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// Copyright 2006-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_IC_H_
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#define V8_IC_H_
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#include "assembler.h"
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namespace v8 {
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namespace internal {
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// Flag indicating whether an IC stub needs to check that a backing
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// store is in dictionary case.
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enum DictionaryCheck { CHECK_DICTIONARY, DICTIONARY_CHECK_DONE };
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// IC_UTIL_LIST defines all utility functions called from generated
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// inline caching code. The argument for the macro, ICU, is the function name.
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#define IC_UTIL_LIST(ICU) \
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ICU(LoadIC_Miss) \
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ICU(KeyedLoadIC_Miss) \
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ICU(CallIC_Miss) \
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ICU(StoreIC_Miss) \
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ICU(SharedStoreIC_ExtendStorage) \
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ICU(KeyedStoreIC_Miss) \
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/* Utilities for IC stubs. */ \
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ICU(LoadCallbackProperty) \
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ICU(StoreCallbackProperty) \
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ICU(LoadPropertyWithInterceptorOnly) \
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ICU(LoadPropertyWithInterceptorForLoad) \
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ICU(LoadPropertyWithInterceptorForCall) \
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ICU(StoreInterceptorProperty)
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//
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// IC is the base class for LoadIC, StoreIC, CallIC, KeyedLoadIC,
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// and KeyedStoreIC.
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//
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class IC {
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public:
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// The ids for utility called from the generated code.
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enum UtilityId {
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#define CONST_NAME(name) k##name,
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IC_UTIL_LIST(CONST_NAME)
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#undef CONST_NAME
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kUtilityCount
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};
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// Looks up the address of the named utility.
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static Address AddressFromUtilityId(UtilityId id);
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// Alias the inline cache state type to make the IC code more readable.
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typedef InlineCacheState State;
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// The IC code is either invoked with no extra frames on the stack
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// or with a single extra frame for supporting calls.
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enum FrameDepth {
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NO_EXTRA_FRAME = 0,
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EXTRA_CALL_FRAME = 1
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};
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// Construct the IC structure with the given number of extra
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// JavaScript frames on the stack.
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explicit IC(FrameDepth depth);
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// Get the call-site target; used for determining the state.
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Code* target() { return GetTargetAtAddress(address()); }
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inline Address address();
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// Compute the current IC state based on the target stub and the receiver.
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static State StateFrom(Code* target, Object* receiver);
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// Clear the inline cache to initial state.
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static void Clear(Address address);
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// Computes the reloc info for this IC. This is a fairly expensive
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// operation as it has to search through the heap to find the code
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// object that contains this IC site.
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RelocInfo::Mode ComputeMode();
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// Returns if this IC is for contextual (no explicit receiver)
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// access to properties.
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bool IsContextual(Handle<Object> receiver) {
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if (receiver->IsGlobalObject()) {
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return SlowIsContextual();
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} else {
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ASSERT(!SlowIsContextual());
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return false;
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}
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}
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bool SlowIsContextual() {
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return ComputeMode() == RelocInfo::CODE_TARGET_CONTEXT;
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}
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// Returns the map to use for caching stubs for a given object.
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// This method should not be called with undefined or null.
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static inline Map* GetCodeCacheMapForObject(Object* object);
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protected:
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Address fp() const { return fp_; }
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Address pc() const { return *pc_address_; }
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// Computes the address in the original code when the code running is
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// containing break points (calls to DebugBreakXXX builtins).
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Address OriginalCodeAddress();
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#endif
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// Set the call-site target.
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void set_target(Code* code) { SetTargetAtAddress(address(), code); }
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#ifdef DEBUG
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static void TraceIC(const char* type,
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Handle<String> name,
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State old_state,
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Code* new_target,
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const char* extra_info = "");
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#endif
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static Failure* TypeError(const char* type,
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Handle<Object> object,
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Handle<String> name);
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static Failure* ReferenceError(const char* type, Handle<String> name);
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// Access the target code for the given IC address.
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static inline Code* GetTargetAtAddress(Address address);
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static inline void SetTargetAtAddress(Address address, Code* target);
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private:
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// Frame pointer for the frame that uses (calls) the IC.
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Address fp_;
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// All access to the program counter of an IC structure is indirect
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// to make the code GC safe. This feature is crucial since
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// GetProperty and SetProperty are called and they in turn might
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// invoke the garbage collector.
