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#include "node.h"
#include "events.h"
#include "net.h"
#include "file.h"
#include "http.h"
#include "timer.h"
#include "process.h"
#include "constants.h"
#include "natives.h"
#include <stdio.h>
#include <stdlib.h>
#include <strings.h>
#include <assert.h>
#include <string>
#include <list>
#include <map>
using namespace v8;
using namespace node;
using namespace std;
ObjectWrap::~ObjectWrap ( )
{
handle_->SetInternalField(0, Undefined());
handle_.Dispose();
handle_.Clear();
}
ObjectWrap::ObjectWrap (Handle<Object> handle)
{
// TODO throw exception if it's already set
HandleScope scope;
handle_ = Persistent<Object>::New(handle);
Handle<External> external = External::New(this);
handle_->SetInternalField(0, external);
handle_.MakeWeak(this, ObjectWrap::MakeWeak);
attach_count_ = 0;
weak_ = false;
}
void
ObjectWrap::Attach ()
{
attach_count_ += 1;
}
void
ObjectWrap::Detach ()
{
if (attach_count_ > 0) attach_count_ -= 1;
if (weak_ && attach_count_ == 0) {
V8::AdjustAmountOfExternalAllocatedMemory(-size());
delete this;
}
}
void*
ObjectWrap::Unwrap (Handle<Object> handle)
{
HandleScope scope;
if (handle.IsEmpty()) {
fprintf(stderr, "Node: Tried to unwrap empty object.\n");
return NULL;
}
if ( handle->InternalFieldCount() == 0) {
fprintf(stderr, "Node: Tried to unwrap object without internal fields.\n");
return NULL;
}
Local<Value> value = handle->GetInternalField(0);
if (value.IsEmpty()) {
fprintf(stderr, "Tried to unwrap object with empty internal field.\n");
return NULL;
}
Handle<External> field = Handle<External>::Cast(value);
return field->Value();
}
void
ObjectWrap::MakeWeak (Persistent<Value> _, void *data)
{
ObjectWrap *obj = static_cast<ObjectWrap*> (data);
obj->weak_ = true;
if (obj->attach_count_ == 0)
delete obj;
}
void
ObjectWrap::InformV8ofAllocation (ObjectWrap *obj)
{
v8::V8::AdjustAmountOfExternalAllocatedMemory(obj->size());
}
static void
buf_free (oi_buf *b)
{
V8::AdjustAmountOfExternalAllocatedMemory(-b->len);
free(b);
}
oi_buf *
node::buf_new (size_t size)
{
size_t total = sizeof(oi_buf) + size;
void *p = malloc(total);
if (p == NULL) return NULL;
oi_buf *b = static_cast<oi_buf*>(p);
b->base = static_cast<char*>(p) + sizeof(oi_buf);
b->len = size;
b->release = buf_free;
V8::AdjustAmountOfExternalAllocatedMemory(total);
return b;
}
// Extracts a C string from a V8 Utf8Value.
const char*
ToCString(const v8::String::Utf8Value& value)
{
return *value ? *value : "<string conversion failed>";
}
void
ReportException(v8::TryCatch* try_catch)
{
v8::HandleScope handle_scope;
v8::String::Utf8Value exception(try_catch->Exception());
const char* exception_string = ToCString(exception);
v8::Handle<v8::Message> message = try_catch->Message();
if (message.IsEmpty()) {
// V8 didn't provide any extra information about this error; just
// print the exception.
printf("%s\n", exception_string);
} else {
message->PrintCurrentStackTrace(stdout);
// Print (filename):(line number): (message).
v8::String::Utf8Value filename(message->GetScriptResourceName());
const char* filename_string = ToCString(filename);
int linenum = message->GetLineNumber();
printf("%s:%i: %s\n", filename_string, linenum, exception_string);
// Print line of source code.
v8::String::Utf8Value sourceline(message->GetSourceLine());
const char* sourceline_string = ToCString(sourceline);
printf("%s\n", sourceline_string);
// Print wavy underline (GetUnderline is deprecated).
int start = message->GetStartColumn();
for (int i = 0; i < start; i++) {
printf(" ");
}
int end = message->GetEndColumn();
for (int i = start; i < end; i++) {
printf("^");
}
printf("\n");
}
}
// Executes a string within the current v8 context.
