|
|
|
// Copyright 2012 the V8 project authors. All rights reserved.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
#ifndef V8_SCOPES_H_
|
|
|
|
#define V8_SCOPES_H_
|
|
|
|
|
|
|
|
#include "ast.h"
|
|
|
|
#include "hashmap.h"
|
|
|
|
|
|
|
|
namespace v8 {
|
|
|
|
namespace internal {
|
|
|
|
|
|
|
|
class CompilationInfo;
|
|
|
|
|
|
|
|
|
|
|
|
// A hash map to support fast variable declaration and lookup.
|
|
|
|
class VariableMap: public HashMap {
|
|
|
|
public:
|
|
|
|
VariableMap();
|
|
|
|
|
|
|
|
virtual ~VariableMap();
|
|
|
|
|
|
|
|
Variable* Declare(Scope* scope,
|
|
|
|
Handle<String> name,
|
|
|
|
VariableMode mode,
|
|
|
|
bool is_valid_lhs,
|
|
|
|
Variable::Kind kind,
|
|
|
|
InitializationFlag initialization_flag);
|
|
|
|
|
|
|
|
Variable* Lookup(Handle<String> name);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// The dynamic scope part holds hash maps for the variables that will
|
|
|
|
// be looked up dynamically from within eval and with scopes. The objects
|
|
|
|
// are allocated on-demand from Scope::NonLocal to avoid wasting memory
|
|
|
|
// and setup time for scopes that don't need them.
|
|
|
|
class DynamicScopePart : public ZoneObject {
|
|
|
|
public:
|
|
|
|
VariableMap* GetMap(VariableMode mode) {
|
|
|
|
int index = mode - DYNAMIC;
|
|
|
|
ASSERT(index >= 0 && index < 3);
|
|
|
|
return &maps_[index];
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
VariableMap maps_[3];
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Global invariants after AST construction: Each reference (i.e. identifier)
|
|
|
|
// to a JavaScript variable (including global properties) is represented by a
|
|
|
|
// VariableProxy node. Immediately after AST construction and before variable
|
|
|
|
// allocation, most VariableProxy nodes are "unresolved", i.e. not bound to a
|
|
|
|
// corresponding variable (though some are bound during parse time). Variable
|
|
|
|
// allocation binds each unresolved VariableProxy to one Variable and assigns
|
|
|
|
// a location. Note that many VariableProxy nodes may refer to the same Java-
|
|
|
|
// Script variable.
|
|
|
|
|
|
|
|
class Scope: public ZoneObject {
|
|
|
|
public:
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Construction
|
|
|
|
|
|
|
|
Scope(Scope* outer_scope, ScopeType type);
|
|
|
|
|
|
|
|
// Compute top scope and allocate variables. For lazy compilation the top
|
|
|
|
// scope only contains the single lazily compiled function, so this
|
|
|
|
// doesn't re-allocate variables repeatedly.
|
|
|
|
static bool Analyze(CompilationInfo* info);
|
|
|
|
|
|
|
|
static Scope* DeserializeScopeChain(Context* context, Scope* global_scope);
|
|
|
|
|
|
|
|
// The scope name is only used for printing/debugging.
|
|
|
|
void SetScopeName(Handle<String> scope_name) { scope_name_ = scope_name; }
|
|
|
|
|
|
|
|
void Initialize();
|
|
|
|
|
|
|
|
// Checks if the block scope is redundant, i.e. it does not contain any
|
|
|
|
// block scoped declarations. In that case it is removed from the scope
|
|
|
|
// tree and its children are reparented.
|
|
|
|
Scope* FinalizeBlockScope();
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Declarations
|
|
|
|
|
|
|
|
// Lookup a variable in this scope. Returns the variable or NULL if not found.
|
|
|
|
Variable* LocalLookup(Handle<String> name);
|
|
|
|
|
|
|
|
// This lookup corresponds to a lookup in the "intermediate" scope sitting
|
|
|
|
// between this scope and the outer scope. (ECMA-262, 3rd., requires that
|
|
|
|
// the name of named function literal is kept in an intermediate scope
|
|
|
|
// in between this scope and the next outer scope.)
