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// Copyright 2010 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_V8_PROFILER_H_
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#define V8_V8_PROFILER_H_
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#include <vector>
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#include "v8.h" // NOLINT(build/include)
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/**
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* Profiler support for the V8 JavaScript engine.
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*/
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namespace v8 {
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class HeapGraphNode;
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struct HeapStatsUpdate;
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typedef uint32_t SnapshotObjectId;
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struct CpuProfileDeoptFrame {
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int script_id;
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size_t position;
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};
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} // namespace v8
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#ifdef V8_OS_WIN
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template class V8_EXPORT std::vector<v8::CpuProfileDeoptFrame>;
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#endif
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namespace v8 {
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struct V8_EXPORT CpuProfileDeoptInfo {
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/** A pointer to a static string owned by v8. */
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const char* deopt_reason;
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std::vector<CpuProfileDeoptFrame> stack;
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};
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} // namespace v8
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#ifdef V8_OS_WIN
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template class V8_EXPORT std::vector<v8::CpuProfileDeoptInfo>;
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#endif
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namespace v8 {
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/**
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* TracingCpuProfiler monitors tracing being enabled/disabled
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* and emits CpuProfile trace events once v8.cpu_profile2 tracing category
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* is enabled. It has no overhead unless the category is enabled.
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*/
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class V8_EXPORT TracingCpuProfiler {
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public:
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static std::unique_ptr<TracingCpuProfiler> Create(Isolate*);
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virtual ~TracingCpuProfiler() = default;
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protected:
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TracingCpuProfiler() = default;
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};
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// TickSample captures the information collected for each sample.
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struct TickSample {
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// Internal profiling (with --prof + tools/$OS-tick-processor) wants to
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// include the runtime function we're calling. Externally exposed tick
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// samples don't care.
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enum RecordCEntryFrame { kIncludeCEntryFrame, kSkipCEntryFrame };
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TickSample()
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: state(OTHER),
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pc(nullptr),
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external_callback_entry(nullptr),
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frames_count(0),
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has_external_callback(false),
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update_stats(true) {}
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/**
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* Initialize a tick sample from the isolate.
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* \param isolate The isolate.
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* \param state Execution state.
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* \param record_c_entry_frame Include or skip the runtime function.
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* \param update_stats Whether update the sample to the aggregated stats.
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* \param use_simulator_reg_state When set to true and V8 is running under a
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* simulator, the method will use the simulator
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* register state rather than the one provided
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* with |state| argument. Otherwise the method
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* will use provided register |state| as is.
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*/
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void Init(Isolate* isolate, const v8::RegisterState& state,
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RecordCEntryFrame record_c_entry_frame, bool update_stats,
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bool use_simulator_reg_state = true);
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/**
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* Get a call stack sample from the isolate.
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* \param isolate The isolate.
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* \param state Register state.
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* \param record_c_entry_frame Include or skip the runtime function.
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* \param frames Caller allocated buffer to store stack frames.
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* \param frames_limit Maximum number of frames to capture. The buffer must
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* be large enough to hold the number of frames.
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* \param sample_info The sample info is filled up by the function
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* provides number of actual captured stack frames and
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* the current VM state.
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* \param use_simulator_reg_state When set to true and V8 is running under a
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* simulator, the method will use the simulator
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* register state rather than the one provided
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* with |state| argument. Otherwise the method
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* will use provided register |state| as is.
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* \note GetStackSample is thread and signal safe and should only be called
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* when the JS thread is paused or interrupted.
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* Otherwise the behavior is undefined.
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*/
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static bool GetStackSample(Isolate* isolate, v8::RegisterState* state,
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RecordCEntryFrame record_c_entry_frame,
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void** frames, size_t frames_limit,
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v8::SampleInfo* sample_info,
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bool use_simulator_reg_state = true);
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StateTag state; // The state of the VM.
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void* pc; // Instruction pointer.
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union {
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void* tos; // Top stack value (*sp).
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void* external_callback_entry;
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};
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static const unsigned kMaxFramesCountLog2 = 8;
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static const unsigned kMaxFramesCount = (1 << kMaxFramesCountLog2) - 1;
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void* stack[kMaxFramesCount]; // Call stack.
