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// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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#ifndef SRC_NODE_H_
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#define SRC_NODE_H_
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#ifdef _WIN32
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# ifndef BUILDING_NODE_EXTENSION
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# define NODE_EXTERN __declspec(dllexport)
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# else
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# define NODE_EXTERN __declspec(dllimport)
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# endif
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#else
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# define NODE_EXTERN /* nothing */
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#endif
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#ifdef BUILDING_NODE_EXTENSION
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# undef BUILDING_V8_SHARED
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# undef BUILDING_UV_SHARED
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# define USING_V8_SHARED 1
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# define USING_UV_SHARED 1
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#endif
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// This should be defined in make system.
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// See issue https://github.com/joyent/node/issues/1236
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#if defined(__MINGW32__) || defined(_MSC_VER)
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#ifndef _WIN32_WINNT
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# define _WIN32_WINNT 0x0501
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#endif
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#define NOMINMAX
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#endif
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#if defined(_MSC_VER)
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#define PATH_MAX MAX_PATH
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#endif
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#ifdef _WIN32
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# define SIGKILL 9
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#endif
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#include "node_version.h" // NODE_MODULE_VERSION
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#include "node_object_wrap.h"
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// Forward-declare these functions now to stop MSVS from becoming
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// terminally confused when it's done in node_internals.h
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namespace node {
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NODE_EXTERN v8::Local<v8::Value> ErrnoException(int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL);
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NODE_EXTERN v8::Local<v8::Value> UVException(int errorno,
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const char* syscall = NULL,
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const char* message = NULL,
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const char* path = NULL);
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NODE_EXTERN v8::Handle<v8::Value> MakeCallback(
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const v8::Handle<v8::Object> recv,
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const char* method,
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int argc,
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v8::Handle<v8::Value>* argv);
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NODE_EXTERN v8::Handle<v8::Value> MakeCallback(
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const v8::Handle<v8::Object> object,
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const v8::Handle<v8::String> symbol,
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int argc,
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v8::Handle<v8::Value>* argv);
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NODE_EXTERN v8::Handle<v8::Value> MakeCallback(
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const v8::Handle<v8::Object> object,
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const v8::Handle<v8::Function> callback,
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int argc,
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v8::Handle<v8::Value>* argv);
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} // namespace node
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#if NODE_WANT_INTERNALS
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#include "node_internals.h"
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#endif
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#include "uv.h"
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#include "v8.h"
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#include <assert.h>
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#ifndef NODE_STRINGIFY
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#define NODE_STRINGIFY(n) NODE_STRINGIFY_HELPER(n)
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#define NODE_STRINGIFY_HELPER(n) #n
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#endif
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#ifndef STATIC_ASSERT
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#if defined(_MSC_VER)
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# define STATIC_ASSERT(expr) static_assert(expr, "")
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# else
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# define STATIC_ASSERT(expr) static_cast<void>((sizeof(char[-1 + !!(expr)])))
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# endif
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#endif
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namespace node {
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NODE_EXTERN extern bool no_deprecation;
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NODE_EXTERN int Start(int argc, char *argv[]);
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/* Converts a unixtime to V8 Date */
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#define NODE_UNIXTIME_V8(t) v8::Date::New(1000*static_cast<double>(t))
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#define NODE_V8_UNIXTIME(v) (static_cast<double>((v)->NumberValue())/1000.0);
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// Used to be a macro, hence the uppercase name.
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#define NODE_DEFINE_CONSTANT(target, constant) \
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do { \
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v8::Isolate* isolate = v8::Isolate::GetCurrent(); \
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v8::Local<v8::String> constant_name = \
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v8::String::NewFromUtf8(isolate, #constant); \
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v8::Local<v8::Number> constant_value = \
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v8::Number::New(isolate, static_cast<double>(constant)); \
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v8::PropertyAttribute constant_attributes = \
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static_cast<v8::PropertyAttribute>(v8::ReadOnly | v8::DontDelete); \
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(target)->Set(constant_name, constant_value, constant_attributes); \
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} \
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while (0)
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// Used to be a macro, hence the uppercase name.