|
|
|
|
Variable* LookupFunctionVar(Handle<String> name,
|
|
|
|
AstNodeFactory<AstNullVisitor>* factory);
|
|
|
|
|
|
|
|
// Lookup a variable in this scope or outer scopes.
|
|
|
|
// Returns the variable or NULL if not found.
|
|
|
|
Variable* Lookup(Handle<String> name);
|
|
|
|
|
|
|
|
// Declare the function variable for a function literal. This variable
|
|
|
|
// is in an intermediate scope between this function scope and the the
|
|
|
|
// outer scope. Only possible for function scopes; at most one variable.
|
|
|
|
template<class Visitor>
|
|
|
|
Variable* DeclareFunctionVar(Handle<String> name,
|
|
|
|
VariableMode mode,
|
|
|
|
AstNodeFactory<Visitor>* factory) {
|
|
|
|
ASSERT(is_function_scope() && function_ == NULL);
|
|
|
|
Variable* function_var = new Variable(
|
|
|
|
this, name, mode, true, Variable::NORMAL, kCreatedInitialized);
|
|
|
|
function_ = factory->NewVariableProxy(function_var);
|
|
|
|
return function_var;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Declare a parameter in this scope. When there are duplicated
|
|
|
|
// parameters the rightmost one 'wins'. However, the implementation
|
|
|
|
// expects all parameters to be declared and from left to right.
|
|
|
|
void DeclareParameter(Handle<String> name, VariableMode mode);
|
|
|
|
|
|
|
|
// Declare a local variable in this scope. If the variable has been
|
|
|
|
// declared before, the previously declared variable is returned.
|
|
|
|
Variable* DeclareLocal(Handle<String> name,
|
|
|
|
VariableMode mode,
|
|
|
|
InitializationFlag init_flag);
|
|
|
|
|
|
|
|
// Declare an implicit global variable in this scope which must be a
|
|
|
|
// global scope. The variable was introduced (possibly from an inner
|
|
|
|
// scope) by a reference to an unresolved variable with no intervening
|
|
|
|
// with statements or eval calls.
|
|
|
|
Variable* DeclareGlobal(Handle<String> name);
|
|
|
|
|
|
|
|
// Create a new unresolved variable.
|
|
|
|
template<class Visitor>
|
|
|
|
VariableProxy* NewUnresolved(AstNodeFactory<Visitor>* factory,
|
|
|
|
Handle<String> name,
|
|
|
|
int position = RelocInfo::kNoPosition) {
|
|
|
|
// Note that we must not share the unresolved variables with
|
|
|
|
// the same name because they may be removed selectively via
|
|
|
|
// RemoveUnresolved().
|
|
|
|
ASSERT(!already_resolved());
|
|
|
|
VariableProxy* proxy = factory->NewVariableProxy(name, false, position);
|
|
|
|
unresolved_.Add(proxy);
|
|
|
|
return proxy;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Remove a unresolved variable. During parsing, an unresolved variable
|
|
|
|
// may have been added optimistically, but then only the variable name
|
|
|
|
// was used (typically for labels). If the variable was not declared, the
|
|
|
|
// addition introduced a new unresolved variable which may end up being
|
|
|
|
// allocated globally as a "ghost" variable. RemoveUnresolved removes
|
|
|
|
// such a variable again if it was added; otherwise this is a no-op.
|
|
|
|
void RemoveUnresolved(VariableProxy* var);
|
|
|
|
|
|
|
|
// Creates a new temporary variable in this scope. The name is only used
|
|
|
|
// for printing and cannot be used to find the variable. In particular,
|
|
|
|
// the only way to get hold of the temporary is by keeping the Variable*
|
|
|
|
// around.
|
|
|
|
Variable* NewTemporary(Handle<String> name);
|
|
|
|
|
|
|
|
// Adds the specific declaration node to the list of declarations in
|
|
|
|
// this scope. The declarations are processed as part of entering
|
|
|
|
// the scope; see codegen.cc:ProcessDeclarations.