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unsigned frames_count : kMaxFramesCountLog2; // Number of captured frames.
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bool has_external_callback : 1;
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bool update_stats : 1; // Whether the sample should update aggregated stats.
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};
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/**
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* CpuProfileNode represents a node in a call graph.
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*/
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class V8_EXPORT CpuProfileNode {
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public:
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struct LineTick {
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/** The 1-based number of the source line where the function originates. */
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int line;
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/** The count of samples associated with the source line. */
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unsigned int hit_count;
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};
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/** Returns function name (empty string for anonymous functions.) */
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Local<String> GetFunctionName() const;
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/**
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* Returns function name (empty string for anonymous functions.)
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* The string ownership is *not* passed to the caller. It stays valid until
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* profile is deleted. The function is thread safe.
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*/
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const char* GetFunctionNameStr() const;
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/** Returns id of the script where function is located. */
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int GetScriptId() const;
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/** Returns resource name for script from where the function originates. */
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Local<String> GetScriptResourceName() const;
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/**
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* Returns resource name for script from where the function originates.
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* The string ownership is *not* passed to the caller. It stays valid until
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* profile is deleted. The function is thread safe.
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*/
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const char* GetScriptResourceNameStr() const;
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/**
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* Returns the number, 1-based, of the line where the function originates.
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* kNoLineNumberInfo if no line number information is available.
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*/
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int GetLineNumber() const;
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/**
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* Returns 1-based number of the column where the function originates.
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* kNoColumnNumberInfo if no column number information is available.
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*/
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int GetColumnNumber() const;
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/**
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* Returns the number of the function's source lines that collect the samples.
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*/
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unsigned int GetHitLineCount() const;
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/** Returns the set of source lines that collect the samples.
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* The caller allocates buffer and responsible for releasing it.
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* True if all available entries are copied, otherwise false.
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* The function copies nothing if buffer is not large enough.
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*/
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bool GetLineTicks(LineTick* entries, unsigned int length) const;
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/** Returns bailout reason for the function
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* if the optimization was disabled for it.
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*/
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const char* GetBailoutReason() const;
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/**
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* Returns the count of samples where the function was currently executing.
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*/
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unsigned GetHitCount() const;
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/** Returns function entry UID. */
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V8_DEPRECATE_SOON(
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"Use GetScriptId, GetLineNumber, and GetColumnNumber instead.",
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unsigned GetCallUid() const);
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/** Returns id of the node. The id is unique within the tree */
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unsigned GetNodeId() const;
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/** Returns child nodes count of the node. */
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int GetChildrenCount() const;
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/** Retrieves a child node by index. */
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const CpuProfileNode* GetChild(int index) const;
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/** Retrieves deopt infos for the node. */
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const std::vector<CpuProfileDeoptInfo>& GetDeoptInfos() const;
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static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
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static const int kNoColumnNumberInfo = Message::kNoColumnInfo;
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};
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/**
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* CpuProfile contains a CPU profile in a form of top-down call tree
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* (from main() down to functions that do all the work).
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*/
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class V8_EXPORT CpuProfile {
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public:
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/** Returns CPU profile title. */
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Local<String> GetTitle() const;
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/** Returns the root node of the top down call tree. */
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const CpuProfileNode* GetTopDownRoot() const;
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/**
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* Returns number of samples recorded. The samples are not recorded unless
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* |record_samples| parameter of CpuProfiler::StartCpuProfiling is true.
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*/
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int GetSamplesCount() const;
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/**
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* Returns profile node corresponding to the top frame the sample at
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* the given index.
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*/
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const CpuProfileNode* GetSample(int index) const;
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/**
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* Returns the timestamp of the sample. The timestamp is the number of
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* microseconds since some unspecified starting point.
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* The point is equal to the starting point used by GetStartTime.
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*/
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int64_t GetSampleTimestamp(int index) const;
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/**
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* Returns time when the profile recording was started (in microseconds)
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* since some unspecified starting point.
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*/
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int64_t GetStartTime() const;
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/**
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* Returns time when the profile recording was stopped (in microseconds)
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* since some unspecified starting point.
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* The point is equal to the starting point used by GetStartTime.
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*/
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int64_t GetEndTime() const;
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/**
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* Deletes the profile and removes it from CpuProfiler's list.
