|
|
|
// Copyright 2009 the V8 project authors. All rights reserved.
|
|
|
|
// Redistribution and use in source and binary forms, with or without
|
|
|
|
// modification, are permitted provided that the following conditions are
|
|
|
|
// met:
|
|
|
|
//
|
|
|
|
// * Redistributions of source code must retain the above copyright
|
|
|
|
// notice, this list of conditions and the following disclaimer.
|
|
|
|
// * Redistributions in binary form must reproduce the above
|
|
|
|
// copyright notice, this list of conditions and the following
|
|
|
|
// disclaimer in the documentation and/or other materials provided
|
|
|
|
// with the distribution.
|
|
|
|
// * Neither the name of Google Inc. nor the names of its
|
|
|
|
// contributors may be used to endorse or promote products derived
|
|
|
|
// from this software without specific prior written permission.
|
|
|
|
//
|
|
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
#include <stdlib.h>
|
|
|
|
|
|
|
|
#include "v8.h"
|
|
|
|
|
|
|
|
#include "api.h"
|
|
|
|
#include "cctest.h"
|
|
|
|
#include "frames-inl.h"
|
|
|
|
#include "string-stream.h"
|
|
|
|
|
|
|
|
using ::v8::ObjectTemplate;
|
|
|
|
using ::v8::Value;
|
|
|
|
using ::v8::Context;
|
|
|
|
using ::v8::Local;
|
|
|
|
using ::v8::String;
|
|
|
|
using ::v8::Script;
|
|
|
|
using ::v8::Function;
|
|
|
|
using ::v8::AccessorInfo;
|
|
|
|
using ::v8::Extension;
|
|
|
|
|
|
|
|
static v8::Handle<Value> handle_property(Local<String> name,
|
|
|
|
const AccessorInfo&) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
return v8_num(900);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(PropertyHandler) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
Local<v8::FunctionTemplate> fun_templ = v8::FunctionTemplate::New();
|
|
|
|
fun_templ->InstanceTemplate()->SetAccessor(v8_str("foo"), handle_property);
|
|
|
|
LocalContext env;
|
|
|
|
Local<Function> fun = fun_templ->GetFunction();
|
|
|
|
env->Global()->Set(v8_str("Fun"), fun);
|
|
|
|
Local<Script> getter = v8_compile("var obj = new Fun(); obj.foo;");
|
|
|
|
CHECK_EQ(900, getter->Run()->Int32Value());
|
|
|
|
Local<Script> setter = v8_compile("obj.foo = 901;");
|
|
|
|
CHECK_EQ(901, setter->Run()->Int32Value());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static v8::Handle<Value> GetIntValue(Local<String> property,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
int* value =
|
|
|
|
static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
|
|
|
return v8_num(*value);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void SetIntValue(Local<String> property,
|
|
|
|
Local<Value> value,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
int* field =
|
|
|
|
static_cast<int*>(v8::Handle<v8::External>::Cast(info.Data())->Value());
|
|
|
|
*field = value->Int32Value();
|
|
|
|
}
|
|
|
|
|
|
|
|
int foo, bar, baz;
|
|
|
|
|
|
|
|
THREADED_TEST(GlobalVariableAccess) {
|
|
|
|
foo = 0;
|
|
|
|
bar = -4;
|
|
|
|
baz = 10;
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::FunctionTemplate> templ = v8::FunctionTemplate::New();
|
|
|
|
templ->InstanceTemplate()->SetAccessor(v8_str("foo"),
|
|
|
|
GetIntValue,
|
|
|
|
SetIntValue,
|
|
|
|
v8::External::New(&foo));
|
|
|
|
templ->InstanceTemplate()->SetAccessor(v8_str("bar"),
|
|
|
|
GetIntValue,
|
|
|
|
SetIntValue,
|
|
|
|
v8::External::New(&bar));
|
|
|
|
templ->InstanceTemplate()->SetAccessor(v8_str("baz"),
|
|
|
|
GetIntValue,
|
|
|
|
SetIntValue,
|
|
|
|
v8::External::New(&baz));
|
|
|
|
LocalContext env(0, templ->InstanceTemplate());
|
|
|
|
v8_compile("foo = (++bar) + baz")->Run();
|
|
|
|
CHECK_EQ(bar, -3);
|
|
|
|
CHECK_EQ(foo, 7);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static int x_register = 0;
|
|
|
|
static v8::Handle<v8::Object> x_receiver;
|
|
|
|
static v8::Handle<v8::Object> x_holder;
|
|
|
|
|
|
|
|
|
|
|
|