|
|
|
|
void AddDeclaration(Declaration* declaration);
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Illegal redeclaration support.
|
|
|
|
|
|
|
|
// Set an expression node that will be executed when the scope is
|
|
|
|
// entered. We only keep track of one illegal redeclaration node per
|
|
|
|
// scope - the first one - so if you try to set it multiple times
|
|
|
|
// the additional requests will be silently ignored.
|
|
|
|
void SetIllegalRedeclaration(Expression* expression);
|
|
|
|
|
|
|
|
// Visit the illegal redeclaration expression. Do not call if the
|
|
|
|
// scope doesn't have an illegal redeclaration node.
|
|
|
|
void VisitIllegalRedeclaration(AstVisitor* visitor);
|
|
|
|
|
|
|
|
// Check if the scope has (at least) one illegal redeclaration.
|
|
|
|
bool HasIllegalRedeclaration() const { return illegal_redecl_ != NULL; }
|
|
|
|
|
|
|
|
// For harmony block scoping mode: Check if the scope has conflicting var
|
|
|
|
// declarations, i.e. a var declaration that has been hoisted from a nested
|
|
|
|
// scope over a let binding of the same name.
|
|
|
|
Declaration* CheckConflictingVarDeclarations();
|
|
|
|
|
|
|
|
// For harmony block scoping mode: Check if the scope has variable proxies
|
|
|
|
// that are used as lvalues and point to const variables. Assumes that scopes
|
|
|
|
// have been analyzed and variables been resolved.
|
|
|
|
VariableProxy* CheckAssignmentToConst();
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Scope-specific info.
|
|
|
|
|
|
|
|
// Inform the scope that the corresponding code contains a with statement.
|
|
|
|
void RecordWithStatement() { scope_contains_with_ = true; }
|
|
|
|
|
|
|
|
// Inform the scope that the corresponding code contains an eval call.
|
|
|
|
void RecordEvalCall() { if (!is_global_scope()) scope_calls_eval_ = true; }
|
|
|
|
|
|
|
|
// Set the strict mode flag (unless disabled by a global flag).
|
|
|
|
void SetLanguageMode(LanguageMode language_mode) {
|
|
|
|
language_mode_ = language_mode;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Position in the source where this scope begins and ends.
|
|
|
|
//
|
|
|
|
// * For the scope of a with statement
|
|
|
|
// with (obj) stmt
|
|
|
|
// start position: start position of first token of 'stmt'
|
|
|
|
// end position: end position of last token of 'stmt'
|
|
|
|
// * For the scope of a block
|
|
|
|
// { stmts }
|
|
|
|
// start position: start position of '{'
|
|
|
|
// end position: end position of '}'
|
|
|
|
// * For the scope of a function literal or decalaration
|
|
|
|
// function fun(a,b) { stmts }
|
|
|
|
// start position: start position of '('
|
|
|
|
// end position: end position of '}'
|
|
|
|
// * For the scope of a catch block
|
|
|
|
// try { stms } catch(e) { stmts }
|
|
|
|
// start position: start position of '('
|
|
|
|
// end position: end position of ')'
|
|
|
|
// * For the scope of a for-statement
|
|
|
|
// for (let x ...) stmt
|
|
|
|
// start position: start position of '('
|
|
|
|
// end position: end position of last token of 'stmt'
|
|
|
|
int start_position() const { return start_position_; }
|
|
|
|
void set_start_position(int statement_pos) {
|
|
|
|
start_position_ = statement_pos;
|
|
|
|
}
|
|
|
|
int end_position() const { return end_position_; }
|
|
|
|
void set_end_position(int statement_pos) {
|
|
|
|
end_position_ = statement_pos;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Predicates.
|
|
|
|
|
|
|
|
// Specific scope types.