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* All pointers to nodes previously returned become invalid.
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*/
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void Delete();
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};
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/**
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* Interface for controlling CPU profiling. Instance of the
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* profiler can be created using v8::CpuProfiler::New method.
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*/
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class V8_EXPORT CpuProfiler {
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public:
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/**
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* Creates a new CPU profiler for the |isolate|. The isolate must be
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* initialized. The profiler object must be disposed after use by calling
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* |Dispose| method.
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*/
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static CpuProfiler* New(Isolate* isolate);
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/**
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* Disposes the CPU profiler object.
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*/
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void Dispose();
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/**
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* Changes default CPU profiler sampling interval to the specified number
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* of microseconds. Default interval is 1000us. This method must be called
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* when there are no profiles being recorded.
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*/
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void SetSamplingInterval(int us);
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/**
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* Starts collecting CPU profile. Title may be an empty string. It
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* is allowed to have several profiles being collected at
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* once. Attempts to start collecting several profiles with the same
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* title are silently ignored. While collecting a profile, functions
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* from all security contexts are included in it. The token-based
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* filtering is only performed when querying for a profile.
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*
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* |record_samples| parameter controls whether individual samples should
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* be recorded in addition to the aggregated tree.
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*/
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void StartProfiling(Local<String> title, bool record_samples = false);
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/**
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* Stops collecting CPU profile with a given title and returns it.
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* If the title given is empty, finishes the last profile started.
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*/
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CpuProfile* StopProfiling(Local<String> title);
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/**
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* Force collection of a sample. Must be called on the VM thread.
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* Recording the forced sample does not contribute to the aggregated
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* profile statistics.
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*/
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void CollectSample();
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/**
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* Tells the profiler whether the embedder is idle.
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*/
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void SetIdle(bool is_idle);
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private:
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CpuProfiler();
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~CpuProfiler();
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CpuProfiler(const CpuProfiler&);
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CpuProfiler& operator=(const CpuProfiler&);
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};
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/**
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* HeapSnapshotEdge represents a directed connection between heap
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* graph nodes: from retainers to retained nodes.
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*/
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class V8_EXPORT HeapGraphEdge {
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public:
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enum Type {
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kContextVariable = 0, // A variable from a function context.
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kElement = 1, // An element of an array.
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kProperty = 2, // A named object property.
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kInternal = 3, // A link that can't be accessed from JS,
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// thus, its name isn't a real property name
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// (e.g. parts of a ConsString).
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kHidden = 4, // A link that is needed for proper sizes
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// calculation, but may be hidden from user.
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kShortcut = 5, // A link that must not be followed during
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// sizes calculation.
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kWeak = 6 // A weak reference (ignored by the GC).
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};
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/** Returns edge type (see HeapGraphEdge::Type). */
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Type GetType() const;
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/**
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* Returns edge name. This can be a variable name, an element index, or
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* a property name.
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*/
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Local<Value> GetName() const;
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/** Returns origin node. */
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const HeapGraphNode* GetFromNode() const;
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/** Returns destination node. */
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const HeapGraphNode* GetToNode() const;
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};
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/**
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* HeapGraphNode represents a node in a heap graph.
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*/
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class V8_EXPORT HeapGraphNode {
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public:
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enum Type {
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kHidden = 0, // Hidden node, may be filtered when shown to user.
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kArray = 1, // An array of elements.
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kString = 2, // A string.
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kObject = 3, // A JS object (except for arrays and strings).
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kCode = 4, // Compiled code.
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kClosure = 5, // Function closure.
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kRegExp = 6, // RegExp.
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kHeapNumber = 7, // Number stored in the heap.