static v8::Handle<Value> XGetter(Local<String> name, const AccessorInfo& info) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
CHECK_EQ(x_receiver, info.This());
|
|
|
|
CHECK_EQ(x_holder, info.Holder());
|
|
|
|
return v8_num(x_register);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void XSetter(Local<String> name,
|
|
|
|
Local<Value> value,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
CHECK_EQ(x_holder, info.This());
|
|
|
|
CHECK_EQ(x_holder, info.Holder());
|
|
|
|
x_register = value->Int32Value();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(AccessorIC) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("x"), XGetter, XSetter);
|
|
|
|
LocalContext context;
|
|
|
|
x_holder = obj->NewInstance();
|
|
|
|
context->Global()->Set(v8_str("holder"), x_holder);
|
|
|
|
x_receiver = v8::Object::New();
|
|
|
|
context->Global()->Set(v8_str("obj"), x_receiver);
|
|
|
|
v8::Handle<v8::Array> array = v8::Handle<v8::Array>::Cast(CompileRun(
|
|
|
|
"obj.__proto__ = holder;"
|
|
|
|
"var result = [];"
|
|
|
|
"for (var i = 0; i < 10; i++) {"
|
|
|
|
" holder.x = i;"
|
|
|
|
" result.push(obj.x);"
|
|
|
|
"}"
|
|
|
|
"result"));
|
|
|
|
CHECK_EQ(10, array->Length());
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
|
|
v8::Handle<Value> entry = array->Get(v8::Integer::New(i));
|
|
|
|
CHECK_EQ(v8::Integer::New(i), entry);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static v8::Handle<Value> AccessorProhibitsOverwritingGetter(
|
|
|
|
Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
return v8::True();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(AccessorProhibitsOverwriting) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
LocalContext context;
|
|
|
|
Local<ObjectTemplate> templ = ObjectTemplate::New();
|
|
|
|
templ->SetAccessor(v8_str("x"),
|
|
|
|
AccessorProhibitsOverwritingGetter,
|
|
|
|
0,
|
|
|
|
v8::Handle<Value>(),
|
|
|
|
v8::PROHIBITS_OVERWRITING,
|
|
|
|
v8::ReadOnly);
|
|
|
|
Local<v8::Object> instance = templ->NewInstance();
|
|
|
|
context->Global()->Set(v8_str("obj"), instance);
|
|
|
|
Local<Value> value = CompileRun(
|
|
|
|
"obj.__defineGetter__('x', function() { return false; });"
|
|
|
|
"obj.x");
|
|
|
|
CHECK(value->BooleanValue());
|
|
|
|
value = CompileRun(
|
|
|
|
"var setter_called = false;"
|
|
|
|
"obj.__defineSetter__('x', function() { setter_called = true; });"
|
|
|
|
"obj.x = 42;"
|
|
|
|
"setter_called");
|
|
|
|
CHECK(!value->BooleanValue());
|
|
|
|
value = CompileRun(
|
|
|
|
"obj2 = {};"
|
|
|
|
"obj2.__proto__ = obj;"
|
|
|
|
"obj2.__defineGetter__('x', function() { return false; });"
|
|
|
|
"obj2.x");
|
|
|
|
CHECK(value->BooleanValue());
|
|
|
|
value = CompileRun(
|
|
|
|
"var setter_called = false;"
|
|
|
|
"obj2 = {};"
|
|
|
|
"obj2.__proto__ = obj;"
|
|
|
|
"obj2.__defineSetter__('x', function() { setter_called = true; });"
|
|
|
|
"obj2.x = 42;"
|
|
|
|
"setter_called");
|
|
|
|
CHECK(!value->BooleanValue());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template <int C>
|
|
|
|
static v8::Handle<Value> HandleAllocatingGetter(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
for (int i = 0; i < C; i++)
|
|
|
|
v8::String::New("foo");
|
|
|
|
return v8::String::New("foo");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(HandleScopePop) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("one"), HandleAllocatingGetter<1>);
|
|
|
|
obj->SetAccessor(v8_str("many"), HandleAllocatingGetter<1024>);
|
|
|
|
LocalContext context;
|
|
|
|
v8::Handle<v8::Object> inst = obj->NewInstance();
|
|
|
|
context->Global()->Set(v8::String::New("obj"), inst);
|
|
|
|
int count_before = i::HandleScope::NumberOfHandles();
|
|
|
|
{
|
|
|
|
v8::HandleScope scope;
|
|
|
|
CompileRun(
|
|
|
|
"for (var i = 0; i < 1000; i++) {"
|
|
|
|
" obj.one;"
|
|
|
|
" obj.many;"
|
|
|
|
"}");
|
|
|
|
}
|
|
|
|
int count_after = i::HandleScope::NumberOfHandles();
|
