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'use strict';
var domain;
// This constructor is used to store event handlers. Instantiating this is
// faster than explicitly calling `Object.create(null)` to get a "clean" empty
// object (tested with v8 v4.9).
function EventHandlers() {}
EventHandlers.prototype = Object.create(null);
Domain feature This is a squashed commit of the main work done on the domains-wip branch. The original commit messages are preserved for posterity: * Implicitly add EventEmitters to active domain * Implicitly add timers to active domain * domain: add members, remove ctor cb * Don't hijack bound callbacks for Domain error events * Add dispose method * Add domain.remove(ee) method * A test of multiple domains in process at once * Put the active domain on the process object * Only intercept error arg if explicitly requested * Typo * Don't auto-add new domains to the current domain While an automatic parent/child relationship is sort of neat, and leads to some nice error-bubbling characteristics, it also results in keeping a reference to every EE and timer created, unless domains are explicitly disposed of. * Explicitly adding one domain to another is still fine, of course. * Don't allow circular domain->domain memberships * Disposing of a domain removes it from its parent * Domain disposal turns functions into no-ops * More documentation of domains * More thorough dispose() semantics * An example using domains in an HTTP server * Don't handle errors on a disposed domain * Need to push, even if the same domain is entered multiple times * Array.push is too slow for the EE Ctor * lint domain * domain: docs * Also call abort and destroySoon to clean up event emitters * domain: Wrap destroy methods in a try/catch * Attach tick callbacks to active domain * domain: Only implicitly bind timers, not explicitly * domain: Don't fire timers when disposed. * domain: Simplify naming so that MakeCallback works on Timers * Add setInterval and nextTick to domain test * domain: Make stack private
13 years ago
function EventEmitter() {
EventEmitter.init.call(this);
Domain feature This is a squashed commit of the main work done on the domains-wip branch. The original commit messages are preserved for posterity: * Implicitly add EventEmitters to active domain * Implicitly add timers to active domain * domain: add members, remove ctor cb * Don't hijack bound callbacks for Domain error events * Add dispose method * Add domain.remove(ee) method * A test of multiple domains in process at once * Put the active domain on the process object * Only intercept error arg if explicitly requested * Typo * Don't auto-add new domains to the current domain While an automatic parent/child relationship is sort of neat, and leads to some nice error-bubbling characteristics, it also results in keeping a reference to every EE and timer created, unless domains are explicitly disposed of. * Explicitly adding one domain to another is still fine, of course. * Don't allow circular domain->domain memberships * Disposing of a domain removes it from its parent * Domain disposal turns functions into no-ops * More documentation of domains * More thorough dispose() semantics * An example using domains in an HTTP server * Don't handle errors on a disposed domain * Need to push, even if the same domain is entered multiple times * Array.push is too slow for the EE Ctor * lint domain * domain: docs * Also call abort and destroySoon to clean up event emitters * domain: Wrap destroy methods in a try/catch * Attach tick callbacks to active domain * domain: Only implicitly bind timers, not explicitly * domain: Don't fire timers when disposed. * domain: Simplify naming so that MakeCallback works on Timers * Add setInterval and nextTick to domain test * domain: Make stack private
13 years ago
}
module.exports = EventEmitter;
// Backwards-compat with node 0.10.x
EventEmitter.EventEmitter = EventEmitter;
EventEmitter.usingDomains = false;
EventEmitter.prototype.domain = undefined;
EventEmitter.prototype._events = undefined;
EventEmitter.prototype._maxListeners = undefined;
// By default EventEmitters will print a warning if more than 10 listeners are
// added to it. This is a useful default which helps finding memory leaks.
var defaultMaxListeners = 10;
Object.defineProperty(EventEmitter, 'defaultMaxListeners', {
enumerable: true,
get: function() {
return defaultMaxListeners;
},
set: function(arg) {
// force global console to be compiled.
// see https://github.com/nodejs/node/issues/4467
console;
defaultMaxListeners = arg;
}
});
EventEmitter.init = function() {
this.domain = null;
if (EventEmitter.usingDomains) {
// if there is an active domain, then attach to it.
domain = domain || require('domain');
if (domain.active && !(this instanceof domain.Domain)) {
this.domain = domain.active;
}
}
if (!this._events || this._events === Object.getPrototypeOf(this)._events) {
this._events = new EventHandlers();
this._eventsCount = 0;
}
this._maxListeners = this._maxListeners || undefined;
};
// Obviously not all Emitters should be limited to 10. This function allows
// that to be increased. Set to zero for unlimited.
