ( `!==` )
|
|
|
|
|
|
|
|
### assert.throws(block, error, message)
|
|
|
|
|
|
|
|
Expects `block` to throw an error.
|
|
|
|
|
|
|
|
### assert.doesNotThrow(block, error, message)
|
|
|
|
|
|
|
|
Expects `block` not to throw an error.
|
|
|
|
|
|
|
|
|
|
|
|
## Path
|
|
|
|
|
|
|
|
This module contains utilities for dealing with file paths. Use
|
|
|
|
`require('path')` to use it. It provides the following methods:
|
|
|
|
|
|
|
|
### path.join(/* path1, path2, ... */)
|
|
|
|
|
|
|
|
Join all arguments together and resolve the resulting path. Example:
|
|
|
|
|
|
|
|
node> require('path').join(
|
|
|
|
... '/foo', 'bar', 'baz/asdf', 'quux', '..')
|
|
|
|
'/foo/bar/baz/asdf'
|
|
|
|
|
|
|
|
### path.normalizeArray(arr)
|
|
|
|
|
|
|
|
Normalize an array of path parts, taking care of `'..'` and `'.'` parts. Example:
|
|
|
|
|
|
|
|
path.normalizeArray(['',
|
|
|
|
'foo', 'bar', 'baz', 'asdf', 'quux', '..'])
|
|
|
|
// returns
|
|
|
|
[ '', 'foo', 'bar', 'baz', 'asdf' ]
|
|
|
|
|
|
|
|
### path.normalize(p)
|
|
|
|
|
|
|
|
Normalize a string path, taking care of `'..'` and `'.'` parts. Example:
|
|
|
|
|
|
|
|
path.normalize('/foo/bar/baz/asdf/quux/..')
|
|
|
|
// returns
|
|
|
|
'/foo/bar/baz/asdf'
|
|
|
|
|
|
|
|
### path.dirname(p)
|
|
|
|
|
|
|
|
Return the directory name of a path. Similar to the Unix `dirname` command. Example:
|
|
|
|
|
|
|
|
path.dirname('/foo/bar/baz/asdf/quux')
|
|
|
|
// returns
|
|
|
|
'/foo/bar/baz/asdf'
|
|
|
|
|
|
|
|
### path.basename(p, ext)
|
|
|
|
|
|
|
|
Return the last portion of a path. Similar to the Unix `basename` command. Example:
|
|
|
|
|
|
|
|
path.basename('/foo/bar/baz/asdf/quux.html')
|
|
|
|
// returns
|
|
|
|
'quux.html'
|
|
|
|
|
|
|
|
path.basename('/foo/bar/baz/asdf/quux.html', '.html')
|
|
|
|
// returns
|
|
|
|
'quux'
|
|
|
|
|
|
|
|
### path.extname(p)
|
|
|
|
|
|
|
|
Return the extension of the path. Everything after the last '.', if there
|
|
|
|
is no '.' then it returns an empty string. Examples:
|
|
|
|
|
|
|
|
path.extname('index.html')
|
|
|
|
// returns
|
|
|
|
'.html'
|
|
|
|
|
|
|
|
path.extname('index')
|
|
|
|
// returns
|
|
|
|
''
|
|
|
|
|
|
|
|
### path.exists(p, callback)
|
|
|
|
|
|
|
|
Test whether or not the given path exists. Then, call the `callback` argument with either true or false. Example:
|
|
|
|
|
|
|
|
path.exists('/etc/passwd', function (exists) {
|
|
|
|
sys.debug(exists ? "it's there" : "no passwd!");
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
## URL
|
|
|
|
|
|
|
|
This module has utilities for URL resolution and parsing.
|
|
|
|
Call `require('url')` to use it.
