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'use strict';
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const util = require('util');
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const net = require('net');
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const HTTPParser = process.binding('http_parser').HTTPParser;
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const assert = require('assert').ok;
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const common = require('_http_common');
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const parsers = common.parsers;
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const freeParser = common.freeParser;
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const debug = common.debug;
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const CRLF = common.CRLF;
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const continueExpression = common.continueExpression;
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const chunkExpression = common.chunkExpression;
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const httpSocketSetup = common.httpSocketSetup;
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const OutgoingMessage = require('_http_outgoing').OutgoingMessage;
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const STATUS_CODES = exports.STATUS_CODES = {
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100: 'Continue',
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101: 'Switching Protocols',
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102: 'Processing', // RFC 2518, obsoleted by RFC 4918
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200: 'OK',
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201: 'Created',
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202: 'Accepted',
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203: 'Non-Authoritative Information',
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204: 'No Content',
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205: 'Reset Content',
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206: 'Partial Content',
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207: 'Multi-Status', // RFC 4918
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208: 'Already Reported',
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226: 'IM Used',
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300: 'Multiple Choices',
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301: 'Moved Permanently',
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302: 'Found',
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303: 'See Other',
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304: 'Not Modified',
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305: 'Use Proxy',
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307: 'Temporary Redirect',
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308: 'Permanent Redirect', // RFC 7238
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400: 'Bad Request',
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401: 'Unauthorized',
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402: 'Payment Required',
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403: 'Forbidden',
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404: 'Not Found',
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405: 'Method Not Allowed',
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406: 'Not Acceptable',
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407: 'Proxy Authentication Required',
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408: 'Request Timeout',
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409: 'Conflict',
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410: 'Gone',
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411: 'Length Required',
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412: 'Precondition Failed',
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413: 'Payload Too Large',
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414: 'URI Too Long',
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415: 'Unsupported Media Type',
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416: 'Range Not Satisfiable',
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417: 'Expectation Failed',
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418: 'I\'m a teapot', // RFC 2324
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421: 'Misdirected Request',
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422: 'Unprocessable Entity', // RFC 4918
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423: 'Locked', // RFC 4918
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424: 'Failed Dependency', // RFC 4918
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425: 'Unordered Collection', // RFC 4918
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426: 'Upgrade Required', // RFC 2817
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428: 'Precondition Required', // RFC 6585
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429: 'Too Many Requests', // RFC 6585
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431: 'Request Header Fields Too Large', // RFC 6585
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451: 'Unavailable For Legal Reasons',
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500: 'Internal Server Error',
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501: 'Not Implemented',
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502: 'Bad Gateway',
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503: 'Service Unavailable',
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504: 'Gateway Timeout',
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505: 'HTTP Version Not Supported',
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506: 'Variant Also Negotiates', // RFC 2295
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507: 'Insufficient Storage', // RFC 4918
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508: 'Loop Detected',
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509: 'Bandwidth Limit Exceeded',
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510: 'Not Extended', // RFC 2774
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511: 'Network Authentication Required' // RFC 6585
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};
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const kOnExecute = HTTPParser.kOnExecute | 0;
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function ServerResponse(req) {
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OutgoingMessage.call(this);
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if (req.method === 'HEAD') this._hasBody = false;
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this.sendDate = true;
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if (req.httpVersionMajor < 1 || req.httpVersionMinor < 1) {
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this.useChunkedEncodingByDefault = chunkExpression.test(req.headers.te);
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this.shouldKeepAlive = false;
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}
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}
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util.inherits(ServerResponse, OutgoingMessage);
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ServerResponse.prototype._finish = function _finish() {
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DTRACE_HTTP_SERVER_RESPONSE(this.connection);
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LTTNG_HTTP_SERVER_RESPONSE(this.connection);
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COUNTER_HTTP_SERVER_RESPONSE();
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OutgoingMessage.prototype._finish.call(this);
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};
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exports.ServerResponse = ServerResponse;
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ServerResponse.prototype.statusCode = 200;
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ServerResponse.prototype.statusMessage = undefined;
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function onServerResponseClose() {
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// EventEmitter.emit makes a copy of the 'close' listeners array before
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// calling the listeners. detachSocket() unregisters onServerResponseClose
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// but if detachSocket() is called, directly or indirectly, by a 'close'
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// listener, onServerResponseClose is still in that copy of the listeners
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// array. That is, in the example below, b still gets called even though
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// it's been removed by a:
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//
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// var EventEmitter = require('events');
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// var obj = new EventEmitter();
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// obj.on('event', a);
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// obj.on('event', b);
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// function a() { obj.removeListener('event', b) }
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// function b() { throw "BAM!" }
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// obj.emit('event'); // throws
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//
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// Ergo, we need to deal with stale 'close' events and handle the case
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// where the ServerResponse object has already been deconstructed.
