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#ifndef SRC_NODE_WRAP_H_
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#define SRC_NODE_WRAP_H_
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#include "env.h"
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#include "env-inl.h"
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#include "pipe_wrap.h"
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#include "tcp_wrap.h"
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#include "tty_wrap.h"
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#include "udp_wrap.h"
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#include "util.h"
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#include "util-inl.h"
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#include "uv.h"
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#include "v8.h"
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namespace node {
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#define WITH_GENERIC_STREAM(env, obj, BODY) \
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do { \
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if (env->tcp_constructor_template().IsEmpty() == false && \
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env->tcp_constructor_template()->HasInstance(obj)) { \
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TCPWrap* const wrap = Unwrap<TCPWrap>(obj); \
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BODY \
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} else if (env->tty_constructor_template().IsEmpty() == false && \
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env->tty_constructor_template()->HasInstance(obj)) { \
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TTYWrap* const wrap = Unwrap<TTYWrap>(obj); \
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BODY \
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} else if (env->pipe_constructor_template().IsEmpty() == false && \
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env->pipe_constructor_template()->HasInstance(obj)) { \
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PipeWrap* const wrap = Unwrap<PipeWrap>(obj); \
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BODY \
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} \
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} while (0)
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inline uv_stream_t* HandleToStream(Environment* env,
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v8::Local<v8::Object> obj) {
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v8::HandleScope scope(env->isolate());
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WITH_GENERIC_STREAM(env, obj, {
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return reinterpret_cast<uv_stream_t*>(wrap->UVHandle());
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});
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return nullptr;
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}
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} // namespace node
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#endif // SRC_NODE_WRAP_H_
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