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// test the throughput of the fs.WriteStream class.
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'use strict';
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var path = require('path');
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var common = require('../common.js');
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var filename = path.resolve(__dirname, '.removeme-benchmark-garbage');
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var fs = require('fs');
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var bench = common.createBenchmark(main, {
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dur: [5],
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type: ['buf', 'asc', 'utf'],
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size: [2, 1024, 65535, 1024 * 1024]
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});
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function main(conf) {
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var dur = +conf.dur;
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var type = conf.type;
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var size = +conf.size;
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var encoding;
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var chunk;
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switch (type) {
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case 'buf':
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chunk = Buffer.alloc(size, 'b');
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break;
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case 'asc':
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chunk = new Array(size + 1).join('a');
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encoding = 'ascii';
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break;
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case 'utf':
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chunk = new Array(Math.ceil(size / 2) + 1).join('ü');
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encoding = 'utf8';
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break;
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default:
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throw new Error('invalid type');
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}
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try { fs.unlinkSync(filename); } catch (e) {}
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var started = false;
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var ending = false;
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var ended = false;
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setTimeout(function() {
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ending = true;
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f.end();
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}, dur * 1000);
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var f = fs.createWriteStream(filename);
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f.on('drain', write);
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f.on('open', write);
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f.on('close', done);
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f.on('finish', function() {
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ended = true;
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var written = fs.statSync(filename).size / 1024;
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try { fs.unlinkSync(filename); } catch (e) {}
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bench.end(written / 1024);
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});
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function write() {
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// don't try to write after we end, even if a 'drain' event comes.
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// v0.8 streams are so sloppy!
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if (ending)
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return;
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if (!started) {
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started = true;
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bench.start();
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}
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while (false !== f.write(chunk, encoding));
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}
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function done() {
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if (!ended)
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f.emit('finish');
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}
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}
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