|
|
|
# UDP / Datagram Sockets
|
|
|
|
|
|
|
|
Stability: 3 - Stable
|
|
|
|
|
|
|
|
<!-- name=dgram -->
|
|
|
|
|
|
|
|
Datagram sockets are available through `require('dgram')`.
|
|
|
|
|
|
|
|
Important note: the behavior of `dgram.Socket#bind()` has changed in v0.10
|
|
|
|
and is always asynchronous now. If you have code that looks like this:
|
|
|
|
|
|
|
|
var s = dgram.createSocket('udp4');
|
|
|
|
s.bind(1234);
|
|
|
|
s.addMembership('224.0.0.114');
|
|
|
|
|
|
|
|
You have to change it to this:
|
|
|
|
|
|
|
|
var s = dgram.createSocket('udp4');
|
|
|
|
s.bind(1234, function() {
|
|
|
|
s.addMembership('224.0.0.114');
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
## dgram.createSocket(type[, callback])
|
|
|
|
|
|
|
|
* `type` String. Either 'udp4' or 'udp6'
|
|
|
|
* `callback` Function. Attached as a listener to `message` events.
|
|
|
|
Optional
|
|
|
|
* Returns: Socket object
|
|
|
|
|
|
|
|
Creates a datagram Socket of the specified types. Valid types are `udp4`
|
|
|
|
and `udp6`.
|
|
|
|
|
|
|
|
Takes an optional callback which is added as a listener for `message` events.
|
|
|
|
|
|
|
|
Call `socket.bind()` if you want to receive datagrams. `socket.bind()` will
|
|
|
|
bind to the "all interfaces" address on a random port (it does the right thing
|
|
|
|
for both `udp4` and `udp6` sockets). You can then retrieve the address and port
|
|
|
|
with `socket.address().address` and `socket.address().port`.
|
|
|
|
|
|
|
|
## dgram.createSocket(options[, callback])
|
|
|
|
* `options` Object
|
|
|
|
* `callback` Function. Attached as a listener to `message` events.
|
|
|
|
* Returns: Socket object
|
|
|
|
|
|
|
|
The `options` object should contain a `type` field of either `udp4` or `udp6`
|
|
|
|
and an optional boolean `reuseAddr` field.
|
|
|
|
|
|
|
|
When `reuseAddr` is true `socket.bind()` will reuse the address, even if
|
|
|
|
another process has already bound a socket on it. `reuseAddr` defaults to
|
|
|
|
`false`.
|
|
|
|
|
|
|
|
Takes an optional callback which is added as a listener for `message` events.
|
|
|
|
|
|
|
|
Call `socket.bind()` if you want to receive datagrams. `socket.bind()` will
|
|
|
|
bind to the "all interfaces" address on a random port (it does the right thing
|
|
|
|
for both `udp4` and `udp6` sockets). You can then retrieve the address and port
|
|
|
|
with `socket.address().address` and `socket.address().port`.
|
|
|
|
|
|
|
|
## Class: dgram.Socket
|
|
|
|
|
|
|
|
The dgram Socket class encapsulates the datagram functionality. It
|
|
|
|
should be created via `dgram.createSocket(...)`
|
|
|
|
|
|
|
|
### Event: 'message'
|
|
|
|
|
|
|
|
* `msg` Buffer object. The message
|
|
|
|
* `rinfo` Object. Remote address information
|
|
|
|
|
|
|
|
Emitted when a new datagram is available on a socket. `msg` is a `Buffer` and
|
|
|
|
`rinfo` is an object with the sender's address information:
|
|
|
|
|
|
|
|
socket.on('message', function(msg, rinfo) {
|
|
|
|
console.log('Received %d bytes from %s:%d\n',
|
|
|
|
msg.length, rinfo.address, rinfo.port);
|
|
|
|
});
|
|
|
|
|
|
|
|
### Event: 'listening'
|
|
|
|
|
|
|
|
Emitted when a socket starts listening for datagrams. This happens as soon as UDP sockets
|
|
|
|
are created.
