You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1118 lines
26 KiB

'use strict';
const binding = process.binding('buffer');
const smalloc = process.binding('smalloc');
const util = require('util');
const alloc = smalloc.alloc;
const truncate = smalloc.truncate;
const sliceOnto = smalloc.sliceOnto;
const kMaxLength = smalloc.kMaxLength;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I'd like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it's easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under "smalloc" instead of "Buffer". ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
exports.Buffer = Buffer;
exports.SlowBuffer = SlowBuffer;
exports.INSPECT_MAX_BYTES = 50;
Buffer.poolSize = 8 * 1024;
var poolSize, poolOffset, allocPool;
function createPool() {
poolSize = Buffer.poolSize;
allocPool = alloc({}, poolSize);
poolOffset = 0;
}
createPool();
function Buffer(arg) {
if (!(this instanceof Buffer)) {
// Avoid going through an ArgumentsAdaptorTrampoline in the common case.
if (arguments.length > 1)
return new Buffer(arg, arguments[1]);
return new Buffer(arg);
}
this.length = 0;
this.parent = undefined;
// Common case.
if (typeof(arg) === 'number') {
fromNumber(this, arg);
return;
}
// Slightly less common case.
if (typeof(arg) === 'string') {
fromString(this, arg, arguments.length > 1 ? arguments[1] : 'utf8');
return;
}
// Unusual.
fromObject(this, arg);
}
function fromNumber(that, length) {
allocate(that, length < 0 ? 0 : checked(length) | 0);
}
function fromString(that, string, encoding) {
if (typeof(encoding) !== 'string' || encoding === '')
encoding = 'utf8';
// Assumption: byteLength() return value is always < kMaxLength.
var length = byteLength(string, encoding) | 0;
allocate(that, length);
var actual = that.write(string, encoding) | 0;
if (actual !== length) {
// Fix up for truncated base64 input. Don't bother returning
// the unused two or three bytes to the pool.
that.length = actual;
truncate(that, actual);
}
}
function fromObject(that, object) {
if (object instanceof Buffer)
return fromBuffer(that, object);
if (Array.isArray(object))
return fromArray(that, object);
if (object == null)
throw new TypeError('must start with number, buffer, array or string');
if (object.buffer instanceof ArrayBuffer)
return fromTypedArray(that, object);
if (object.length)
return fromArrayLike(that, object);
return fromJsonObject(that, object);
}
function fromBuffer(that, buffer) {
var length = checked(buffer.length) | 0;
allocate(that, length);
buffer.copy(that, 0, 0, length);
}
function fromArray(that, array) {
var length = checked(array.length) | 0;
allocate(that, length);
for (var i = 0; i < length; i += 1)
that[i] = array[i] & 255;
}
// Duplicate of fromArray() to keep fromArray() monomorphic.
function fromTypedArray(that, array) {
var length = checked(array.length) | 0;
allocate(that, length);
// Truncating the elements is probably not what people expect from typed
// arrays with BYTES_PER_ELEMENT > 1 but it's compatible with the behavior
// of the old Buffer constructor.
for (var i = 0; i < length; i += 1)
that[i] = array[i] & 255;
}
function fromArrayLike(that, array) {
var length = checked(array.length) | 0;
allocate(that, length);
for (var i = 0; i < length; i += 1)
that[i] = array[i] & 255;
}
// Deserialize { type: 'Buffer', data: [1,2,3,...] } into a Buffer object.
// Returns a zero-length buffer for inputs that don't conform to the spec.
function fromJsonObject(that, object) {
var array;
var length = 0;
if (object.type === 'Buffer' && Array.isArray(object.data)) {
array = object.data;
length = checked(array.length) | 0;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
}
allocate(that, length);
for (var i = 0; i < length; i += 1)
that[i] = array[i] & 255;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
}
function allocate(that, length) {
var fromPool = length !== 0 && length <= Buffer.poolSize >>> 1;
if (fromPool)
that.parent = palloc(that, length);
else
alloc(that, length);
that.length = length;
}
function palloc(that, length) {
if (length > poolSize - poolOffset)
createPool();
var start = poolOffset;
var end = start + length;
var buf = sliceOnto(allocPool, that, start, end);
poolOffset = end;
// Ensure aligned slices
if (poolOffset & 0x7) {
poolOffset |= 0x7;
poolOffset++;
}
return buf;
}
function checked(length) {
// Note: cannot use `length < kMaxLength` here because that fails when
// length is NaN (which is otherwise coerced to zero.)