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kNative = 8, // Native object (not from V8 heap).
|
|
|
|
kSynthetic = 9, // Synthetic object, usualy used for grouping
|
|
|
|
// snapshot items together.
|
|
|
|
kConsString = 10, // Concatenated string. A pair of pointers to strings.
|
|
|
|
kSlicedString = 11, // Sliced string. A fragment of another string.
|
|
|
|
kSymbol = 12, // A Symbol (ES6).
|
|
|
|
kSimdValue = 13 // A SIMD value stored in the heap (Proposed ES7).
|
|
|
|
};
|
|
|
|
|
|
|
|
/** Returns node type (see HeapGraphNode::Type). */
|
|
|
|
Type GetType() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns node name. Depending on node's type this can be the name
|
|
|
|
* of the constructor (for objects), the name of the function (for
|
|
|
|
* closures), string value, or an empty string (for compiled code).
|
|
|
|
*/
|
|
|
|
Local<String> GetName() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns node id. For the same heap object, the id remains the same
|
|
|
|
* across all snapshots.
|
|
|
|
*/
|
|
|
|
SnapshotObjectId GetId() const;
|
|
|
|
|
|
|
|
/** Returns node's own size, in bytes. */
|
|
|
|
size_t GetShallowSize() const;
|
|
|
|
|
|
|
|
/** Returns child nodes count of the node. */
|
|
|
|
int GetChildrenCount() const;
|
|
|
|
|
|
|
|
/** Retrieves a child by index. */
|
|
|
|
const HeapGraphEdge* GetChild(int index) const;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* An interface for exporting data from V8, using "push" model.
|
|
|
|
*/
|
|
|
|
class V8_EXPORT OutputStream { // NOLINT
|
|
|
|
public:
|
|
|
|
enum WriteResult {
|
|
|
|
kContinue = 0,
|
|
|
|
kAbort = 1
|
|
|
|
};
|
|
|
|
virtual ~OutputStream() {}
|
|
|
|
/** Notify about the end of stream. */
|
|
|
|
virtual void EndOfStream() = 0;
|
|
|
|
/** Get preferred output chunk size. Called only once. */
|
|
|
|
virtual int GetChunkSize() { return 1024; }
|
|
|
|
/**
|
|
|
|
* Writes the next chunk of snapshot data into the stream. Writing
|
|
|
|
* can be stopped by returning kAbort as function result. EndOfStream
|
|
|
|
* will not be called in case writing was aborted.
|
|
|
|
*/
|
|
|
|
virtual WriteResult WriteAsciiChunk(char* data, int size) = 0;
|
|
|
|
/**
|
|
|
|
* Writes the next chunk of heap stats data into the stream. Writing
|
|
|
|
* can be stopped by returning kAbort as function result. EndOfStream
|
|
|
|
* will not be called in case writing was aborted.
|
|
|
|
*/
|
|
|
|
virtual WriteResult WriteHeapStatsChunk(HeapStatsUpdate* data, int count) {
|
|
|
|
return kAbort;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* HeapSnapshots record the state of the JS heap at some moment.
|
|
|
|
*/
|
|
|
|
class V8_EXPORT HeapSnapshot {
|
|
|
|
public:
|
|
|
|
enum SerializationFormat {
|
|
|
|
kJSON = 0 // See format description near 'Serialize' method.
|
|
|
|
};
|
|
|
|
|
|
|
|
/** Returns the root node of the heap graph. */
|
|
|
|
const HeapGraphNode* GetRoot() const;
|
|
|
|
|
|
|
|
/** Returns a node by its id. */
|
|
|
|
const HeapGraphNode* GetNodeById(SnapshotObjectId id) const;
|
|
|
|
|
|
|
|
/** Returns total nodes count in the snapshot. */
|
|
|
|
int GetNodesCount() const;
|
|
|
|
|
|
|
|
/** Returns a node by index. */
|
|
|
|
const HeapGraphNode* GetNode(int index) const;
|
|
|
|
|
|
|
|
/** Returns a max seen JS object Id. */
|
|
|
|
SnapshotObjectId GetMaxSnapshotJSObjectId() const;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Deletes the snapshot and removes it from HeapProfiler's list.
|
|
|
|
* All pointers to nodes, edges and paths previously returned become
|
|
|
|
* invalid.
|
|
|
|
*/
|
|
|
|
void Delete();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Prepare a serialized representation of the snapshot. The result
|
|
|
|
* is written into the stream provided in chunks of specified size.
|
|
|
|
* The total length of the serialized snapshot is unknown in
|
|
|
|
* advance, it can be roughly equal to JS heap size (that means,
|
|
|
|
* it can be really big - tens of megabytes).
