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# Executing JavaScript
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Stability: 3 - Stable
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<!--name=vm-->
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You can access this module with:
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var vm = require('vm');
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JavaScript code can be compiled and run immediately or compiled, saved, and run
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later.
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## vm.runInThisContext(code, [options])
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`vm.runInThisContext()` compiles `code`, runs it and returns the result. Running
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code does not have access to local scope, but does have access to the current
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`global` object.
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Example of using `vm.runInThisContext` and `eval` to run the same code:
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var localVar = 'initial value';
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var vmResult = vm.runInThisContext('localVar = "vm";');
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console.log('vmResult: ', vmResult);
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console.log('localVar: ', localVar);
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var evalResult = eval('localVar = "eval";');
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console.log('evalResult: ', evalResult);
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console.log('localVar: ', localVar);
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// vmResult: 'vm', localVar: 'initial value'
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// evalResult: 'eval', localVar: 'eval'
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`vm.runInThisContext` does not have access to the local scope, so `localVar` is
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unchanged. `eval` does have access to the local scope, so `localVar` is changed.
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In this way `vm.runInThisContext` is much like an [indirect `eval` call][1],
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e.g. `(0,eval)('code')`. However, it also has the following additional options:
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- `filename`: allows you to control the filename that shows up in any stack
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traces produced.
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- `displayErrors`: whether or not to print any errors to stderr, with the
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line of code that caused them highlighted, before throwing an exception.
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Will capture both syntax errors from compiling `code` and runtime errors
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thrown by executing the compiled code. Defaults to `true`.
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- `timeout`: a number of milliseconds to execute `code` before terminating
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execution. If execution is terminated, an `Error` will be thrown.
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[1]: http://es5.github.io/#x10.4.2
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## vm.createContext([sandbox])
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If given a `sandbox` object, will "contextify" that sandbox so that it can be
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used in calls to `vm.runInContext` or `script.runInContext`. Inside scripts run
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as such, `sandbox` will be the global object, retaining all its existing
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properties but also having the built-in objects and functions any standard
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[global object][2] has. Outside of scripts run by the vm module, `sandbox` will
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be unchanged.
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If not given a sandbox object, returns a new, empty contextified sandbox object
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you can use.
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This function is useful for creating a sandbox that can be used to run multiple
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scripts, e.g. if you were emulating a web browser it could be used to create a
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single sandbox representing a window's global object, then run all `<script>`
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tags together inside that sandbox.
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[2]: http://es5.github.io/#x15.1
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## vm.isContext(sandbox)
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Returns whether or not a sandbox object has been contextified by calling
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`vm.createContext` on it.
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## vm.runInContext(code, contextifiedSandbox, [options])
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`vm.runInContext` compiles `code`, then runs it in `contextifiedSandbox` and
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returns the result. Running code does not have access to local scope. The
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`contextifiedSandbox` object must have been previously contextified via
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`vm.createContext`; it will be used as the global object for `code`.
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`vm.runInContext` takes the same options as `vm.runInThisContext`.
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Example: compile and execute differnt scripts in a single existing context.
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var util = require('util');
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var vm = require('vm');
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var sandbox = { globalVar: 1 };
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vm.createContext(sandbox);
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for (var i = 0; i < 10; ++i) {
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vm.runInContext('globalVar *= 2;', sandbox);
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}
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console.log(util.inspect(sandbox));
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// { globalVar: 1024 }
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Note that running untrusted code is a tricky business requiring great care.
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`vm.runInContext` is quite useful, but safely running untrusted code requires a
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separate process.
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## vm.runInNewContext(code, [sandbox], [options])
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`vm.runInNewContext` compiles `code`, contextifies `sandbox` if passed or
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creates a new contextified sandbox if it's omitted, and then runs the code with
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the sandbox as the global object and returns the result.
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`vm.runInNewContext` takes the same options as `vm.runInThisContext`.
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Example: compile and execute code that increments a global variable and sets a
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new one. These globals are contained in the sandbox.
