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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "ast.h"
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#include "scopes.h"
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#include "variables.h"
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namespace v8 {
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namespace internal {
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// ----------------------------------------------------------------------------
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// Implementation StaticType.
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const char* StaticType::Type2String(StaticType* type) {
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switch (type->kind_) {
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case UNKNOWN:
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return "UNKNOWN";
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case LIKELY_SMI:
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return "LIKELY_SMI";
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default:
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UNREACHABLE();
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}
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return "UNREACHABLE";
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}
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// ----------------------------------------------------------------------------
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// Implementation Variable.
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const char* Variable::Mode2String(Mode mode) {
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switch (mode) {
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case VAR: return "VAR";
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case CONST: return "CONST";
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case DYNAMIC: return "DYNAMIC";
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case DYNAMIC_GLOBAL: return "DYNAMIC_GLOBAL";
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case DYNAMIC_LOCAL: return "DYNAMIC_LOCAL";
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case INTERNAL: return "INTERNAL";
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case TEMPORARY: return "TEMPORARY";
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}
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UNREACHABLE();
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return NULL;
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}
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Property* Variable::AsProperty() {
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return rewrite_ == NULL ? NULL : rewrite_->AsProperty();
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}
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Variable* Variable::AsVariable() {
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return rewrite_ == NULL || rewrite_->AsSlot() != NULL ? this : NULL;
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}
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Slot* Variable::slot() const {
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return rewrite_ != NULL ? rewrite_->AsSlot() : NULL;
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}
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bool Variable::IsStackAllocated() const {
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Slot* s = slot();
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return s != NULL && s->IsStackAllocated();
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}
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Variable::Variable(Scope* scope,
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Handle<String> name,
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Mode mode,
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bool is_valid_LHS,
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Kind kind)
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: scope_(scope),
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name_(name),
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mode_(mode),
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is_valid_LHS_(is_valid_LHS),
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kind_(kind),
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local_if_not_shadowed_(NULL),
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is_accessed_from_inner_scope_(false),
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is_used_(false),
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rewrite_(NULL) {
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// names must be canonicalized for fast equality checks
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ASSERT(name->IsSymbol());
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}
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bool Variable::is_global() const {
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// Temporaries are never global, they must always be allocated in the
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// activation frame.
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return mode_ != TEMPORARY && scope_ != NULL && scope_->is_global_scope();
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}
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} } // namespace v8::internal
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