You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

398 lines
12 KiB

// Copyright 2006-2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_SERIALIZE_H_
#define V8_SERIALIZE_H_
#include "hashmap.h"
namespace v8 {
namespace internal {
// A TypeCode is used to distinguish different kinds of external reference.
// It is a single bit to make testing for types easy.
enum TypeCode {
UNCLASSIFIED, // One-of-a-kind references.
BUILTIN,
RUNTIME_FUNCTION,
IC_UTILITY,
DEBUG_ADDRESS,
STATS_COUNTER,
TOP_ADDRESS,
C_BUILTIN,
EXTENSION,
ACCESSOR,
RUNTIME_ENTRY,
STUB_CACHE_TABLE
};
const int kTypeCodeCount = STUB_CACHE_TABLE + 1;
const int kFirstTypeCode = UNCLASSIFIED;
const int kReferenceIdBits = 16;
const int kReferenceIdMask = (1 << kReferenceIdBits) - 1;
const int kReferenceTypeShift = kReferenceIdBits;
const int kDebugRegisterBits = 4;
const int kDebugIdShift = kDebugRegisterBits;
class ExternalReferenceEncoder {
public:
ExternalReferenceEncoder();
uint32_t Encode(Address key) const;
const char* NameOfAddress(Address key) const;
private:
HashMap encodings_;
static uint32_t Hash(Address key) {
return static_cast<uint32_t>(reinterpret_cast<uintptr_t>(key) >> 2);
}
int IndexOf(Address key) const;
static bool Match(void* key1, void* key2) { return key1 == key2; }
void Put(Address key, int index);
};
class ExternalReferenceDecoder {
public:
ExternalReferenceDecoder();
~ExternalReferenceDecoder();
Address Decode(uint32_t key) const {
if (key == 0) return NULL;
return *Lookup(key);
}
private:
Address** encodings_;
Address* Lookup(uint32_t key) const {
int type = key >> kReferenceTypeShift;
ASSERT(kFirstTypeCode <= type && type < kTypeCodeCount);
int id = key & kReferenceIdMask;
return &encodings_[type][id];
}
void Put(uint32_t key, Address value) {
*Lookup(key) = value;
}
};
class SnapshotByteSource {
public:
SnapshotByteSource(const byte* array, int length)
: data_(array), length_(length), position_(0) { }
bool HasMore() { return position_ < length_; }
int Get() {
ASSERT(position_ < length_);
return data_[position_++];
}
void CopyRaw(byte* to, int number_of_bytes) {
memcpy(to, data_ + position_, number_of_bytes);
position_ += number_of_bytes;
}
int GetInt() {
// A little unwind to catch the really small ints.
int snapshot_byte = Get();
if ((snapshot_byte & 0x80) == 0) {
return snapshot_byte;
}
int accumulator = (snapshot_byte & 0x7f) << 7;
while (true) {
snapshot_byte = Get();
if ((snapshot_byte & 0x80) == 0) {
return accumulator | snapshot_byte;
}
accumulator = (accumulator | (snapshot_byte & 0x7f)) << 7;
}
UNREACHABLE();
return accumulator;
}
bool AtEOF() {
return position_ == length_;
}
private:
const byte* data_;
int length_;
int position_;
};
// It is very common to have a reference to the object at word 10 in space 2,
// the object at word 5 in space 2 and the object at word 28 in space 4. This
// only works for objects in the first page of a space.
#define COMMON_REFERENCE_PATTERNS(f) \
f(kNumberOfSpaces, 2, 10) \
f(kNumberOfSpaces + 1, 2, 5) \
f(kNumberOfSpaces + 2, 4, 28) \
f(kNumberOfSpaces + 3, 2, 21) \
f(kNumberOfSpaces + 4, 2, 98) \
f(kNumberOfSpaces + 5, 2, 67) \
f(kNumberOfSpaces + 6, 4, 132)
#define COMMON_RAW_LENGTHS(f) \
f(1, 1) \
f(2, 2) \
f(3, 3) \
f(4, 4) \
f(5, 5) \
f(6, 6) \
f(7, 7) \
f(8, 8) \
f(9, 12) \
f(10, 16) \
f(11, 20) \
f(12, 24) \
f(13, 28) \
f(14, 32) \
f(15, 36)
// The SerDes class is a common superclass for Serializer and Deserializer
// which is used to store common constants and methods used by both.
class SerDes: public ObjectVisitor {
protected:
enum DataType {
RAW_DATA_SERIALIZATION = 0,
// And 15 common raw lengths.
OBJECT_SERIALIZATION = 16,
// One variant per space.
CODE_OBJECT_SERIALIZATION = 25,
// One per space (only code spaces in use).
EXTERNAL_REFERENCE_SERIALIZATION = 34,
EXTERNAL_BRANCH_TARGET_SERIALIZATION = 35,
SYNCHRONIZE = 36,
START_NEW_PAGE_SERIALIZATION = 37,
NATIVES_STRING_RESOURCE = 38,
// Free: 39-47.
BACKREF_SERIALIZATION = 48,
// One per space, must be kSpaceMask aligned.
// Free: 57-63.
REFERENCE_SERIALIZATION = 64,
// One per space and common references. Must be kSpaceMask aligned.
CODE_BACKREF_SERIALIZATION = 80,
// One per space, must be kSpaceMask aligned.
// Free: 89-95.
CODE_REFERENCE_SERIALIZATION = 96
// One per space, must be kSpaceMask aligned.
// Free: 105-255.