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Address* pc_address_;
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DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
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};
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// An IC_Utility encapsulates IC::UtilityId. It exists mainly because you
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// cannot make forward declarations to an enum.
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class IC_Utility {
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public:
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explicit IC_Utility(IC::UtilityId id)
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: address_(IC::AddressFromUtilityId(id)), id_(id) {}
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Address address() const { return address_; }
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IC::UtilityId id() const { return id_; }
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private:
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Address address_;
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IC::UtilityId id_;
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};
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class CallIC: public IC {
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public:
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CallIC() : IC(EXTRA_CALL_FRAME) { ASSERT(target()->is_call_stub()); }
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Object* LoadFunction(State state, Handle<Object> object, Handle<String> name);
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// Code generator routines.
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static void GenerateInitialize(MacroAssembler* masm, int argc) {
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GenerateMiss(masm, argc);
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}
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static void GenerateMiss(MacroAssembler* masm, int argc);
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static void GenerateMegamorphic(MacroAssembler* masm, int argc);
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static void GenerateNormal(MacroAssembler* masm, int argc);
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private:
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// Update the inline cache and the global stub cache based on the
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// lookup result.
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void UpdateCaches(LookupResult* lookup,
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State state,
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Handle<Object> object,
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Handle<String> name);
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// Returns a JSFunction if the object can be called as a function,
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// and patches the stack to be ready for the call.
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// Otherwise, it returns the undefined value.
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Object* TryCallAsFunction(Object* object);
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static void Clear(Address address, Code* target);
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friend class IC;
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};
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class LoadIC: public IC {
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public:
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LoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_load_stub()); }
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Object* Load(State state, Handle<Object> object, Handle<String> name);
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// Code generator routines.
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static void GenerateInitialize(MacroAssembler* masm);
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static void GeneratePreMonomorphic(MacroAssembler* masm);
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static void GenerateMiss(MacroAssembler* masm);
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static void GenerateMegamorphic(MacroAssembler* masm);
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static void GenerateNormal(MacroAssembler* masm);
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// Specialized code generator routines.
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static void GenerateArrayLength(MacroAssembler* masm);
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static void GenerateStringLength(MacroAssembler* masm);
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static void GenerateFunctionPrototype(MacroAssembler* masm);
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// The offset from the inlined patch site to the start of the
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// inlined load instruction. It is architecture-dependent, and not
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// used on ARM.
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static const int kOffsetToLoadInstruction;
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private:
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static void Generate(MacroAssembler* masm, const ExternalReference& f);
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// Update the inline cache and the global stub cache based on the
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// lookup result.
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void UpdateCaches(LookupResult* lookup,
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State state,
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Handle<Object> object,
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Handle<String> name);
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// Stub accessors.
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static Code* megamorphic_stub() {
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return Builtins::builtin(Builtins::LoadIC_Megamorphic);
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}
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static Code* initialize_stub() {
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return Builtins::builtin(Builtins::LoadIC_Initialize);
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}
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static Code* pre_monomorphic_stub() {
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return Builtins::builtin(Builtins::LoadIC_PreMonomorphic);
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}
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static void Clear(Address address, Code* target);
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// Clear the use of the inlined version.
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static void ClearInlinedVersion(Address address);
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static bool PatchInlinedLoad(Address address, Object* map, int index);
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friend class IC;
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};
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class KeyedLoadIC: public IC {
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public:
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KeyedLoadIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_keyed_load_stub()); }
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Object* Load(State state, Handle<Object> object, Handle<Object> key);
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// Code generator routines.
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static void GenerateMiss(MacroAssembler* masm);
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static void GenerateInitialize(MacroAssembler* masm);
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static void GeneratePreMonomorphic(MacroAssembler* masm);
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static void GenerateGeneric(MacroAssembler* masm);
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static void GenerateString(MacroAssembler* masm);
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// Generators for external array types. See objects.h.
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// These are similar to the generic IC; they optimize the case of
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// operating upon external array types but fall back to the runtime
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// for all other types.
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static void GenerateExternalArray(MacroAssembler* masm,
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ExternalArrayType array_type);
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// Clear the use of the inlined version.
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static void ClearInlinedVersion(Address address);
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private:
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static void Generate(MacroAssembler* masm, const ExternalReference& f);
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// Update the inline cache.
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void UpdateCaches(LookupResult* lookup,
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State state,
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Handle<Object> object,
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Handle<String> name);
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// Stub accessors.
