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// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/v8.h"
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#include "src/ic/call-optimization.h"
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#include "src/ic/handler-compiler.h"
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#include "src/ic/ic.h"
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#include "src/ic/ic-inl.h"
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namespace v8 {
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namespace internal {
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Handle<Code> PropertyHandlerCompiler::Find(Handle<Name> name,
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Handle<Map> stub_holder,
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Code::Kind kind,
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CacheHolderFlag cache_holder,
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Code::StubType type) {
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Code::Flags flags = Code::ComputeHandlerFlags(kind, type, cache_holder);
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Object* probe = stub_holder->FindInCodeCache(*name, flags);
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if (probe->IsCode()) return handle(Code::cast(probe));
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return Handle<Code>::null();
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}
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Handle<Code> NamedLoadHandlerCompiler::ComputeLoadNonexistent(
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Handle<Name> name, Handle<HeapType> type) {
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Isolate* isolate = name->GetIsolate();
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Handle<Map> receiver_map = IC::TypeToMap(*type, isolate);
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if (receiver_map->prototype()->IsNull()) {
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// TODO(jkummerow/verwaest): If there is no prototype and the property
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// is nonexistent, introduce a builtin to handle this (fast properties
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// -> return undefined, dictionary properties -> do negative lookup).
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return Handle<Code>();
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}
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CacheHolderFlag flag;
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Handle<Map> stub_holder_map =
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IC::GetHandlerCacheHolder(*type, false, isolate, &flag);
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// If no dictionary mode objects are present in the prototype chain, the load
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// nonexistent IC stub can be shared for all names for a given map and we use
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// the empty string for the map cache in that case. If there are dictionary
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// mode objects involved, we need to do negative lookups in the stub and
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// therefore the stub will be specific to the name.
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Handle<Name> cache_name =
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receiver_map->is_dictionary_map()
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? name
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: Handle<Name>::cast(isolate->factory()->nonexistent_symbol());
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Handle<Map> current_map = stub_holder_map;
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Handle<JSObject> last(JSObject::cast(receiver_map->prototype()));
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while (true) {
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if (current_map->is_dictionary_map()) cache_name = name;
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if (current_map->prototype()->IsNull()) break;
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last = handle(JSObject::cast(current_map->prototype()));
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current_map = handle(last->map());
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}
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// Compile the stub that is either shared for all names or
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// name specific if there are global objects involved.
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Handle<Code> handler = PropertyHandlerCompiler::Find(
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cache_name, stub_holder_map, Code::LOAD_IC, flag, Code::FAST);
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if (!handler.is_null()) return handler;
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NamedLoadHandlerCompiler compiler(isolate, type, last, flag);
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handler = compiler.CompileLoadNonexistent(cache_name);
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Map::UpdateCodeCache(stub_holder_map, cache_name, handler);
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return handler;
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}
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Handle<Code> PropertyHandlerCompiler::GetCode(Code::Kind kind,
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Code::StubType type,
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Handle<Name> name) {
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Code::Flags flags = Code::ComputeHandlerFlags(kind, type, cache_holder());
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Handle<Code> code = GetCodeWithFlags(flags, name);
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PROFILE(isolate(), CodeCreateEvent(Logger::STUB_TAG, *code, *name));
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return code;
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}
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void PropertyHandlerCompiler::set_type_for_object(Handle<Object> object) {
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type_ = IC::CurrentTypeOf(object, isolate());
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}
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#define __ ACCESS_MASM(masm())
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Register NamedLoadHandlerCompiler::FrontendHeader(Register object_reg,
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Handle<Name> name,
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Label* miss) {
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PrototypeCheckType check_type = CHECK_ALL_MAPS;
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int function_index = -1;
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if (type()->Is(HeapType::String())) {
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function_index = Context::STRING_FUNCTION_INDEX;
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} else if (type()->Is(HeapType::Symbol())) {
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function_index = Context::SYMBOL_FUNCTION_INDEX;
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} else if (type()->Is(HeapType::Number())) {
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function_index = Context::NUMBER_FUNCTION_INDEX;
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} else if (type()->Is(HeapType::Boolean())) {
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function_index = Context::BOOLEAN_FUNCTION_INDEX;
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} else {
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check_type = SKIP_RECEIVER;
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}
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if (check_type == CHECK_ALL_MAPS) {
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GenerateDirectLoadGlobalFunctionPrototype(masm(), function_index,
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scratch1(), miss);
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Object* function = isolate()->native_context()->get(function_index);
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Object* prototype = JSFunction::cast(function)->instance_prototype();
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set_type_for_object(handle(prototype, isolate()));
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object_reg = scratch1();
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}
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// Check that the maps starting from the prototype haven't changed.