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// Fortunately, that requires only a single if check. :-)
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if (this._httpMessage) this._httpMessage.emit('close');
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}
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ServerResponse.prototype.assignSocket = function assignSocket(socket) {
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assert(!socket._httpMessage);
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socket._httpMessage = this;
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socket.on('close', onServerResponseClose);
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this.socket = socket;
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this.connection = socket;
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this.emit('socket', socket);
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this._flush();
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};
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ServerResponse.prototype.detachSocket = function detachSocket(socket) {
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assert(socket._httpMessage === this);
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socket.removeListener('close', onServerResponseClose);
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socket._httpMessage = null;
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this.socket = this.connection = null;
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};
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ServerResponse.prototype.writeContinue = function writeContinue(cb) {
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this._writeRaw('HTTP/1.1 100 Continue' + CRLF + CRLF, 'ascii', cb);
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this._sent100 = true;
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};
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ServerResponse.prototype._implicitHeader = function _implicitHeader() {
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this.writeHead(this.statusCode);
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};
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ServerResponse.prototype.writeHead = writeHead;
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function writeHead(statusCode, reason, obj) {
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var headers;
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if (typeof reason === 'string') {
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// writeHead(statusCode, reasonPhrase[, headers])
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this.statusMessage = reason;
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} else {
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// writeHead(statusCode[, headers])
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this.statusMessage =
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this.statusMessage || STATUS_CODES[statusCode] || 'unknown';
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obj = reason;
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}
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this.statusCode = statusCode;
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if (this._headers) {
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// Slow-case: when progressive API and header fields are passed.
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if (obj) {
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var keys = Object.keys(obj);
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for (var i = 0; i < keys.length; i++) {
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var k = keys[i];
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if (k) this.setHeader(k, obj[k]);
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}
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}
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// only progressive api is used
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headers = this._renderHeaders();
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} else {
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// only writeHead() called
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headers = obj;
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}
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statusCode |= 0;
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if (statusCode < 100 || statusCode > 999)
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throw new RangeError(`Invalid status code: ${statusCode}`);
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if (common._checkInvalidHeaderChar(this.statusMessage))
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throw new Error('Invalid character in statusMessage.');
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var statusLine = 'HTTP/1.1 ' + statusCode.toString() + ' ' +
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this.statusMessage + CRLF;
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if (statusCode === 204 || statusCode === 304 ||
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(100 <= statusCode && statusCode <= 199)) {
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// RFC 2616, 10.2.5:
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// The 204 response MUST NOT include a message-body, and thus is always
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// terminated by the first empty line after the header fields.
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// RFC 2616, 10.3.5:
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// The 304 response MUST NOT contain a message-body, and thus is always
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// terminated by the first empty line after the header fields.
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// RFC 2616, 10.1 Informational 1xx:
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// This class of status code indicates a provisional response,
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// consisting only of the Status-Line and optional headers, and is
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// terminated by an empty line.
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this._hasBody = false;
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}
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// don't keep alive connections where the client expects 100 Continue
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// but we sent a final status; they may put extra bytes on the wire.
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if (this._expect_continue && !this._sent100) {
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this.shouldKeepAlive = false;
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}
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this._storeHeader(statusLine, headers);
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}
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ServerResponse.prototype.writeHeader = function writeHeader() {
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this.writeHead.apply(this, arguments);
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};
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function Server(requestListener) {
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if (!(this instanceof Server)) return new Server(requestListener);
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net.Server.call(this, { allowHalfOpen: true });
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if (requestListener) {
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this.addListener('request', requestListener);
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}
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/* eslint-disable max-len */
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// Similar option to this. Too lazy to write my own docs.