|
|
|
|
*
|
|
|
|
* For the JSON format, heap contents are represented as an object
|
|
|
|
* with the following structure:
|
|
|
|
*
|
|
|
|
* {
|
|
|
|
* snapshot: {
|
|
|
|
* title: "...",
|
|
|
|
* uid: nnn,
|
|
|
|
* meta: { meta-info },
|
|
|
|
* node_count: nnn,
|
|
|
|
* edge_count: nnn
|
|
|
|
* },
|
|
|
|
* nodes: [nodes array],
|
|
|
|
* edges: [edges array],
|
|
|
|
* strings: [strings array]
|
|
|
|
* }
|
|
|
|
*
|
|
|
|
* Nodes reference strings, other nodes, and edges by their indexes
|
|
|
|
* in corresponding arrays.
|
|
|
|
*/
|
|
|
|
void Serialize(OutputStream* stream,
|
|
|
|
SerializationFormat format = kJSON) const;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* An interface for reporting progress and controlling long-running
|
|
|
|
* activities.
|
|
|
|
*/
|
|
|
|
class V8_EXPORT ActivityControl { // NOLINT
|
|
|
|
public:
|
|
|
|
enum ControlOption {
|
|
|
|
kContinue = 0,
|
|
|
|
kAbort = 1
|
|
|
|
};
|
|
|
|
virtual ~ActivityControl() {}
|
|
|
|
/**
|
|
|
|
* Notify about current progress. The activity can be stopped by
|
|
|
|
* returning kAbort as the callback result.
|
|
|
|
*/
|
|
|
|
virtual ControlOption ReportProgressValue(int done, int total) = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* AllocationProfile is a sampled profile of allocations done by the program.
|
|
|
|
* This is structured as a call-graph.
|
|
|
|
*/
|
|
|
|
class V8_EXPORT AllocationProfile {
|
|
|
|
public:
|
|
|
|
struct Allocation {
|
|
|
|
/**
|
|
|
|
* Size of the sampled allocation object.
|
|
|
|
*/
|
|
|
|
size_t size;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* The number of objects of such size that were sampled.
|
|
|
|
*/
|
|
|
|
unsigned int count;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Represents a node in the call-graph.
|
|
|
|
*/
|
|
|
|
struct Node {
|
|
|
|
/**
|
|
|
|
* Name of the function. May be empty for anonymous functions or if the
|
|
|
|
* script corresponding to this function has been unloaded.
|
|
|
|
*/
|
|
|
|
Local<String> name;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Name of the script containing the function. May be empty if the script
|
|
|
|
* name is not available, or if the script has been unloaded.
|
|
|
|
*/
|
|
|
|
Local<String> script_name;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* id of the script where the function is located. May be equal to
|
|
|
|
* v8::UnboundScript::kNoScriptId in cases where the script doesn't exist.
|
|
|
|
*/
|
|
|
|
int script_id;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Start position of the function in the script.
|
|
|
|
*/
|
|
|
|
int start_position;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* 1-indexed line number where the function starts. May be
|
|
|
|
* kNoLineNumberInfo if no line number information is available.
|
|
|
|
*/
|
|
|
|
int line_number;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* 1-indexed column number where the function starts. May be
|
|
|
|
* kNoColumnNumberInfo if no line number information is available.
|
|
|
|
*/
|
|
|
|
int column_number;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* List of callees called from this node for which we have sampled
|
|
|
|
* allocations. The lifetime of the children is scoped to the containing
|
|
|
|
* AllocationProfile.
|
|
|
|
*/
|
|
|
|
std::vector<Node*> children;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* List of self allocations done by this node in the call-graph.
|
|
|
|
*/
|
|
|
|
std::vector<Allocation> allocations;
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the root node of the call-graph. The root node corresponds to an
|
|
|
|
* empty JS call-stack. The lifetime of the returned Node* is scoped to the
|
|
|
|
* containing AllocationProfile.
|
|
|
|
*/
|
|
|
|
virtual Node* GetRootNode() = 0;
|
|
|
|
|
|
|
|
virtual ~AllocationProfile() {}
|
|
|
|
|
|
|
|
static const int kNoLineNumberInfo = Message::kNoLineNumberInfo;
|
|
|
|
static const int kNoColumnNumberInfo = Message::kNoColumnInfo;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Interface for controlling heap profiling. Instance of the
|
|
|
|
* profiler can be retrieved using v8::Isolate::GetHeapProfiler.