if (length >= kMaxLength) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes');
}
return length >>> 0;
}
function SlowBuffer(length) {
length = length >>> 0;
if (length > kMaxLength) {
throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
'size: 0x' + kMaxLength.toString(16) + ' bytes');
}
var b = new NativeBuffer(length);
alloc(b, length);
return b;
}
// Bypass all checks for instantiating unallocated Buffer required for
// Objects created in C++. Significantly faster than calling the Buffer
// function.
function NativeBuffer(length) {
this.length = length >>> 0;
// Set this to keep the object map the same.
this.parent = undefined;
}
NativeBuffer.prototype = Buffer.prototype;
// add methods to Buffer prototype
binding.setupBufferJS(NativeBuffer);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
// Static methods
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
Buffer.isBuffer = function isBuffer(b) {
return b instanceof Buffer;
};
Buffer.compare = function compare(a, b) {
if (!(a instanceof Buffer) ||
!(b instanceof Buffer))
throw new TypeError('Arguments must be Buffers');
if (a === b)
return 0;
return binding.compare(a, b);
};
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
Buffer.isEncoding = function(encoding) {
switch ((encoding + '').toLowerCase()) {
case 'hex':
case 'utf8':
case 'utf-8':
case 'ascii':
case 'binary':
case 'base64':
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
case 'raw':
return true;
default:
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
return false;
}
};
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
Buffer.concat = function(list, length) {
if (!Array.isArray(list))
throw new TypeError('list argument must be an Array of Buffers.');
if (list.length === 0)
return new Buffer(0);
else if (list.length === 1)
return list[0];
if (length === undefined) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
length = 0;
for (var i = 0; i < list.length; i++)
length += list[i].length;
} else {
length = length >>> 0;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
}
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
var buffer = new Buffer(length);
var pos = 0;
for (var i = 0; i < list.length; i++) {
var buf = list[i];
buf.copy(buffer, pos);
pos += buf.length;
}
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
return buffer;
};
function byteLength(string, encoding) {
if (typeof(string) !== 'string')
string = String(string);
if (string.length === 0)
return 0;
switch (encoding) {
case 'ascii':
case 'binary':
case 'raw':
return string.length;
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return string.length * 2;
case 'hex':
return string.length >>> 1;
}
return binding.byteLength(string, encoding);
}
Buffer.byteLength = byteLength;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
// toString(encoding, start=0, end=buffer.length)
Buffer.prototype.toString = function(encoding, start, end) {
var loweredCase = false;
start = start >>> 0;
end = end === undefined || end === Infinity ? this.length : end >>> 0;
if (!encoding) encoding = 'utf8';
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
if (start < 0) start = 0;
if (end > this.length) end = this.length;
if (end <= start) return '';
while (true) {
switch (encoding) {
case 'hex':
return this.hexSlice(start, end);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
case 'utf8':
case 'utf-8':
return this.utf8Slice(start, end);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
case 'ascii':
return this.asciiSlice(start, end);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
case 'binary':
return this.binarySlice(start, end);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
case 'base64':
return this.base64Slice(start, end);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return this.ucs2Slice(start, end);
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding);
encoding = (encoding + '').toLowerCase();
loweredCase = true;
}
}
};
Buffer.prototype.equals = function equals(b) {
if (!(b instanceof Buffer))
throw new TypeError('Argument must be a Buffer');
if (this === b)
return true;
return binding.compare(this, b) === 0;
};
// Inspect
Buffer.prototype.inspect = function inspect() {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
var str = '';
var max = exports.INSPECT_MAX_BYTES;
if (this.length > 0) {
str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');
if (this.length > max)
str += ' ... ';
}
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
return '<' + this.constructor.name + ' ' + str + '>';
