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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "../uv.h"
#include "task.h"
#include <stdlib.h>
#include <stdio.h>
#include <string.h> /* strlen */
/* Run the benchmark for this many ms */
#define TIME 5000
typedef struct {
int pongs;
int state;
uv_handle_t handle;
uv_req_t connect_req;
uv_req_t shutdown_req;
} pinger_t;
typedef struct buf_s {
uv_buf_t uv_buf_t;
struct buf_s* next;
} buf_t;
static char PING[] = "PING\n";
static buf_t* buf_freelist = NULL;
static int completed_pingers = 0;
static int64_t start_time;
static uv_buf_t buf_alloc(uv_handle_t* handle, size_t size) {
buf_t* ab;
ab = buf_freelist;
if (ab != NULL) {
buf_freelist = ab->next;
return ab->uv_buf_t;
}
ab = (buf_t*) malloc(size + sizeof *ab);
ab->uv_buf_t.len = size;
ab->uv_buf_t.base = ((char*) ab) + sizeof *ab;
return ab->uv_buf_t;
}
static void buf_free(uv_buf_t uv_buf_t) {
buf_t* ab = (buf_t*) (uv_buf_t.base - sizeof *ab);
ab->next = buf_freelist;
buf_freelist = ab;
}
static void pinger_close_cb(uv_handle_t* handle, int status) {
pinger_t* pinger;
ASSERT(status == 0);
pinger = (pinger_t*)handle->data;
LOGF("ping_pongs: %d roundtrips/s\n", (1000 * pinger->pongs) / TIME);
free(pinger);
completed_pingers++;
}
static void pinger_write_cb(uv_req_t *req, int status) {
ASSERT(status == 0);
free(req);
}
static void pinger_write_ping(pinger_t* pinger) {
uv_req_t *req;
uv_buf_t buf;
buf.base = (char*)&PING;
buf.len = strlen(PING);
req = (uv_req_t*)malloc(sizeof(*req));
uv_req_init(req, &pinger->handle, pinger_write_cb);
if (uv_write(req, &buf, 1)) {
FATAL("uv_write failed");
}
}
static void pinger_shutdown_cb(uv_handle_t* handle, int status) {
ASSERT(status == 0);
}
static void pinger_read_cb(uv_handle_t* handle, int nread, uv_buf_t buf) {
unsigned int i;
pinger_t* pinger;
pinger = (pinger_t*)handle->data;
if (nread < 0) {
ASSERT(uv_last_error().code == UV_EOF);
if (buf.base) {
buf_free(buf);
}
return;
}
/* Now we count the pings */
for (i = 0; i < nread; i++) {
ASSERT(buf.base[i] == PING[pinger->state]);
pinger->state = (pinger->state + 1) % (sizeof(PING) - 1);
if (pinger->state == 0) {
pinger->pongs++;
if (uv_now() - start_time > TIME) {
uv_req_init(&pinger->shutdown_req, handle, pinger_shutdown_cb);
uv_shutdown(&pinger->shutdown_req);
break;
return;
} else {
pinger_write_ping(pinger);
}
}
}
buf_free(buf);
}
static void pinger_connect_cb(uv_req_t *req, int status) {
pinger_t *pinger = (pinger_t*)req->handle->data;
ASSERT(status == 0);
pinger_write_ping(pinger);
if (uv_read_start(req->handle, pinger_read_cb)) {
FATAL("uv_read_start failed");
}
}
static void pinger_new() {
int r;
struct sockaddr_in client_addr = uv_ip4_addr("0.0.0.0", 0);
struct sockaddr_in server_addr = uv_ip4_addr("127.0.0.1", TEST_PORT);
pinger_t *pinger;
pinger = (pinger_t*)malloc(sizeof(*pinger));
pinger->state = 0;
pinger->pongs = 0;
/* Try to connec to the server and do NUM_PINGS ping-pongs. */
r = uv_tcp_init(&pinger->handle, pinger_close_cb, (void*)pinger);
ASSERT(!r);
/* We are never doing multiple reads/connects at a time anyway. */
/* so these handles can be pre-initialized. */
uv_req_init(&pinger->connect_req, &pinger->handle, pinger_connect_cb);
uv_bind(&pinger->handle, (struct sockaddr*)&client_addr);
r = uv_connect(&pinger->connect_req, (struct sockaddr*)&server_addr);
ASSERT(!r);
}
BENCHMARK_IMPL(ping_pongs) {
uv_init(buf_alloc);
start_time = uv_now();
pinger_new();
uv_run();
ASSERT(completed_pingers == 1);
return 0;
}