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// Copyright 2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_REGEXP_STACK_H_
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#define V8_REGEXP_STACK_H_
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namespace v8 {
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namespace internal {
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// Maintains a per-v8thread stack area that can be used by irregexp
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// implementation for its backtracking stack.
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// Since there is only one stack area, the Irregexp implementation is not
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// re-entrant. I.e., no regular expressions may be executed in the same thread
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// during a preempted Irregexp execution.
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class RegExpStack {
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public:
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// Number of allocated locations on the stack below the limit.
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// No sequence of pushes must be longer that this without doing a stack-limit
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// check.
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static const int kStackLimitSlack = 32;
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// Create and delete an instance to control the life-time of a growing stack.
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RegExpStack(); // Initializes the stack memory area if necessary.
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~RegExpStack(); // Releases the stack if it has grown.
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// Gives the top of the memory used as stack.
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static Address stack_base() {
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ASSERT(thread_local_.memory_size_ != 0);
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return thread_local_.memory_ + thread_local_.memory_size_;
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}
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// The total size of the memory allocated for the stack.
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static size_t stack_capacity() { return thread_local_.memory_size_; }
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// If the stack pointer gets below the limit, we should react and
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// either grow the stack or report an out-of-stack exception.
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// There is only a limited number of locations below the stack limit,
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// so users of the stack should check the stack limit during any
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// sequence of pushes longer that this.
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static Address* limit_address() { return &(thread_local_.limit_); }
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// Ensures that there is a memory area with at least the specified size.
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// If passing zero, the default/minimum size buffer is allocated.
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static Address EnsureCapacity(size_t size);
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// Thread local archiving.
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static size_t ArchiveSpacePerThread() { return sizeof(thread_local_); }
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static char* ArchiveStack(char* to);
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static char* RestoreStack(char* from);
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static void FreeThreadResources() { thread_local_.Free(); }
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private:
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// Artificial limit used when no memory has been allocated.
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static const uintptr_t kMemoryTop = static_cast<uintptr_t>(-1);
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// Minimal size of allocated stack area.
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static const size_t kMinimumStackSize = 1 * KB;
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// Maximal size of allocated stack area.
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static const size_t kMaximumStackSize = 64 * MB;
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// Structure holding the allocated memory, size and limit.
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struct ThreadLocal {
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ThreadLocal()
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: memory_(NULL),
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memory_size_(0),
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limit_(reinterpret_cast<Address>(kMemoryTop)) {}
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// If memory_size_ > 0 then memory_ must be non-NULL.
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Address memory_;
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size_t memory_size_;
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Address limit_;
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void Free();
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};
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// Resets the buffer if it has grown beyond the default/minimum size.
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// After this, the buffer is either the default size, or it is empty, so
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// you have to call EnsureCapacity before using it again.
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static void Reset();
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static ThreadLocal thread_local_;
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};
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}} // namespace v8::internal
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#endif // V8_REGEXP_STACK_H_
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