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236 lines
5.7 KiB
236 lines
5.7 KiB
13 years ago
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/* Copyright Joyent, Inc. and other Node contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "runner.h"
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#include "task.h"
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#include <stdio.h>
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#include <string.h>
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typedef struct {
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uv_loop_t* loop;
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uv_thread_t thread;
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uv_async_t* recv_channel;
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uv_async_t* send_channel;
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uv_tcp_t server;
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uv_tcp_t conn;
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int connection_accepted;
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int close_cb_called;
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} worker_t;
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static uv_async_t send_channel;
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static uv_async_t recv_channel;
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static worker_t parent;
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static worker_t child;
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static volatile uv_stream_info_t dup_stream;
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typedef struct {
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uv_connect_t conn_req;
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uv_tcp_t conn;
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} tcp_conn;
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#define CONN_COUNT 100
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static void close_cb(uv_handle_t* handle) {
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worker_t* worker = (worker_t*)handle->data;
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ASSERT(worker);
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worker->close_cb_called++;
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}
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static void on_connection(uv_stream_t* server, int status) {
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int r;
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worker_t* worker = container_of(server, worker_t, server);
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if (!worker->connection_accepted) {
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/*
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* Accept the connection and close it.
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*/
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ASSERT(status == 0);
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r = uv_tcp_init(server->loop, &worker->conn);
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ASSERT(r == 0);
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worker->conn.data = worker;
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r = uv_accept(server, (uv_stream_t*)&worker->conn);
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ASSERT(r == 0);
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worker->connection_accepted = 1;
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uv_close((uv_handle_t*)worker->recv_channel, close_cb);
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uv_close((uv_handle_t*)&worker->conn, close_cb);
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uv_close((uv_handle_t*)server, close_cb);
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}
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}
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static void close_client_conn_cb(uv_handle_t* handle) {
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tcp_conn* p = (tcp_conn*)handle->data;
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free(p);
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}
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static void connect_cb(uv_connect_t* req, int status) {
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uv_close((uv_handle_t*)req->handle, close_client_conn_cb);
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}
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static void make_many_connections() {
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tcp_conn* conn;
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struct sockaddr_in addr;
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int r, i;
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for (i = 0; i < CONN_COUNT; i++) {
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conn = malloc(sizeof(*conn));
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ASSERT(conn);
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r = uv_tcp_init(uv_default_loop(), &conn->conn);
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ASSERT(r == 0);
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addr = uv_ip4_addr("127.0.0.1", TEST_PORT);
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r = uv_tcp_connect(&conn->conn_req, (uv_tcp_t*)&conn->conn, addr, connect_cb);
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ASSERT(r == 0);
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conn->conn.data = conn;
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}
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}
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void on_parent_msg(uv_async_t* handle, int status) {
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int r;
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ASSERT(dup_stream.type == UV_TCP);
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/* Import the shared TCP server, and start listening on it. */
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r = uv_tcp_init(parent.loop, &parent.server);
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ASSERT(r == 0);
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parent.server.data = &parent;
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r = uv_import((uv_stream_t*)&parent.server,
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(uv_stream_info_t*)&dup_stream);
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ASSERT(r == 0);
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r = uv_listen((uv_stream_t*)&parent.server, 12, on_connection);
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ASSERT(r == 0);
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/* Create a bunch of connections to get both servers to accept. */
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make_many_connections();
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}
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void on_child_msg(uv_async_t* handle, int status) {
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ASSERT(!"no");
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}
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static void child_thread_entry(void* arg) {
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int r;
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int listen_after_write = *(int*) arg;
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r = uv_tcp_init(child.loop, &child.server);
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ASSERT(r == 0);
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child.server.data = &child;
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r = uv_tcp_bind(&child.server, uv_ip4_addr("0.0.0.0", TEST_PORT));
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ASSERT(r == 0);
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if (!listen_after_write) {
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r = uv_listen((uv_stream_t*)&child.server, 12, on_connection);
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ASSERT(r == 0);
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}
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r = uv_export((uv_stream_t*)&child.server,
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(uv_stream_info_t*)&dup_stream);
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ASSERT(r == 0);
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r = uv_async_send(child.send_channel);
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ASSERT(r == 0);
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if (listen_after_write) {
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r = uv_listen((uv_stream_t*)&child.server, 12, on_connection);
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ASSERT(r == 0);
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}
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r = uv_run(child.loop);
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ASSERT(r == 0);
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ASSERT(child.connection_accepted == 1);
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ASSERT(child.close_cb_called == 3);
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}
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static void run_ipc_threads_test(int listen_after_write) {
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int r;
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parent.send_channel = &send_channel;
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parent.recv_channel = &recv_channel;
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child.send_channel = &recv_channel;
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child.recv_channel = &send_channel;
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parent.loop = uv_default_loop();
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child.loop = uv_loop_new();
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ASSERT(child.loop);
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r = uv_async_init(parent.loop, parent.recv_channel, on_parent_msg);
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ASSERT(r == 0);
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parent.recv_channel->data = &parent;
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r = uv_async_init(child.loop, child.recv_channel, on_child_msg);
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ASSERT(r == 0);
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child.recv_channel->data = &child;
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r = uv_thread_create(&child.thread, child_thread_entry, &listen_after_write);
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ASSERT(r == 0);
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r = uv_run(parent.loop);
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ASSERT(r == 0);
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ASSERT(parent.connection_accepted == 1);
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ASSERT(parent.close_cb_called == 3);
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r = uv_thread_join(&child.thread);
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ASSERT(r == 0);
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/* Satisfy valgrind. Maybe we should delete the default loop from the
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* test runner.
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*/
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uv_loop_delete(child.loop);
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uv_loop_delete(uv_default_loop());
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}
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TEST_IMPL(ipc_threads_listen_after_write) {
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run_ipc_threads_test(1);
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return 0;
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}
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TEST_IMPL(ipc_threads_listen_before_write) {
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run_ipc_threads_test(0);
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return 0;
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}
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