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// Copyright 2010 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "codegen-inl.h"
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#include "jump-target-inl.h"
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#include "register-allocator-inl.h"
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namespace v8 {
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namespace internal {
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bool JumpTarget::compiling_deferred_code_ = false;
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void JumpTarget::Jump(Result* arg) {
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ASSERT(cgen()->has_valid_frame());
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cgen()->frame()->Push(arg);
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DoJump();
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}
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void JumpTarget::Branch(Condition cc, Result* arg, Hint hint) {
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ASSERT(cgen()->has_valid_frame());
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// We want to check that non-frame registers at the call site stay in
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// the same registers on the fall-through branch.
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#ifdef DEBUG
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Result::Type arg_type = arg->type();
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Register arg_reg = arg->is_register() ? arg->reg() : no_reg;
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#endif
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cgen()->frame()->Push(arg);
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DoBranch(cc, hint);
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*arg = cgen()->frame()->Pop();
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ASSERT(arg->type() == arg_type);
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ASSERT(!arg->is_register() || arg->reg().is(arg_reg));
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}
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void JumpTarget::Branch(Condition cc, Result* arg0, Result* arg1, Hint hint) {
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ASSERT(cgen()->has_valid_frame());
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// We want to check that non-frame registers at the call site stay in
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// the same registers on the fall-through branch.
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#ifdef DEBUG
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Result::Type arg0_type = arg0->type();
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Register arg0_reg = arg0->is_register() ? arg0->reg() : no_reg;
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Result::Type arg1_type = arg1->type();
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Register arg1_reg = arg1->is_register() ? arg1->reg() : no_reg;
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#endif
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cgen()->frame()->Push(arg0);
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cgen()->frame()->Push(arg1);
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DoBranch(cc, hint);
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*arg1 = cgen()->frame()->Pop();
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*arg0 = cgen()->frame()->Pop();
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ASSERT(arg0->type() == arg0_type);
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ASSERT(!arg0->is_register() || arg0->reg().is(arg0_reg));
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ASSERT(arg1->type() == arg1_type);
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ASSERT(!arg1->is_register() || arg1->reg().is(arg1_reg));
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}
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void BreakTarget::Branch(Condition cc, Result* arg, Hint hint) {
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ASSERT(cgen()->has_valid_frame());
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int count = cgen()->frame()->height() - expected_height_;
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if (count > 0) {
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// We negate and branch here rather than using DoBranch's negate
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// and branch. This gives us a hook to remove statement state
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// from the frame.
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JumpTarget fall_through;
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// Branch to fall through will not negate, because it is a
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// forward-only target.
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fall_through.Branch(NegateCondition(cc), NegateHint(hint));
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Jump(arg); // May emit merge code here.
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fall_through.Bind();
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} else {
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#ifdef DEBUG
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Result::Type arg_type = arg->type();
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Register arg_reg = arg->is_register() ? arg->reg() : no_reg;
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#endif
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cgen()->frame()->Push(arg);
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DoBranch(cc, hint);
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*arg = cgen()->frame()->Pop();
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ASSERT(arg->type() == arg_type);
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ASSERT(!arg->is_register() || arg->reg().is(arg_reg));
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}
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}
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void JumpTarget::Bind(Result* arg) {
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if (cgen()->has_valid_frame()) {
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cgen()->frame()->Push(arg);
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}
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DoBind();
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*arg = cgen()->frame()->Pop();
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}
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void JumpTarget::Bind(Result* arg0, Result* arg1) {
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if (cgen()->has_valid_frame()) {
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cgen()->frame()->Push(arg0);
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cgen()->frame()->Push(arg1);
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}
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DoBind();
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*arg1 = cgen()->frame()->Pop();
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*arg0 = cgen()->frame()->Pop();
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}
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void JumpTarget::ComputeEntryFrame() {
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// Given: a collection of frames reaching by forward CFG edges and
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// the directionality of the block. Compute: an entry frame for the
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// block.
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Counters::compute_entry_frame.Increment();
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#ifdef DEBUG
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if (compiling_deferred_code_) {
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ASSERT(reaching_frames_.length() > 1);
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VirtualFrame* frame = reaching_frames_[0];
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bool all_identical = true;
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for (int i = 1; i < reaching_frames_.length(); i++) {
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if (!frame->Equals(reaching_frames_[i])) {
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all_identical = false;
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break;
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}
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}
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ASSERT(!all_identical || all_identical);
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}
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#endif
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// Choose an initial frame.
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VirtualFrame* initial_frame = reaching_frames_[0];
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// A list of pointers to frame elements in the entry frame. NULL
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// indicates that the element has not yet been determined.
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int length = initial_frame->element_count();
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ZoneList<FrameElement*> elements(length);
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// Initially populate the list of elements based on the initial
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// frame.
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for (int i = 0; i < length; i++) {
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FrameElement element = initial_frame->elements_[i];
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// We do not allow copies or constants in bidirectional frames.
