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var common = require('../common'),
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assert = require('assert'),
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dgram = require('dgram'),
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util = require('util'),
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assert = require('assert'),
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Buffer = require('buffer').Buffer,
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fork = require('child_process').fork,
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LOCAL_BROADCAST_HOST = '224.0.0.114',
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TIMEOUT = 5000,
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messages = [
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new Buffer('First message to send'),
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new Buffer('Second message to send'),
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new Buffer('Third message to send'),
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new Buffer('Fourth message to send')
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];
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if (process.argv[2] !== 'child') {
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var workers = {},
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listeners = 3,
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listening = 0,
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dead = 0,
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i = 0,
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done = 0,
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timer = null;
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//exit the test if it doesn't succeed within TIMEOUT
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timer = setTimeout(function() {
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console.error('[PARENT] Responses were not received within %d ms.',
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TIMEOUT);
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console.error('[PARENT] Fail');
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killChildren(workers);
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process.exit(1);
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}, TIMEOUT);
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//launch child processes
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for (var x = 0; x < listeners; x++) {
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(function() {
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var worker = fork(process.argv[1], ['child']);
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workers[worker.pid] = worker;
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worker.messagesReceived = [];
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//handle the death of workers
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worker.on('exit', function(code, signal) {
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// don't consider this the true death if the
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// worker has finished successfully
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// or if the exit code is 0
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if (worker.isDone || code === 0) {
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return;
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}
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dead += 1;
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console.error('[PARENT] Worker %d died. %d dead of %d',
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worker.pid,
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dead,
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listeners);
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if (dead === listeners) {
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console.error('[PARENT] All workers have died.');
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console.error('[PARENT] Fail');
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killChildren(workers);
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process.exit(1);
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}
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});
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worker.on('message', function(msg) {
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if (msg.listening) {
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listening += 1;
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if (listening === listeners) {
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//all child process are listening, so start sending
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sendSocket.sendNext();
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}
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}
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else if (msg.message) {
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worker.messagesReceived.push(msg.message);
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if (worker.messagesReceived.length === messages.length) {
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done += 1;
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worker.isDone = true;
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console.error('[PARENT] %d received %d messages total.',
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worker.pid,
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worker.messagesReceived.length);
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}
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if (done === listeners) {
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console.error('[PARENT] All workers have received the ' +
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'required number of messages. Will now compare.');
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Object.keys(workers).forEach(function(pid) {
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var worker = workers[pid];
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var count = 0;
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worker.messagesReceived.forEach(function(buf) {
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for (var i = 0; i < messages.length; ++i) {
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if (buf.toString() === messages[i].toString()) {
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count++;
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break;
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}
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}
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});
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console.error('[PARENT] %d received %d matching messages.',
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worker.pid, count);
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assert.equal(count, messages.length,
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'A worker received an invalid multicast message');
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});
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clearTimeout(timer);
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console.error('[PARENT] Success');
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killChildren(workers);
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}
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}
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});
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})(x);
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}
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var sendSocket = dgram.createSocket('udp4');
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// FIXME a libuv limitation makes it necessary to bind()
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// before calling any of the set*() functions - the bind()
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// call is what creates the actual socket...
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sendSocket.bind();
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// The socket is actually created async now
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sendSocket.on('listening', function () {
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sendSocket.setTTL(1);
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sendSocket.setBroadcast(true);
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sendSocket.setMulticastTTL(1);
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sendSocket.setMulticastLoopback(true);
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});
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sendSocket.on('close', function() {
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console.error('[PARENT] sendSocket closed');
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});
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sendSocket.sendNext = function() {
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var buf = messages[i++];
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if (!buf) {
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try { sendSocket.close(); } catch (e) {}
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return;
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}
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sendSocket.send(buf, 0, buf.length,
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common.PORT, LOCAL_BROADCAST_HOST, function(err) {
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if (err) throw err;
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console.error('[PARENT] sent %s to %s:%s',
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util.inspect(buf.toString()),
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LOCAL_BROADCAST_HOST, common.PORT);
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process.nextTick(sendSocket.sendNext);
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});
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};
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function killChildren(children) {
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Object.keys(children).forEach(function(key) {
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var child = children[key];
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child.kill();
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});
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}
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}
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if (process.argv[2] === 'child') {
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var receivedMessages = [];
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var listenSocket = dgram.createSocket({
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type: 'udp4',
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reuseAddr: true
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});
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listenSocket.on('message', function(buf, rinfo) {
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console.error('[CHILD] %s received %s from %j', process.pid,
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util.inspect(buf.toString()), rinfo);
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receivedMessages.push(buf);
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process.send({ message: buf.toString() });
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if (receivedMessages.length == messages.length) {
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listenSocket.dropMembership(LOCAL_BROADCAST_HOST);
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process.nextTick(function() { // TODO should be changed to below.
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// listenSocket.dropMembership(LOCAL_BROADCAST_HOST, function() {
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listenSocket.close();
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});
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}
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});
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listenSocket.on('close', function() {
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//HACK: Wait to exit the process to ensure that the parent
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//process has had time to receive all messages via process.send()
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//This may be indicitave of some other issue.
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setTimeout(function() {
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process.exit();
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}, 1000);
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});
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listenSocket.on('listening', function() {
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process.send({ listening: true });
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});
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listenSocket.bind(common.PORT);
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listenSocket.on('listening', function () {
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listenSocket.addMembership(LOCAL_BROADCAST_HOST);
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});
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}
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