|
|
|
|
*/
|
|
|
|
class V8_EXPORT HeapProfiler {
|
|
|
|
public:
|
|
|
|
enum SamplingFlags {
|
|
|
|
kSamplingNoFlags = 0,
|
|
|
|
kSamplingForceGC = 1 << 0,
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Callback function invoked for obtaining RetainedObjectInfo for
|
|
|
|
* the given JavaScript wrapper object. It is prohibited to enter V8
|
|
|
|
* while the callback is running: only getters on the handle and
|
|
|
|
* GetPointerFromInternalField on the objects are allowed.
|
|
|
|
*/
|
|
|
|
typedef RetainedObjectInfo* (*WrapperInfoCallback)(uint16_t class_id,
|
|
|
|
Local<Value> wrapper);
|
|
|
|
|
|
|
|
/** Returns the number of snapshots taken. */
|
|
|
|
int GetSnapshotCount();
|
|
|
|
|
|
|
|
/** Returns a snapshot by index. */
|
|
|
|
const HeapSnapshot* GetHeapSnapshot(int index);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns SnapshotObjectId for a heap object referenced by |value| if
|
|
|
|
* it has been seen by the heap profiler, kUnknownObjectId otherwise.
|
|
|
|
*/
|
|
|
|
SnapshotObjectId GetObjectId(Local<Value> value);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns heap object with given SnapshotObjectId if the object is alive,
|
|
|
|
* otherwise empty handle is returned.
|
|
|
|
*/
|
|
|
|
Local<Value> FindObjectById(SnapshotObjectId id);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Clears internal map from SnapshotObjectId to heap object. The new objects
|
|
|
|
* will not be added into it unless a heap snapshot is taken or heap object
|
|
|
|
* tracking is kicked off.
|
|
|
|
*/
|
|
|
|
void ClearObjectIds();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A constant for invalid SnapshotObjectId. GetSnapshotObjectId will return
|
|
|
|
* it in case heap profiler cannot find id for the object passed as
|
|
|
|
* parameter. HeapSnapshot::GetNodeById will always return NULL for such id.
|
|
|
|
*/
|
|
|
|
static const SnapshotObjectId kUnknownObjectId = 0;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Callback interface for retrieving user friendly names of global objects.
|
|
|
|
*/
|
|
|
|
class ObjectNameResolver {
|
|
|
|
public:
|
|
|
|
/**
|
|
|
|
* Returns name to be used in the heap snapshot for given node. Returned
|
|
|
|
* string must stay alive until snapshot collection is completed.
|
|
|
|
*/
|
|
|
|
virtual const char* GetName(Local<Object> object) = 0;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual ~ObjectNameResolver() {}
|
|
|
|
};
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Takes a heap snapshot and returns it.
|
|
|
|
*/
|
|
|
|
const HeapSnapshot* TakeHeapSnapshot(
|
|
|
|
ActivityControl* control = NULL,
|
|
|
|
ObjectNameResolver* global_object_name_resolver = NULL);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Starts tracking of heap objects population statistics. After calling
|
|
|
|
* this method, all heap objects relocations done by the garbage collector
|
|
|
|
* are being registered.
|
|
|
|
*
|
|
|
|
* |track_allocations| parameter controls whether stack trace of each
|
|
|
|
* allocation in the heap will be recorded and reported as part of
|
|
|
|
* HeapSnapshot.
|
|
|
|
*/
|
|
|
|
void StartTrackingHeapObjects(bool track_allocations = false);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Adds a new time interval entry to the aggregated statistics array. The
|
|
|
|
* time interval entry contains information on the current heap objects
|
|
|
|
* population size. The method also updates aggregated statistics and
|
|
|
|
* reports updates for all previous time intervals via the OutputStream
|
|
|
|
* object. Updates on each time interval are provided as a stream of the
|
|
|
|
* HeapStatsUpdate structure instances.
|
|
|
|
* If |timestamp_us| is supplied, timestamp of the new entry will be written
|
|
|
|
* into it. The return value of the function is the last seen heap object Id.
