|
|
|
## Buffers
|
|
|
|
|
|
|
|
Pure Javascript is Unicode friendly but not nice to binary data. When
|
|
|
|
dealing with TCP streams or the file system, it's necessary to handle octet
|
|
|
|
streams. Node has several strategies for manipulating, creating, and
|
|
|
|
consuming octet streams.
|
|
|
|
|
|
|
|
Raw data is stored in instances of the `Buffer` class. A `Buffer` is similar
|
|
|
|
to an array of integers but corresponds to a raw memory allocation outside
|
|
|
|
the V8 heap. A `Buffer` cannot be resized.
|
|
|
|
|
|
|
|
The `Buffer` object is global.
|
|
|
|
|
|
|
|
Converting between Buffers and JavaScript string objects requires an explicit encoding
|
|
|
|
method. Here are the different string encodings;
|
|
|
|
|
|
|
|
* `'ascii'` - for 7 bit ASCII data only. This encoding method is very fast, and will
|
|
|
|
strip the high bit if set.
|
|
|
|
|
|
|
|
* `'utf8'` - Multi byte encoded Unicode characters. Many web pages and other document formats use UTF-8.
|
|
|
|
|
|
|
|
* `'ucs2'` - 2-bytes, little endian encoded Unicode characters. It can encode
|
|
|
|
only BMP(Basic Multilingual Plane, U+0000 - U+FFFF).
|
|
|
|
|
|
|
|
* `'base64'` - Base64 string encoding.
|
|
|
|
|
|
|
|
* `'binary'` - A way of encoding raw binary data into strings by using only
|
|
|
|
the first 8 bits of each character. This encoding method is depreciated and
|
|
|
|
should be avoided in favor of `Buffer` objects where possible. This encoding
|
|
|
|
will be removed in future versions of Node.
|
|
|
|
|
|
|
|
|
|
|
|
### new Buffer(size)
|
|
|
|
|
|
|
|
Allocates a new buffer of `size` octets.
|
|
|
|
|
|
|
|
### new Buffer(array)
|
|
|
|
|
|
|
|
Allocates a new buffer using an `array` of octets.
|
|
|
|
|
|
|
|
### new Buffer(str, encoding='utf8')
|
|
|
|
|
|
|
|
Allocates a new buffer containing the given `str`.
|
|
|
|
|
|
|
|
### buffer.write(string, offset=0, encoding='utf8')
|
|
|
|
|
|
|
|
Writes `string` to the buffer at `offset` using the given encoding. Returns
|
|
|
|
number of octets written. If `buffer` did not contain enough space to fit
|
|
|
|
the entire string, it will write a partial amount of the string. In the case
|
|
|
|
of `'utf8'` encoding, the method will not write partial characters.
|
|
|
|
|
|
|
|
Example: write a utf8 string into a buffer, then print it
|
|
|
|
|
|
|
|
buf = new Buffer(256);
|
|
|
|
len = buf.write('\u00bd + \u00bc = \u00be', 0);
|
|
|
|
console.log(len + " bytes: " + buf.toString('utf8', 0, len));
|
|
|
|
|
|
|
|
// 12 bytes: ½ + ¼ = ¾
|
|
|
|
|
|
|
|
|
|
|
|
### buffer.toString(encoding, start=0, end=buffer.length)
|
|
|
|
|
|
|
|
Decodes and returns a string from buffer data encoded with `encoding`
|
|
|
|
beginning at `start` and ending at `end`.
|
|
|
|
|
|
|
|
See `buffer.write()` example, above.
|
|
|
|
|
|
|
|
|
|
|
|
### buffer[index]
|
|
|
|
|
|
|
|
Get and set the octet at `index`. The values refer to individual bytes,
|
|
|
|
so the legal range is between `0x00` and `0xFF` hex or `0` and `255`.