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var util = require('util');
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var vm = require('vm'),
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var sandbox = {
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animal: 'cat',
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count: 2
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};
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vm.runInNewContext('count += 1; name = "kitty"', sandbox);
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console.log(util.inspect(sandbox));
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// { animal: 'cat', count: 3, name: 'kitty' }
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Note that running untrusted code is a tricky business requiring great care.
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`vm.runInNewContext` is quite useful, but safely running untrusted code requires
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a separate process.
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## Class: Script
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A class for holding precompiled scripts, and running them in specific sandboxes.
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### new vm.Script(code, options)
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Creating a new `Script` compiles `code` but does not run it. Instead, the
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created `vm.Script` object represents this compiled code. This script can be run
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later many times using methods below. The returned script is not bound to any
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global object. It is bound before each run, just for that run.
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The options when creating a script are:
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- `filename`: allows you to control the filename that shows up in any stack
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traces produced from this script.
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- `displayErrors`: whether or not to print any errors to stderr, with the
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line of code that caused them highlighted, before throwing an exception.
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Applies only to syntax errors compiling the code; errors while running the
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code are controlled by the options to the script's methods.
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### script.runInThisContext([options])
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Similar to `vm.runInThisContext` but a method of a precompiled `Script` object.
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`script.runInThisContext` runs `script`'s compiled code and returns the result.
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Running code does not have access to local scope, but does have access to the
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current `global` object.
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Example of using `script.runInThisContext` to compile code once and run it
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multiple times:
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var vm = require('vm');
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global.globalVar = 0;
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var script = new vm.Script('globalVar += 1', { filename: 'myfile.vm' });
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for (var i = 0; i < 1000; ++i) {
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script.runInThisContext();
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}
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console.log(globalVar);
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// 1000
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The options for running a script are:
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- `displayErrors`: whether or not to print any runtime errors to stderr, with
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the line of code that caused them highlighted, before throwing an exception.
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Applies only to runtime errors executing the code; it is impossible to create
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a `Script` instance with syntax errors, as the constructor will throw.
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- `timeout`: a number of milliseconds to execute the script before terminating
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execution. If execution is terminated, an `Error` will be thrown.
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### script.runInContext(contextifiedSandbox, [options])
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Similar to `vm.runInContext` but a method of a precompiled `Script` object.
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`script.runInContext` runs `script`'s compiled code in `contextifiedSandbox`
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and returns the result. Running code does not have access to local scope.
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`script.runInContext` takes the same options as `script.runInThisContext`.
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Example: compile code that increments a global variable and sets one, then
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execute the code multiple times. These globals are contained in the sandbox.
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var util = require('util');
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var vm = require('vm');
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var sandbox = {
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animal: 'cat',
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count: 2
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};
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var script = new vm.Script('count += 1; name = "kitty"');
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for (var i = 0; i < 10; ++i) {
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script.runInContext(sandbox);
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}
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console.log(util.inspect(sandbox));
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// { animal: 'cat', count: 12, name: 'kitty' }
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Note that running untrusted code is a tricky business requiring great care.
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`script.runInContext` is quite useful, but safely running untrusted code
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requires a separate process.
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### script.runInNewContext([sandbox], [options])
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Similar to `vm.runInNewContext` but a method of a precompiled `Script` object.
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`script.runInNewContext` contextifies `sandbox` if passed or creates a new
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contextified sandbox if it's omitted, and then runs `script`'s compiled code
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with the sandbox as the global object and returns the result. Running code does
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not have access to local scope.
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`script.runInNewContext` takes the same options as `script.runInThisContext`.
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Example: compile code that sets a global variable, then execute the code
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multiple times in different contexts. These globals are set on and contained in
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the sandboxes.
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var util = require('util');
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var vm = require('vm');
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var sandboxes = [{}, {}, {}];
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var script = new vm.Script('globalVar = "set"');
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sandboxes.forEach(function (sandbox) {
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script.runInNewContext(sandbox);
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});
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console.log(util.inspect(sandboxes));
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// [{ globalVar: 'set' }, { globalVar: 'set' }, { globalVar: 'set' }]
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Note that running untrusted code is a tricky business requiring great care.
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`script.runInNewContext` is quite useful, but safely running untrusted code
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requires a separate process.
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