};
Buffer.prototype.compare = function compare(b) {
if (!(b instanceof Buffer))
throw new TypeError('Argument must be a Buffer');
if (this === b)
return 0;
return binding.compare(this, b);
};
Buffer.prototype.indexOf = function indexOf(val, byteOffset) {
if (byteOffset > 0x7fffffff)
byteOffset = 0x7fffffff;
else if (byteOffset < -0x80000000)
byteOffset = -0x80000000;
byteOffset >>= 0;
if (typeof val === 'string')
return binding.indexOfString(this, val, byteOffset);
if (val instanceof Buffer)
return binding.indexOfBuffer(this, val, byteOffset);
if (typeof val === 'number')
return binding.indexOfNumber(this, val, byteOffset);
throw new TypeError('val must be string, number or Buffer');
};
Buffer.prototype.fill = function fill(val, start, end) {
start = start >> 0;
end = (end === undefined) ? this.length : end >> 0;
if (start < 0 || end > this.length)
throw new RangeError('out of range index');
if (end <= start)
return this;
if (typeof val !== 'string') {
val = val >>> 0;
} else if (val.length === 1) {
var code = val.charCodeAt(0);
if (code < 256)
val = code;
}
binding.fill(this, val, start, end);
return this;
};
// XXX remove in v0.13
Buffer.prototype.get = util.deprecate(function get(offset) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
offset = ~~offset;
if (offset < 0 || offset >= this.length)
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
throw new RangeError('index out of range');
return this[offset];
}, '.get() is deprecated. Access using array indexes instead.');
// XXX remove in v0.13
Buffer.prototype.set = util.deprecate(function set(offset, v) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
offset = ~~offset;
if (offset < 0 || offset >= this.length)
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
throw new RangeError('index out of range');
return this[offset] = v;
}, '.set() is deprecated. Set using array indexes instead.');
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
// TODO(trevnorris): fix these checks to follow new standard
// write(string, offset = 0, length = buffer.length, encoding = 'utf8')
var writeWarned = false;
const writeMsg = '.write(string, encoding, offset, length) is deprecated.' +
' Use write(string[, offset[, length]][, encoding]) instead.';
Buffer.prototype.write = function(string, offset, length, encoding) {
// Buffer#write(string);
if (offset === undefined) {
encoding = 'utf8';
length = this.length;
offset = 0;
// Buffer#write(string, encoding)
} else if (length === undefined && typeof offset === 'string') {
encoding = offset;
length = this.length;
offset = 0;
// Buffer#write(string, offset[, length][, encoding])
} else if (isFinite(offset)) {
offset = offset >>> 0;
if (isFinite(length)) {
length = length >>> 0;
if (encoding === undefined)
encoding = 'utf8';
} else {
encoding = length;
length = undefined;
}
// XXX legacy write(string, encoding, offset, length) - remove in v0.13
} else {
if (!writeWarned) {
if (process.throwDeprecation)
throw new Error(writeMsg);
else if (process.traceDeprecation)
console.trace(writeMsg);
else
console.error(writeMsg);
writeWarned = true;
}
var swap = encoding;
encoding = offset;
offset = length >>> 0;
length = swap;
}
var remaining = this.length - offset;
if (length === undefined || length > remaining)
length = remaining;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
if (string.length > 0 && (length < 0 || offset < 0))
throw new RangeError('attempt to write outside buffer bounds');
if (!encoding)
encoding = 'utf8';
var loweredCase = false;
for (;;) {
switch (encoding) {
case 'hex':
return this.hexWrite(string, offset, length);
case 'utf8':
case 'utf-8':
return this.utf8Write(string, offset, length);
case 'ascii':
return this.asciiWrite(string, offset, length);
case 'binary':
return this.binaryWrite(string, offset, length);
case 'base64':
// Warning: maxLength not taken into account in base64Write
return this.base64Write(string, offset, length);
case 'ucs2':
case 'ucs-2':
case 'utf16le':
case 'utf-16le':
return this.ucs2Write(string, offset, length);
default:
if (loweredCase)
throw new TypeError('Unknown encoding: ' + encoding);
encoding = ('' + encoding).toLowerCase();
loweredCase = true;
}
}
};
Buffer.prototype.toJSON = function() {
return {
type: 'Buffer',
data: Array.prototype.slice.call(this, 0)
};
};
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
// TODO(trevnorris): currently works like Array.prototype.slice(), which
// doesn't follow the new standard for throwing on out of range indexes.
