mirror of https://github.com/lukechilds/node.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
46 lines
2.2 KiB
46 lines
2.2 KiB
16 years ago
|
// Copyright 2009 the V8 project authors. All rights reserved.
|
||
|
// Redistribution and use in source and binary forms, with or without
|
||
|
// modification, are permitted provided that the following conditions are
|
||
|
// met:
|
||
|
//
|
||
|
// * Redistributions of source code must retain the above copyright
|
||
|
// notice, this list of conditions and the following disclaimer.
|
||
|
// * Redistributions in binary form must reproduce the above
|
||
|
// copyright notice, this list of conditions and the following
|
||
|
// disclaimer in the documentation and/or other materials provided
|
||
|
// with the distribution.
|
||
|
// * Neither the name of Google Inc. nor the names of its
|
||
|
// contributors may be used to endorse or promote products derived
|
||
|
// from this software without specific prior written permission.
|
||
|
//
|
||
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
||
|
function LoadX(obj) { return obj.x; }
|
||
|
|
||
|
// Load x from the prototype of this. Make sure to initialize the IC.
|
||
|
this.__proto__ = { x: 42 };
|
||
|
for (var i = 0; i < 3; i++) assertEquals(42, LoadX(this));
|
||
|
|
||
|
// Introduce a global variable and make sure we load that from LoadX.
|
||
|
this.x = 87;
|
||
|
for (var i = 0; i < 3; i++) assertEquals(87, LoadX(this));
|
||
|
|
||
|
// Delete the global variable and make sure we get back to loading from
|
||
|
// the prototype.
|
||
|
delete this.x;
|
||
|
for (var i = 0; i < 3; i++) assertEquals(42, LoadX(this));
|
||
|
|
||
|
// ... and go back again to loading directly from the object.
|
||
|
this.x = 99;
|
||
|
for (var i = 0; i < 3; i++) assertEquals(99, LoadX(this));
|