|
|
|
|
|
|
|
|
Parsed URL objects have some or all of the following fields, depending on
|
|
|
|
whether or not they exist in the URL string. Any parts that are not in the URL
|
|
|
|
string will not be in the parsed object. Examples are shown for the URL
|
|
|
|
|
|
|
|
`'http://user:pass@host.com:8080/p/a/t/h?query=string#hash'`
|
|
|
|
|
|
|
|
- `href`
|
|
|
|
|
|
|
|
The full URL that was originally parsed. Example:
|
|
|
|
`'http://user:pass@host.com:8080/p/a/t/h?query=string#hash'`
|
|
|
|
|
|
|
|
- `protocol`
|
|
|
|
|
|
|
|
The request protocol. Example: `'http:'`
|
|
|
|
|
|
|
|
- `host`
|
|
|
|
|
|
|
|
The full host portion of the URL, including port and authentication information. Example:
|
|
|
|
`'user:pass@host.com:8080'`
|
|
|
|
|
|
|
|
- `auth`
|
|
|
|
|
|
|
|
The authentication information portion of a URL. Example: `'user:pass'`
|
|
|
|
|
|
|
|
- `hostname`
|
|
|
|
|
|
|
|
Just the hostname portion of the host. Example: `'host.com'`
|
|
|
|
|
|
|
|
- `port`
|
|
|
|
|
|
|
|
The port number portion of the host. Example: `'8080'`
|
|
|
|
|
|
|
|
- `pathname`
|
|
|
|
|
|
|
|
The path section of the URL, that comes after the host and before the query, including the initial slash if present. Example: `'/p/a/t/h'`
|
|
|
|
|
|
|
|
- `search`
|
|
|
|
|
|
|
|
The 'query string' portion of the URL, including the leading question mark. Example: `'?query=string'`
|
|
|
|
|
|
|
|
- `query`
|
|
|
|
|
|
|
|
Either the 'params' portion of the query string, or a querystring-parsed object. Example:
|
|
|
|
`'query=string'` or `{'query':'string'}`
|
|
|
|
|
|
|
|
- `hash`
|
|
|
|
|
|
|
|
The 'fragment' portion of the URL including the pound-sign. Example: `'#hash'`
|
|
|
|
|
|
|
|
|
|
|
|
The following methods are provided by the URL module:
|
|
|
|
|
|
|
|
### url.parse(urlStr, parseQueryString=false)
|
|
|
|
|
|
|
|
Take a URL string, and return an object. Pass `true` as the second argument to also parse
|
|
|
|
the query string using the `querystring` module.
|
|
|
|
|
|
|
|
### url.format(urlObj)
|
|
|
|
|
|
|
|
Take a parsed URL object, and return a formatted URL string.
|
|
|
|
|
|
|
|
### url.resolve(from, to)
|
|
|
|
|
|
|
|
Take a base URL, and a href URL, and resolve them as a browser would for an anchor tag.
|
|
|
|
|
|
|
|
|
|
|
|
## Query String
|
|
|
|
|
|
|
|
This module provides utilities for dealing with query strings. It provides the following methods:
|
|
|
|
|
|
|
|
### querystring.stringify(obj, sep='&', eq='=', munge=true)
|
|
|
|
|
|
|
|
Serialize an object to a query string. Optionally override the default separator and assignment characters.
|
|
|
|
Example:
|
|
|
|
|
|
|
|
querystring.stringify({foo: 'bar'})
|
|
|
|
// returns
|
|
|
|
'foo=bar'
|
|
|
|
|
|
|
|
querystring.stringify({foo: 'bar', baz: 'bob'}, ';', ':')
|
|
|
|
// returns
|
|
|
|
'foo:bar;baz:bob'
|
|
|
|
|
|
|
|
By default, this function will perform PHP/Rails-style parameter mungeing for arrays and objects used as
|
|
|
|
values within `obj`.
|
|
|
|
Example:
|
|
|
|
|
|
|
|
querystring.stringify({foo: 'bar', foo: 'baz', foo: 'boz'})
|
|
|
|
// returns
|
|
|
|
'foo[]=bar&foo[]=baz&foo[]=boz'
|
|
|
|
|
|
|
|
querystring.stringify({foo: {bar: 'baz'}})
|
|
|
|
// returns
|
|
|
|
'foo[bar]=baz'
|
|
|
|
|
|
|
|
If you wish to disable the array mungeing (e.g. when generating parameters for a Java servlet), you
|
|
|
|
can set the `munge` argument to `false`.
|
|
|
|
Example:
|
|
|
|
|
|
|
|
querystring.stringify({foo: 'bar', foo: 'baz', foo: 'boz'}, '&', '=', false)
|
|
|
|
// returns
|
|
|
|
'foo=bar&foo=baz&foo=boz'
|
|
|
|
|
|
|
|
Note that when `munge` is `false`, parameter names with object values will still be munged.
|
|
|
|
|
|
|
|
### querystring.parse(str, sep='&', eq='=')
|
|
|
|
|
|
|
|
Deserialize a query string to an object. Optionally override the default separator and assignment characters.
|
|
|
|
|
|
|
|
querystring.parse('a=b&b=c')
|
|
|
|
// returns
|
|
|
|
{ 'a': 'b'
|
|
|
|
, 'b': 'c'
|
|
|
|
}
|
|
|
|
|
|
|
|
This function can parse both munged and unmunged query strings (see `stringify` for details).