|
|
|
|
*
|
|
|
|
* StartTrackingHeapObjects must be called before the first call to this
|
|
|
|
* method.
|
|
|
|
*/
|
|
|
|
SnapshotObjectId GetHeapStats(OutputStream* stream,
|
|
|
|
int64_t* timestamp_us = NULL);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Stops tracking of heap objects population statistics, cleans up all
|
|
|
|
* collected data. StartHeapObjectsTracking must be called again prior to
|
|
|
|
* calling GetHeapStats next time.
|
|
|
|
*/
|
|
|
|
void StopTrackingHeapObjects();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Starts gathering a sampling heap profile. A sampling heap profile is
|
|
|
|
* similar to tcmalloc's heap profiler and Go's mprof. It samples object
|
|
|
|
* allocations and builds an online 'sampling' heap profile. At any point in
|
|
|
|
* time, this profile is expected to be a representative sample of objects
|
|
|
|
* currently live in the system. Each sampled allocation includes the stack
|
|
|
|
* trace at the time of allocation, which makes this really useful for memory
|
|
|
|
* leak detection.
|
|
|
|
*
|
|
|
|
* This mechanism is intended to be cheap enough that it can be used in
|
|
|
|
* production with minimal performance overhead.
|
|
|
|
*
|
|
|
|
* Allocations are sampled using a randomized Poisson process. On average, one
|
|
|
|
* allocation will be sampled every |sample_interval| bytes allocated. The
|
|
|
|
* |stack_depth| parameter controls the maximum number of stack frames to be
|
|
|
|
* captured on each allocation.
|
|
|
|
*
|
|
|
|
* NOTE: This is a proof-of-concept at this point. Right now we only sample
|
|
|
|
* newspace allocations. Support for paged space allocation (e.g. pre-tenured
|
|
|
|
* objects, large objects, code objects, etc.) and native allocations
|
|
|
|
* doesn't exist yet, but is anticipated in the future.
|
|
|
|
*
|
|
|
|
* Objects allocated before the sampling is started will not be included in
|
|
|
|
* the profile.
|
|
|
|
*
|
|
|
|
* Returns false if a sampling heap profiler is already running.
|
|
|
|
*/
|
|
|
|
bool StartSamplingHeapProfiler(uint64_t sample_interval = 512 * 1024,
|
|
|
|
int stack_depth = 16,
|
|
|
|
SamplingFlags flags = kSamplingNoFlags);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Stops the sampling heap profile and discards the current profile.
|
|
|
|
*/
|
|
|
|
void StopSamplingHeapProfiler();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns the sampled profile of allocations allocated (and still live) since
|
|
|
|
* StartSamplingHeapProfiler was called. The ownership of the pointer is
|
|
|
|
* transfered to the caller. Returns nullptr if sampling heap profiler is not
|
|
|
|
* active.
|
|
|
|
*/
|
|
|
|
AllocationProfile* GetAllocationProfile();
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Deletes all snapshots taken. All previously returned pointers to
|
|
|
|
* snapshots and their contents become invalid after this call.
|
|
|
|
*/
|
|
|
|
void DeleteAllHeapSnapshots();
|
|
|
|
|
|
|
|
/** Binds a callback to embedder's class ID. */
|
|
|
|
void SetWrapperClassInfoProvider(
|
|
|
|
uint16_t class_id,
|
|
|
|
WrapperInfoCallback callback);
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Default value of persistent handle class ID. Must not be used to
|
|
|
|
* define a class. Can be used to reset a class of a persistent
|
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|
* handle.
|
|
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|
*/
|
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|
|
static const uint16_t kPersistentHandleNoClassId = 0;
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|
|
/** Returns memory used for profiler internal data and snapshots. */
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|
|
size_t GetProfilerMemorySize();
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|
|
/**
|
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|
|
* Sets a RetainedObjectInfo for an object group (see V8::SetObjectGroupId).