|
|
|
CHECK_EQ(count_before, count_after);
|
|
|
|
}
|
|
|
|
|
|
|
|
static v8::Handle<Value> CheckAccessorArgsCorrect(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
CHECK(info.This() == info.Holder());
|
|
|
|
CHECK(info.Data()->Equals(v8::String::New("data")));
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
CHECK(info.This() == info.Holder());
|
|
|
|
CHECK(info.Data()->Equals(v8::String::New("data")));
|
|
|
|
HEAP->CollectAllGarbage(true);
|
|
|
|
CHECK(info.This() == info.Holder());
|
|
|
|
CHECK(info.Data()->Equals(v8::String::New("data")));
|
|
|
|
return v8::Integer::New(17);
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(DirectCall) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("xxx"),
|
|
|
|
CheckAccessorArgsCorrect,
|
|
|
|
NULL,
|
|
|
|
v8::String::New("data"));
|
|
|
|
LocalContext context;
|
|
|
|
v8::Handle<v8::Object> inst = obj->NewInstance();
|
|
|
|
context->Global()->Set(v8::String::New("obj"), inst);
|
|
|
|
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
|
|
Local<Value> result = scr->Run();
|
|
|
|
CHECK(!result.IsEmpty());
|
|
|
|
CHECK_EQ(17, result->Int32Value());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static v8::Handle<Value> EmptyGetter(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
CheckAccessorArgsCorrect(name, info);
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
CheckAccessorArgsCorrect(name, info);
|
|
|
|
return v8::Handle<v8::Value>();
|
|
|
|
}
|
|
|
|
|
|
|
|
THREADED_TEST(EmptyResult) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("xxx"), EmptyGetter, NULL, v8::String::New("data"));
|
|
|
|
LocalContext context;
|
|
|
|
v8::Handle<v8::Object> inst = obj->NewInstance();
|
|
|
|
context->Global()->Set(v8::String::New("obj"), inst);
|
|
|
|
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
|
|
Local<Value> result = scr->Run();
|
|
|
|
CHECK(result == v8::Undefined());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(NoReuseRegress) {
|
|
|
|
// Check that the IC generated for the one test doesn't get reused
|
|
|
|
// for the other.
|
|
|
|
v8::HandleScope scope;
|
|
|
|
{
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("xxx"), EmptyGetter, NULL, v8::String::New("data"));
|
|
|
|
LocalContext context;
|
|
|
|
v8::Handle<v8::Object> inst = obj->NewInstance();
|
|
|
|
context->Global()->Set(v8::String::New("obj"), inst);
|
|
|
|
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
|
|
Local<Value> result = scr->Run();
|
|
|
|
CHECK(result == v8::Undefined());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("xxx"),
|
|
|
|
CheckAccessorArgsCorrect,
|
|
|
|
NULL,
|
|
|
|
v8::String::New("data"));
|
|
|
|
LocalContext context;
|
|
|
|
v8::Handle<v8::Object> inst = obj->NewInstance();
|
|
|
|
context->Global()->Set(v8::String::New("obj"), inst);
|
|
|
|
Local<Script> scr = v8::Script::Compile(v8::String::New("obj.xxx"));
|
|
|
|
for (int i = 0; i < 10; i++) {
|
|
|
|
Local<Value> result = scr->Run();
|
|
|
|
CHECK(!result.IsEmpty());
|
|
|
|
CHECK_EQ(17, result->Int32Value());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static v8::Handle<Value> ThrowingGetAccessor(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
return v8::ThrowException(v8_str("g"));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void ThrowingSetAccessor(Local<String> name,
|
|
|
|
Local<Value> value,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
v8::ThrowException(value);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(Regress1054726) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("x"),
|
|
|
|
ThrowingGetAccessor,
|
|
|
|
ThrowingSetAccessor,
|
|
|
|
Local<Value>());
|
|
|
|
|
|
|
|
LocalContext env;
|
|
|
|
env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
|
|
|
|
|
|
|
// Use the throwing property setter/getter in a loop to force
|
|
|
|
// the accessor ICs to be initialized.
