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// Copyright (c) 1994-2006 Sun Microsystems Inc.
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// All Rights Reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// - Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// - Redistribution in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// - Neither the name of Sun Microsystems or the names of contributors may
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// be used to endorse or promote products derived from this software without
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// specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// The original source code covered by the above license above has been
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// modified significantly by Google Inc.
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// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// A light-weight IA32 Assembler.
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#ifndef V8_IA32_ASSEMBLER_IA32_INL_H_
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#define V8_IA32_ASSEMBLER_IA32_INL_H_
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#include "cpu.h"
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#include "debug.h"
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namespace v8 {
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namespace internal {
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Condition NegateCondition(Condition cc) {
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return static_cast<Condition>(cc ^ 1);
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}
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// The modes possibly affected by apply must be in kApplyMask.
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void RelocInfo::apply(intptr_t delta) {
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if (rmode_ == RUNTIME_ENTRY || IsCodeTarget(rmode_)) {
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int32_t* p = reinterpret_cast<int32_t*>(pc_);
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*p -= delta; // relocate entry
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} else if (rmode_ == JS_RETURN && IsPatchedReturnSequence()) {
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// Special handling of js_return when a break point is set (call
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// instruction has been inserted).
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int32_t* p = reinterpret_cast<int32_t*>(pc_ + 1);
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*p -= delta; // relocate entry
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} else if (IsInternalReference(rmode_)) {
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// absolute code pointer inside code object moves with the code object.
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int32_t* p = reinterpret_cast<int32_t*>(pc_);
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*p += delta; // relocate entry
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}
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}
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Address RelocInfo::target_address() {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY);
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return Assembler::target_address_at(pc_);
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}
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Address RelocInfo::target_address_address() {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY);
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return reinterpret_cast<Address>(pc_);
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}
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int RelocInfo::target_address_size() {
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return Assembler::kExternalTargetSize;
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}
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void RelocInfo::set_target_address(Address target) {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == RUNTIME_ENTRY);
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Assembler::set_target_address_at(pc_, target);
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}
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Object* RelocInfo::target_object() {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT);
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return Memory::Object_at(pc_);
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}
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Handle<Object> RelocInfo::target_object_handle(Assembler* origin) {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT);
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return Memory::Object_Handle_at(pc_);
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}
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Object** RelocInfo::target_object_address() {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT);
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return &Memory::Object_at(pc_);
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}
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void RelocInfo::set_target_object(Object* target) {
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ASSERT(IsCodeTarget(rmode_) || rmode_ == EMBEDDED_OBJECT);
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Memory::Object_at(pc_) = target;
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}
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Address* RelocInfo::target_reference_address() {
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ASSERT(rmode_ == RelocInfo::EXTERNAL_REFERENCE);
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return reinterpret_cast<Address*>(pc_);
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}
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Address RelocInfo::call_address() {
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ASSERT(IsPatchedReturnSequence());
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return Assembler::target_address_at(pc_ + 1);
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}
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void RelocInfo::set_call_address(Address target) {
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ASSERT(IsPatchedReturnSequence());
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Assembler::set_target_address_at(pc_ + 1, target);
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}
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Object* RelocInfo::call_object() {
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ASSERT(IsPatchedReturnSequence());
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return *call_object_address();
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}
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Object** RelocInfo::call_object_address() {
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ASSERT(IsPatchedReturnSequence());
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return reinterpret_cast<Object**>(pc_ + 1);
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}
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void RelocInfo::set_call_object(Object* target) {
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ASSERT(IsPatchedReturnSequence());
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*call_object_address() = target;
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}
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bool RelocInfo::IsPatchedReturnSequence() {
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return *pc_ == 0xE8;
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}
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void RelocInfo::Visit(ObjectVisitor* visitor) {
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RelocInfo::Mode mode = rmode();
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if (mode == RelocInfo::EMBEDDED_OBJECT) {
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visitor->VisitPointer(target_object_address());
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} else if (RelocInfo::IsCodeTarget(mode)) {
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visitor->VisitCodeTarget(this);
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} else if (mode == RelocInfo::EXTERNAL_REFERENCE) {
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visitor->VisitExternalReference(target_reference_address());
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#ifdef ENABLE_DEBUGGER_SUPPORT
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} else if (Debug::has_break_points() &&
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RelocInfo::IsJSReturn(mode) &&
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IsPatchedReturnSequence()) {
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visitor->VisitDebugTarget(this);
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#endif
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} else if (mode == RelocInfo::RUNTIME_ENTRY) {
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visitor->VisitRuntimeEntry(this);
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}
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}
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Immediate::Immediate(int x) {
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x_ = x;
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rmode_ = RelocInfo::NONE;
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}
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Immediate::Immediate(const ExternalReference& ext) {
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x_ = reinterpret_cast<int32_t>(ext.address());
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rmode_ = RelocInfo::EXTERNAL_REFERENCE;
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}
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Immediate::Immediate(Label* internal_offset) {
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x_ = reinterpret_cast<int32_t>(internal_offset);
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rmode_ = RelocInfo::INTERNAL_REFERENCE;
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}
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Immediate::Immediate(Handle<Object> handle) {
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// Verify all Objects referred by code are NOT in new space.
