|
|
|
// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
#ifndef V8_CODEGEN_H_
|
|
|
|
#define V8_CODEGEN_H_
|
|
|
|
|
|
|
|
#include "ast.h"
|
|
|
|
#include "code-stubs.h"
|
|
|
|
#include "runtime.h"
|
|
|
|
|
|
|
|
// Include the declaration of the architecture defined class CodeGenerator.
|
|
|
|
// The contract to the shared code is that the the CodeGenerator is a subclass
|
|
|
|
// of Visitor and that the following methods are available publicly:
|
|
|
|
// MakeCode
|
|
|
|
// SetFunctionInfo
|
|
|
|
// masm
|
|
|
|
// frame
|
|
|
|
// has_valid_frame
|
|
|
|
// SetFrame
|
|
|
|
// DeleteFrame
|
|
|
|
// allocator
|
|
|
|
// AddDeferred
|
|
|
|
// in_spilled_code
|
|
|
|
// set_in_spilled_code
|
|
|
|
//
|
|
|
|
// These methods are either used privately by the shared code or implemented as
|
|
|
|
// shared code:
|
|
|
|
// CodeGenerator
|
|
|
|
// ~CodeGenerator
|
|
|
|
// ProcessDeferred
|
|
|
|
// GenCode
|
|
|
|
// BuildBoilerplate
|
|
|
|
// ComputeCallInitialize
|
|
|
|
// ComputeCallInitializeInLoop
|
|
|
|
// ProcessDeclarations
|
|
|
|
// DeclareGlobals
|
|
|
|
// FindInlineRuntimeLUT
|
|
|
|
// CheckForInlineRuntimeCall
|
|
|
|
// PatchInlineRuntimeEntry
|
|
|
|
// CodeForFunctionPosition
|
|
|
|
// CodeForReturnPosition
|
|
|
|
// CodeForStatementPosition
|
|
|
|
// CodeForSourcePosition
|
|
|
|
|
|
|
|
|
|
|
|
// Mode to overwrite BinaryExpression values.
|
|
|
|
enum OverwriteMode { NO_OVERWRITE, OVERWRITE_LEFT, OVERWRITE_RIGHT };
|
|
|
|
|
|
|
|
|
|
|
|
#if V8_TARGET_ARCH_IA32
|
|
|
|
#include "ia32/codegen-ia32.h"
|
|
|
|
#elif V8_TARGET_ARCH_X64
|
|
|
|
#include "x64/codegen-x64.h"
|
|
|
|
#elif V8_TARGET_ARCH_ARM
|
|
|
|
#include "arm/codegen-arm.h"
|
|
|
|
#else
|
|
|
|
#error Unsupported target architecture.
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#include "register-allocator.h"
|
|
|
|
|
|
|
|
namespace v8 {
|
|
|
|
namespace internal {
|
|
|
|
|
|
|
|
|
|
|
|
// Code generation can be nested. Code generation scopes form a stack
|
|
|
|
// of active code generators.
|
|
|
|
class CodeGeneratorScope BASE_EMBEDDED {
|
|
|
|
public:
|
|
|
|
explicit CodeGeneratorScope(CodeGenerator* cgen) {
|
|
|
|
previous_ = top_;
|
|
|
|
top_ = cgen;
|
|
|
|
}
|
|
|
|
|
|
|
|
~CodeGeneratorScope() {
|
|
|
|
top_ = previous_;
|
|
|
|
}
|
|
|
|
|
|
|
|
static CodeGenerator* Current() {
|
|
|
|
ASSERT(top_ != NULL);
|
|
|
|
return top_;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
static CodeGenerator* top_;
|
|
|
|
CodeGenerator* previous_;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Deferred code objects are small pieces of code that are compiled
|
|
|
|
// out of line. They are used to defer the compilation of uncommon
|
|
|
|
// paths thereby avoiding expensive jumps around uncommon code parts.
