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var common = require('../common');
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var assert = require('assert');
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var childKilled = false, done = false,
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spawn = require('child_process').spawn,
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util = require('util'),
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child;
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var join = require('path').join;
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child = spawn(process.argv[0], [join(common.fixturesDir, 'should_exit.js')]);
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child.addListener('exit', function() {
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if (!done) childKilled = true;
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});
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setTimeout(function() {
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console.log('Sending SIGINT');
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child.kill('SIGINT');
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setTimeout(function() {
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console.log('Chance has been given to die');
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done = true;
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if (!childKilled) {
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// Cleanup
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console.log('Child did not die on SIGINT, sending SIGTERM');
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child.kill('SIGTERM');
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}
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}, 200);
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}, 200);
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process.addListener('exit', function() {
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assert.ok(childKilled);
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});
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