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#ifndef SRC_CONNECTION_WRAP_H_
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#define SRC_CONNECTION_WRAP_H_
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#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#include "env.h"
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#include "stream_wrap.h"
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#include "v8.h"
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namespace node {
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template <typename WrapType, typename UVType>
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class ConnectionWrap : public StreamWrap {
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public:
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UVType* UVHandle() {
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return &handle_;
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}
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static void OnConnection(uv_stream_t* handle, int status);
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static void AfterConnect(uv_connect_t* req, int status);
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protected:
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ConnectionWrap(Environment* env,
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v8::Local<v8::Object> object,
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ProviderType provider,
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AsyncWrap* parent);
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~ConnectionWrap() {
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}
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UVType handle_;
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};
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} // namespace node
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#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
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#endif // SRC_CONNECTION_WRAP_H_
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