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// http://www.squid-cache.org/Doc/config/half_closed_clients/
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// http://wiki.squid-cache.org/SquidFaq/InnerWorkings#What_is_a_half-closed_filedescriptor.3F
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/* eslint-enable max-len */
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this.httpAllowHalfOpen = false;
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this.addListener('connection', connectionListener);
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this.timeout = 2 * 60 * 1000;
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this._pendingResponseData = 0;
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}
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util.inherits(Server, net.Server);
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Server.prototype.setTimeout = function setTimeout(msecs, callback) {
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this.timeout = msecs;
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if (callback)
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this.on('timeout', callback);
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return this;
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};
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exports.Server = Server;
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function connectionListener(socket) {
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var self = this;
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var outgoing = [];
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var incoming = [];
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var outgoingData = 0;
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function updateOutgoingData(delta) {
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// `outgoingData` is an approximate amount of bytes queued through all
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// inactive responses. If more data than the high watermark is queued - we
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// need to pause TCP socket/HTTP parser, and wait until the data will be
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// sent to the client.
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outgoingData += delta;
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if (socket._paused && outgoingData < socket._writableState.highWaterMark)
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return socketOnDrain();
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}
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function abortIncoming() {
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while (incoming.length) {
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var req = incoming.shift();
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req.emit('aborted');
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req.emit('close');
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}
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// abort socket._httpMessage ?
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}
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function serverSocketCloseListener() {
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debug('server socket close');
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// mark this parser as reusable
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if (this.parser) {
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freeParser(this.parser, null, this);
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}
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abortIncoming();
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}
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debug('SERVER new http connection');
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httpSocketSetup(socket);
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// If the user has added a listener to the server,
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// request, or response, then it's their responsibility.
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// otherwise, destroy on timeout by default
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if (self.timeout)
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socket.setTimeout(self.timeout);
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socket.on('timeout', function() {
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var req = socket.parser && socket.parser.incoming;
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var reqTimeout = req && !req.complete && req.emit('timeout', socket);
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var res = socket._httpMessage;
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var resTimeout = res && res.emit('timeout', socket);
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var serverTimeout = self.emit('timeout', socket);
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if (!reqTimeout && !resTimeout && !serverTimeout)
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socket.destroy();
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});
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var parser = parsers.alloc();
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parser.reinitialize(HTTPParser.REQUEST);
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parser.socket = socket;
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socket.parser = parser;
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parser.incoming = null;
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// Propagate headers limit from server instance to parser
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if (typeof this.maxHeadersCount === 'number') {
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parser.maxHeaderPairs = this.maxHeadersCount << 1;
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} else {
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// Set default value because parser may be reused from FreeList
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parser.maxHeaderPairs = 2000;
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}
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socket.addListener('error', socketOnError);
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socket.addListener('close', serverSocketCloseListener);
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parser.onIncoming = parserOnIncoming;
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socket.on('end', socketOnEnd);
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socket.on('data', socketOnData);
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// We are consuming socket, so it won't get any actual data
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socket.on('resume', onSocketResume);
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socket.on('pause', onSocketPause);
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socket.on('drain', socketOnDrain);
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// Override on to unconsume on `data`, `readable` listeners
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socket.on = socketOnWrap;
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var external = socket._handle._externalStream;
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if (external) {
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parser._consumed = true;
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parser.consume(external);
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}
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external = null;
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parser[kOnExecute] = onParserExecute;
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// TODO(isaacs): Move all these functions out of here
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function socketOnError(e) {
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// Ignore further errors
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this.removeListener('error', socketOnError);
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this.on('error', () => {});
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if (!self.emit('clientError', e, this))
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this.destroy(e);
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}
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function socketOnData(d) {
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assert(!socket._paused);
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debug('SERVER socketOnData %d', d.length);
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var ret = parser.execute(d);
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onParserExecuteCommon(ret, d);
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}
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function onParserExecute(ret, d) {
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socket._unrefTimer();
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debug('SERVER socketOnParserExecute %d', ret);
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onParserExecuteCommon(ret, undefined);
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}
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function onParserExecuteCommon(ret, d) {
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if (ret instanceof Error) {
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debug('parse error');
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socketOnError.call(socket, ret);
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|
|
} else if (parser.incoming && parser.incoming.upgrade) {
|
|
|
|
// Upgrade or CONNECT
|
|
|
|
var bytesParsed = ret;
|
|
|
|
var req = parser.incoming;
|
|
|
|
debug('SERVER upgrade or connect', req.method);
|
|
|
|
|
|
|
|
if (!d)
|
|
|
|
d = parser.getCurrentBuffer();
|
|
|
|
|
|
|
|
socket.removeListener('data', socketOnData);
|
|
|
|
socket.removeListener('end', socketOnEnd);
|
|
|
|
socket.removeListener('close', serverSocketCloseListener);
|
|
|
|
unconsume(parser, socket);
|
|
|
|
parser.finish();
|
|
|
|
freeParser(parser, req, null);
|
|
|
|
parser = null;
|
|
|
|
|
|
|
|
var eventName = req.method === 'CONNECT' ? 'connect' : 'upgrade';
|
|
|
|
if (self.listenerCount(eventName) > 0) {
|
|
|
|
debug('SERVER have listener for %s', eventName);
|
|
|
|
var bodyHead = d.slice(bytesParsed, d.length);
|
|
|
|
|
|
|
|
// TODO(isaacs): Need a way to reset a stream to fresh state
|
|
|
|
// IE, not flowing, and not explicitly paused.