|
|
|
|
|
|
|
|
### Event: 'close'
|
|
|
|
|
|
|
|
Emitted after a socket is closed with `close()`. No new `message` events will be emitted
|
|
|
|
on this socket.
|
|
|
|
|
|
|
|
### Event: 'error'
|
|
|
|
|
|
|
|
* `exception` Error object
|
|
|
|
|
|
|
|
Emitted when an error occurs.
|
|
|
|
|
|
|
|
### socket.send(buf, offset, length, port, address[, callback])
|
|
|
|
|
|
|
|
* `buf` Buffer object or string. Message to be sent
|
|
|
|
* `offset` Integer. Offset in the buffer where the message starts.
|
|
|
|
* `length` Integer. Number of bytes in the message.
|
|
|
|
* `port` Integer. Destination port.
|
|
|
|
* `address` String. Destination hostname or IP address.
|
|
|
|
* `callback` Function. Called when the message has been sent. Optional.
|
|
|
|
|
|
|
|
For UDP sockets, the destination port and address must be specified. A string
|
|
|
|
may be supplied for the `address` parameter, and it will be resolved with DNS.
|
|
|
|
|
|
|
|
If the address is omitted or is an empty string, `'0.0.0.0'` or `'::0'` is used
|
|
|
|
instead. Depending on the network configuration, those defaults may or may not
|
|
|
|
work; it's best to be explicit about the destination address.
|
|
|
|
|
|
|
|
If the socket has not been previously bound with a call to `bind`, it gets
|
|
|
|
assigned a random port number and is bound to the "all interfaces" address
|
|
|
|
(`'0.0.0.0'` for `udp4` sockets, `'::0'` for `udp6` sockets.)
|
|
|
|
|
|
|
|
An optional callback may be specified to detect DNS errors or for determining
|
|
|
|
when it's safe to reuse the `buf` object. Note that DNS lookups delay the time
|
|
|
|
to send for at least one tick. The only way to know for sure that the datagram
|
|
|
|
has been sent is by using a callback.
|
|
|
|
|
|
|
|
With consideration for multi-byte characters, `offset` and `length` will
|
|
|
|
be calculated with respect to
|
|
|
|
[byte length](buffer.html#buffer_class_method_buffer_bytelength_string_encoding)
|
|
|
|
and not the character position.
|
|
|
|
|
|
|
|
Example of sending a UDP packet to a random port on `localhost`;
|
|
|
|
|
|
|
|
var dgram = require('dgram');
|
|
|
|
var message = new Buffer("Some bytes");
|
|
|
|
var client = dgram.createSocket("udp4");
|
|
|
|
client.send(message, 0, message.length, 41234, "localhost", function(err) {
|
|
|
|
client.close();
|
|
|
|
});
|
|
|
|
|
|
|
|
**A Note about UDP datagram size**
|
|
|
|
|
|
|
|
The maximum size of an `IPv4/v6` datagram depends on the `MTU` (_Maximum Transmission Unit_)
|
|
|
|
and on the `Payload Length` field size.
|
|
|
|
|
|
|
|
- The `Payload Length` field is `16 bits` wide, which means that a normal payload
|
|
|
|
cannot be larger than 64K octets including internet header and data
|
|
|
|
(65,507 bytes = 65,535 − 8 bytes UDP header − 20 bytes IP header);
|
|
|
|
this is generally true for loopback interfaces, but such long datagrams
|
|
|
|
are impractical for most hosts and networks.
|
|
|
|
|
|
|
|
- The `MTU` is the largest size a given link layer technology can support for datagrams.
|
|
|
|
For any link, `IPv4` mandates a minimum `MTU` of `68` octets, while the recommended `MTU`
|
|
|
|
for IPv4 is `576` (typically recommended as the `MTU` for dial-up type applications),
|
|
|
|
whether they arrive whole or in fragments.
|
|
|
|
|
|
|
|
For `IPv6`, the minimum `MTU` is `1280` octets, however, the mandatory minimum
|
|
|
|
fragment reassembly buffer size is `1500` octets.
|
|
|
|
The value of `68` octets is very small, since most current link layer technologies have
|
|
|
|
a minimum `MTU` of `1500` (like Ethernet).