|
|
|
|
bool is_eval_scope() const { return type_ == EVAL_SCOPE; }
|
|
|
|
bool is_function_scope() const { return type_ == FUNCTION_SCOPE; }
|
|
|
|
bool is_global_scope() const { return type_ == GLOBAL_SCOPE; }
|
|
|
|
bool is_catch_scope() const { return type_ == CATCH_SCOPE; }
|
|
|
|
bool is_block_scope() const { return type_ == BLOCK_SCOPE; }
|
|
|
|
bool is_with_scope() const { return type_ == WITH_SCOPE; }
|
|
|
|
bool is_declaration_scope() const {
|
|
|
|
return is_eval_scope() || is_function_scope() || is_global_scope();
|
|
|
|
}
|
|
|
|
bool is_classic_mode() const {
|
|
|
|
return language_mode() == CLASSIC_MODE;
|
|
|
|
}
|
|
|
|
bool is_extended_mode() const {
|
|
|
|
return language_mode() == EXTENDED_MODE;
|
|
|
|
}
|
|
|
|
bool is_strict_or_extended_eval_scope() const {
|
|
|
|
return is_eval_scope() && !is_classic_mode();
|
|
|
|
}
|
|
|
|
|
|
|
|
// Information about which scopes calls eval.
|
|
|
|
bool calls_eval() const { return scope_calls_eval_; }
|
|
|
|
bool calls_non_strict_eval() {
|
|
|
|
return scope_calls_eval_ && is_classic_mode();
|
|
|
|
}
|
|
|
|
bool outer_scope_calls_non_strict_eval() const {
|
|
|
|
return outer_scope_calls_non_strict_eval_;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Is this scope inside a with statement.
|
|
|
|
bool inside_with() const { return scope_inside_with_; }
|
|
|
|
// Does this scope contain a with statement.
|
|
|
|
bool contains_with() const { return scope_contains_with_; }
|
|
|
|
|
|
|
|
// The scope immediately surrounding this scope, or NULL.
|
|
|
|
Scope* outer_scope() const { return outer_scope_; }
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Accessors.
|
|
|
|
|
|
|
|
// The type of this scope.
|
|
|
|
ScopeType type() const { return type_; }
|
|
|
|
|
|
|
|
// The language mode of this scope.
|
|
|
|
LanguageMode language_mode() const { return language_mode_; }
|
|
|
|
|
|
|
|
// The variable corresponding the 'this' value.
|
|
|
|
Variable* receiver() { return receiver_; }
|
|
|
|
|
|
|
|
// The variable holding the function literal for named function
|
|
|
|
// literals, or NULL.
|
|
|
|
// Only valid for function scopes.
|
|
|
|
VariableProxy* function() const {
|
|
|
|
ASSERT(is_function_scope());
|
|
|
|
return function_;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Parameters. The left-most parameter has index 0.
|
|
|
|
// Only valid for function scopes.
|
|
|
|
Variable* parameter(int index) const {
|
|
|
|
ASSERT(is_function_scope());
|
|
|
|
return params_[index];
|
|
|
|
}
|
|
|
|
|
|
|
|
int num_parameters() const { return params_.length(); }
|
|
|
|
|
|
|
|
// The local variable 'arguments' if we need to allocate it; NULL otherwise.
|
|
|
|
Variable* arguments() const { return arguments_; }
|
|
|
|
|
|
|
|
// Declarations list.
|
|
|
|
ZoneList<Declaration*>* declarations() { return &decls_; }
|
|
|
|
|
|
|
|
// Inner scope list.
|
|
|
|
ZoneList<Scope*>* inner_scopes() { return &inner_scopes_; }
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Variable allocation.
|
|
|
|
|
|
|
|
// Collect stack and context allocated local variables in this scope. Note
|
|
|
|
// that the function variable - if present - is not collected and should be
|
|
|
|
// handled separately.
|
|
|
|
void CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals,
|
|
|
|
ZoneList<Variable*>* context_locals);
|
|
|
|
|
|
|
|
// Resolve and fill in the allocation information for all variables
|
|
|
|
// in this scopes. Must be called *after* all scopes have been
|
|
|
|
// processed (parsed) to ensure that unresolved variables can be
|
|
|
|
// resolved properly.
|
|
|
|
//
|
|
|
|
// In the case of code compiled and run using 'eval', the context
|
|
|
|
// parameter is the context in which eval was called. In all other
|
|
|
|
// cases the context parameter is an empty handle.
