|
|
|
// Copyright 2010 the V8 project authors. All rights reserved.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
// Flags: --expose-debug-as debug
|
|
|
|
// Get the Debug object exposed from the debug context global object.
|
|
|
|
|
|
|
|
Debug = debug.Debug
|
|
|
|
|
|
|
|
eval("var something1 = 25; \n"
|
|
|
|
+ "var something2 = 2010; \n"
|
|
|
|
+ "function ChooseAnimal() {\n"
|
|
|
|
+ " return 'Cat';\n"
|
|
|
|
+ "} \n"
|
|
|
|
+ "function ChooseFurniture() {\n"
|
|
|
|
+ " return 'Table';\n"
|
|
|
|
+ "} \n"
|
|
|
|
+ "function ChooseNumber() { return 17; } \n"
|
|
|
|
+ "ChooseAnimal.Factory = function Factory() {\n"
|
|
|
|
+ " return function FactoryImpl(name) {\n"
|
|
|
|
+ " return 'Help ' + name;\n"
|
|
|
|
+ " }\n"
|
|
|
|
+ "}\n");
|
|
|
|
|
|
|
|
assertEquals("Cat", ChooseAnimal());
|
|
|
|
assertEquals(25, something1);
|
|
|
|
|
|
|
|
var script = Debug.findScript(ChooseAnimal);
|
|
|
|
|
|
|
|
var new_source = script.source.replace("Cat", "Cap' + 'yb' + 'ara");
|
|
|
|
var new_source = new_source.replace("25", "26");
|
|
|
|
var new_source = new_source.replace("Help", "Hello");
|
|
|
|
var new_source = new_source.replace("17", "18");
|
|
|
|
print("new source: " + new_source);
|
|
|
|
|
|
|
|
var change_log = new Array();
|
|
|
|
var result = Debug.LiveEdit.SetScriptSource(script, new_source, false, change_log);
|
|
|
|
print("Result: " + JSON.stringify(result) + "\n");
|
|
|
|
print("Change log: " + JSON.stringify(change_log) + "\n");
|
|
|
|
|
|
|
|
assertEquals("Capybara", ChooseAnimal());
|
|
|
|
// Global variable do not get changed (without restarting script).
|
|
|
|
assertEquals(25, something1);
|
|
|
|
// We should support changes in oneliners.
|
|
|
|
assertEquals(18, ChooseNumber());
|
|
|
|
assertEquals("Hello Peter", ChooseAnimal.Factory()("Peter"));
|