|
|
|
|
|
|
|
|
Note that it's impossible to know in advance the MTU of each link through which
|
|
|
|
a packet might travel, and that generally sending a datagram greater than
|
|
|
|
the (receiver) `MTU` won't work (the packet gets silently dropped, without
|
|
|
|
informing the source that the data did not reach its intended recipient).
|
|
|
|
|
|
|
|
### socket.bind(port[, address][, callback])
|
|
|
|
|
|
|
|
* `port` Integer
|
|
|
|
* `address` String, Optional
|
|
|
|
* `callback` Function with no parameters, Optional. Callback when
|
|
|
|
binding is done.
|
|
|
|
|
|
|
|
For UDP sockets, listen for datagrams on a named `port` and optional
|
|
|
|
`address`. If `address` is not specified, the OS will try to listen on
|
|
|
|
all addresses. After binding is done, a "listening" event is emitted
|
|
|
|
and the `callback`(if specified) is called. Specifying both a
|
|
|
|
"listening" event listener and `callback` is not harmful but not very
|
|
|
|
useful.
|
|
|
|
|
|
|
|
A bound datagram socket keeps the io.js process running to receive
|
|
|
|
datagrams.
|
|
|
|
|
|
|
|
If binding fails, an "error" event is generated. In rare case (e.g.
|
|
|
|
binding a closed socket), an `Error` may be thrown by this method.
|
|
|
|
|
|
|
|
Example of a UDP server listening on port 41234:
|
|
|
|
|
|
|
|
var dgram = require("dgram");
|
|
|
|
|
|
|
|
var server = dgram.createSocket("udp4");
|
|
|
|
|
|
|
|
server.on("error", function (err) {
|
|
|
|
console.log("server error:\n" + err.stack);
|
|
|
|
server.close();
|
|
|
|
});
|
|
|
|
|
|
|
|
server.on("message", function (msg, rinfo) {
|
|
|
|
console.log("server got: " + msg + " from " +
|
|
|
|
rinfo.address + ":" + rinfo.port);
|
|
|
|
});
|
|
|
|
|
|
|
|
server.on("listening", function () {
|
|
|
|
var address = server.address();
|
|
|
|
console.log("server listening " +
|
|
|
|
address.address + ":" + address.port);
|
|
|
|
});
|
|
|
|
|
|
|
|
server.bind(41234);
|
|
|
|
// server listening 0.0.0.0:41234
|
|
|
|
|
|
|
|
|
|
|
|
### socket.bind(options[, callback])
|
|
|
|
|
|
|
|
* `options` {Object} - Required. Supports the following properties:
|
|
|
|
* `port` {Number} - Required.
|
|
|
|
* `address` {String} - Optional.
|
|
|
|
* `exclusive` {Boolean} - Optional.
|
|
|
|
* `callback` {Function} - Optional.
|
|
|
|
|
|
|
|
The `port` and `address` properties of `options`, as well as the optional
|
|
|
|
callback function, behave as they do on a call to
|
|
|
|
[socket.bind(port, \[address\], \[callback\])
|
|
|
|
](#dgram_socket_bind_port_address_callback).
|
|
|
|
|
|
|
|
If `exclusive` is `false` (default), then cluster workers will use the same
|
|
|
|
underlying handle, allowing connection handling duties to be shared. When
|
|
|
|
`exclusive` is `true`, the handle is not shared, and attempted port sharing
|
|
|
|
results in an error. An example which listens on an exclusive port is
|
|
|
|
shown below.
|
|
|
|
|
|
|
|
socket.bind({
|
|
|
|
address: 'localhost',
|
|
|
|
port: 8000,
|
|
|
|
exclusive: true
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
### socket.close([callback])
|
|
|
|
|
|
|
|
Close the underlying socket and stop listening for data on it. If a callback is
|
|
|
|
provided, it is added as a listener for the ['close'](#dgram_event_close) event.
|
|
|
|
|
|
|
|
### socket.address()
|
|
|
|
|
|
|
|
Returns an object containing the address information for a socket. For UDP sockets,
|
|
|
|
this object will contain `address` , `family` and `port`.