|
|
|
|
|
|
|
|
### querystring.escape
|
|
|
|
|
|
|
|
The escape function used by `querystring.stringify`, provided so that it could be overridden if necessary.
|
|
|
|
|
|
|
|
### querystring.unescape
|
|
|
|
|
|
|
|
The unescape function used by `querystring.parse`, provided so that it could be overridden if necessary.
|
|
|
|
|
|
|
|
## REPL
|
|
|
|
|
|
|
|
A Read-Eval-Print-Loop is available both as a standalone program and easily
|
|
|
|
includable in other programs. REPL provides a way to interactively run
|
|
|
|
JavaScript and see the results. It can be used for debugging, testing, or
|
|
|
|
just trying things out.
|
|
|
|
|
|
|
|
The standalone REPL is called `node-repl` and is installed at
|
|
|
|
`$PREFIX/bin/node-repl`.
|
|
|
|
|
|
|
|
mjr:~$ /usr/local/bin/node-repl
|
|
|
|
Welcome to the Node.js REPL.
|
|
|
|
Enter ECMAScript at the prompt.
|
|
|
|
Tip 1: Use 'rlwrap node-repl' for a better interface
|
|
|
|
Tip 2: Type Control-D to exit.
|
|
|
|
Type '.help' for options.
|
|
|
|
node> a = [ 1, 2, 3];
|
|
|
|
[ 1, 2, 3 ]
|
|
|
|
node> a.forEach(function (v) {
|
|
|
|
... sys.puts(v);
|
|
|
|
... });
|
|
|
|
1
|
|
|
|
2
|
|
|
|
3
|
|
|
|
|
|
|
|
|
|
|
|
### repl.start(prompt, stream)
|
|
|
|
|
|
|
|
Starts a REPL with `prompt` as the prompt and `stream` for all I/O. `pomrpt`
|
|
|
|
is optional and defaults to `node> `. `stream` is optional and defaults to
|
|
|
|
`process.openStdin()`.
|
|
|
|
|
|
|
|
Multiple REPLs may be started against the same running instance of node. Each
|
|
|
|
will share the same global object but will have unique I/O.
|
|
|
|
|
|
|
|
Here is an example that starts a REPL on stdin, a Unix socket, and a TCP socket:
|
|
|
|
|
|
|
|
var sys = require("sys"),
|
|
|
|
net = require("net"),
|
|
|
|
repl = require("repl");
|
|
|
|
|
|
|
|
connections = 0;
|
|
|
|
|
|
|
|
repl.start("node via stdin> ");
|
|
|
|
|
|
|
|
net.createServer(function (socket) {
|
|
|
|
connections += 1;
|
|
|
|
repl.start("node via Unix socket> ", socket);
|
|
|
|
}).listen("/tmp/node-repl-sock");
|
|
|
|
|
|
|
|
net.createServer(function (socket) {
|
|
|
|
connections += 1;
|
|
|
|
repl.start("node via TCP socket> ", socket);
|
|
|
|
}).listen(5001);
|
|
|
|
|
|
|
|
Running this program from the command line will start a REPL on stdin. Other
|
|
|
|
REPL clients may connect through the Unix socket or TCP socket. `telnet` is useful
|
|
|
|
for connecting to TCP sockets, and `socat` can be used to connect to both Unix and
|
|
|
|
TCP sockets.
|
|
|
|
|
|
|
|
By starting a REPL from a Unix socket-based server instead of stdin, you can
|
|
|
|
connect to a long-running node process without restarting it.
|
|
|
|
|
|
|
|
|
|
|
|
### readline support
|
|
|
|
|
|
|
|
Interactive command history for REPL is available from external programs like `rlwrap`
|
|
|
|
or `socat`. These programs are available from many Unix package managers.
|
|
|
|
|
|
|
|
To start the standalone REPL with `rlwrap`:
|
|
|
|
|
|
|
|
rlwarp node-repl
|
|
|
|
|
|
|
|
It might be convenient to use this alias in your shell configuration:
|
|
|
|
|
|
|
|
alias repl='rlwrap node-repl'
|
|
|
|
|
|
|
|
Using `socat` to connect to a Unix socket:
|
|
|
|
|
|
|
|
socat READLINE UNIX-CONNECT:/tmp/node-repl-sock
|
|
|
|
|
|
|
|
Using `socat` to connect to a TCP socket on localhost:
|
|
|
|
|
|
|
|
socat READLINE TCP-CONNECT:localhost:5001
|
|
|
|
|
|
|
|
|
|
|
|
### REPL Features
|
|
|
|
|
|
|
|
Inside the REPL, Control+D will exit. Multi-line expressions can be input.