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return CheckPrototypes(object_reg, scratch1(), scratch2(), scratch3(), name,
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miss, check_type);
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}
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// Frontend for store uses the name register. It has to be restored before a
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// miss.
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Register NamedStoreHandlerCompiler::FrontendHeader(Register object_reg,
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Handle<Name> name,
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Label* miss) {
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return CheckPrototypes(object_reg, this->name(), scratch1(), scratch2(), name,
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miss, SKIP_RECEIVER);
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}
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Register PropertyHandlerCompiler::Frontend(Handle<Name> name) {
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Label miss;
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if (IC::ICUseVector(kind())) {
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PushVectorAndSlot();
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}
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Register reg = FrontendHeader(receiver(), name, &miss);
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FrontendFooter(name, &miss);
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// The footer consumes the vector and slot from the stack if miss occurs.
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if (IC::ICUseVector(kind())) {
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DiscardVectorAndSlot();
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}
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return reg;
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}
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void PropertyHandlerCompiler::NonexistentFrontendHeader(Handle<Name> name,
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Label* miss,
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Register scratch1,
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Register scratch2) {
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Register holder_reg;
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Handle<Map> last_map;
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if (holder().is_null()) {
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holder_reg = receiver();
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last_map = IC::TypeToMap(*type(), isolate());
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// If |type| has null as its prototype, |holder()| is
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// Handle<JSObject>::null().
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DCHECK(last_map->prototype() == isolate()->heap()->null_value());
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} else {
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holder_reg = FrontendHeader(receiver(), name, miss);
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last_map = handle(holder()->map());
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}
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if (last_map->is_dictionary_map()) {
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if (last_map->IsJSGlobalObjectMap()) {
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Handle<JSGlobalObject> global =
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holder().is_null()
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? Handle<JSGlobalObject>::cast(type()->AsConstant()->Value())
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: Handle<JSGlobalObject>::cast(holder());
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GenerateCheckPropertyCell(masm(), global, name, scratch1, miss);
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} else {
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if (!name->IsUniqueName()) {
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DCHECK(name->IsString());
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name = factory()->InternalizeString(Handle<String>::cast(name));
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}
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DCHECK(holder().is_null() ||
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holder()->property_dictionary()->FindEntry(name) ==
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NameDictionary::kNotFound);
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GenerateDictionaryNegativeLookup(masm(), miss, holder_reg, name, scratch1,
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scratch2);
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}
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}
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadField(Handle<Name> name,
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FieldIndex field) {
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Register reg = Frontend(name);
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__ Move(receiver(), reg);
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LoadFieldStub stub(isolate(), field);
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GenerateTailCall(masm(), stub.GetCode());
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return GetCode(kind(), Code::FAST, name);
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadConstant(Handle<Name> name,
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int constant_index) {
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Register reg = Frontend(name);
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__ Move(receiver(), reg);
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LoadConstantStub stub(isolate(), constant_index);
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GenerateTailCall(masm(), stub.GetCode());
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return GetCode(kind(), Code::FAST, name);
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadNonexistent(
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Handle<Name> name) {
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Label miss;
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if (IC::ICUseVector(kind())) {
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DCHECK(kind() == Code::LOAD_IC);
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PushVectorAndSlot();
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}
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NonexistentFrontendHeader(name, &miss, scratch2(), scratch3());
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if (IC::ICUseVector(kind())) {
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DiscardVectorAndSlot();
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}
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GenerateLoadConstant(isolate()->factory()->undefined_value());
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FrontendFooter(name, &miss);
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return GetCode(kind(), Code::FAST, name);
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback(
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Handle<Name> name, Handle<ExecutableAccessorInfo> callback) {
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Register reg = Frontend(name);
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GenerateLoadCallback(reg, callback);
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return GetCode(kind(), Code::FAST, name);
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadCallback(
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Handle<Name> name, const CallOptimization& call_optimization) {
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DCHECK(call_optimization.is_simple_api_call());
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Frontend(name);
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Handle<Map> receiver_map = IC::TypeToMap(*type(), isolate());
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GenerateFastApiCall(masm(), call_optimization, receiver_map, receiver(),
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scratch1(), false, 0, NULL);
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return GetCode(kind(), Code::FAST, name);
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}
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void NamedLoadHandlerCompiler::InterceptorVectorSlotPush(Register holder_reg) {
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if (IC::ICUseVector(kind())) {
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if (holder_reg.is(receiver())) {
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PushVectorAndSlot();
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} else {
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DCHECK(holder_reg.is(scratch1()));
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PushVectorAndSlot(scratch2(), scratch3());
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}
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}
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}
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void NamedLoadHandlerCompiler::InterceptorVectorSlotPop(Register holder_reg,
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PopMode mode) {
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if (IC::ICUseVector(kind())) {
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if (mode == DISCARD) {
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DiscardVectorAndSlot();
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} else {
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if (holder_reg.is(receiver())) {
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PopVectorAndSlot();
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} else {
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DCHECK(holder_reg.is(scratch1()));
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PopVectorAndSlot(scratch2(), scratch3());
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}
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}
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}
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadInterceptor(
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LookupIterator* it) {
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// So far the most popular follow ups for interceptor loads are FIELD and
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// ExecutableAccessorInfo, so inline only them. Other cases may be added
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// later.