|
|
|
|
socket._readableState.flowing = null;
|
|
|
|
self.emit(eventName, req, socket, bodyHead);
|
|
|
|
} else {
|
|
|
|
// Got upgrade header or CONNECT method, but have no handler.
|
|
|
|
socket.destroy();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (socket._paused && socket.parser) {
|
|
|
|
// onIncoming paused the socket, we should pause the parser as well
|
|
|
|
debug('pause parser');
|
|
|
|
socket.parser.pause();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function socketOnEnd() {
|
|
|
|
var socket = this;
|
|
|
|
var ret = parser.finish();
|
|
|
|
|
|
|
|
if (ret instanceof Error) {
|
|
|
|
debug('parse error');
|
|
|
|
socketOnError.call(socket, ret);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!self.httpAllowHalfOpen) {
|
|
|
|
abortIncoming();
|
|
|
|
if (socket.writable) socket.end();
|
|
|
|
} else if (outgoing.length) {
|
|
|
|
outgoing[outgoing.length - 1]._last = true;
|
|
|
|
} else if (socket._httpMessage) {
|
|
|
|
socket._httpMessage._last = true;
|
|
|
|
} else {
|
|
|
|
if (socket.writable) socket.end();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// The following callback is issued after the headers have been read on a
|
|
|
|
// new message. In this callback we setup the response object and pass it
|
|
|
|
// to the user.
|
|
|
|
|
|
|
|
socket._paused = false;
|
|
|
|
function socketOnDrain() {
|
|
|
|
var needPause = outgoingData > socket._writableState.highWaterMark;
|
|
|
|
|
|
|
|
// If we previously paused, then start reading again.
|
|
|
|
if (socket._paused && !needPause) {
|
|
|
|
socket._paused = false;
|
|
|
|
if (socket.parser)
|
|
|
|
socket.parser.resume();
|
|
|
|
socket.resume();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function parserOnIncoming(req, shouldKeepAlive) {
|
|
|
|
incoming.push(req);
|
|
|
|
|
|
|
|
// If the writable end isn't consuming, then stop reading
|
|
|
|
// so that we don't become overwhelmed by a flood of
|
|
|
|
// pipelined requests that may never be resolved.
|
|
|
|
if (!socket._paused) {
|
|
|
|
var needPause = socket._writableState.needDrain ||
|
|
|
|
outgoingData >= socket._writableState.highWaterMark;
|
|
|
|
if (needPause) {
|
|
|
|
socket._paused = true;
|
|
|
|
// We also need to pause the parser, but don't do that until after
|
|
|
|
// the call to execute, because we may still be processing the last
|
|
|
|
// chunk.
|
|
|
|
socket.pause();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
var res = new ServerResponse(req);
|
|
|
|
res._onPendingData = updateOutgoingData;
|
|
|
|
|
|
|
|
res.shouldKeepAlive = shouldKeepAlive;
|
|
|
|
DTRACE_HTTP_SERVER_REQUEST(req, socket);
|
|
|
|
LTTNG_HTTP_SERVER_REQUEST(req, socket);
|
|
|
|
COUNTER_HTTP_SERVER_REQUEST();
|
|
|
|
|
|
|
|
if (socket._httpMessage) {
|
|
|
|
// There are already pending outgoing res, append.