Handle<Value>
ExecuteString(v8::Handle<v8::String> source,
v8::Handle<v8::Value> filename)
{
HandleScope scope;
TryCatch try_catch;
Handle<Script> script = Script::Compile(source, filename);
if (script.IsEmpty()) {
ReportException(&try_catch);
exit(1);
}
Handle<Value> result = script->Run();
if (result.IsEmpty()) {
ReportException(&try_catch);
exit(1);
}
return scope.Close(result);
}
v8::Handle<v8::Value>
node_exit (const v8::Arguments& args)
{
int r = 0;
if (args.Length() > 0)
r = args[0]->IntegerValue();
exit(r);
return Undefined();
}
v8::Handle<v8::Value>
compile (const v8::Arguments& args)
{
if (args.Length() < 2)
return Undefined();
HandleScope scope;
Local<String> source = args[0]->ToString();
Local<String> filename = args[1]->ToString();
Handle<Value> result = ExecuteString(source, filename);
return scope.Close(result);
}
v8::Handle<v8::Value>
debug (const v8::Arguments& args)
{
if (args.Length() < 1)
return Undefined();
HandleScope scope;
String::Utf8Value msg(args[0]->ToString());
fprintf(stderr, "DEBUG: %s\n", *msg);
return Undefined();
}
static void
OnFatalError (const char* location, const char* message)
{
#define FATAL_ERROR "\033[1;31mV8 FATAL ERROR.\033[m"
if (location)
fprintf(stderr, FATAL_ERROR " %s %s\n", location, message);
else
fprintf(stderr, FATAL_ERROR " %s\n", message);
exit(1);
}
void
node::FatalException (TryCatch &try_catch)
{
ReportException(&try_catch);
exit(1);
}
static ev_async eio_watcher;
static void
node_eio_cb (EV_P_ ev_async *w, int revents)
{
int r = eio_poll();
}
static void
eio_want_poll (void)
{
ev_async_send(EV_DEFAULT_UC_ &eio_watcher);
}
enum encoding
node::ParseEncoding (Handle<Value> encoding_v)
{
HandleScope scope;
if (!encoding_v->IsString())
return RAW;
String::Utf8Value encoding(encoding_v->ToString());
if(strcasecmp(*encoding, "utf8") == 0) {
return UTF8;
} else if (strcasecmp(*encoding, "ascii") == 0) {
return ASCII;
} else {
return RAW;
}
}
static void
ExecuteNativeJS (const char *filename, const char *data)
{
HandleScope scope;
TryCatch try_catch;
ExecuteString(String::New(data), String::New(filename));
if (try_catch.HasCaught()) {
puts("There is an error in Node's built-in javascript");
puts("This should be reported as a bug!");
ReportException(&try_catch);
exit(1);
}
}
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static Local<Object>
Load (int argc, char *argv[])
{
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HandleScope scope;
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Local<Object> global_obj = Context::GetCurrent()->Global();
Local<Object> node_obj = Object::New();
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global_obj->Set(String::NewSymbol("node"), node_obj);
Local<Array> arguments = Array::New(argc);
for (int i = 0; i < argc; i++) {
Local<String> arg = String::New(argv[i]);
arguments->Set(Integer::New(i), arg);
}
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global_obj->Set(String::NewSymbol("ARGV"), arguments);
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NODE_SET_METHOD(node_obj, "compile", compile);
NODE_SET_METHOD(node_obj, "debug", debug);
NODE_SET_METHOD(node_obj, "reallyExit", node_exit);
EventEmitter::Initialize(node_obj);
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Promise::Initialize(node_obj);
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Timer::Initialize(node_obj);
Process::Initialize(node_obj);
DefineConstants(node_obj);
Local<Object> fs = Object::New();
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node_obj->Set(String::NewSymbol("fs"), fs);
File::Initialize(fs);
Local<Object> tcp = Object::New();
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node_obj->Set(String::New("tcp"), tcp);
Server::Initialize(tcp);
Connection::Initialize(tcp);
Local<Object> http = Object::New();
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node_obj->Set(String::New("http"), http);
HTTPServer::Initialize(http);
HTTPConnection::Initialize(http);
ExecuteNativeJS("events.js", native_events);
ExecuteNativeJS("http.js", native_http);
ExecuteNativeJS("file.js", native_file);
ExecuteNativeJS("node.js", native_node);
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return scope.Close(node_obj);
}
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static void
CallExitHandler (Handle<Object> node_obj)
{
HandleScope scope;
Local<Value> exit_v = node_obj->Get(String::New("exit"));
assert(exit_v->IsFunction());
Handle<Function> exit_f = Handle<Function>::Cast(exit_v);
TryCatch try_catch;
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exit_f->Call(Context::GetCurrent()->Global(), 0, NULL);
if (try_catch.HasCaught())
node::FatalException(try_catch);
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}
int
main (int argc, char *argv[])
{
ev_default_loop(EVFLAG_AUTO); // initialize the default ev loop.
// start eio thread pool
ev_async_init(&eio_watcher, node_eio_cb);
eio_init(eio_want_poll, NULL);
ev_async_start(EV_DEFAULT_UC_ &eio_watcher);
ev_unref(EV_DEFAULT_UC);
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V8::SetFlagsFromCommandLine(&argc, argv, true);
V8::Initialize();
V8::SetFatalErrorHandler(OnFatalError);
if(argc < 2) {
fprintf(stderr, "No script was specified.\n");
return 1;
}
HandleScope handle_scope;
Persistent<Context> context = Context::New(NULL, ObjectTemplate::New());
Context::Scope context_scope(context);
Local<Object> node_obj = Load(argc, argv);
ev_loop(EV_DEFAULT_UC_ 0); // main event loop
CallExitHandler(node_obj);
context.Dispose();
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V8::Dispose();
return 0;
}