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bool inline_followup = false;
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switch (it->state()) {
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case LookupIterator::TRANSITION:
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UNREACHABLE();
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case LookupIterator::ACCESS_CHECK:
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case LookupIterator::INTERCEPTOR:
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case LookupIterator::JSPROXY:
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case LookupIterator::NOT_FOUND:
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break;
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case LookupIterator::DATA:
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inline_followup =
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it->property_details().type() == FIELD && !it->is_dictionary_holder();
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break;
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case LookupIterator::ACCESSOR: {
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Handle<Object> accessors = it->GetAccessors();
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inline_followup = accessors->IsExecutableAccessorInfo();
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if (!inline_followup) break;
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Handle<ExecutableAccessorInfo> info =
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Handle<ExecutableAccessorInfo>::cast(accessors);
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inline_followup = info->getter() != NULL &&
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ExecutableAccessorInfo::IsCompatibleReceiverType(
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isolate(), info, type());
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}
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}
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Label miss;
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InterceptorVectorSlotPush(receiver());
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Register reg = FrontendHeader(receiver(), it->name(), &miss);
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FrontendFooter(it->name(), &miss);
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InterceptorVectorSlotPop(reg);
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if (inline_followup) {
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// TODO(368): Compile in the whole chain: all the interceptors in
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// prototypes and ultimate answer.
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GenerateLoadInterceptorWithFollowup(it, reg);
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} else {
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GenerateLoadInterceptor(reg);
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}
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return GetCode(kind(), Code::FAST, it->name());
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}
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void NamedLoadHandlerCompiler::GenerateLoadPostInterceptor(
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LookupIterator* it, Register interceptor_reg) {
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Handle<JSObject> real_named_property_holder(it->GetHolder<JSObject>());
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set_type_for_object(holder());
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set_holder(real_named_property_holder);
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Label miss;
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InterceptorVectorSlotPush(interceptor_reg);
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Register reg = FrontendHeader(interceptor_reg, it->name(), &miss);
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FrontendFooter(it->name(), &miss);
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// We discard the vector and slot now because we don't miss below this point.
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InterceptorVectorSlotPop(reg, DISCARD);
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switch (it->state()) {
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case LookupIterator::ACCESS_CHECK:
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case LookupIterator::INTERCEPTOR:
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case LookupIterator::JSPROXY:
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case LookupIterator::NOT_FOUND:
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case LookupIterator::TRANSITION:
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UNREACHABLE();
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case LookupIterator::DATA: {
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DCHECK_EQ(FIELD, it->property_details().type());
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__ Move(receiver(), reg);
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LoadFieldStub stub(isolate(), it->GetFieldIndex());
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GenerateTailCall(masm(), stub.GetCode());
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break;
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}
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case LookupIterator::ACCESSOR:
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Handle<ExecutableAccessorInfo> info =
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Handle<ExecutableAccessorInfo>::cast(it->GetAccessors());
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DCHECK_NE(NULL, info->getter());
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GenerateLoadCallback(reg, info);
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}
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}
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Handle<Code> NamedLoadHandlerCompiler::CompileLoadViaGetter(
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Handle<Name> name, Handle<JSFunction> getter) {
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Frontend(name);
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GenerateLoadViaGetter(masm(), type(), receiver(), getter);
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return GetCode(kind(), Code::FAST, name);
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}
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// TODO(verwaest): Cleanup. holder() is actually the receiver.
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Handle<Code> NamedStoreHandlerCompiler::CompileStoreTransition(
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Handle<Map> transition, Handle<Name> name) {
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Label miss;
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// Check that we are allowed to write this.
