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// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "global-handles.h"
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#include "snapshot.h"
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#include "cctest.h"
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using namespace v8::internal;
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static Handle<JSWeakMap> AllocateJSWeakMap() {
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Handle<Map> map = FACTORY->NewMap(JS_WEAK_MAP_TYPE, JSWeakMap::kSize);
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Handle<JSObject> weakmap_obj = FACTORY->NewJSObjectFromMap(map);
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Handle<JSWeakMap> weakmap(JSWeakMap::cast(*weakmap_obj));
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// Do not use handles for the hash table, it would make entries strong.
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Object* table_obj = ObjectHashTable::Allocate(1)->ToObjectChecked();
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ObjectHashTable* table = ObjectHashTable::cast(table_obj);
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weakmap->set_table(table);
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weakmap->set_next(Smi::FromInt(0));
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return weakmap;
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}
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static void PutIntoWeakMap(Handle<JSWeakMap> weakmap,
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Handle<JSObject> key,
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int value) {
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Handle<ObjectHashTable> table = PutIntoObjectHashTable(
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Handle<ObjectHashTable>(weakmap->table()),
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Handle<JSObject>(JSObject::cast(*key)),
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Handle<Smi>(Smi::FromInt(value)));
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weakmap->set_table(*table);
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}
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static int NumberOfWeakCalls = 0;
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static void WeakPointerCallback(v8::Persistent<v8::Value> handle, void* id) {
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ASSERT(id == reinterpret_cast<void*>(1234));
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NumberOfWeakCalls++;
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handle.Dispose();
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}
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TEST(Weakness) {
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LocalContext context;
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v8::HandleScope scope;
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Handle<JSWeakMap> weakmap = AllocateJSWeakMap();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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// Keep global reference to the key.
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Handle<Object> key;
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{
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v8::HandleScope scope;
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Handle<Map> map = FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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Handle<JSObject> object = FACTORY->NewJSObjectFromMap(map);
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key = global_handles->Create(*object);
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}
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CHECK(!global_handles->IsWeak(key.location()));
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// Put entry into weak map.
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{
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v8::HandleScope scope;
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PutIntoWeakMap(weakmap, Handle<JSObject>(JSObject::cast(*key)), 23);
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}
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CHECK_EQ(1, weakmap->table()->NumberOfElements());
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// Force a full GC.
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HEAP->CollectAllGarbage(false);
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CHECK_EQ(0, NumberOfWeakCalls);
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CHECK_EQ(1, weakmap->table()->NumberOfElements());
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CHECK_EQ(0, weakmap->table()->NumberOfDeletedElements());
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// Make the global reference to the key weak.
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{
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v8::HandleScope scope;
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global_handles->MakeWeak(key.location(),
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reinterpret_cast<void*>(1234),
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&WeakPointerCallback);
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}
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CHECK(global_handles->IsWeak(key.location()));
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// Force a full GC.
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// Perform two consecutive GCs because the first one will only clear
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// weak references whereas the second one will also clear weak maps.
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HEAP->CollectAllGarbage(false);
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CHECK_EQ(1, NumberOfWeakCalls);
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CHECK_EQ(1, weakmap->table()->NumberOfElements());
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CHECK_EQ(0, weakmap->table()->NumberOfDeletedElements());
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HEAP->CollectAllGarbage(false);
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CHECK_EQ(1, NumberOfWeakCalls);
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CHECK_EQ(0, weakmap->table()->NumberOfElements());
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CHECK_EQ(1, weakmap->table()->NumberOfDeletedElements());
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}
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TEST(Shrinking) {
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LocalContext context;
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v8::HandleScope scope;
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Handle<JSWeakMap> weakmap = AllocateJSWeakMap();
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// Check initial capacity.
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CHECK_EQ(32, weakmap->table()->Capacity());
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// Fill up weak map to trigger capacity change.
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{
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v8::HandleScope scope;
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Handle<Map> map = FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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for (int i = 0; i < 32; i++) {
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Handle<JSObject> object = FACTORY->NewJSObjectFromMap(map);
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PutIntoWeakMap(weakmap, object, i);
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}
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}
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// Check increased capacity.
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CHECK_EQ(128, weakmap->table()->Capacity());
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// Force a full GC.
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CHECK_EQ(32, weakmap->table()->NumberOfElements());
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CHECK_EQ(0, weakmap->table()->NumberOfDeletedElements());
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HEAP->CollectAllGarbage(false);
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CHECK_EQ(0, weakmap->table()->NumberOfElements());
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CHECK_EQ(32, weakmap->table()->NumberOfDeletedElements());
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// Check shrunk capacity.
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CHECK_EQ(32, weakmap->table()->Capacity());
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}
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