|
|
|
|
void AllocateVariables(Scope* global_scope,
|
|
|
|
AstNodeFactory<AstNullVisitor>* factory);
|
|
|
|
|
|
|
|
// Current number of var or const locals.
|
|
|
|
int num_var_or_const() { return num_var_or_const_; }
|
|
|
|
|
|
|
|
// Result of variable allocation.
|
|
|
|
int num_stack_slots() const { return num_stack_slots_; }
|
|
|
|
int num_heap_slots() const { return num_heap_slots_; }
|
|
|
|
|
|
|
|
int StackLocalCount() const;
|
|
|
|
int ContextLocalCount() const;
|
|
|
|
|
|
|
|
// Make sure this scope and all outer scopes are eagerly compiled.
|
|
|
|
void ForceEagerCompilation() { force_eager_compilation_ = true; }
|
|
|
|
|
|
|
|
// Determine if we can use lazy compilation for this scope.
|
|
|
|
bool AllowsLazyCompilation() const;
|
|
|
|
|
|
|
|
// True if the outer context of this scope is always the global context.
|
|
|
|
bool HasTrivialOuterContext() const;
|
|
|
|
|
|
|
|
// The number of contexts between this and scope; zero if this == scope.
|
|
|
|
int ContextChainLength(Scope* scope);
|
|
|
|
|
|
|
|
// Find the first function, global, or eval scope. This is the scope
|
|
|
|
// where var declarations will be hoisted to in the implementation.
|
|
|
|
Scope* DeclarationScope();
|
|
|
|
|
|
|
|
Handle<ScopeInfo> GetScopeInfo();
|
|
|
|
|
|
|
|
// Get the chain of nested scopes within this scope for the source statement
|
|
|
|
// position. The scopes will be added to the list from the outermost scope to
|
|
|
|
// the innermost scope. Only nested block, catch or with scopes are tracked
|
|
|
|
// and will be returned, but no inner function scopes.
|
|
|
|
void GetNestedScopeChain(List<Handle<ScopeInfo> >* chain,
|
|
|
|
int statement_position);
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Strict mode support.
|
|
|
|
bool IsDeclared(Handle<String> name) {
|
|
|
|
// During formal parameter list parsing the scope only contains
|
|
|
|
// two variables inserted at initialization: "this" and "arguments".
|
|
|
|
// "this" is an invalid parameter name and "arguments" is invalid parameter
|
|
|
|
// name in strict mode. Therefore looking up with the map which includes
|
|
|
|
// "this" and "arguments" in addition to all formal parameters is safe.
|
|
|
|
return variables_.Lookup(name) != NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Debugging.
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Print(int n = 0); // n = indentation; n < 0 => don't print recursively
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Implementation.
|
|
|
|
protected:
|
|
|
|
friend class ParserFactory;
|
|
|
|
|
|
|
|
Isolate* const isolate_;
|
|
|
|
|
|
|
|
// Scope tree.
|
|
|
|
Scope* outer_scope_; // the immediately enclosing outer scope, or NULL
|
|
|
|
ZoneList<Scope*> inner_scopes_; // the immediately enclosed inner scopes
|
|
|
|
|
|
|
|
// The scope type.
|
|
|
|
ScopeType type_;
|
|
|
|
|
|
|
|
// Debugging support.
|
|
|
|
Handle<String> scope_name_;
|
|
|
|
|
|
|
|
// The variables declared in this scope:
|
|
|
|
//
|
|
|
|
// All user-declared variables (incl. parameters). For global scopes
|
|
|
|
// variables may be implicitly 'declared' by being used (possibly in
|
|
|
|
// an inner scope) with no intervening with statements or eval calls.
|
|
|
|
VariableMap variables_;
|
|
|
|
// Compiler-allocated (user-invisible) temporaries.
|
|
|
|
ZoneList<Variable*> temps_;
|
|
|
|
// Parameter list in source order.
|
|
|
|
ZoneList<Variable*> params_;
|
|
|
|
// Variables that must be looked up dynamically.
