|
|
|
// Copyright Joyent, Inc. and other Node contributors.
|
|
|
|
//
|
|
|
|
// Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
// copy of this software and associated documentation files (the
|
|
|
|
// "Software"), to deal in the Software without restriction, including
|
|
|
|
// without limitation the rights to use, copy, modify, merge, publish,
|
|
|
|
// distribute, sublicense, and/or sell copies of the Software, and to permit
|
|
|
|
// persons to whom the Software is furnished to do so, subject to the
|
|
|
|
// following conditions:
|
|
|
|
//
|
|
|
|
// The above copyright notice and this permission notice shall be included
|
|
|
|
// in all copies or substantial portions of the Software.
|
|
|
|
//
|
|
|
|
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
|
|
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
|
|
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
|
|
|
|
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
|
|
|
|
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
|
|
|
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
|
|
|
// USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
|
|
|
|
|
|
var assert = require('assert');
|
|
|
|
var common = require('../common');
|
|
|
|
var fork = require('child_process').fork;
|
|
|
|
var net = require('net');
|
|
|
|
var count = 12;
|
|
|
|
|
|
|
|
if (process.argv[2] === 'child') {
|
|
|
|
var needEnd = [];
|
|
|
|
var id = process.argv[3];
|
|
|
|
|
|
|
|
process.on('message', function(m, socket) {
|
|
|
|
if (!socket) return;
|
|
|
|
|
|
|
|
console.error('[%d] got socket', id, m);
|
|
|
|
|
|
|
|
// will call .end('end') or .write('write');
|
|
|
|
socket[m](m);
|
|
|
|
|
|
|
|
socket.resume();
|
|
|
|
|
|
|
|
socket.on('data', function() {
|
|
|
|
console.error('[%d] socket.data', id, m);
|
|
|
|
});
|
|
|
|
|
|
|
|
socket.on('end', function() {
|
|
|
|
console.error('[%d] socket.end', id, m);
|
|
|
|
});
|
|
|
|
|
|
|
|
// store the unfinished socket
|
|
|
|
if (m === 'write') {
|
|
|
|
needEnd.push(socket);
|
|
|
|
}
|
|
|
|
|
|
|
|
socket.on('close', function() {
|
|
|
|
console.error('[%d] socket.close', id, m);
|
|
|
|
});
|
|
|
|
|
|
|
|
socket.on('finish', function() {
|
|
|
|
console.error('[%d] socket finished', id, m);
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
process.on('message', function(m) {
|
|
|
|
if (m !== 'close') return;
|
|
|
|
console.error('[%d] got close message', id);
|
|
|
|
needEnd.forEach(function(endMe, i) {
|
|
|
|
console.error('[%d] ending %d', id, i);
|
|
|
|
endMe.end('end');
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
process.on('disconnect', function() {
|
|
|
|
console.error('[%d] process disconnect, ending', id);
|
|
|
|
needEnd.forEach(function(endMe, i) {
|
|
|
|
console.error('[%d] ending %d', id, i);
|
|
|
|
endMe.end('end');
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
} else {
|
|
|
|
|
|
|
|
var child1 = fork(process.argv[1], ['child', '1']);
|
|
|
|
var child2 = fork(process.argv[1], ['child', '2']);
|
|
|
|
var child3 = fork(process.argv[1], ['child', '3']);
|
|
|
|
|
|
|
|
var server = net.createServer();
|
|
|
|
|
|
|
|
var connected = 0,
|
|
|
|
closed = 0;
|
|
|
|
server.on('connection', function(socket) {
|
|
|
|
switch (connected % 6) {
|
|
|
|
case 0:
|
|
|
|
child1.send('end', socket, { track: false }); break;
|
|
|
|
case 1:
|
|
|
|
child1.send('write', socket, { track: true }); break;
|
|
|
|
case 2:
|
|
|
|
child2.send('end', socket, { track: true }); break;
|
|
|
|
case 3:
|
|
|
|
child2.send('write', socket, { track: false }); break;
|
|
|
|
case 4:
|
|
|
|
child3.send('end', socket, { track: false }); break;
|
|
|
|
case 5:
|
|
|
|
child3.send('write', socket, { track: false }); break;
|
|
|
|
}
|
|
|
|
connected += 1;
|
|
|
|
|
|
|
|
socket.once('close', function() {
|
|
|
|
console.log('[m] socket closed, total %d', ++closed);
|
|
|
|
});
|
|
|
|
|
|
|
|
if (connected === count) {
|
|
|
|
closeServer();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
var disconnected = 0;
|
|
|
|
server.on('listening', function() {
|
|
|
|
|
|
|
|
var j = count, client;
|
|
|
|
while (j--) {
|
|
|
|
client = net.connect(common.PORT, '127.0.0.1');
|
|
|
|
client.on('close', function() {
|
|
|
|
console.error('[m] CLIENT: close event');
|
|
|
|
disconnected += 1;
|
|
|
|
});
|
|
|
|
// XXX This resume() should be unnecessary.
|
|
|
|
// a stream high water mark should be enough to keep
|
|
|
|
// consuming the input.
|
|
|
|
client.resume();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
var closeEmitted = false;
|
|
|
|
server.on('close', function() {
|
|
|
|
console.error('[m] server close');
|
|
|
|
closeEmitted = true;
|
|
|
|
|
|
|
|
child1.kill();
|
|
|
|
child2.kill();
|
|
|
|
child3.kill();
|
|
|
|
});
|
|
|
|
|
|
|
|
server.listen(common.PORT, '127.0.0.1');
|
|
|
|
|
|
|
|
var timeElasped = 0;
|
|
|
|
var closeServer = function() {
|
|
|
|
console.error('[m] closeServer');
|
|
|
|
var startTime = Date.now();
|
|
|
|
server.on('close', function() {
|
|
|
|
console.error('[m] emit(close)');
|
|
|
|
timeElasped = Date.now() - startTime;
|
|
|
|
});
|
|
|
|
|
|
|
|
console.error('[m] calling server.close');
|
|
|
|
server.close();
|
|
|
|
|
|
|
|
setTimeout(function() {
|
|
|
|
assert(!closeEmitted);
|
|
|
|
console.error('[m] sending close to children');
|
|
|
|
child1.send('close');
|
|
|
|
child2.send('close');
|
|
|
|
child3.disconnect();
|
|
|
|
}, 200);
|
|
|
|
};
|
|
|
|
|
|
|
|
process.on('exit', function() {
|
|
|
|
assert.equal(disconnected, count);
|
|
|
|
assert.equal(connected, count);
|
|
|
|
assert.ok(closeEmitted);
|
|
|
|
assert.ok(timeElasped >= 190 && timeElasped <= 1000,
|
|
|
|
'timeElasped was not between 190 and 1000 ms');
|
|
|
|
});
|
|
|
|
}
|