Buffer.prototype.slice = function(start, end) {
var len = this.length;
start = ~~start;
end = end === undefined ? len : ~~end;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
if (start < 0) {
start += len;
if (start < 0)
start = 0;
} else if (start > len) {
start = len;
}
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
if (end < 0) {
end += len;
if (end < 0)
end = 0;
} else if (end > len) {
end = len;
}
if (end < start)
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
end = start;
var buf = new NativeBuffer();
sliceOnto(this, buf, start, end);
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
buf.length = end - start;
if (buf.length > 0)
buf.parent = this.parent === undefined ? this : this.parent;
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
return buf;
};
function checkOffset(offset, ext, length) {
if (offset + ext > length)
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
throw new RangeError('index out of range');
}
Buffer.prototype.readUIntLE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var val = this[offset];
var mul = 1;
var i = 0;
while (++i < byteLength && (mul *= 0x100))
val += this[offset + i] * mul;
return val;
};
Buffer.prototype.readUIntBE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var val = this[offset + --byteLength];
var mul = 1;
while (byteLength > 0 && (mul *= 0x100))
val += this[offset + --byteLength] * mul;
return val;
};
Buffer.prototype.readUInt8 = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 1, this.length);
return this[offset];
};
Buffer.prototype.readUInt16LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
return this[offset] | (this[offset + 1] << 8);
};
Buffer.prototype.readUInt16BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
return (this[offset] << 8) | this[offset + 1];
};
Buffer.prototype.readUInt32LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return ((this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16)) +
(this[offset + 3] * 0x1000000);
};
Buffer.prototype.readUInt32BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset] * 0x1000000) +
((this[offset + 1] << 16) |
(this[offset + 2] << 8) |
this[offset + 3]);
};
Buffer.prototype.readIntLE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var val = this[offset];
var mul = 1;
var i = 0;
while (++i < byteLength && (mul *= 0x100))
val += this[offset + i] * mul;
mul *= 0x80;
if (val >= mul)
val -= Math.pow(2, 8 * byteLength);
return val;
};
Buffer.prototype.readIntBE = function(offset, byteLength, noAssert) {
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkOffset(offset, byteLength, this.length);
var i = byteLength;
var mul = 1;
var val = this[offset + --i];
while (i > 0 && (mul *= 0x100))
val += this[offset + --i] * mul;
mul *= 0x80;
if (val >= mul)
val -= Math.pow(2, 8 * byteLength);
return val;
};
Buffer.prototype.readInt8 = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 1, this.length);
var val = this[offset];
return !(val & 0x80) ? val : (0xff - val + 1) * -1;
};
Buffer.prototype.readInt16LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
var val = this[offset] | (this[offset + 1] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val;
};
Buffer.prototype.readInt16BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 2, this.length);
var val = this[offset + 1] | (this[offset] << 8);
return (val & 0x8000) ? val | 0xFFFF0000 : val;
};
Buffer.prototype.readInt32LE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset]) |
(this[offset + 1] << 8) |
(this[offset + 2] << 16) |
(this[offset + 3] << 24);
};
Buffer.prototype.readInt32BE = function(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return (this[offset] << 24) |
(this[offset + 1] << 16) |
(this[offset + 2] << 8) |
(this[offset + 3]);
};
Buffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return binding.readFloatLE(this, offset);
};
Buffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 4, this.length);
return binding.readFloatBE(this, offset);
};
Buffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 8, this.length);
return binding.readDoubleLE(this, offset);
};
Buffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {
offset = offset >>> 0;
if (!noAssert)
checkOffset(offset, 8, this.length);
return binding.readDoubleBE(this, offset);
};
function checkInt(buffer, value, offset, ext, max, min) {
if (!(buffer instanceof Buffer))
throw new TypeError('buffer must be a Buffer instance');
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
if (value > max || value < min)
throw new TypeError('value is out of bounds');
if (offset + ext > buffer.length)
throw new RangeError('index out of range');
}
Buffer.prototype.writeUIntLE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0);
var mul = 1;
var i = 0;
this[offset] = value;
while (++i < byteLength && (mul *= 0x100))
this[offset + i] = (value / mul) >>> 0;
return offset + byteLength;
};
Buffer.prototype.writeUIntBE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
byteLength = byteLength >>> 0;
if (!noAssert)
checkInt(this, value, offset, byteLength, Math.pow(2, 8 * byteLength), 0);
var i = byteLength - 1;
var mul = 1;
this[offset + i] = value;
while (--i >= 0 && (mul *= 0x100))
this[offset + i] = (value / mul) >>> 0;
return offset + byteLength;
};
Buffer.prototype.writeUInt8 = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 1, 0xff, 0);
this[offset] = value;
return offset + 1;
};
Buffer.prototype.writeUInt16LE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0);
this[offset] = value;
this[offset + 1] = (value >>> 8);