|
|
|
|
class DeferredCode: public ZoneObject {
|
|
|
|
public:
|
|
|
|
DeferredCode();
|
|
|
|
virtual ~DeferredCode() { }
|
|
|
|
|
|
|
|
virtual void Generate() = 0;
|
|
|
|
|
|
|
|
MacroAssembler* masm() { return masm_; }
|
|
|
|
|
|
|
|
int statement_position() const { return statement_position_; }
|
|
|
|
int position() const { return position_; }
|
|
|
|
|
|
|
|
Label* entry_label() { return &entry_label_; }
|
|
|
|
Label* exit_label() { return &exit_label_; }
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void set_comment(const char* comment) { comment_ = comment; }
|
|
|
|
const char* comment() const { return comment_; }
|
|
|
|
#else
|
|
|
|
void set_comment(const char* comment) { }
|
|
|
|
const char* comment() const { return ""; }
|
|
|
|
#endif
|
|
|
|
|
|
|
|
inline void Jump();
|
|
|
|
inline void Branch(Condition cc);
|
|
|
|
void BindExit() { masm_->bind(&exit_label_); }
|
|
|
|
|
|
|
|
void SaveRegisters();
|
|
|
|
void RestoreRegisters();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
MacroAssembler* masm_;
|
|
|
|
|
|
|
|
private:
|
|
|
|
// Constants indicating special actions. They should not be multiples
|
|
|
|
// of kPointerSize so they will not collide with valid offsets from
|
|
|
|
// the frame pointer.
|
|
|
|
static const int kIgnore = -1;
|
|
|
|
static const int kPush = 1;
|
|
|
|
|
|
|
|
// This flag is ored with a valid offset from the frame pointer, so
|
|
|
|
// it should fit in the low zero bits of a valid offset.
|
|
|
|
static const int kSyncedFlag = 2;
|
|
|
|
|
|
|
|
int statement_position_;
|
|
|
|
int position_;
|
|
|
|
|
|
|
|
Label entry_label_;
|
|
|
|
Label exit_label_;
|
|
|
|
|
|
|
|
int registers_[RegisterAllocator::kNumRegisters];
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
const char* comment_;
|
|
|
|
#endif
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(DeferredCode);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// RuntimeStub models code stubs calling entry points in the Runtime class.
|
|
|
|
class RuntimeStub : public CodeStub {
|
|
|
|
public:
|
|
|
|
explicit RuntimeStub(Runtime::FunctionId id, int num_arguments)
|
|
|
|
: id_(id), num_arguments_(num_arguments) { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm);
|
|
|
|
|
|
|
|
// Disassembler support. It is useful to be able to print the name
|
|
|
|
// of the runtime function called through this stub.
|
|
|
|
static const char* GetNameFromMinorKey(int minor_key) {
|
|
|
|
return Runtime::FunctionForId(IdField::decode(minor_key))->stub_name;
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
Runtime::FunctionId id_;
|
|
|
|
int num_arguments_;
|
|
|
|
|
|
|
|
class ArgumentField: public BitField<int, 0, 16> {};
|
|
|
|
class IdField: public BitField<Runtime::FunctionId, 16, kMinorBits - 16> {};
|
|
|
|
|
|
|
|
Major MajorKey() { return Runtime; }
|
|
|
|
int MinorKey() {
|
|
|
|
return IdField::encode(id_) | ArgumentField::encode(num_arguments_);
|
|
|
|
}
|
|
|
|
|
|
|
|
const char* GetName();
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Print() {
|
|
|
|
PrintF("RuntimeStub (id %s)\n", Runtime::FunctionForId(id_)->name);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class StackCheckStub : public CodeStub {
|
|
|
|
public:
|
|
|
|
StackCheckStub() { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm);
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
|
|
|
const char* GetName() { return "StackCheckStub"; }
|
|
|
|
|
|
|
|
Major MajorKey() { return StackCheck; }
|
|
|
|
int MinorKey() { return 0; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class InstanceofStub: public CodeStub {
|
|
|
|
public:
|
|
|
|
InstanceofStub() { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Major MajorKey() { return Instanceof; }
|
|
|
|
int MinorKey() { return 0; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class UnarySubStub : public CodeStub {
|
|
|
|
public:
|
|
|
|
explicit UnarySubStub(bool overwrite)
|
|
|
|
: overwrite_(overwrite) { }
|
|
|
|
|
|
|
|
private:
|
|
|
|
bool overwrite_;
|
|
|
|
Major MajorKey() { return UnarySub; }
|
|
|
|
int MinorKey() { return overwrite_ ? 1 : 0; }
|
|
|
|
void Generate(MacroAssembler* masm);
|
|
|
|
|
|
|
|
const char* GetName() { return "UnarySubStub"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CompareStub: public CodeStub {
|
|
|
|
public:
|
|
|
|
CompareStub(Condition cc, bool strict) : cc_(cc), strict_(strict) { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Condition cc_;
|
|
|
|
bool strict_;
|
|
|
|
|
|
|
|
Major MajorKey() { return Compare; }
|
|
|
|
|
|
|
|
int MinorKey();
|
|
|
|
|
|
|
|
// Branch to the label if the given object isn't a symbol.