|
|
|
|
|
|
|
|
The special variable `_` (underscore) contains the result of the last expression.
|
|
|
|
|
|
|
|
node> [ "a", "b", "c" ]
|
|
|
|
[ 'a', 'b', 'c' ]
|
|
|
|
node> _.length
|
|
|
|
3
|
|
|
|
node> _ += 1
|
|
|
|
4
|
|
|
|
|
|
|
|
The REPL provides access to any variables in the global scope. You can expose a variable
|
|
|
|
to the REPL explicitly by assigning it to the `scope` object associated with each
|
|
|
|
`REPLServer`. For example:
|
|
|
|
|
|
|
|
// repl_test.js
|
|
|
|
var repl = require("repl"),
|
|
|
|
msg = "message";
|
|
|
|
|
|
|
|
repl.start().scope.m = msg;
|
|
|
|
|
|
|
|
Things in the `scope` object appear as local within the REPL:
|
|
|
|
|
|
|
|
mjr:~$ node repl_test.js
|
|
|
|
node> m
|
|
|
|
'message'
|
|
|
|
|
|
|
|
There are a few special REPL commands:
|
|
|
|
|
|
|
|
- `.break` - While inputting a multi-line expression, sometimes you get lost or just don't care
|
|
|
|
about completing it. `.break` will start over.
|
|
|
|
|
|
|
|
- `.clear` - Resets the `scope` object to an empty object and clears any multi-line expression.
|
|
|
|
|
|
|
|
- `.exit` - Close the I/O stream, which will cause the REPL to exit.
|
|
|
|
|
|
|
|
- `.help` - Show this list of special commands.
|
|
|
|
|
|
|
|
|
|
|
|
## Modules
|
|
|
|
|
|
|
|
Node uses the CommonJS module system.
|
|
|
|
|
|
|
|
Node has a simple module loading system. In Node, files and modules are in
|
|
|
|
one-to-one correspondence. As an example, `foo.js` loads the module
|
|
|
|
`circle.js` in the same directory.
|
|
|
|
|
|
|
|
The contents of `foo.js`:
|
|
|
|
|
|
|
|
var circle = require('./circle'),
|
|
|
|
sys = require('sys');
|
|
|
|
sys.puts( 'The area of a circle of radius 4 is '
|
|
|
|
+ circle.area(4));
|
|
|
|
|
|
|
|
The contents of `circle.js`:
|
|
|
|
|
|
|
|
var PI = 3.14;
|
|
|
|
|
|
|
|
exports.area = function (r) {
|
|
|
|
return PI * r * r;
|
|
|
|
};
|
|
|
|
|
|
|
|
exports.circumference = function (r) {
|
|
|
|
return 2 * PI * r;
|
|
|
|
};
|
|
|
|
|
|
|
|
The module `circle.js` has exported the functions `area()` and
|
|
|
|
`circumference()`. To export an object, add to the special `exports`
|
|
|
|
object. (Alternatively, one can use `this` instead of `exports`.) Variables
|
|
|
|
local to the module will be private. In this example the variable `PI` is
|
|
|
|
private to `circle.js`. The function `puts()` comes from the module `'sys'`,
|
|
|
|
which is a built-in module. Modules which are not prefixed by `'./'` are
|
|
|
|
built-in module--more about this later.
|
|
|
|
|
|
|
|
A module prefixed with `'./'` is relative to the file calling `require()`.
|
|
|
|
That is, `circle.js` must be in the same directory as `foo.js` for
|
|
|
|
`require('./circle')` to find it.
|
|
|
|
|
|
|
|
Without the leading `'./'`, like `require('assert')` the module is searched
|
|
|
|
for in the `require.paths` array. `require.paths` on my system looks like
|
|
|
|
this:
|
|
|
|
|
|
|
|
`[ '/home/ryan/.node_libraries' ]`
|
|
|
|
|
|
|
|
That is, when `require('assert')` is called Node looks for:
|
|
|
|
|
|
|
|
* 1: `/home/ryan/.node_libraries/assert.js`
|
|
|
|
* 2: `/home/ryan/.node_libraries/assert.node`
|
|
|
|
* 3: `/home/ryan/.node_libraries/assert/index.js`
|
|
|
|
* 4: `/home/ryan/.node_libraries/assert/index.node`
|
|
|
|
|
|
|
|
interrupting once a file is found. Files ending in `'.node'` are binary Addon
|
|
|
|
Modules; see 'Addons' below. `'index.js'` allows one to package a module as
|
|
|
|
a directory.