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static Code* initialize_stub() {
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return Builtins::builtin(Builtins::KeyedLoadIC_Initialize);
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}
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static Code* megamorphic_stub() {
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return Builtins::builtin(Builtins::KeyedLoadIC_Generic);
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}
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static Code* generic_stub() {
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return Builtins::builtin(Builtins::KeyedLoadIC_Generic);
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}
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static Code* pre_monomorphic_stub() {
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return Builtins::builtin(Builtins::KeyedLoadIC_PreMonomorphic);
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}
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static Code* string_stub() {
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return Builtins::builtin(Builtins::KeyedLoadIC_String);
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}
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static Code* external_array_stub(JSObject::ElementsKind elements_kind);
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static void Clear(Address address, Code* target);
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// Support for patching the map that is checked in an inlined
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// version of keyed load.
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static bool PatchInlinedLoad(Address address, Object* map);
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friend class IC;
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};
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class StoreIC: public IC {
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public:
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StoreIC() : IC(NO_EXTRA_FRAME) { ASSERT(target()->is_store_stub()); }
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Object* Store(State state,
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Handle<Object> object,
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Handle<String> name,
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Handle<Object> value);
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// Code generators for stub routines. Only called once at startup.
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static void GenerateInitialize(MacroAssembler* masm);
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static void GenerateMiss(MacroAssembler* masm);
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static void GenerateMegamorphic(MacroAssembler* masm);
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static void GenerateExtendStorage(MacroAssembler* masm);
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private:
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static void Generate(MacroAssembler* masm, const ExternalReference& f);
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// Update the inline cache and the global stub cache based on the
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// lookup result.
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void UpdateCaches(LookupResult* lookup,
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State state, Handle<JSObject> receiver,
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Handle<String> name,
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Handle<Object> value);
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// Stub accessors.
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static Code* megamorphic_stub() {
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return Builtins::builtin(Builtins::StoreIC_Megamorphic);
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}
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static Code* initialize_stub() {
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return Builtins::builtin(Builtins::StoreIC_Initialize);
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}
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static void Clear(Address address, Code* target);
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friend class IC;
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};
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class KeyedStoreIC: public IC {
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public:
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KeyedStoreIC() : IC(NO_EXTRA_FRAME) { }
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Object* Store(State state,
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Handle<Object> object,
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Handle<Object> name,
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Handle<Object> value);
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// Code generators for stub routines. Only called once at startup.
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static void GenerateInitialize(MacroAssembler* masm);
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static void GenerateMiss(MacroAssembler* masm);
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static void GenerateGeneric(MacroAssembler* masm);
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static void GenerateExtendStorage(MacroAssembler* masm);
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// Generators for external array types. See objects.h.
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// These are similar to the generic IC; they optimize the case of
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// operating upon external array types but fall back to the runtime
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// for all other types.
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static void GenerateExternalArray(MacroAssembler* masm,
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ExternalArrayType array_type);
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// Clear the inlined version so the IC is always hit.
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static void ClearInlinedVersion(Address address);
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// Restore the inlined version so the fast case can get hit.
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static void RestoreInlinedVersion(Address address);
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private:
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static void Generate(MacroAssembler* masm, const ExternalReference& f);
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// Update the inline cache.
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void UpdateCaches(LookupResult* lookup,
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State state,
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Handle<JSObject> receiver,
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Handle<String> name,
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Handle<Object> value);
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// Stub accessors.
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static Code* initialize_stub() {
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return Builtins::builtin(Builtins::KeyedStoreIC_Initialize);
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}
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static Code* megamorphic_stub() {
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return Builtins::builtin(Builtins::KeyedStoreIC_Generic);
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}
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static Code* generic_stub() {
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return Builtins::builtin(Builtins::KeyedStoreIC_Generic);
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}
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static Code* external_array_stub(JSObject::ElementsKind elements_kind);
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static void Clear(Address address, Code* target);
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// Support for patching the map that is checked in an inlined
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// version of keyed store.
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// The address is the patch point for the IC call
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// (Assembler::kCallTargetAddressOffset before the end of
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// the call/return address).
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// The map is the new map that the inlined code should check against.
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static bool PatchInlinedStore(Address address, Object* map);
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friend class IC;
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};
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} } // namespace v8::internal
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#endif // V8_IC_H_
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