|
|
|
|
void BranchIfNonSymbol(MacroAssembler* masm,
|
|
|
|
Label* label,
|
|
|
|
Register object,
|
|
|
|
Register scratch);
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Print() {
|
|
|
|
PrintF("CompareStub (cc %d), (strict %s)\n",
|
|
|
|
static_cast<int>(cc_),
|
|
|
|
strict_ ? "true" : "false");
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CEntryStub : public CodeStub {
|
|
|
|
public:
|
|
|
|
CEntryStub() { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm) { GenerateBody(masm, false); }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void GenerateBody(MacroAssembler* masm, bool is_debug_break);
|
|
|
|
void GenerateCore(MacroAssembler* masm,
|
|
|
|
Label* throw_normal_exception,
|
|
|
|
Label* throw_out_of_memory_exception,
|
|
|
|
StackFrame::Type frame_type,
|
|
|
|
bool do_gc,
|
|
|
|
bool always_allocate_scope);
|
|
|
|
void GenerateThrowTOS(MacroAssembler* masm);
|
|
|
|
void GenerateThrowOutOfMemory(MacroAssembler* masm);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Major MajorKey() { return CEntry; }
|
|
|
|
int MinorKey() { return 0; }
|
|
|
|
|
|
|
|
const char* GetName() { return "CEntryStub"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class CEntryDebugBreakStub : public CEntryStub {
|
|
|
|
public:
|
|
|
|
CEntryDebugBreakStub() { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm) { GenerateBody(masm, true); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
int MinorKey() { return 1; }
|
|
|
|
|
|
|
|
const char* GetName() { return "CEntryDebugBreakStub"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class JSEntryStub : public CodeStub {
|
|
|
|
public:
|
|
|
|
JSEntryStub() { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm) { GenerateBody(masm, false); }
|
|
|
|
|
|
|
|
protected:
|
|
|
|
void GenerateBody(MacroAssembler* masm, bool is_construct);
|
|
|
|
|
|
|
|
private:
|
|
|
|
Major MajorKey() { return JSEntry; }
|
|
|
|
int MinorKey() { return 0; }
|
|
|
|
|
|
|
|
const char* GetName() { return "JSEntryStub"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class JSConstructEntryStub : public JSEntryStub {
|
|
|
|
public:
|
|
|
|
JSConstructEntryStub() { }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm) { GenerateBody(masm, true); }
|
|
|
|
|
|
|
|
private:
|
|
|
|
int MinorKey() { return 1; }
|
|
|
|
|
|
|
|
const char* GetName() { return "JSConstructEntryStub"; }
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
class ArgumentsAccessStub: public CodeStub {
|
|
|
|
public:
|
|
|
|
enum Type {
|
|
|
|
READ_LENGTH,
|
|
|
|
READ_ELEMENT,
|
|
|
|
NEW_OBJECT
|
|
|
|
};
|
|
|
|
|
|
|
|
explicit ArgumentsAccessStub(Type type) : type_(type) { }
|
|
|
|
|
|
|
|
private:
|
|
|
|
Type type_;
|
|
|
|
|
|
|
|
Major MajorKey() { return ArgumentsAccess; }
|
|
|
|
int MinorKey() { return type_; }
|
|
|
|
|
|
|
|
void Generate(MacroAssembler* masm);
|
|
|
|
void GenerateReadLength(MacroAssembler* masm);
|
|
|
|
void GenerateReadElement(MacroAssembler* masm);
|
|
|
|
void GenerateNewObject(MacroAssembler* masm);
|
|
|
|
|
|
|
|
const char* GetName() { return "ArgumentsAccessStub"; }
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Print() {
|
|
|
|
PrintF("ArgumentsAccessStub (type %d)\n", type_);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
} // namespace internal
|
|
|
|
} // namespace v8
|
|
|
|
|
|
|
|
#endif // V8_CODEGEN_H_
|