};
static const int kLargeData = LAST_SPACE;
static const int kLargeCode = kLargeData + 1;
static const int kLargeFixedArray = kLargeCode + 1;
static const int kNumberOfSpaces = kLargeFixedArray + 1;
// A bitmask for getting the space out of an instruction.
static const int kSpaceMask = 15;
static inline bool SpaceIsLarge(int space) { return space >= kLargeData; }
static inline bool SpaceIsPaged(int space) {
return space >= FIRST_PAGED_SPACE && space <= LAST_PAGED_SPACE;
}
};
// A Deserializer reads a snapshot and reconstructs the Object graph it defines.
class Deserializer: public SerDes {
public:
// Create a deserializer from a snapshot byte source.
explicit Deserializer(SnapshotByteSource* source);
virtual ~Deserializer() { }
// Deserialize the snapshot into an empty heap.
void Deserialize();
#ifdef DEBUG
virtual void Synchronize(const char* tag);
#endif
private:
virtual void VisitPointers(Object** start, Object** end);
virtual void VisitExternalReferences(Address* start, Address* end) {
UNREACHABLE();
}
virtual void VisitRuntimeEntry(RelocInfo* rinfo) {
UNREACHABLE();
}
void ReadChunk(Object** start, Object** end, int space, Address address);
HeapObject* GetAddressFromStart(int space);
inline HeapObject* GetAddressFromEnd(int space);
Address Allocate(int space_number, Space* space, int size);
void ReadObject(int space_number, Space* space, Object** write_back);
// Keep track of the pages in the paged spaces.
// (In large object space we are keeping track of individual objects
// rather than pages.) In new space we just need the address of the
// first object and the others will flow from that.
List<Address> pages_[SerDes::kNumberOfSpaces];
SnapshotByteSource* source_;
ExternalReferenceDecoder* external_reference_decoder_;
// This is the address of the next object that will be allocated in each
// space. It is used to calculate the addresses of back-references.
Address high_water_[LAST_SPACE + 1];
// This is the address of the most recent object that was allocated. It
// is used to set the location of the new page when we encounter a
// START_NEW_PAGE_SERIALIZATION tag.
Address last_object_address_;
DISALLOW_COPY_AND_ASSIGN(Deserializer);
};
class SnapshotByteSink {
public:
virtual ~SnapshotByteSink() { }
virtual void Put(int byte, const char* description) = 0;
virtual void PutSection(int byte, const char* description) {
Put(byte, description);
}
void PutInt(uintptr_t integer, const char* description);
};
class Serializer : public SerDes {
public:
explicit Serializer(SnapshotByteSink* sink);
// Serialize the current state of the heap. This operation destroys the
// heap contents.
void Serialize();
void VisitPointers(Object** start, Object** end);
static void Enable() {
if (!serialization_enabled_) {
ASSERT(!too_late_to_enable_now_);
}
serialization_enabled_ = true;
}
static void Disable() { serialization_enabled_ = false; }
// Call this when you have made use of the fact that there is no serialization
// going on.
static void TooLateToEnableNow() { too_late_to_enable_now_ = true; }
static bool enabled() { return serialization_enabled_; }
#ifdef DEBUG
virtual void Synchronize(const char* tag);
#endif
private:
enum ReferenceRepresentation {
TAGGED_REPRESENTATION, // A tagged object reference.
CODE_TARGET_REPRESENTATION // A reference to first instruction in target.
};
class ObjectSerializer : public ObjectVisitor {
public:
ObjectSerializer(Serializer* serializer,
Object* o,
SnapshotByteSink* sink,
ReferenceRepresentation representation)
: serializer_(serializer),
object_(HeapObject::cast(o)),
sink_(sink),
reference_representation_(representation),
bytes_processed_so_far_(0) { }
void Serialize();
void VisitPointers(Object** start, Object** end);
void VisitExternalReferences(Address* start, Address* end);
void VisitCodeTarget(RelocInfo* target);
void VisitRuntimeEntry(RelocInfo* reloc);
// Used for seralizing the external strings that hold the natives source.
void VisitExternalAsciiString(
v8::String::ExternalAsciiStringResource** resource);
// We can't serialize a heap with external two byte strings.
void VisitExternalTwoByteString(
v8::String::ExternalStringResource** resource) {
UNREACHABLE();
}
private:
void OutputRawData(Address up_to);
Serializer* serializer_;
HeapObject* object_;
SnapshotByteSink* sink_;
ReferenceRepresentation reference_representation_;
int bytes_processed_so_far_;
};
void SerializeObject(Object* o, ReferenceRepresentation representation);
void InitializeAllocators();
// This will return the space for an object. If the object is in large
// object space it may return kLargeCode or kLargeFixedArray in order
// to indicate to the deserializer what kind of large object allocation
// to make.
static int SpaceOfObject(HeapObject* object);
// This just returns the space of the object. It will return LO_SPACE
// for all large objects since you can't check the type of the object
// once the map has been used for the serialization address.
static int SpaceOfAlreadySerializedObject(HeapObject* object);
int Allocate(int space, int size, bool* new_page_started);
int CurrentAllocationAddress(int space) {
if (SpaceIsLarge(space)) space = LO_SPACE;
return fullness_[space];
}
int EncodeExternalReference(Address addr) {
return external_reference_encoder_->Encode(addr);
}
// Keep track of the fullness of each space in order to generate
// relative addresses for back references. Large objects are
// just numbered sequentially since relative addresses make no
// sense in large object space.
int fullness_[LAST_SPACE + 1];
SnapshotByteSink* sink_;
int current_root_index_;
ExternalReferenceEncoder* external_reference_encoder_;
static bool serialization_enabled_;
// Did we already make use of the fact that serialization was not enabled?
static bool too_late_to_enable_now_;
friend class ObjectSerializer;
friend class Deserializer;
DISALLOW_COPY_AND_ASSIGN(Serializer);
};
} } // namespace v8::internal
#endif // V8_SERIALIZE_H_