You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

282 lines
9.5 KiB

// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_PARSER_H_
#define V8_PARSER_H_
#include "scanner.h"
#include "allocation.h"
namespace v8 {
namespace internal {
class ParserMessage : public Malloced {
public:
ParserMessage(Scanner::Location loc, const char* message,
Vector<const char*> args)
: loc_(loc),
message_(message),
args_(args) { }
~ParserMessage();
Scanner::Location location() { return loc_; }
const char* message() { return message_; }
Vector<const char*> args() { return args_; }
private:
Scanner::Location loc_;
const char* message_;
Vector<const char*> args_;
};
class FunctionEntry BASE_EMBEDDED {
public:
explicit FunctionEntry(Vector<unsigned> backing) : backing_(backing) { }
FunctionEntry() : backing_(Vector<unsigned>::empty()) { }
int start_pos() { return backing_[kStartPosOffset]; }
void set_start_pos(int value) { backing_[kStartPosOffset] = value; }
int end_pos() { return backing_[kEndPosOffset]; }
void set_end_pos(int value) { backing_[kEndPosOffset] = value; }
int literal_count() { return backing_[kLiteralCountOffset]; }
void set_literal_count(int value) { backing_[kLiteralCountOffset] = value; }
int property_count() { return backing_[kPropertyCountOffset]; }
void set_property_count(int value) {
backing_[kPropertyCountOffset] = value;
}
int predata_function_skip() { return backing_[kPredataFunctionSkipOffset]; }
void set_predata_function_skip(int value) {
backing_[kPredataFunctionSkipOffset] = value;
}
int predata_symbol_skip() { return backing_[kPredataSymbolSkipOffset]; }
void set_predata_symbol_skip(int value) {
backing_[kPredataSymbolSkipOffset] = value;
}
bool is_valid() { return backing_.length() > 0; }
static const int kSize = 6;
private:
Vector<unsigned> backing_;
static const int kStartPosOffset = 0;
static const int kEndPosOffset = 1;
static const int kLiteralCountOffset = 2;
static const int kPropertyCountOffset = 3;
static const int kPredataFunctionSkipOffset = 4;
static const int kPredataSymbolSkipOffset = 5;
};
class ScriptDataImpl : public ScriptData {
public:
explicit ScriptDataImpl(Vector<unsigned> store)
: store_(store),
function_index_(kHeaderSize),
owns_store_(true) {
Initialize();
}
// Create an empty ScriptDataImpl that is guaranteed to not satisfy
// a SanityCheck.
ScriptDataImpl() : store_(Vector<unsigned>()), owns_store_(false) { }
virtual ~ScriptDataImpl();
virtual int Length();
virtual const char* Data();
virtual bool HasError();
void Initialize();
void ReadNextSymbolPosition();
FunctionEntry GetFunctionEntry(int start);
int GetSymbolIdentifier();
void SkipFunctionEntry(int start);
bool SanityCheck();
Scanner::Location MessageLocation();
const char* BuildMessage();
Vector<const char*> BuildArgs();
int symbol_count() {
return (store_.length() > kHeaderSize) ? store_[kSymbolCountOffset] : 0;
}
// The following functions should only be called if SanityCheck has
// returned true.
bool has_error() { return store_[kHasErrorOffset]; }
unsigned magic() { return store_[kMagicOffset]; }
unsigned version() { return store_[kVersionOffset]; }
// Skip forward in the preparser data by the given number
// of unsigned ints of function entries and the given number of bytes of
// symbol id encoding.