|
|
|
|
|
|
|
|
### socket.setBroadcast(flag)
|
|
|
|
|
|
|
|
* `flag` Boolean
|
|
|
|
|
|
|
|
Sets or clears the `SO_BROADCAST` socket option. When this option is set, UDP packets
|
|
|
|
may be sent to a local interface's broadcast address.
|
|
|
|
|
|
|
|
### socket.setTTL(ttl)
|
|
|
|
|
|
|
|
* `ttl` Integer
|
|
|
|
|
|
|
|
Sets the `IP_TTL` socket option. TTL stands for "Time to Live," but in this context it
|
|
|
|
specifies the number of IP hops that a packet is allowed to go through. Each router or
|
|
|
|
gateway that forwards a packet decrements the TTL. If the TTL is decremented to 0 by a
|
|
|
|
router, it will not be forwarded. Changing TTL values is typically done for network
|
|
|
|
probes or when multicasting.
|
|
|
|
|
|
|
|
The argument to `setTTL()` is a number of hops between 1 and 255. The default on most
|
|
|
|
systems is 64.
|
|
|
|
|
|
|
|
### socket.setMulticastTTL(ttl)
|
|
|
|
|
|
|
|
* `ttl` Integer
|
|
|
|
|
|
|
|
Sets the `IP_MULTICAST_TTL` socket option. TTL stands for "Time to Live," but in this
|
|
|
|
context it specifies the number of IP hops that a packet is allowed to go through,
|
|
|
|
specifically for multicast traffic. Each router or gateway that forwards a packet
|
|
|
|
decrements the TTL. If the TTL is decremented to 0 by a router, it will not be forwarded.
|
|
|
|
|
|
|
|
The argument to `setMulticastTTL()` is a number of hops between 0 and 255. The default on most
|
|
|
|
systems is 1.
|
|
|
|
|
|
|
|
### socket.setMulticastLoopback(flag)
|
|
|
|
|
|
|
|
* `flag` Boolean
|
|
|
|
|
|
|
|
Sets or clears the `IP_MULTICAST_LOOP` socket option. When this option is set, multicast
|
|
|
|
packets will also be received on the local interface.
|
|
|
|
|
|
|
|
### socket.addMembership(multicastAddress[, multicastInterface])
|
|
|
|
|
|
|
|
* `multicastAddress` String
|
|
|
|
* `multicastInterface` String, Optional
|
|
|
|
|
|
|
|
Tells the kernel to join a multicast group with `IP_ADD_MEMBERSHIP` socket option.
|
|
|
|
|
|
|
|
If `multicastInterface` is not specified, the OS will try to add membership to all valid
|
|
|
|
interfaces.
|
|
|
|
|
|
|
|
### socket.dropMembership(multicastAddress[, multicastInterface])
|
|
|
|
|
|
|
|
* `multicastAddress` String
|
|
|
|
* `multicastInterface` String, Optional
|
|
|
|
|
|
|
|
Opposite of `addMembership` - tells the kernel to leave a multicast group with
|
|
|
|
`IP_DROP_MEMBERSHIP` socket option. This is automatically called by the kernel
|
|
|
|
when the socket is closed or process terminates, so most apps will never need to call
|
|
|
|
this.
|
|
|
|
|
|
|
|
If `multicastInterface` is not specified, the OS will try to drop membership to all valid
|
|
|
|
interfaces.
|
|
|
|
|
|
|
|
### socket.unref()
|
|
|
|
|
|
|
|
Calling `unref` on a socket will allow the program to exit if this is the only
|
|
|
|
active socket in the event system. If the socket is already `unref`d calling
|
|
|
|
`unref` again will have no effect.
|
|
|
|
|
|
|
|
### socket.ref()
|
|
|
|
|
|
|
|
Opposite of `unref`, calling `ref` on a previously `unref`d socket will *not*
|
|
|
|
let the program exit if it's the only socket left (the default behavior). If
|
|
|
|
the socket is `ref`d calling `ref` again will have no effect.
|