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// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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function props(x) {
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var array = [];
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for (var p in x) array.push(p);
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return array.sort();
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}
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function f1() {
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this.x = 1;
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}
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function f2(x) {
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this.x = x;
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}
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function f3(x) {
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this.x = x;
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this.y = 1;
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this.z = f1;
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}
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function f4(x) {
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this.x = x;
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this.y = 1;
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if (x == 1) return;
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this.z = f1;
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}
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o1_1 = new f1();
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assertEquals(1, o1_1.x, "1");
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o1_2 = new f1();
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assertEquals(1, o1_1.x, "2");
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assertArrayEquals(["x"], props(o1_1), "3");
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assertArrayEquals(["x"], props(o1_2), "4");
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o2_1 = new f2(0);
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o2_2 = new f2(0);
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assertArrayEquals(["x"], props(o2_1));
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assertArrayEquals(["x"], props(o2_2));
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o3_1 = new f3(0);
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o3_2 = new f3(0);
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assertArrayEquals(["x", "y", "z"], props(o3_1));
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assertArrayEquals(["x", "y", "z"], props(o3_2));
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o4_0_1 = new f4(0);
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o4_0_2 = new f4(0);
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assertArrayEquals(["x", "y", "z"], props(o4_0_1));
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assertArrayEquals(["x", "y", "z"], props(o4_0_2));
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o4_1_1 = new f4(1);
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o4_1_2 = new f4(1);
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assertArrayEquals(["x", "y"], props(o4_1_1));
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assertArrayEquals(["x", "y"], props(o4_1_2));
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function f5(x, y) {
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this.x = x;
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this.y = y;
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}
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function f6(x, y) {
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this.y = y;
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this.x = x;
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}
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function f7(x, y, z) {
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this.x = x;
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this.y = y;
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}
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function testArgs(fun) {
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obj = new fun();
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assertArrayEquals(["x", "y"], props(obj));
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assertEquals(void 0, obj.x);
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assertEquals(void 0, obj.y);
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obj = new fun("x");
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assertArrayEquals(["x", "y"], props(obj));
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assertEquals("x", obj.x);
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assertEquals(void 0, obj.y);
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obj = new fun("x", "y");
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assertArrayEquals(["x", "y"], props(obj));
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assertEquals("x", obj.x);
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assertEquals("y", obj.y);
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obj = new fun("x", "y", "z");
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assertArrayEquals(["x", "y"], props(obj));
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assertEquals("x", obj.x);
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assertEquals("y", obj.y);
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}
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for (var i = 0; i < 10; i++) {
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testArgs(f5);
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testArgs(f6);
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testArgs(f7);
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}
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function g(){
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this.x=1
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}
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o = new g();
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assertEquals(1, o.x);
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o = new g();
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assertEquals(1, o.x);
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g.prototype = {y:2}
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o = new g();
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assertEquals(1, o.x);
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assertEquals(2, o.y);
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o = new g();
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assertEquals(1, o.x);
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assertEquals(2, o.y);
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