EventEmitter.prototype.setMaxListeners = function setMaxListeners(n) {
if (typeof n !== 'number' || n < 0 || isNaN(n))
throw new TypeError('"n" argument must be a positive number');
this._maxListeners = n;
return this;
};
function $getMaxListeners(that) {
if (that._maxListeners === undefined)
return EventEmitter.defaultMaxListeners;
return that._maxListeners;
}
EventEmitter.prototype.getMaxListeners = function getMaxListeners() {
return $getMaxListeners(this);
};
// These standalone emit* functions are used to optimize calling of event
// handlers for fast cases because emit() itself often has a variable number of
// arguments and can be deoptimized because of that. These functions always have
// the same number of arguments and thus do not get deoptimized, so the code
// inside them can execute faster.
function emitNone(handler, isFn, self) {
if (isFn)
handler.call(self);
else {
var len = handler.length;
var listeners = arrayClone(handler, len);
for (var i = 0; i < len; ++i)
listeners[i].call(self);
}
}
function emitOne(handler, isFn, self, arg1) {
if (isFn)
handler.call(self, arg1);
else {
var len = handler.length;
var listeners = arrayClone(handler, len);
for (var i = 0; i < len; ++i)
listeners[i].call(self, arg1);
}
}
function emitTwo(handler, isFn, self, arg1, arg2) {
if (isFn)
handler.call(self, arg1, arg2);
else {
var len = handler.length;
var listeners = arrayClone(handler, len);
for (var i = 0; i < len; ++i)
listeners[i].call(self, arg1, arg2);
}
}
function emitThree(handler, isFn, self, arg1, arg2, arg3) {
if (isFn)
handler.call(self, arg1, arg2, arg3);
else {
var len = handler.length;
var listeners = arrayClone(handler, len);
for (var i = 0; i < len; ++i)
listeners[i].call(self, arg1, arg2, arg3);
}
}
function emitMany(handler, isFn, self, args) {
if (isFn)
handler.apply(self, args);
else {
var len = handler.length;
var listeners = arrayClone(handler, len);
for (var i = 0; i < len; ++i)
listeners[i].apply(self, args);
}
}
EventEmitter.prototype.emit = function emit(type) {
var er, handler, len, args, i, events, domain;
var needDomainExit = false;
var doError = (type === 'error');
events = this._events;
if (events)
doError = (doError && events.error == null);
else if (!doError)
return false;
domain = this.domain;
// If there is no 'error' event listener then throw.
if (doError) {
er = arguments[1];
if (domain) {
if (!er)
er = new Error('Uncaught, unspecified "error" event');
er.domainEmitter = this;
er.domain = domain;
er.domainThrown = false;
domain.emit('error', er);
} else if (er instanceof Error) {
throw er; // Unhandled 'error' event
} else {
// At least give some kind of context to the user
var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
err.context = er;
throw err;
}
return false;
}
handler = events[type];
if (!handler)
return false;
if (domain && this !== process) {
domain.enter();
needDomainExit = true;
}
var isFn = typeof handler === 'function';
len = arguments.length;
switch (len) {
// fast cases
case 1:
emitNone(handler, isFn, this);
break;
case 2:
emitOne(handler, isFn, this, arguments[1]);
break;
case 3:
emitTwo(handler, isFn, this, arguments[1], arguments[2]);
break;
case 4:
emitThree(handler, isFn, this, arguments[1], arguments[2], arguments[3]);
break;
// slower
default:
args = new Array(len - 1);
for (i = 1; i < len; i++)
args[i - 1] = arguments[i];
emitMany(handler, isFn, this, args);
}
if (needDomainExit)
domain.exit();
return true;
};
EventEmitter.prototype.addListener = function addListener(type, listener) {
var m;
var events;
var existing;
if (typeof listener !== 'function')
throw new TypeError('"listener" argument must be a function');
events = this._events;
if (!events) {
events = this._events = new EventHandlers();
this._eventsCount = 0;
} else {
// To avoid recursion in the case that type === "newListener"! Before
// adding it to the listeners, first emit "newListener".
if (events.newListener) {
this.emit('newListener', type,
listener.listener ? listener.listener : listener);
// Re-assign `events` because a newListener handler could have caused the
// this._events to be assigned to a new object
events = this._events;
}
existing = events[type];
}
if (!existing) {
// Optimize the case of one listener. Don't need the extra array object.
existing = events[type] = listener;
++this._eventsCount;
} else {
if (typeof existing === 'function') {
// Adding the second element, need to change to array.
existing = events[type] = [existing, listener];
} else {
// If we've already got an array, just append.
