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#ifndef SRC_JS_STREAM_H_
#define SRC_JS_STREAM_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "async-wrap.h"
#include "env.h"
#include "stream_base.h"
#include "v8.h"
namespace node {
class JSStream : public AsyncWrap, public StreamBase {
public:
static void Initialize(v8::Local<v8::Object> target,
v8::Local<v8::Value> unused,
v8::Local<v8::Context> context);
~JSStream();
void* Cast() override;
bool IsAlive() override;
bool IsClosing() override;
int ReadStart() override;
int ReadStop() override;
int DoShutdown(ShutdownWrap* req_wrap) override;
int DoWrite(WriteWrap* w,
uv_buf_t* bufs,
size_t count,
uv_stream_t* send_handle) override;
size_t self_size() const override { return sizeof(*this); }
protected:
src: implement native changes for async_hooks Changes in the native code for the upcoming async_hooks module. These have been separated to help with review and testing. Changes include: * Introduce an async id stack that tracks recursive calls into async execution contexts. For performance reasons the id stack is held as a double* and assigned to a Float64Array. If the stack grows too large it is then placed in it&#39;s own stack and replaced with a new double*. This should accommodate arbitrarily large stacks. I&#39;m not especially happy with the complexity involved with this async id stack, but it&#39;s also the fastest and most full proof way of handling it that I have found. * Add helper functions in Environment and AsyncWrap to work with the async id stack. * Add AsyncWrap::Reset() to allow AsyncWrap instances that have been placed in a resource pool, instead of being released, to be reinitialized. AsyncWrap::AsyncWrap() also now uses Reset() for initialization. * AsyncWrap* parent no longer needs to be passed via the constructor. * Introduce Environment::AsyncHooks class to contain the needed native functionality. This includes the pointer to the async id stack, and array of v8::Eternal&lt;v8::String&gt;&#39;s that hold the names of all providers, mechanisms for storing/retrieving the trigger id, etc. * Introduce Environment::AsyncHooks::ExecScope as a way to track the current id and trigger id of function execution via RAII. * If the user passes --abort-on-uncaught-exception then instead of throwing the application will print a stack trace and abort. PR-URL: https://github.com/nodejs/node/pull/12892 Ref: https://github.com/nodejs/node/pull/11883 Ref: https://github.com/nodejs/node/pull/8531 Reviewed-By: Andreas Madsen &lt;amwebdk@gmail.com&gt; Reviewed-By: Anna Henningsen &lt;anna@addaleax.net&gt; Reviewed-By: Sam Roberts &lt;vieuxtech@gmail.com&gt; Reviewed-By: Matteo Collina &lt;matteo.collina@gmail.com&gt; Reviewed-By: Refael Ackermann &lt;refack@gmail.com&gt; Reviewed-By: James M Snell &lt;jasnell@gmail.com&gt; Reviewed-By: Jeremiah Senkpiel &lt;fishrock123@rocketmail.com&gt;
8 years ago
JSStream(Environment* env, v8::Local<v8::Object> obj);
AsyncWrap* GetAsyncWrap() override;
static void New(const v8::FunctionCallbackInfo<v8::Value>& args);
static void DoAlloc(const v8::FunctionCallbackInfo<v8::Value>& args);
static void DoRead(const v8::FunctionCallbackInfo<v8::Value>& args);
static void DoAfterWrite(const v8::FunctionCallbackInfo<v8::Value>& args);
static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
static void EmitEOF(const v8::FunctionCallbackInfo<v8::Value>& args);
template <class Wrap>
static void Finish(const v8::FunctionCallbackInfo<v8::Value>& args);
};
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_JS_STREAM_H_