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'use strict';
const common = require('../common');
const assert = require('assert');
const http = require('http');
const net = require('net');
const server = http.createServer(common.mustCall((req, res) => {
res.end();
}, 2));
server.keepAliveTimeout = common.platformTimeout(100);
server.listen(0, common.mustCall(() => {
const port = server.address().port;
const socket = net.connect({ port }, common.mustCall(() => {
request(common.mustCall(() => {
// Make a second request on the same socket, after the keep-alive timeout
// has been set on the server side.
request(common.mustCall());
}));
}));
server.on('timeout', common.mustCall(() => {
socket.end();
server.close();
}));
function request(callback) {
socket.setEncoding('utf8');
socket.on('data', onData);
let response = '';
// Simulate a client that sends headers slowly (with a period of inactivity
// that is longer than the keep-alive timeout).
socket.write('GET / HTTP/1.1\r\n' +
`Host: localhost:${port}\r\n`);
setTimeout(() => {
socket.write('Connection: keep-alive\r\n' +
'\r\n');
}, common.platformTimeout(300));
function onData(chunk) {
response += chunk;
if (chunk.includes('\r\n')) {
socket.removeListener('data', onData);
onHeaders();
}
}
function onHeaders() {
assert.ok(response.includes('HTTP/1.1 200 OK\r\n'));
assert.ok(response.includes('Connection: keep-alive\r\n'));
callback();
}
}
}));