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Object* obj = *handle;
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ASSERT(!Heap::InNewSpace(obj));
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if (obj->IsHeapObject()) {
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x_ = reinterpret_cast<intptr_t>(handle.location());
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rmode_ = RelocInfo::EMBEDDED_OBJECT;
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} else {
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// no relocation needed
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x_ = reinterpret_cast<intptr_t>(obj);
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rmode_ = RelocInfo::NONE;
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}
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}
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Immediate::Immediate(Smi* value) {
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x_ = reinterpret_cast<intptr_t>(value);
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rmode_ = RelocInfo::NONE;
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}
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void Assembler::emit(uint32_t x) {
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*reinterpret_cast<uint32_t*>(pc_) = x;
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pc_ += sizeof(uint32_t);
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}
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void Assembler::emit(Handle<Object> handle) {
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// Verify all Objects referred by code are NOT in new space.
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Object* obj = *handle;
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ASSERT(!Heap::InNewSpace(obj));
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if (obj->IsHeapObject()) {
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emit(reinterpret_cast<intptr_t>(handle.location()),
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RelocInfo::EMBEDDED_OBJECT);
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} else {
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// no relocation needed
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emit(reinterpret_cast<intptr_t>(obj));
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}
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}
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void Assembler::emit(uint32_t x, RelocInfo::Mode rmode) {
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if (rmode != RelocInfo::NONE) RecordRelocInfo(rmode);
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emit(x);
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}
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void Assembler::emit(const Immediate& x) {
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if (x.rmode_ == RelocInfo::INTERNAL_REFERENCE) {
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Label* label = reinterpret_cast<Label*>(x.x_);
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emit_code_relative_offset(label);
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return;
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}
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if (x.rmode_ != RelocInfo::NONE) RecordRelocInfo(x.rmode_);
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emit(x.x_);
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}
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void Assembler::emit_code_relative_offset(Label* label) {
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if (label->is_bound()) {
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int32_t pos;
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pos = label->pos() + Code::kHeaderSize - kHeapObjectTag;
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emit(pos);
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} else {
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emit_disp(label, Displacement::CODE_RELATIVE);
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}
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}
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void Assembler::emit_w(const Immediate& x) {
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ASSERT(x.rmode_ == RelocInfo::NONE);
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uint16_t value = static_cast<uint16_t>(x.x_);
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reinterpret_cast<uint16_t*>(pc_)[0] = value;
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pc_ += sizeof(uint16_t);
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}
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Address Assembler::target_address_at(Address pc) {
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return pc + sizeof(int32_t) + *reinterpret_cast<int32_t*>(pc);
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}
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void Assembler::set_target_address_at(Address pc, Address target) {
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int32_t* p = reinterpret_cast<int32_t*>(pc);
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*p = target - (pc + sizeof(int32_t));
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CPU::FlushICache(p, sizeof(int32_t));
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}
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Displacement Assembler::disp_at(Label* L) {
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return Displacement(long_at(L->pos()));
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}
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void Assembler::disp_at_put(Label* L, Displacement disp) {
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long_at_put(L->pos(), disp.data());
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}
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void Assembler::emit_disp(Label* L, Displacement::Type type) {
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Displacement disp(L, type);
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L->link_to(pc_offset());
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emit(static_cast<int>(disp.data()));
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}
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void Operand::set_modrm(int mod, Register rm) {
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ASSERT((mod & -4) == 0);
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buf_[0] = mod << 6 | rm.code();
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len_ = 1;
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}
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void Operand::set_sib(ScaleFactor scale, Register index, Register base) {
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ASSERT(len_ == 1);
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ASSERT((scale & -4) == 0);
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// Use SIB with no index register only for base esp.
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ASSERT(!index.is(esp) || base.is(esp));
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buf_[1] = scale << 6 | index.code() << 3 | base.code();
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len_ = 2;
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}
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void Operand::set_disp8(int8_t disp) {
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ASSERT(len_ == 1 || len_ == 2);
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*reinterpret_cast<int8_t*>(&buf_[len_++]) = disp;
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}
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void Operand::set_dispr(int32_t disp, RelocInfo::Mode rmode) {
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ASSERT(len_ == 1 || len_ == 2);
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int32_t* p = reinterpret_cast<int32_t*>(&buf_[len_]);
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*p = disp;
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len_ += sizeof(int32_t);
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rmode_ = rmode;
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}
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Operand::Operand(Register reg) {
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// reg
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set_modrm(3, reg);
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}
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Operand::Operand(XMMRegister xmm_reg) {
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Register reg = { xmm_reg.code() };
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set_modrm(3, reg);
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}
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Operand::Operand(int32_t disp, RelocInfo::Mode rmode) {
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// [disp/r]
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set_modrm(0, ebp);
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set_dispr(disp, rmode);
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}
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} } // namespace v8::internal
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#endif // V8_IA32_ASSEMBLER_IA32_INL_H_
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