|
|
|
|
v8::Handle<Value> result;
|
|
|
|
result = Script::Compile(v8_str(
|
|
|
|
"var result = '';"
|
|
|
|
"for (var i = 0; i < 5; i++) {"
|
|
|
|
" try { obj.x; } catch (e) { result += e; }"
|
|
|
|
"}; result"))->Run();
|
|
|
|
CHECK_EQ(v8_str("ggggg"), result);
|
|
|
|
|
|
|
|
result = Script::Compile(String::New(
|
|
|
|
"var result = '';"
|
|
|
|
"for (var i = 0; i < 5; i++) {"
|
|
|
|
" try { obj.x = i; } catch (e) { result += e; }"
|
|
|
|
"}; result"))->Run();
|
|
|
|
CHECK_EQ(v8_str("01234"), result);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static v8::Handle<Value> AllocGetter(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
ApiTestFuzzer::Fuzz();
|
|
|
|
return v8::Array::New(1000);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(Gc) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("xxx"), AllocGetter);
|
|
|
|
LocalContext env;
|
|
|
|
env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
|
|
|
Script::Compile(String::New(
|
|
|
|
"var last = [];"
|
|
|
|
"for (var i = 0; i < 2048; i++) {"
|
|
|
|
" var result = obj.xxx;"
|
|
|
|
" result[0] = last;"
|
|
|
|
" last = result;"
|
|
|
|
"}"))->Run();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static v8::Handle<Value> StackCheck(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
i::StackFrameIterator iter;
|
|
|
|
for (int i = 0; !iter.done(); i++) {
|
|
|
|
i::StackFrame* frame = iter.frame();
|
|
|
|
CHECK(i != 0 || (frame->type() == i::StackFrame::EXIT));
|
|
|
|
i::Code* code = frame->LookupCode();
|
|
|
|
CHECK(code->IsCode());
|
|
|
|
i::Address pc = frame->pc();
|
|
|
|
CHECK(code->contains(pc));
|
|
|
|
iter.Advance();
|
|
|
|
}
|
|
|
|
return v8::Undefined();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(StackIteration) {
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
i::StringStream::ClearMentionedObjectCache();
|
|
|
|
obj->SetAccessor(v8_str("xxx"), StackCheck);
|
|
|
|
LocalContext env;
|
|
|
|
env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
|
|
|
Script::Compile(String::New(
|
|
|
|
"function foo() {"
|
|
|
|
" return obj.xxx;"
|
|
|
|
"}"
|
|
|
|
"for (var i = 0; i < 100; i++) {"
|
|
|
|
" foo();"
|
|
|
|
"}"))->Run();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static v8::Handle<Value> AllocateHandles(Local<String> name,
|
|
|
|
const AccessorInfo& info) {
|
|
|
|
for (int i = 0; i < i::kHandleBlockSize + 1; i++) {
|
|
|
|
v8::Local<v8::Value>::New(name);
|
|
|
|
}
|
|
|
|
return v8::Integer::New(100);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
THREADED_TEST(HandleScopeSegment) {
|
|
|
|
// Check that we can return values past popping of handle scope
|
|
|
|
// segments.
|
|
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::ObjectTemplate> obj = ObjectTemplate::New();
|
|
|
|
obj->SetAccessor(v8_str("xxx"), AllocateHandles);
|
|
|
|
LocalContext env;
|
|
|
|
env->Global()->Set(v8_str("obj"), obj->NewInstance());
|
|
|
|
v8::Handle<v8::Value> result = Script::Compile(String::New(
|
|
|
|
"var result;"
|
|
|
|
"for (var i = 0; i < 4; i++)"
|
|
|
|
" result = obj.xxx;"
|
|
|
|
"result;"))->Run();
|
|
|
|
CHECK_EQ(100, result->Int32Value());
|
|
|
|
}
|