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14 years ago
var common = require('../common');
var assert = require('assert');
var Buffer = require('buffer').Buffer,
fs = require('fs'),
dgram = require('dgram'), server, client,
server_path = '/tmp/dgram_server_sock',
messages_to_send = [
new Buffer('First message to send'),
new Buffer('Second message to send'),
new Buffer('Third message to send'),
new Buffer('Fourth message to send')
],
timer;
server = dgram.createSocket('unix_dgram');
server.bind(server_path);
server.messages = [];
server.on('message', function(msg, rinfo) {
console.log('server got: ' + msg);
assert.strictEqual(rinfo.address, ''); // anon client sending
server.messages.push(msg.toString());
if (server.messages.length === messages_to_send.length) {
server.messages.forEach(function(m, i) {
assert.strictEqual(m, messages_to_send[i].toString());
});
server.close();
client.close();
}
});
server.on('listening', function() {
console.log('server is listening');
client = dgram.createSocket('unix_dgram');
messages_to_send.forEach(function(m) {
client.send(m, 0, m.length, server_path, function(err, bytes) {
if (err) {
console.log('Caught error in client send.');
throw err;
}
console.log('client wrote ' + bytes + ' bytes.');
});
});
client.on('close', function() {
if (server.fd === null) {
clearTimeout(timer);
}
});
});
server.on('close', function() {
if (client.fd === null) {
clearTimeout(timer);
}
});
timer = setTimeout(function() {
throw new Error('Timeout');
}, 500);