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// Copyright 2006-2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_LOG_UTILS_H_
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#define V8_LOG_UTILS_H_
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namespace v8 {
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namespace internal {
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#ifdef ENABLE_LOGGING_AND_PROFILING
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// A memory buffer that increments its size as you write in it. Size
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// is incremented with 'block_size' steps, never exceeding 'max_size'.
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// During growth, memory contents are never copied. At the end of the
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// buffer an amount of memory specified in 'seal_size' is reserved.
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// When writing position reaches max_size - seal_size, buffer auto-seals
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// itself with 'seal' and allows no further writes. Data pointed by
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// 'seal' must be available during entire LogDynamicBuffer lifetime.
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//
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// An instance of this class is created dynamically by Log.
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class LogDynamicBuffer {
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public:
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LogDynamicBuffer(
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int block_size, int max_size, const char* seal, int seal_size);
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~LogDynamicBuffer();
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// Reads contents of the buffer starting from 'from_pos'. Upon
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// return, 'dest_buf' is filled with the data. Actual amount of data
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// filled is returned, it is <= 'buf_size'.
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int Read(int from_pos, char* dest_buf, int buf_size);
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// Writes 'data' to the buffer, making it larger if necessary. If
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// data is too big to fit in the buffer, it doesn't get written at
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// all. In that case, buffer auto-seals itself and stops to accept
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// any incoming writes. Returns amount of data written (it is either
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// 'data_size', or 0, if 'data' is too big).
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int Write(const char* data, int data_size);
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private:
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void AllocateBlock(int index) {
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blocks_[index] = NewArray<char>(block_size_);
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}
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int BlockIndex(int pos) const { return pos / block_size_; }
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int BlocksCount() const { return BlockIndex(max_size_) + 1; }
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int PosInBlock(int pos) const { return pos % block_size_; }
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int Seal();
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int WriteInternal(const char* data, int data_size);
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const int block_size_;
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const int max_size_;
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const char* seal_;
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const int seal_size_;
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ScopedVector<char*> blocks_;
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int write_pos_;
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int block_index_;
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int block_write_pos_;
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bool is_sealed_;
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};
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// Functions and data for performing output of log messages.
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class Log : public AllStatic {
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public:
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// Opens stdout for logging.
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static void OpenStdout();
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// Opens file for logging.
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static void OpenFile(const char* name);
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// Opens memory buffer for logging.
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static void OpenMemoryBuffer();
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// Disables logging, but preserves acquired resources.
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static void stop() { is_stopped_ = true; }
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// Frees all resources acquired in Open... functions.
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static void Close();
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// See description in include/v8.h.
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static int GetLogLines(int from_pos, char* dest_buf, int max_size);
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// Returns whether logging is enabled.
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static bool IsEnabled() {
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return !is_stopped_ && (output_handle_ != NULL || output_buffer_ != NULL);
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}
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// Size of buffer used for formatting log messages.
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static const int kMessageBufferSize = v8::V8::kMinimumSizeForLogLinesBuffer;
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private:
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typedef int (*WritePtr)(const char* msg, int length);
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// Initialization function called from Open... functions.
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static void Init();
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// Write functions assume that mutex_ is acquired by the caller.
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static WritePtr Write;
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// Implementation of writing to a log file.
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static int WriteToFile(const char* msg, int length) {
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ASSERT(output_handle_ != NULL);
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size_t rv = fwrite(msg, 1, length, output_handle_);
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ASSERT(static_cast<size_t>(length) == rv);
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USE(rv);
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fflush(output_handle_);
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return length;
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}
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// Implementation of writing to a memory buffer.
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static int WriteToMemory(const char* msg, int length) {
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ASSERT(output_buffer_ != NULL);
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return output_buffer_->Write(msg, length);
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}
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// Whether logging is stopped (e.g. due to insufficient resources).
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static bool is_stopped_;
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// When logging is active, either output_handle_ or output_buffer_ is used
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// to store a pointer to log destination. If logging was opened via OpenStdout
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// or OpenFile, then output_handle_ is used. If logging was opened
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// via OpenMemoryBuffer, then output_buffer_ is used.
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// mutex_ should be acquired before using output_handle_ or output_buffer_.
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static FILE* output_handle_;
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// Used when low-level profiling is active to save code object contents.