|
|
|
|
|
|
|
|
`require.paths` can be modified at runtime by simply unshifting new
|
|
|
|
paths onto it, or at startup with the `NODE_PATH` environmental
|
|
|
|
variable (which should be a list of paths, colon separated).
|
|
|
|
|
|
|
|
|
|
|
|
## Addons
|
|
|
|
|
|
|
|
Addons are dynamically linked shared objects. They can provide glue to C and
|
|
|
|
C++ libraries. The API (at the moment) is rather complex, involving
|
|
|
|
knowledge of several libraries:
|
|
|
|
|
|
|
|
- V8 JavaScript, a C++ library. Used for interfacing with JavaScript:
|
|
|
|
creating objects, calling functions, etc. Documented mostly in the
|
|
|
|
`v8.h` header file (`deps/v8/include/v8.h` in the Node source tree).
|
|
|
|
|
|
|
|
- libev, C event loop library. Anytime one needs to wait for a file
|
|
|
|
descriptor to become readable, wait for a timer, or wait for a signal to
|
|
|
|
received one will need to interface with libev. That is, if you perform
|
|
|
|
any I/O, libev will need to be used. Node uses the `EV_DEFAULT` event
|
|
|
|
loop. Documentation can be found http:/cvs.schmorp.de/libev/ev.html[here].
|
|
|
|
|
|
|
|
- libeio, C thread pool library. Used to execute blocking POSIX system
|
|
|
|
calls asynchronously. Mostly wrappers already exist for such calls, in
|
|
|
|
`src/file.cc` so you will probably not need to use it. If you do need it,
|
|
|
|
look at the header file `deps/libeio/eio.h`.
|
|
|
|
|
|
|
|
- Internal Node libraries. Most importantly is the `node::EventEmitter`
|
|
|
|
class which you will likely want to derive from.
|
|
|
|
|
|
|
|
- Others. Look in `deps/` for what else is available.
|
|
|
|
|
|
|
|
Node statically compiles all its dependencies into the executable. When
|
|
|
|
compiling your module, you don't need to worry about linking to any of these
|
|
|
|
libraries.
|
|
|
|
|
|
|
|
To get started let's make a small Addon which does the following except in
|
|
|
|
C++:
|
|
|
|
|
|
|
|
exports.hello = 'world';
|
|
|
|
|
|
|
|
To get started we create a file `hello.cc`:
|
|
|
|
|
|
|
|
#include <v8.h>
|
|
|
|
|
|
|
|
using namespace v8;
|
|
|
|
|
|
|
|
extern 'C' void
|
|
|
|
init (Handle<Object> target)
|
|
|
|
{
|
|
|
|
HandleScope scope;
|
|
|
|
target->Set(String::New("hello"), String::New("World"));
|
|
|
|
}
|
|
|
|
|
|
|
|
This source code needs to be built into `hello.node`, the binary Addon. To
|
|
|
|
do this we create a file called `wscript` which is python code and looks
|
|
|
|
like this:
|
|
|
|
|
|
|
|
srcdir = '.'
|
|
|
|
blddir = 'build'
|
|
|
|
VERSION = '0.0.1'
|
|
|
|
|
|
|
|
def set_options(opt):
|
|
|
|
opt.tool_options('compiler_cxx')
|
|
|
|
|
|
|
|
def configure(conf):
|
|
|
|
conf.check_tool('compiler_cxx')
|
|
|
|
conf.check_tool('node_addon')
|
|
|
|
|
|
|
|
def build(bld):
|
|
|
|
obj = bld.new_task_gen('cxx', 'shlib', 'node_addon')
|
|
|
|
obj.target = 'hello'
|
|
|
|
obj.source = 'hello.cc'
|
|
|
|
|
|
|
|
Running `node-waf configure build` will create a file
|
|
|
|
`build/default/hello.node` which is our Addon.
|
|
|
|
|
|
|
|
`node-waf` is just http://code.google.com/p/waf/[WAF], the python-based build system. `node-waf` is
|
|
|
|
provided for the ease of users.
|
|
|
|
|
|
|
|
All Node addons must export a function called `init` with this signature:
|
|
|
|
|
|
|
|
extern 'C' void init (Handle<Object> target)
|
|
|
|
|
|
|
|
For the moment, that is all the documentation on addons. Please see
|
|
|
|
<http://github.com/ry/node_postgres> for a real example.
|