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var common = require('../common');
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var assert = require('assert');
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var fs = require('fs');
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var dgram = require('dgram');
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// TODO use common.tmpDir here
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var serverPath = '/tmp/dgram_server_sock';
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var clientPath = '/tmp/dgram_client_sock';
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var msgToSend = new Buffer('A message to send');
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var server = dgram.createSocket('unix_dgram');
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server.on('message', function(msg, rinfo) {
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console.log('server got: ' + msg + ' from ' + rinfo.address);
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assert.strictEqual(rinfo.address, clientPath);
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assert.strictEqual(msg.toString(), msgToSend.toString());
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server.send(msg, 0, msg.length, rinfo.address);
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});
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server.on('listening', function() {
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console.log('server is listening');
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var client = dgram.createSocket('unix_dgram');
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client.on('message', function(msg, rinfo) {
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console.log('client got: ' + msg + ' from ' + rinfo.address);
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assert.strictEqual(rinfo.address, serverPath);
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assert.strictEqual(msg.toString(), msgToSend.toString());
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client.close();
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server.close();
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});
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client.on('listening', function() {
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console.log('client is listening');
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client.send(msgToSend, 0, msgToSend.length, serverPath,
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function(err, bytes) {
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if (err) {
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console.log('Caught error in client send.');
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throw err;
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}
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console.log('client wrote ' + bytes + ' bytes.');
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assert.strictEqual(bytes, msgToSend.length);
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});
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});
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client.bind(clientPath);
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});
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server.bind(serverPath);
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