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static FILE* output_code_handle_;
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static LogDynamicBuffer* output_buffer_;
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// Size of dynamic buffer block (and dynamic buffer initial size).
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static const int kDynamicBufferBlockSize = 65536;
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// Maximum size of dynamic buffer.
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static const int kMaxDynamicBufferSize = 50 * 1024 * 1024;
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// Message to "seal" dynamic buffer with.
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static const char* kDynamicBufferSeal;
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// mutex_ is a Mutex used for enforcing exclusive
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// access to the formatting buffer and the log file or log memory buffer.
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static Mutex* mutex_;
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// Buffer used for formatting log messages. This is a singleton buffer and
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// mutex_ should be acquired before using it.
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static char* message_buffer_;
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friend class Logger;
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friend class LogMessageBuilder;
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friend class LogRecordCompressor;
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};
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// An utility class for performing backward reference compression
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// of string ends. It operates using a window of previous strings.
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class LogRecordCompressor {
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public:
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// 'window_size' is the size of backward lookup window.
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explicit LogRecordCompressor(int window_size)
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: buffer_(window_size + kNoCompressionWindowSize),
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kMaxBackwardReferenceSize(
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GetBackwardReferenceSize(window_size, Log::kMessageBufferSize)),
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curr_(-1), prev_(-1) {
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}
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~LogRecordCompressor();
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// Fills vector with a compressed version of the previous record.
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// Returns false if there is no previous record.
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bool RetrievePreviousCompressed(Vector<char>* prev_record);
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// Stores a record if it differs from a previous one (or there's no previous).
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// Returns true, if the record has been stored.
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bool Store(const Vector<const char>& record);
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private:
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// The minimum size of a buffer: a place needed for the current and
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// the previous record. Since there is no place for precedessors of a previous
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// record, it can't be compressed at all.
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static const int kNoCompressionWindowSize = 2;
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// Formatting strings for back references.
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static const char* kLineBackwardReferenceFormat;
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static const char* kBackwardReferenceFormat;
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static int GetBackwardReferenceSize(int distance, int pos);
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static void PrintBackwardReference(Vector<char> dest, int distance, int pos);
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ScopedVector< Vector<const char> > buffer_;
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const int kMaxBackwardReferenceSize;
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int curr_;
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int prev_;
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};
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// Utility class for formatting log messages. It fills the message into the
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// static buffer in Log.
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class LogMessageBuilder BASE_EMBEDDED {
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public:
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// Create a message builder starting from position 0. This acquires the mutex
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// in the log as well.
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explicit LogMessageBuilder();
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~LogMessageBuilder() { }
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// Append string data to the log message.
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void Append(const char* format, ...);
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// Append string data to the log message.
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void AppendVA(const char* format, va_list args);
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// Append a character to the log message.
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void Append(const char c);
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// Append a heap string.
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void Append(String* str);
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// Appends an address, compressing it if needed by offsetting
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// from Logger::last_address_.
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void AppendAddress(Address addr);
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// Appends an address, compressing it if needed.
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void AppendAddress(Address addr, Address bias);
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void AppendDetailed(String* str, bool show_impl_info);
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// Append a portion of a string.
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void AppendStringPart(const char* str, int len);
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// Stores log message into compressor, returns true if the message
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// was stored (i.e. doesn't repeat the previous one).
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bool StoreInCompressor(LogRecordCompressor* compressor);
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// Sets log message to a previous version of compressed message.
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// Returns false, if there is no previous message.
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bool RetrieveCompressedPrevious(LogRecordCompressor* compressor) {
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return RetrieveCompressedPrevious(compressor, "");
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}
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// Does the same at the version without arguments, and sets a prefix.
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bool RetrieveCompressedPrevious(LogRecordCompressor* compressor,
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const char* prefix);
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// Write the log message to the log file currently opened.
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void WriteToLogFile();
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// A handler that is called when Log::Write fails.
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typedef void (*WriteFailureHandler)();
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static void set_write_failure_handler(WriteFailureHandler handler) {
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write_failure_handler = handler;
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}
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private:
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static WriteFailureHandler write_failure_handler;
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ScopedLock sl;
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int pos_;
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};
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#endif // ENABLE_LOGGING_AND_PROFILING
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} } // namespace v8::internal
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#endif // V8_LOG_UTILS_H_
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