|
|
|
|
DynamicScopePart* dynamics_;
|
|
|
|
// Unresolved variables referred to from this scope.
|
|
|
|
ZoneList<VariableProxy*> unresolved_;
|
|
|
|
// Declarations.
|
|
|
|
ZoneList<Declaration*> decls_;
|
|
|
|
// Convenience variable.
|
|
|
|
Variable* receiver_;
|
|
|
|
// Function variable, if any; function scopes only.
|
|
|
|
VariableProxy* function_;
|
|
|
|
// Convenience variable; function scopes only.
|
|
|
|
Variable* arguments_;
|
|
|
|
|
|
|
|
// Illegal redeclaration.
|
|
|
|
Expression* illegal_redecl_;
|
|
|
|
|
|
|
|
// Scope-specific information computed during parsing.
|
|
|
|
//
|
|
|
|
// This scope is inside a 'with' of some outer scope.
|
|
|
|
bool scope_inside_with_;
|
|
|
|
// This scope contains a 'with' statement.
|
|
|
|
bool scope_contains_with_;
|
|
|
|
// This scope or a nested catch scope or with scope contain an 'eval' call. At
|
|
|
|
// the 'eval' call site this scope is the declaration scope.
|
|
|
|
bool scope_calls_eval_;
|
|
|
|
// The language mode of this scope.
|
|
|
|
LanguageMode language_mode_;
|
|
|
|
// Source positions.
|
|
|
|
int start_position_;
|
|
|
|
int end_position_;
|
|
|
|
|
|
|
|
// Computed via PropagateScopeInfo.
|
|
|
|
bool outer_scope_calls_non_strict_eval_;
|
|
|
|
bool inner_scope_calls_eval_;
|
|
|
|
bool force_eager_compilation_;
|
|
|
|
|
|
|
|
// True if it doesn't need scope resolution (e.g., if the scope was
|
|
|
|
// constructed based on a serialized scope info or a catch context).
|
|
|
|
bool already_resolved_;
|
|
|
|
|
|
|
|
// Computed as variables are declared.
|
|
|
|
int num_var_or_const_;
|
|
|
|
|
|
|
|
// Computed via AllocateVariables; function, block and catch scopes only.
|
|
|
|
int num_stack_slots_;
|
|
|
|
int num_heap_slots_;
|
|
|
|
|
|
|
|
// Serialized scope info support.
|
|
|
|
Handle<ScopeInfo> scope_info_;
|
|
|
|
bool already_resolved() { return already_resolved_; }
|
|
|
|
|
|
|
|
// Create a non-local variable with a given name.
|
|
|
|
// These variables are looked up dynamically at runtime.
|
|
|
|
Variable* NonLocal(Handle<String> name, VariableMode mode);
|
|
|
|
|
|
|
|
// Variable resolution.
|
|
|
|
// Possible results of a recursive variable lookup telling if and how a
|
|
|
|
// variable is bound. These are returned in the output parameter *binding_kind
|
|
|
|
// of the LookupRecursive function.
|
|
|
|
enum BindingKind {
|
|
|
|
// The variable reference could be statically resolved to a variable binding
|
|
|
|
// which is returned. There is no 'with' statement between the reference and
|
|
|
|
// the binding and no scope between the reference scope (inclusive) and
|
|
|
|
// binding scope (exclusive) makes a non-strict 'eval' call.
|
|
|
|
BOUND,
|
|
|
|
|
|
|
|
// The variable reference could be statically resolved to a variable binding
|
|
|
|
// which is returned. There is no 'with' statement between the reference and
|
|
|
|
// the binding, but some scope between the reference scope (inclusive) and
|
|
|
|
// binding scope (exclusive) makes a non-strict 'eval' call, that might
|
|
|
|
// possibly introduce variable bindings shadowing the found one. Thus the
|
|
|
|
// found variable binding is just a guess.
|
|
|
|
BOUND_EVAL_SHADOWED,
|
|
|
|
|
|
|
|
// The variable reference could not be statically resolved to any binding
|
|
|
|
// and thus should be considered referencing a global variable. NULL is
|
|
|
|
// returned. The variable reference is not inside any 'with' statement and
|
|
|
|
// no scope between the reference scope (inclusive) and global scope
|
|
|
|
// (exclusive) makes a non-strict 'eval' call.