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if (direction_ == BIDIRECTIONAL) {
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if (element.is_constant() || element.is_copy()) {
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elements.Add(NULL);
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continue;
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}
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}
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elements.Add(&initial_frame->elements_[i]);
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}
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// Compute elements based on the other reaching frames.
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if (reaching_frames_.length() > 1) {
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for (int i = 0; i < length; i++) {
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FrameElement* element = elements[i];
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for (int j = 1; j < reaching_frames_.length(); j++) {
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// Element computation is monotonic: new information will not
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// change our decision about undetermined or invalid elements.
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if (element == NULL || !element->is_valid()) break;
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FrameElement* other = &reaching_frames_[j]->elements_[i];
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element = element->Combine(other);
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if (element != NULL && !element->is_copy()) {
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ASSERT(other != NULL);
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// We overwrite the number information of one of the incoming frames.
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// This is safe because we only use the frame for emitting merge code.
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// The number information of incoming frames is not used anymore.
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element->set_type_info(TypeInfo::Combine(element->type_info(),
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other->type_info()));
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}
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}
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elements[i] = element;
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}
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}
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// Build the new frame. A freshly allocated frame has memory elements
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// for the parameters and some platform-dependent elements (e.g.,
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// return address). Replace those first.
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entry_frame_ = new VirtualFrame();
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int index = 0;
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for (; index < entry_frame_->element_count(); index++) {
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FrameElement* target = elements[index];
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// If the element is determined, set it now. Count registers. Mark
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// elements as copied exactly when they have a copy. Undetermined
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// elements are initially recorded as if in memory.
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if (target != NULL) {
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entry_frame_->elements_[index] = *target;
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InitializeEntryElement(index, target);
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}
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}
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// Then fill in the rest of the frame with new elements.
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for (; index < length; index++) {
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FrameElement* target = elements[index];
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if (target == NULL) {
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entry_frame_->elements_.Add(
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FrameElement::MemoryElement(TypeInfo::Uninitialized()));
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} else {
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entry_frame_->elements_.Add(*target);
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InitializeEntryElement(index, target);
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}
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}
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// Allocate any still-undetermined frame elements to registers or
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// memory, from the top down.
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for (int i = length - 1; i >= 0; i--) {
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if (elements[i] == NULL) {
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// Loop over all the reaching frames to check whether the element
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// is synced on all frames and to count the registers it occupies.
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bool is_synced = true;
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RegisterFile candidate_registers;
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int best_count = kMinInt;
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int best_reg_num = RegisterAllocator::kInvalidRegister;
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TypeInfo info = TypeInfo::Uninitialized();
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for (int j = 0; j < reaching_frames_.length(); j++) {
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FrameElement element = reaching_frames_[j]->elements_[i];
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if (direction_ == BIDIRECTIONAL) {
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info = TypeInfo::Unknown();
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} else if (!element.is_copy()) {
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info = TypeInfo::Combine(info, element.type_info());
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} else {
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// New elements will not be copies, so get number information from
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// backing element in the reaching frame.
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info = TypeInfo::Combine(info,
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reaching_frames_[j]->elements_[element.index()].type_info());
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}
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is_synced = is_synced && element.is_synced();
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if (element.is_register() && !entry_frame_->is_used(element.reg())) {
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// Count the register occurrence and remember it if better
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// than the previous best.
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int num = RegisterAllocator::ToNumber(element.reg());
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candidate_registers.Use(num);
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if (candidate_registers.count(num) > best_count) {
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best_count = candidate_registers.count(num);
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best_reg_num = num;
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}
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}
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}
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// We must have a number type information now (not for copied elements).
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ASSERT(entry_frame_->elements_[i].is_copy()
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|| !info.IsUninitialized());
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// If the value is synced on all frames, put it in memory. This
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// costs nothing at the merge code but will incur a
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// memory-to-register move when the value is needed later.
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if (is_synced) {
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// Already recorded as a memory element.
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// Set combined number info.
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entry_frame_->elements_[i].set_type_info(info);
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continue;
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}
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// Try to put it in a register. If there was no best choice
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// consider any free register.
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if (best_reg_num == RegisterAllocator::kInvalidRegister) {
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for (int j = 0; j < RegisterAllocator::kNumRegisters; j++) {
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if (!entry_frame_->is_used(j)) {
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best_reg_num = j;
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break;
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}
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}
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}
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if (best_reg_num != RegisterAllocator::kInvalidRegister) {
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// If there was a register choice, use it. Preserve the copied
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// flag on the element.
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bool is_copied = entry_frame_->elements_[i].is_copied();
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Register reg = RegisterAllocator::ToRegister(best_reg_num);
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entry_frame_->elements_[i] =
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FrameElement::RegisterElement(reg, FrameElement::NOT_SYNCED,
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TypeInfo::Uninitialized());
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if (is_copied) entry_frame_->elements_[i].set_copied();
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entry_frame_->set_register_location(reg, i);
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}
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// Set combined number info.