return offset + 2;
};
Buffer.prototype.writeUInt16BE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0xffff, 0);
this[offset] = (value >>> 8);
this[offset + 1] = value;
return offset + 2;
};
Buffer.prototype.writeUInt32LE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0);
this[offset + 3] = (value >>> 24);
this[offset + 2] = (value >>> 16);
this[offset + 1] = (value >>> 8);
this[offset] = value;
return offset + 4;
};
Buffer.prototype.writeUInt32BE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0xffffffff, 0);
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = value;
return offset + 4;
};
Buffer.prototype.writeIntLE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert) {
checkInt(this,
value,
offset,
byteLength,
Math.pow(2, 8 * byteLength - 1) - 1,
-Math.pow(2, 8 * byteLength - 1));
}
var i = 0;
var mul = 1;
var sub = value < 0 ? 1 : 0;
this[offset] = value;
while (++i < byteLength && (mul *= 0x100))
this[offset + i] = ((value / mul) >> 0) - sub;
return offset + byteLength;
};
Buffer.prototype.writeIntBE = function(value, offset, byteLength, noAssert) {
value = +value;
offset = offset >>> 0;
if (!noAssert) {
checkInt(this,
value,
offset,
byteLength,
Math.pow(2, 8 * byteLength - 1) - 1,
-Math.pow(2, 8 * byteLength - 1));
}
var i = byteLength - 1;
var mul = 1;
var sub = value < 0 ? 1 : 0;
this[offset + i] = value;
while (--i >= 0 && (mul *= 0x100))
this[offset + i] = ((value / mul) >> 0) - sub;
return offset + byteLength;
};
Buffer.prototype.writeInt8 = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 1, 0x7f, -0x80);
this[offset] = value;
return offset + 1;
};
Buffer.prototype.writeInt16LE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
this[offset] = value;
this[offset + 1] = (value >>> 8);
return offset + 2;
};
Buffer.prototype.writeInt16BE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 2, 0x7fff, -0x8000);
this[offset] = (value >>> 8);
this[offset + 1] = value;
return offset + 2;
};
Buffer.prototype.writeInt32LE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
this[offset] = value;
this[offset + 1] = (value >>> 8);
this[offset + 2] = (value >>> 16);
this[offset + 3] = (value >>> 24);
return offset + 4;
};
Buffer.prototype.writeInt32BE = function(value, offset, noAssert) {
buffer: use smalloc as backing data store Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I&#39;d like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it&#39;s easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under &#34;smalloc&#34; instead of &#34;Buffer&#34;. ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
12 years ago
value = +value;
offset = offset >>> 0;
if (!noAssert)
checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
this[offset] = (value >>> 24);
this[offset + 1] = (value >>> 16);
this[offset + 2] = (value >>> 8);
this[offset + 3] = value;
return offset + 4;
};
function checkFloat(buffer, value, offset, ext) {
if (!(buffer instanceof Buffer))
throw new TypeError('buffer must be a Buffer instance');
if (offset + ext > buffer.length)
throw new RangeError('index out of range');
}
Buffer.prototype.writeFloatLE = function writeFloatLE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
checkFloat(this, val, offset, 4);
binding.writeFloatLE(this, val, offset);
return offset + 4;
};
Buffer.prototype.writeFloatBE = function writeFloatBE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
checkFloat(this, val, offset, 4);
binding.writeFloatBE(this, val, offset);
return offset + 4;
};
Buffer.prototype.writeDoubleLE = function writeDoubleLE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
checkFloat(this, val, offset, 8);
binding.writeDoubleLE(this, val, offset);
return offset + 8;
};
Buffer.prototype.writeDoubleBE = function writeDoubleBE(val, offset, noAssert) {
val = +val;
offset = offset >>> 0;
if (!noAssert)
checkFloat(this, val, offset, 8);
binding.writeDoubleBE(this, val, offset);
return offset + 8;
};
// ES6 iterator
var ITERATOR_KIND_KEYS = 1;
var ITERATOR_KIND_ENTRIES = 3;
function BufferIteratorResult(value, done) {
this.value = value;
this.done = done;
}
var resultCache = new Array(256);
for (var i = 0; i < 256; i++)
resultCache[i] = Object.freeze(new BufferIteratorResult(i, false));
var finalResult = Object.freeze(new BufferIteratorResult(undefined, true));
function BufferIterator(buffer, kind) {
this._buffer = buffer;
this._kind = kind;
this._index = 0;
}
BufferIterator.prototype.next = function() {
var buffer = this._buffer;
var kind = this._kind;
var index = this._index;
if (index >= buffer.length)
return finalResult;
this._index++;
if (kind === ITERATOR_KIND_ENTRIES)
return new BufferIteratorResult([index, buffer[index]], false);
return new BufferIteratorResult(index, false);
};
function BufferValueIterator(buffer) {
BufferIterator.call(this, buffer, null);
}
BufferValueIterator.prototype.next = function() {
var buffer = this._buffer;
var index = this._index;
if (index >= buffer.length)
return finalResult;
this._index++;
return resultCache[buffer[index]];
};
BufferIterator.prototype[Symbol.iterator] = function() {
return this;
};
BufferValueIterator.prototype[Symbol.iterator] =
BufferIterator.prototype[Symbol.iterator];
Buffer.prototype.keys = function() {
return new BufferIterator(this, ITERATOR_KIND_KEYS);
};
Buffer.prototype.entries = function() {
return new BufferIterator(this, ITERATOR_KIND_ENTRIES);
};
Buffer.prototype.values = function() {
return new BufferValueIterator(this);
};
Buffer.prototype[Symbol.iterator] = Buffer.prototype.values;