|
|
|
|
UNBOUND,
|
|
|
|
|
|
|
|
// The variable reference could not be statically resolved to any binding
|
|
|
|
// NULL is returned. The variable reference is not inside any 'with'
|
|
|
|
// statement, but some scope between the reference scope (inclusive) and
|
|
|
|
// global scope (exclusive) makes a non-strict 'eval' call, that might
|
|
|
|
// possibly introduce a variable binding. Thus the reference should be
|
|
|
|
// considered referencing a global variable unless it is shadowed by an
|
|
|
|
// 'eval' introduced binding.
|
|
|
|
UNBOUND_EVAL_SHADOWED,
|
|
|
|
|
|
|
|
// The variable could not be statically resolved and needs to be looked up
|
|
|
|
// dynamically. NULL is returned. There are two possible reasons:
|
|
|
|
// * A 'with' statement has been encountered and there is no variable
|
|
|
|
// binding for the name between the variable reference and the 'with'.
|
|
|
|
// The variable potentially references a property of the 'with' object.
|
|
|
|
// * The code is being executed as part of a call to 'eval' and the calling
|
|
|
|
// context chain contains either a variable binding for the name or it
|
|
|
|
// contains a 'with' context.
|
|
|
|
DYNAMIC_LOOKUP
|
|
|
|
};
|
|
|
|
|
|
|
|
// Lookup a variable reference given by name recursively starting with this
|
|
|
|
// scope. If the code is executed because of a call to 'eval', the context
|
|
|
|
// parameter should be set to the calling context of 'eval'.
|
|
|
|
Variable* LookupRecursive(Handle<String> name,
|
|
|
|
BindingKind* binding_kind,
|
|
|
|
AstNodeFactory<AstNullVisitor>* factory);
|
|
|
|
void ResolveVariable(Scope* global_scope,
|
|
|
|
VariableProxy* proxy,
|
|
|
|
AstNodeFactory<AstNullVisitor>* factory);
|
|
|
|
void ResolveVariablesRecursively(Scope* global_scope,
|
|
|
|
AstNodeFactory<AstNullVisitor>* factory);
|
|
|
|
|
|
|
|
// Scope analysis.
|
|
|
|
bool PropagateScopeInfo(bool outer_scope_calls_non_strict_eval);
|
|
|
|
bool HasTrivialContext() const;
|
|
|
|
|
|
|
|
// Predicates.
|
|
|
|
bool MustAllocate(Variable* var);
|
|
|
|
bool MustAllocateInContext(Variable* var);
|
|
|
|
bool HasArgumentsParameter();
|
|
|
|
|
|
|
|
// Variable allocation.
|
|
|
|
void AllocateStackSlot(Variable* var);
|
|
|
|
void AllocateHeapSlot(Variable* var);
|
|
|
|
void AllocateParameterLocals();
|
|
|
|
void AllocateNonParameterLocal(Variable* var);
|
|
|
|
void AllocateNonParameterLocals();
|
|
|
|
void AllocateVariablesRecursively();
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Construct a scope based on the scope info.
|
|
|
|
Scope(Scope* inner_scope, ScopeType type, Handle<ScopeInfo> scope_info);
|
|
|
|
|
|
|
|
// Construct a catch scope with a binding for the name.
|
|
|
|
Scope(Scope* inner_scope, Handle<String> catch_variable_name);
|
|
|
|
|
|
|
|
void AddInnerScope(Scope* inner_scope) {
|
|
|
|
if (inner_scope != NULL) {
|
|
|
|
inner_scopes_.Add(inner_scope);
|
|
|
|
inner_scope->outer_scope_ = this;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void SetDefaults(ScopeType type,
|
|
|
|
Scope* outer_scope,
|
|
|
|
Handle<ScopeInfo> scope_info);
|
|
|
|
};
|
|
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
|
|
|
|
#endif // V8_SCOPES_H_
|