existing.push(listener);
}
// Check for listener leak
if (!existing.warned) {
m = $getMaxListeners(this);
if (m && m > 0 && existing.length > m) {
existing.warned = true;
process: add &#39;warning&#39; event and process.emitWarning() In several places throughout the code we write directly to stderr to report warnings (deprecation, possible eventemitter memory leak). The current design of simply dumping the text to stderr is less than ideal. This PR introduces a new &#34;process warnings&#34; mechanism that emits &#39;warning&#39; events on the global process object. These are invoked with a `warning` argument whose value is an Error object. By default, these warnings will be printed to stderr. This can be suppressed using the `--no-warnings` and `--no-deprecation` command line flags. For warnings, the &#39;warning&#39; event will still be emitted by the process, allowing applications to handle the warnings in custom ways. The existing `--no-deprecation` flag will continue to supress all deprecation output generated by the core lib. The `--trace-warnings` command line flag will tell Node.js to print the full stack trace of warnings as part of the default handling. The existing `--no-deprecation`, `--throw-deprecation` and `--trace-deprecation` flags continue to work as they currently do, but the exact output of the warning message is modified to occur on process.nextTick(). The stack trace for the warnings and deprecations preserve and point to the correct call site. A new `process.emitWarning()` API is provided to permit userland to emit warnings and deprecations using the same consistent mechanism. Test cases and documentation are included. PR-URL: https://github.com/nodejs/node/pull/4782 Reviewed-By: Rod Vagg &lt;rod@vagg.org&gt; Reviewed-By: Wyatt Preul &lt;wpreul@gmail.com&gt; Reviewed-By: Jeremiah Senkpiel &lt;fishrock123@rocketmail.com&gt;
9 years ago
process.emitWarning('Possible EventEmitter memory leak detected. ' +
`${existing.length} ${type} listeners added. ` +
'Use emitter.setMaxListeners() to increase limit');
}
}
}
return this;
};
EventEmitter.prototype.on = EventEmitter.prototype.addListener;
EventEmitter.prototype.once = function once(type, listener) {
if (typeof listener !== 'function')
throw new TypeError('"listener" argument must be a function');
var fired = false;
function g() {
this.removeListener(type, g);
if (!fired) {
fired = true;
listener.apply(this, arguments);
}
}
g.listener = listener;
this.on(type, g);
return this;
};
// emits a 'removeListener' event iff the listener was removed
EventEmitter.prototype.removeListener =
function removeListener(type, listener) {
var list, events, position, i;
if (typeof listener !== 'function')
throw new TypeError('"listener" argument must be a function');
events = this._events;
if (!events)
return this;
list = events[type];
if (!list)
return this;
if (list === listener || (list.listener && list.listener === listener)) {
if (--this._eventsCount === 0)
this._events = new EventHandlers();
else {
delete events[type];
if (events.removeListener)
this.emit('removeListener', type, listener);
}
} else if (typeof list !== 'function') {
position = -1;
for (i = list.length; i-- > 0;) {
if (list[i] === listener ||
(list[i].listener && list[i].listener === listener)) {
position = i;
break;
}
}
if (position < 0)
return this;
if (list.length === 1) {
list[0] = undefined;
if (--this._eventsCount === 0) {
this._events = new EventHandlers();
return this;
} else {
delete events[type];
}
} else {
spliceOne(list, position);
}
if (events.removeListener)
this.emit('removeListener', type, listener);
}
return this;
};
EventEmitter.prototype.removeAllListeners =
function removeAllListeners(type) {
var listeners, events;
events = this._events;
if (!events)
return this;
// not listening for removeListener, no need to emit
if (!events.removeListener) {
if (arguments.length === 0) {
this._events = new EventHandlers();
this._eventsCount = 0;
} else if (events[type]) {
if (--this._eventsCount === 0)
this._events = new EventHandlers();
else
delete events[type];
}
return this;
}
// emit removeListener for all listeners on all events
if (arguments.length === 0) {
var keys = Object.keys(events);
for (var i = 0, key; i < keys.length; ++i) {
key = keys[i];
if (key === 'removeListener') continue;
this.removeAllListeners(key);
}
this.removeAllListeners('removeListener');
this._events = new EventHandlers();
this._eventsCount = 0;
return this;
}
listeners = events[type];
if (typeof listeners === 'function') {
this.removeListener(type, listeners);
} else if (listeners) {
// LIFO order
do {
this.removeListener(type, listeners[listeners.length - 1]);
} while (listeners[0]);
}
return this;
};
EventEmitter.prototype.listeners = function listeners(type) {
var evlistener;
var ret;
var events = this._events;
if (!events)
ret = [];
else {
evlistener = events[type];
if (!evlistener)
ret = [];
else if (typeof evlistener === 'function')
ret = [evlistener];
else
ret = arrayClone(evlistener, evlistener.length);
}
return ret;
};
EventEmitter.listenerCount = function(emitter, type) {
if (typeof emitter.listenerCount === 'function') {
return emitter.listenerCount(type);
} else {
return listenerCount.call(emitter, type);
}
};
EventEmitter.prototype.listenerCount = listenerCount;
function listenerCount(type) {
const events = this._events;
if (events) {
const evlistener = events[type];
if (typeof evlistener === 'function') {
return 1;
} else if (evlistener) {
return evlistener.length;
}
}
return 0;
}
EventEmitter.prototype.eventNames = function eventNames() {
if (this._eventsCount > 0) {
const events = this._events;
return Object.keys(events).concat(
Object.getOwnPropertySymbols(events));
}
return [];
};
// About 1.5x faster than the two-arg version of Array#splice().
function spliceOne(list, index) {
for (var i = index, k = i + 1, n = list.length; k < n; i += 1, k += 1)
list[i] = list[k];
list.pop();
}
function arrayClone(arr, i) {
var copy = new Array(i);
while (i--)
copy[i] = arr[i];
return copy;
}