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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "uv.h"
#include "runner.h"
#include "task.h"
#include <stdio.h>
#include <string.h>
typedef struct {
uv_loop_t* loop;
uv_thread_t thread;
uv_async_t* recv_channel;
uv_async_t* send_channel;
uv_tcp_t server;
uv_tcp_t conn;
int connection_accepted;
int close_cb_called;
} worker_t;
static uv_async_t send_channel;
static uv_async_t recv_channel;
static worker_t parent;
static worker_t child;
static volatile uv_stream_info_t dup_stream;
typedef struct {
uv_connect_t conn_req;
uv_tcp_t conn;
} tcp_conn;
#define CONN_COUNT 100
static void close_cb(uv_handle_t* handle) {
worker_t* worker = (worker_t*)handle->data;
ASSERT(worker);
worker->close_cb_called++;
}
static void on_connection(uv_stream_t* server, int status) {
int r;
worker_t* worker = container_of(server, worker_t, server);
if (!worker->connection_accepted) {
/*
* Accept the connection and close it.
*/
ASSERT(status == 0);
r = uv_tcp_init(server->loop, &worker->conn);
ASSERT(r == 0);
worker->conn.data = worker;
r = uv_accept(server, (uv_stream_t*)&worker->conn);
ASSERT(r == 0);
worker->connection_accepted = 1;
uv_close((uv_handle_t*)worker->recv_channel, close_cb);
uv_close((uv_handle_t*)&worker->conn, close_cb);
uv_close((uv_handle_t*)server, close_cb);
}
}
static void close_client_conn_cb(uv_handle_t* handle) {
tcp_conn* p = (tcp_conn*)handle->data;
free(p);
}
static void connect_cb(uv_connect_t* req, int status) {
uv_close((uv_handle_t*)req->handle, close_client_conn_cb);
}
static void make_many_connections() {
tcp_conn* conn;
struct sockaddr_in addr;
int r, i;
for (i = 0; i < CONN_COUNT; i++) {
conn = malloc(sizeof(*conn));
ASSERT(conn);
r = uv_tcp_init(uv_default_loop(), &conn->conn);
ASSERT(r == 0);
addr = uv_ip4_addr("127.0.0.1", TEST_PORT);
r = uv_tcp_connect(&conn->conn_req, (uv_tcp_t*)&conn->conn, addr, connect_cb);
ASSERT(r == 0);
conn->conn.data = conn;
}
}
void on_parent_msg(uv_async_t* handle, int status) {
int r;
ASSERT(dup_stream.type == UV_TCP);
/* Import the shared TCP server, and start listening on it. */
r = uv_tcp_init(parent.loop, &parent.server);
ASSERT(r == 0);
parent.server.data = &parent;
r = uv_import((uv_stream_t*)&parent.server,
(uv_stream_info_t*)&dup_stream);
ASSERT(r == 0);
r = uv_listen((uv_stream_t*)&parent.server, 12, on_connection);
ASSERT(r == 0);
/* Create a bunch of connections to get both servers to accept. */
make_many_connections();
}
void on_child_msg(uv_async_t* handle, int status) {
ASSERT(!"no");
}
static void child_thread_entry(void* arg) {
int r;
int listen_after_write = *(int*) arg;
r = uv_tcp_init(child.loop, &child.server);
ASSERT(r == 0);
child.server.data = &child;
r = uv_tcp_bind(&child.server, uv_ip4_addr("0.0.0.0", TEST_PORT));
ASSERT(r == 0);
if (!listen_after_write) {
r = uv_listen((uv_stream_t*)&child.server, 12, on_connection);
ASSERT(r == 0);
}
r = uv_export((uv_stream_t*)&child.server,
(uv_stream_info_t*)&dup_stream);
ASSERT(r == 0);
r = uv_async_send(child.send_channel);
ASSERT(r == 0);
if (listen_after_write) {
r = uv_listen((uv_stream_t*)&child.server, 12, on_connection);
ASSERT(r == 0);
}
r = uv_run(child.loop);
ASSERT(r == 0);
ASSERT(child.connection_accepted == 1);
ASSERT(child.close_cb_called == 3);
}
static void run_ipc_threads_test(int listen_after_write) {
int r;
parent.send_channel = &send_channel;
parent.recv_channel = &recv_channel;
child.send_channel = &recv_channel;
child.recv_channel = &send_channel;
parent.loop = uv_default_loop();
child.loop = uv_loop_new();
ASSERT(child.loop);
r = uv_async_init(parent.loop, parent.recv_channel, on_parent_msg);
ASSERT(r == 0);
parent.recv_channel->data = &parent;
r = uv_async_init(child.loop, child.recv_channel, on_child_msg);
ASSERT(r == 0);
child.recv_channel->data = &child;
r = uv_thread_create(&child.thread, child_thread_entry, &listen_after_write);
ASSERT(r == 0);
r = uv_run(parent.loop);
ASSERT(r == 0);
ASSERT(parent.connection_accepted == 1);
ASSERT(parent.close_cb_called == 3);
r = uv_thread_join(&child.thread);
ASSERT(r == 0);
/* Satisfy valgrind. Maybe we should delete the default loop from the
* test runner.
*/
uv_loop_delete(child.loop);
uv_loop_delete(uv_default_loop());
}
TEST_IMPL(ipc_threads_listen_after_write) {
run_ipc_threads_test(1);
return 0;
}
TEST_IMPL(ipc_threads_listen_before_write) {
run_ipc_threads_test(0);
return 0;
}