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var common = require('../common');
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var assert = require('assert');
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var fs = require('fs'),
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dgram = require('dgram'), server, client,
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server_port = common.PORT,
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message_to_send = 'A message to send',
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timer;
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server = dgram.createSocket('udp4');
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server.on('message', function(msg, rinfo) {
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console.log('server got: ' + msg +
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' from ' + rinfo.address + ':' + rinfo.port);
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assert.strictEqual(rinfo.address, common.localhostIPv4);
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assert.strictEqual(msg.toString(), message_to_send.toString());
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server.send(msg, 0, msg.length, rinfo.port, rinfo.address);
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});
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server.on('listening', function() {
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var address = server.address();
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console.log('server is listening on ' + address.address + ':' + address.port);
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client = dgram.createSocket('udp4');
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client.on('message', function(msg, rinfo) {
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console.log('client got: ' + msg +
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' from ' + rinfo.address + ':' + address.port);
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assert.strictEqual(rinfo.address, common.localhostIPv4);
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assert.strictEqual(rinfo.port, server_port);
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assert.strictEqual(msg.toString(), message_to_send.toString());
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client.close();
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server.close();
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});
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client.send(message_to_send, 0, message_to_send.length,
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server_port, 'localhost', function(err) {
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if (err) {
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console.log('Caught error in client send.');
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throw err;
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}
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});
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client.on('close',
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function() {
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if (server.fd === null) {
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clearTimeout(timer);
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}
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});
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});
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server.on('close', function() {
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if (client.fd === null) {
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clearTimeout(timer);
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}
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});
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server.bind(server_port);
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timer = setTimeout(function() {
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throw new Error('Timeout');
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}, 200);
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