|
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|
*/
|
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|
|
void SetRetainedObjectInfo(UniqueId id, RetainedObjectInfo* info);
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|
private:
|
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|
|
HeapProfiler();
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|
|
~HeapProfiler();
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|
|
HeapProfiler(const HeapProfiler&);
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|
HeapProfiler& operator=(const HeapProfiler&);
|
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|
};
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|
|
|
/**
|
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|
* Interface for providing information about embedder's objects
|
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|
* held by global handles. This information is reported in two ways:
|
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|
|
*
|
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|
|
* 1. When calling AddObjectGroup, an embedder may pass
|
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|
|
* RetainedObjectInfo instance describing the group. To collect
|
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|
|
* this information while taking a heap snapshot, V8 calls GC
|
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|
* prologue and epilogue callbacks.
|
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|
*
|
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|
* 2. When a heap snapshot is collected, V8 additionally
|
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|
|
* requests RetainedObjectInfos for persistent handles that
|
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|
|
* were not previously reported via AddObjectGroup.
|
|
|
|
*
|
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|
|
* Thus, if an embedder wants to provide information about native
|
|
|
|
* objects for heap snapshots, it can do it in a GC prologue
|
|
|
|
* handler, and / or by assigning wrapper class ids in the following way:
|
|
|
|
*
|
|
|
|
* 1. Bind a callback to class id by calling SetWrapperClassInfoProvider.
|
|
|
|
* 2. Call SetWrapperClassId on certain persistent handles.
|
|
|
|
*
|
|
|
|
* V8 takes ownership of RetainedObjectInfo instances passed to it and
|
|
|
|
* keeps them alive only during snapshot collection. Afterwards, they
|
|
|
|
* are freed by calling the Dispose class function.
|
|
|
|
*/
|
|
|
|
class V8_EXPORT RetainedObjectInfo { // NOLINT
|
|
|
|
public:
|
|
|
|
/** Called by V8 when it no longer needs an instance. */
|
|
|
|
virtual void Dispose() = 0;
|
|
|
|
|
|
|
|
/** Returns whether two instances are equivalent. */
|
|
|
|
virtual bool IsEquivalent(RetainedObjectInfo* other) = 0;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns hash value for the instance. Equivalent instances
|
|
|
|
* must have the same hash value.
|
|
|
|
*/
|
|
|
|
virtual intptr_t GetHash() = 0;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns human-readable label. It must be a null-terminated UTF-8
|
|
|
|
* encoded string. V8 copies its contents during a call to GetLabel.
|
|
|
|
*/
|
|
|
|
virtual const char* GetLabel() = 0;
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns human-readable group label. It must be a null-terminated UTF-8
|
|
|
|
* encoded string. V8 copies its contents during a call to GetGroupLabel.
|
|
|
|
* Heap snapshot generator will collect all the group names, create
|
|
|
|
* top level entries with these names and attach the objects to the
|
|
|
|
* corresponding top level group objects. There is a default
|
|
|
|
* implementation which is required because embedders don't have their
|
|
|
|
* own implementation yet.
|
|
|
|
*/
|
|
|
|
virtual const char* GetGroupLabel() { return GetLabel(); }
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Returns element count in case if a global handle retains
|
|
|
|
* a subgraph by holding one of its nodes.
|
|
|
|
*/
|
|
|
|
virtual intptr_t GetElementCount() { return -1; }
|
|
|
|
|
|
|
|
/** Returns embedder's object size in bytes. */
|
|
|
|
virtual intptr_t GetSizeInBytes() { return -1; }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
RetainedObjectInfo() {}
|
|
|
|
virtual ~RetainedObjectInfo() {}
|
|
|
|
|
|
|
|
private:
|
|
|
|
RetainedObjectInfo(const RetainedObjectInfo&);
|
|
|
|
RetainedObjectInfo& operator=(const RetainedObjectInfo&);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* A struct for exporting HeapStats data from V8, using "push" model.
|
|
|
|
* See HeapProfiler::GetHeapStats.
|
|
|
|
*/
|
|
|
|
struct HeapStatsUpdate {
|
|
|
|
HeapStatsUpdate(uint32_t index, uint32_t count, uint32_t size)
|
|
|
|
: index(index), count(count), size(size) { }
|
|
|
|
uint32_t index; // Index of the time interval that was changed.
|
|
|
|
uint32_t count; // New value of count field for the interval with this index.
|
|
|
|
uint32_t size; // New value of size field for the interval with this index.
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace v8
|
|
|
|
|
|
|
|
|
|
|
|
#endif // V8_V8_PROFILER_H_
|