|
|
|
|
outgoing.push(res);
|
|
|
|
} else {
|
|
|
|
res.assignSocket(socket);
|
|
|
|
}
|
|
|
|
|
|
|
|
// When we're finished writing the response, check if this is the last
|
|
|
|
// response, if so destroy the socket.
|
|
|
|
res.on('finish', resOnFinish);
|
|
|
|
function resOnFinish() {
|
|
|
|
// Usually the first incoming element should be our request. it may
|
|
|
|
// be that in the case abortIncoming() was called that the incoming
|
|
|
|
// array will be empty.
|
|
|
|
assert(incoming.length === 0 || incoming[0] === req);
|
|
|
|
|
|
|
|
incoming.shift();
|
|
|
|
|
|
|
|
// if the user never called req.read(), and didn't pipe() or
|
|
|
|
// .resume() or .on('data'), then we call req._dump() so that the
|
|
|
|
// bytes will be pulled off the wire.
|
|
|
|
if (!req._consuming && !req._readableState.resumeScheduled)
|
|
|
|
req._dump();
|
|
|
|
|
|
|
|
res.detachSocket(socket);
|
|
|
|
|
|
|
|
if (res._last) {
|
|
|
|
socket.destroySoon();
|
|
|
|
} else {
|
|
|
|
// start sending the next message
|
|
|
|
var m = outgoing.shift();
|
|
|
|
if (m) {
|
|
|
|
m.assignSocket(socket);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (req.headers.expect !== undefined &&
|
|
|
|
(req.httpVersionMajor === 1 && req.httpVersionMinor === 1)) {
|
|
|
|
if (continueExpression.test(req.headers.expect)) {
|
|
|
|
res._expect_continue = true;
|
|
|
|
|
|
|
|
if (self.listenerCount('checkContinue') > 0) {
|
|
|
|
self.emit('checkContinue', req, res);
|
|
|
|
} else {
|
|
|
|
res.writeContinue();
|
|
|
|
self.emit('request', req, res);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
if (self.listenerCount('checkExpectation') > 0) {
|
|
|
|
self.emit('checkExpectation', req, res);
|
|
|
|
} else {
|
|
|
|
res.writeHead(417);
|
|
|
|
res.end();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
self.emit('request', req, res);
|
|
|
|
}
|
|
|
|
return false; // Not a HEAD response. (Not even a response!)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
exports._connectionListener = connectionListener;
|
|
|
|
|
|
|
|
function onSocketResume() {
|
|
|
|
// It may seem that the socket is resumed, but this is an enemy's trick to
|
|
|
|
// deceive us! `resume` is emitted asynchronously, and may be called from
|
|
|
|
// `incoming.readStart()`. Stop the socket again here, just to preserve the
|
|
|
|
// state.
|
|
|
|
//
|
|
|
|
// We don't care about stream semantics for the consumed socket anyway.
|
|
|
|
if (this._paused) {
|
|
|
|
this.pause();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (this._handle && !this._handle.reading) {
|
|
|
|
this._handle.reading = true;
|
|
|
|
this._handle.readStart();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function onSocketPause() {
|
|
|
|
if (this._handle && this._handle.reading) {
|
|
|
|
this._handle.reading = false;
|
|
|
|
this._handle.readStop();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function unconsume(parser, socket) {
|
|
|
|
if (socket._handle) {
|
|
|
|
if (parser._consumed)
|
|
|
|
parser.unconsume(socket._handle._externalStream);
|
|
|
|
parser._consumed = false;
|
|
|
|
socket.removeListener('pause', onSocketPause);
|
|
|
|
socket.removeListener('resume', onSocketResume);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
function socketOnWrap(ev, fn) {
|
|
|
|
var res = net.Socket.prototype.on.call(this, ev, fn);
|
|
|
|
if (!this.parser) {
|
|
|
|
this.on = net.Socket.prototype.on;
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ev === 'data' || ev === 'readable')
|
|
|
|
unconsume(this.parser, this);
|
|
|
|
|
|
|
|
return res;
|
|
|
|
}
|