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template <typename TypeName>
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inline void NODE_SET_METHOD(const TypeName& recv,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(callback);
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v8::Local<v8::Function> fn = t->GetFunction();
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v8::Local<v8::String> fn_name = v8::String::NewFromUtf8(isolate, name);
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fn->SetName(fn_name);
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recv->Set(fn_name, fn);
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}
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#define NODE_SET_METHOD node::NODE_SET_METHOD
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// Used to be a macro, hence the uppercase name.
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// Not a template because it only makes sense for FunctionTemplates.
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inline void NODE_SET_PROTOTYPE_METHOD(v8::Handle<v8::FunctionTemplate> recv,
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const char* name,
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v8::FunctionCallback callback) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::HandleScope handle_scope(isolate);
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v8::Local<v8::FunctionTemplate> t = v8::FunctionTemplate::New(callback);
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recv->PrototypeTemplate()->Set(v8::String::NewFromUtf8(isolate, name),
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t->GetFunction());
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}
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#define NODE_SET_PROTOTYPE_METHOD node::NODE_SET_PROTOTYPE_METHOD
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enum encoding {ASCII, UTF8, BASE64, UCS2, BINARY, HEX, BUFFER};
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enum encoding ParseEncoding(v8::Handle<v8::Value> encoding_v,
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enum encoding _default = BINARY);
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NODE_EXTERN void FatalException(const v8::TryCatch& try_catch);
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void DisplayExceptionLine(v8::Handle<v8::Message> message);
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NODE_EXTERN v8::Local<v8::Value> Encode(const void *buf, size_t len,
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enum encoding encoding = BINARY);
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// Returns -1 if the handle was not valid for decoding
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NODE_EXTERN ssize_t DecodeBytes(v8::Handle<v8::Value>,
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enum encoding encoding = BINARY);
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// returns bytes written.
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NODE_EXTERN ssize_t DecodeWrite(char *buf,
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size_t buflen,
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v8::Handle<v8::Value>,
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enum encoding encoding = BINARY);
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v8::Local<v8::Object> BuildStatsObject(const uv_stat_t* s);
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#ifdef _WIN32
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NODE_EXTERN v8::Local<v8::Value> WinapiErrnoException(int errorno,
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const char *syscall = NULL, const char *msg = "",
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const char *path = NULL);
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#endif
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const char *signo_string(int errorno);
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NODE_EXTERN typedef void (* addon_register_func)(
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v8::Handle<v8::Object> exports, v8::Handle<v8::Value> module);
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struct node_module_struct {
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int version;
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void *dso_handle;
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const char *filename;
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node::addon_register_func register_func;
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const char *modname;
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};
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node_module_struct* get_builtin_module(const char *name);
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#define NODE_STANDARD_MODULE_STUFF \
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NODE_MODULE_VERSION, \
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NULL, \
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__FILE__
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#ifdef _WIN32
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# define NODE_MODULE_EXPORT __declspec(dllexport)
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#else
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# define NODE_MODULE_EXPORT /* empty */
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#endif
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#define NODE_MODULE(modname, regfunc) \
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extern "C" { \
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NODE_MODULE_EXPORT node::node_module_struct modname ## _module = \
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{ \
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NODE_STANDARD_MODULE_STUFF, \
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(node::addon_register_func)regfunc, \
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NODE_STRINGIFY(modname) \
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}; \
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}
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#define NODE_MODULE_DECL(modname) \
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extern "C" node::node_module_struct modname ## _module;
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/* Called after the event loop exits but before the VM is disposed.
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* Callbacks are run in reverse order of registration, i.e. newest first.
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*/
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NODE_EXTERN void AtExit(void (*cb)(void* arg), void* arg = 0);
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} // namespace node
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#endif // SRC_NODE_H_
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