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#ifndef SRC_INSPECTOR_AGENT_H_
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#define SRC_INSPECTOR_AGENT_H_
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#include <memory>
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#include <stddef.h>
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#if !HAVE_INSPECTOR
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#error("This header can only be used when inspector is enabled")
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#endif
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#include "node_debug_options.h"
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// Forward declaration to break recursive dependency chain with src/env.h.
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namespace node {
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class Environment;
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} // namespace node
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namespace v8 {
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template <typename V>
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class FunctionCallbackInfo;
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template<typename T>
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class Local;
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class Message;
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class Platform;
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class Value;
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} // namespace v8
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namespace v8_inspector {
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class StringView;
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} // namespace v8_inspector
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namespace node {
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namespace inspector {
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class InspectorSessionDelegate {
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public:
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virtual bool WaitForFrontendMessage() = 0;
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virtual void OnMessage(const v8_inspector::StringView& message) = 0;
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};
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class InspectorIo;
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class NodeInspectorClient;
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class Agent {
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public:
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explicit Agent(node::Environment* env);
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~Agent();
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bool Start(v8::Platform* platform, const char* path,
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const DebugOptions& options);
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bool StartIoThread();
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void Stop();
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bool IsStarted();
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bool IsConnected();
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void WaitForDisconnect();
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void FatalException(v8::Local<v8::Value> error,
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v8::Local<v8::Message> message);
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void Connect(InspectorSessionDelegate* delegate);
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void Disconnect();
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void Dispatch(const v8_inspector::StringView& message);
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void RunMessageLoop();
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private:
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static void CallAndPauseOnStart(const v8::FunctionCallbackInfo<v8::Value>&);
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static void InspectorConsoleCall(
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const v8::FunctionCallbackInfo<v8::Value>& info);
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static void InspectorWrapConsoleCall(
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const v8::FunctionCallbackInfo<v8::Value>& info);
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node::Environment* parent_env_;
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std::unique_ptr<NodeInspectorClient> inspector_;
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std::unique_ptr<InspectorIo> io_;
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v8::Platform* platform_;
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bool inspector_console_;
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std::string path_;
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DebugOptions debug_options_;
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};
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} // namespace inspector
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} // namespace node
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#endif // SRC_INSPECTOR_AGENT_H_
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