|
|
|
|
|
|
|
|
Example: copy an ASCII string into a buffer, one byte at a time:
|
|
|
|
|
|
|
|
str = "node.js";
|
|
|
|
buf = new Buffer(str.length);
|
|
|
|
|
|
|
|
for (var i = 0; i < str.length ; i++) {
|
|
|
|
buf[i] = str.charCodeAt(i);
|
|
|
|
}
|
|
|
|
|
|
|
|
console.log(buf);
|
|
|
|
|
|
|
|
// node.js
|
|
|
|
|
|
|
|
### Buffer.isBuffer(obj)
|
|
|
|
|
|
|
|
Tests if `obj` is a `Buffer`.
|
|
|
|
|
|
|
|
### Buffer.byteLength(string, encoding='utf8')
|
|
|
|
|
|
|
|
Gives the actual byte length of a string. This is not the same as
|
|
|
|
`String.prototype.length` since that returns the number of *characters* in a
|
|
|
|
string.
|
|
|
|
|
|
|
|
Example:
|
|
|
|
|
|
|
|
str = '\u00bd + \u00bc = \u00be';
|
|
|
|
|
|
|
|
console.log(str + ": " + str.length + " characters, " +
|
|
|
|
Buffer.byteLength(str, 'utf8') + " bytes");
|
|
|
|
|
|
|
|
// ½ + ¼ = ¾: 9 characters, 12 bytes
|
|
|
|
|
|
|
|
|
|
|
|
### buffer.length
|
|
|
|
|
|
|
|
The size of the buffer in bytes. Note that this is not necessarily the size
|
|
|
|
of the contents. `length` refers to the amount of memory allocated for the
|
|
|
|
buffer object. It does not change when the contents of the buffer are changed.
|
|
|
|
|
|
|
|
buf = new Buffer(1234);
|
|
|
|
|
|
|
|
console.log(buf.length);
|
|
|
|
buf.write("some string", "ascii", 0);
|
|
|
|
console.log(buf.length);
|
|
|
|
|
|
|
|
// 1234
|
|
|
|
// 1234
|
|
|
|
|
|
|
|
### buffer.copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
|
|
|
|
|
|
|
|
Does a memcpy() between buffers.
|
|
|
|
|
|
|
|
Example: build two Buffers, then copy `buf1` from byte 16 through byte 19
|
|
|
|
into `buf2`, starting at the 8th byte in `buf2`.
|
|
|
|
|
|
|
|
buf1 = new Buffer(26);
|
|
|
|
buf2 = new Buffer(26);
|
|
|
|
|
|
|
|
for (var i = 0 ; i < 26 ; i++) {
|
|
|
|
buf1[i] = i + 97; // 97 is ASCII a
|
|
|
|
buf2[i] = 33; // ASCII !
|
|
|
|
}
|
|
|
|
|
|
|
|
buf1.copy(buf2, 8, 16, 20);
|
|
|
|
console.log(buf2.toString('ascii', 0, 25));
|
|
|
|
|
|
|
|
// !!!!!!!!qrst!!!!!!!!!!!!!
|
|
|
|
|
|
|
|
|
|
|
|
### buffer.slice(start, end=buffer.length)
|
|
|
|
|
|
|
|
Returns a new buffer which references the
|
|
|
|
same memory as the old, but offset and cropped by the `start` and `end`
|
|
|
|
indexes.
|
|
|
|
|
|
|
|
**Modifying the new buffer slice will modify memory in the original buffer!**
|
|
|
|
|
|
|
|
Example: build a Buffer with the ASCII alphabet, take a slice, then modify one byte
|
|
|
|
from the original Buffer.
|
|
|
|
|
|
|
|
var buf1 = new Buffer(26);
|
|
|
|
|
|
|
|
for (var i = 0 ; i < 26 ; i++) {
|
|
|
|
buf1[i] = i + 97; // 97 is ASCII a
|
|
|
|
}
|
|
|
|
|
|
|
|
var buf2 = buf1.slice(0, 3);
|
|
|
|
console.log(buf2.toString('ascii', 0, buf2.length));
|
|
|
|
buf1[0] = 33;
|
|
|
|
console.log(buf2.toString('ascii', 0, buf2.length));
|
|
|
|
|
|
|
|
// abc
|
|
|
|
// !bc
|