void Skip(int function_entries, int symbol_entries) {
ASSERT(function_entries >= 0);
ASSERT(function_entries
<= (static_cast<int>(store_[kFunctionsSizeOffset])
- (function_index_ - kHeaderSize)));
ASSERT(symbol_entries >= 0);
ASSERT(symbol_entries <= symbol_data_end_ - symbol_data_);
unsigned max_function_skip = store_[kFunctionsSizeOffset] -
static_cast<unsigned>(function_index_ - kHeaderSize);
function_index_ +=
Min(static_cast<unsigned>(function_entries), max_function_skip);
symbol_data_ +=
Min(static_cast<unsigned>(symbol_entries),
static_cast<unsigned>(symbol_data_end_ - symbol_data_));
}
static const unsigned kMagicNumber = 0xBadDead;
static const unsigned kCurrentVersion = 3;
static const int kMagicOffset = 0;
static const int kVersionOffset = 1;
static const int kHasErrorOffset = 2;
static const int kFunctionsSizeOffset = 3;
static const int kSymbolCountOffset = 4;
static const int kSizeOffset = 5;
static const int kHeaderSize = 6;
// If encoding a message, the following positions are fixed.
static const int kMessageStartPos = 0;
static const int kMessageEndPos = 1;
static const int kMessageArgCountPos = 2;
static const int kMessageTextPos = 3;
static const byte kNumberTerminator = 0x80u;
private:
Vector<unsigned> store_;
unsigned char* symbol_data_;
unsigned char* symbol_data_end_;
int function_index_;
bool owns_store_;
unsigned Read(int position);
unsigned* ReadAddress(int position);
// Reads a number from the current symbols
int ReadNumber(byte** source);
ScriptDataImpl(const char* backing_store, int length)
: store_(reinterpret_cast<unsigned*>(const_cast<char*>(backing_store)),
length / sizeof(unsigned)),
function_index_(kHeaderSize),
owns_store_(false) {
ASSERT_EQ(0, reinterpret_cast<intptr_t>(backing_store) % sizeof(unsigned));
Initialize();
}
// Read strings written by ParserRecorder::WriteString.
static const char* ReadString(unsigned* start, int* chars);
friend class ScriptData;
};
// The parser: Takes a script and and context information, and builds a
// FunctionLiteral AST node. Returns NULL and deallocates any allocated
// AST nodes if parsing failed.
FunctionLiteral* MakeAST(bool compile_in_global_context,
Handle<Script> script,
v8::Extension* extension,
ScriptDataImpl* pre_data,
bool is_json = false);
// Generic preparser generating full preparse data.
ScriptDataImpl* PreParse(Handle<String> source,
unibrow::CharacterStream* stream,
v8::Extension* extension);
// Preparser that only does preprocessing that makes sense if only used
// immediately after.
ScriptDataImpl* PartialPreParse(Handle<String> source,
unibrow::CharacterStream* stream,
v8::Extension* extension);
bool ParseRegExp(FlatStringReader* input,
bool multiline,
RegExpCompileData* result);
// Support for doing lazy compilation. The script is the script containing full
// source of the script where the function is declared. The start_position and
// end_position specifies the part of the script source which has the source
// for the function declaration in the form:
//
// (<formal parameters>) { <function body> }
//
// without any function keyword or name.
//
FunctionLiteral* MakeLazyAST(Handle<Script> script,
Handle<String> name,
int start_position,
int end_position,
bool is_expression);
// Support for handling complex values (array and object literals) that
// can be fully handled at compile time.
class CompileTimeValue: public AllStatic {
public:
enum Type {
OBJECT_LITERAL_FAST_ELEMENTS,
OBJECT_LITERAL_SLOW_ELEMENTS,
ARRAY_LITERAL
};
static bool IsCompileTimeValue(Expression* expression);
static bool ArrayLiteralElementNeedsInitialization(Expression* value);
// Get the value as a compile time value.
static Handle<FixedArray> GetValue(Expression* expression);
// Get the type of a compile time value returned by GetValue().
static Type GetType(Handle<FixedArray> value);
// Get the elements array of a compile time value returned by GetValue().
static Handle<FixedArray> GetElements(Handle<FixedArray> value);
private:
static const int kTypeSlot = 0;
static const int kElementsSlot = 1;
DISALLOW_IMPLICIT_CONSTRUCTORS(CompileTimeValue);
};
} } // namespace v8::internal
#endif // V8_PARSER_H_