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var EventEmitter = exports.EventEmitter = process.EventEmitter;
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var isArray = Array.isArray;
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EventEmitter.prototype.emit = function(type) {
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// If there is no 'error' event listener then throw.
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if (type === 'error') {
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if (!this._events || !this._events.error ||
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(isArray(this._events.error) && !this._events.error.length))
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{
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if (arguments[1] instanceof Error) {
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throw arguments[1]; // Unhandled 'error' event
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} else {
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throw new Error("Uncaught, unspecified 'error' event.");
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}
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return false;
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}
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}
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if (!this._events) return false;
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var handler = this._events[type];
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if (!handler) return false;
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if (typeof handler == 'function') {
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switch (arguments.length) {
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// fast cases
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case 1:
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handler.call(this);
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break;
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case 2:
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handler.call(this, arguments[1]);
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break;
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case 3:
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handler.call(this, arguments[1], arguments[2]);
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break;
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// slower
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default:
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var args = Array.prototype.slice.call(arguments, 1);
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handler.apply(this, args);
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}
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return true;
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} else if (isArray(handler)) {
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var args = Array.prototype.slice.call(arguments, 1);
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var listeners = handler.slice();
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for (var i = 0, l = listeners.length; i < l; i++) {
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listeners[i].apply(this, args);
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}
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return true;
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} else {
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return false;
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}
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};
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// EventEmitter is defined in src/node_events.cc
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// EventEmitter.prototype.emit() is also defined there.
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EventEmitter.prototype.addListener = function(type, listener) {
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if ('function' !== typeof listener) {
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throw new Error('addListener only takes instances of Function');
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}
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if (!this._events) this._events = {};
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// To avoid recursion in the case that type == "newListeners"! Before
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// adding it to the listeners, first emit "newListeners".
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this.emit('newListener', type, listener);
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if (!this._events[type]) {
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// Optimize the case of one listener. Don't need the extra array object.
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this._events[type] = listener;
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} else if (isArray(this._events[type])) {
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// If we've already got an array, just append.
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this._events[type].push(listener);
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} else {
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// Adding the second element, need to change to array.
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this._events[type] = [this._events[type], listener];
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}
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return this;
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};
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EventEmitter.prototype.on = EventEmitter.prototype.addListener;
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EventEmitter.prototype.once = function(type, listener) {
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var self = this;
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self.on(type, function g() {
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self.removeListener(type, g);
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listener.apply(this, arguments);
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});
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};
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EventEmitter.prototype.removeListener = function(type, listener) {
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if ('function' !== typeof listener) {
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throw new Error('removeListener only takes instances of Function');
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}
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// does not use listeners(), so no side effect of creating _events[type]
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if (!this._events || !this._events[type]) return this;
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var list = this._events[type];
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if (isArray(list)) {
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var i = list.indexOf(listener);
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if (i < 0) return this;
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list.splice(i, 1);
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if (list.length == 0)
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delete this._events[type];
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} else if (this._events[type] === listener) {
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delete this._events[type];
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}
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return this;
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};
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EventEmitter.prototype.removeAllListeners = function(type) {
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// does not use listeners(), so no side effect of creating _events[type]
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if (type && this._events && this._events[type]) this._events[type] = null;
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return this;
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};
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EventEmitter.prototype.listeners = function(type) {
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if (!this._events) this._events = {};
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if (!this._events[type]) this._events[type] = [];
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if (!isArray(this._events[type])) {
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this._events[type] = [this._events[type]];
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}
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return this._events[type];
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};
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