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entry_frame_->elements_[i].set_type_info(info);
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}
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}
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// If we have incoming backward edges assert we forget all number information.
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#ifdef DEBUG
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if (direction_ == BIDIRECTIONAL) {
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for (int i = 0; i < length; ++i) {
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if (!entry_frame_->elements_[i].is_copy()) {
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ASSERT(entry_frame_->elements_[i].type_info().IsUnknown());
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}
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}
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}
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#endif
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// The stack pointer is at the highest synced element or the base of
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// the expression stack.
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int stack_pointer = length - 1;
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while (stack_pointer >= entry_frame_->expression_base_index() &&
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!entry_frame_->elements_[stack_pointer].is_synced()) {
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stack_pointer--;
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}
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entry_frame_->stack_pointer_ = stack_pointer;
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}
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FrameRegisterState::FrameRegisterState(VirtualFrame* frame) {
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// Copy the register locations from the code generator's frame.
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// These are the registers that will be spilled on entry to the
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// deferred code and restored on exit.
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int sp_offset = frame->fp_relative(frame->stack_pointer_);
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for (int i = 0; i < RegisterAllocator::kNumRegisters; i++) {
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int loc = frame->register_location(i);
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if (loc == VirtualFrame::kIllegalIndex) {
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registers_[i] = kIgnore;
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} else if (frame->elements_[loc].is_synced()) {
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// Needs to be restored on exit but not saved on entry.
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registers_[i] = frame->fp_relative(loc) | kSyncedFlag;
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} else {
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int offset = frame->fp_relative(loc);
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registers_[i] = (offset < sp_offset) ? kPush : offset;
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}
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}
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}
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void JumpTarget::Unuse() {
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reaching_frames_.Clear();
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merge_labels_.Clear();
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entry_frame_ = NULL;
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entry_label_.Unuse();
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}
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void JumpTarget::AddReachingFrame(VirtualFrame* frame) {
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ASSERT(reaching_frames_.length() == merge_labels_.length());
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ASSERT(entry_frame_ == NULL);
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Label fresh;
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|
merge_labels_.Add(fresh);
|
|
|
|
reaching_frames_.Add(frame);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------------
|
|
|
|
// BreakTarget implementation.
|
|
|
|
|
|
|
|
void BreakTarget::set_direction(Directionality direction) {
|
|
|
|
JumpTarget::set_direction(direction);
|
|
|
|
ASSERT(cgen()->has_valid_frame());
|
|
|
|
expected_height_ = cgen()->frame()->height();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BreakTarget::CopyTo(BreakTarget* destination) {
|
|
|
|
ASSERT(destination != NULL);
|
|
|
|
destination->direction_ = direction_;
|
|
|
|
destination->reaching_frames_.Rewind(0);
|
|
|
|
destination->reaching_frames_.AddAll(reaching_frames_);
|
|
|
|
destination->merge_labels_.Rewind(0);
|
|
|
|
destination->merge_labels_.AddAll(merge_labels_);
|
|
|
|
destination->entry_frame_ = entry_frame_;
|
|
|
|
destination->entry_label_ = entry_label_;
|
|
|
|
destination->expected_height_ = expected_height_;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void BreakTarget::Branch(Condition cc, Hint hint) {
|
|
|
|
ASSERT(cgen()->has_valid_frame());
|
|
|
|
|
|
|
|
int count = cgen()->frame()->height() - expected_height_;
|
|
|
|
if (count > 0) {
|
|
|
|
// We negate and branch here rather than using DoBranch's negate
|
|
|
|
// and branch. This gives us a hook to remove statement state
|
|
|
|
// from the frame.
|
|
|
|
JumpTarget fall_through;
|
|
|
|
// Branch to fall through will not negate, because it is a
|
|
|
|
// forward-only target.
|
|
|
|
fall_through.Branch(NegateCondition(cc), NegateHint(hint));
|
|
|
|
Jump(); // May emit merge code here.
|
|
|
|
fall_through.Bind();
|
|
|
|
} else {
|
|
|
|
DoBranch(cc, hint);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
DeferredCode::DeferredCode()
|
|
|
|
: masm_(CodeGeneratorScope::Current()->masm()),
|
|
|
|
statement_position_(masm_->positions_recorder()->
|
|
|
|
current_statement_position()),
|
|
|
|
position_(masm_->positions_recorder()->current_position()),
|
|
|
|
frame_state_(CodeGeneratorScope::Current()->frame()) {
|
|
|
|
ASSERT(statement_position_ != RelocInfo::kNoPosition);
|
|
|
|
ASSERT(position_ != RelocInfo::kNoPosition);
|
|
|
|
|
|
|
|
CodeGeneratorScope::Current()->AddDeferred(this);
|
|
|
|
#ifdef DEBUG
|
|
|
|
comment_ = "";
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
} } // namespace v8::internal
|