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bool is_nonexistent = holder()->map() == transition->GetBackPointer();
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if (is_nonexistent) {
|
|
|
|
// Find the top object.
|
|
|
|
Handle<JSObject> last;
|
|
|
|
PrototypeIterator iter(isolate(), holder());
|
|
|
|
while (!iter.IsAtEnd()) {
|
|
|
|
last = Handle<JSObject>::cast(PrototypeIterator::GetCurrent(iter));
|
|
|
|
iter.Advance();
|
|
|
|
}
|
|
|
|
if (!last.is_null()) set_holder(last);
|
|
|
|
NonexistentFrontendHeader(name, &miss, scratch1(), scratch2());
|
|
|
|
} else {
|
|
|
|
FrontendHeader(receiver(), name, &miss);
|
|
|
|
DCHECK(holder()->HasFastProperties());
|
|
|
|
}
|
|
|
|
|
|
|
|
int descriptor = transition->LastAdded();
|
|
|
|
Handle<DescriptorArray> descriptors(transition->instance_descriptors());
|
|
|
|
PropertyDetails details = descriptors->GetDetails(descriptor);
|
|
|
|
Representation representation = details.representation();
|
|
|
|
DCHECK(!representation.IsNone());
|
|
|
|
|
|
|
|
// Stub is never generated for objects that require access checks.
|
|
|
|
DCHECK(!transition->is_access_check_needed());
|
|
|
|
|
|
|
|
// Call to respective StoreTransitionStub.
|
|
|
|
if (details.type() == CONSTANT) {
|
|
|
|
GenerateRestoreMap(transition, scratch2(), &miss);
|
|
|
|
DCHECK(descriptors->GetValue(descriptor)->IsJSFunction());
|
|
|
|
Register map_reg = StoreTransitionDescriptor::MapRegister();
|
|
|
|
GenerateConstantCheck(map_reg, descriptor, value(), scratch2(), &miss);
|
|
|
|
GenerateRestoreName(name);
|
|
|
|
StoreTransitionStub stub(isolate());
|
|
|
|
GenerateTailCall(masm(), stub.GetCode());
|
|
|
|
|
|
|
|
} else {
|
|
|
|
if (representation.IsHeapObject()) {
|
|
|
|
GenerateFieldTypeChecks(descriptors->GetFieldType(descriptor), value(),
|
|
|
|
&miss);
|
|
|
|
}
|
|
|
|
StoreTransitionStub::StoreMode store_mode =
|
|
|
|
Map::cast(transition->GetBackPointer())->unused_property_fields() == 0
|
|
|
|
? StoreTransitionStub::ExtendStorageAndStoreMapAndValue
|
|
|
|
: StoreTransitionStub::StoreMapAndValue;
|
|
|
|
|
|
|
|
GenerateRestoreMap(transition, scratch2(), &miss);
|
|
|
|
GenerateRestoreName(name);
|
|
|
|
StoreTransitionStub stub(isolate(),
|
|
|
|
FieldIndex::ForDescriptor(*transition, descriptor),
|
|
|
|
representation, store_mode);
|
|
|
|
GenerateTailCall(masm(), stub.GetCode());
|
|
|
|
}
|
|
|
|
|
|
|
|
GenerateRestoreName(&miss, name);
|
|
|
|
TailCallBuiltin(masm(), MissBuiltin(kind()));
|
|
|
|
|
|
|
|
return GetCode(kind(), Code::FAST, name);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Handle<Code> NamedStoreHandlerCompiler::CompileStoreField(LookupIterator* it) {
|
|
|
|
Label miss;
|
|
|
|
DCHECK(it->representation().IsHeapObject());
|
|
|
|
|
|
|
|
GenerateFieldTypeChecks(*it->GetFieldType(), value(), &miss);
|
|
|
|
StoreFieldStub stub(isolate(), it->GetFieldIndex(), it->representation());
|
|
|
|
GenerateTailCall(masm(), stub.GetCode());
|
|
|
|
|
|
|
|
__ bind(&miss);
|
|
|
|
TailCallBuiltin(masm(), MissBuiltin(kind()));
|
|
|
|
return GetCode(kind(), Code::FAST, it->name());
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Handle<Code> NamedStoreHandlerCompiler::CompileStoreViaSetter(
|
|
|
|
Handle<JSObject> object, Handle<Name> name, Handle<JSFunction> setter) {
|
|
|
|
Frontend(name);
|
|
|
|
GenerateStoreViaSetter(masm(), type(), receiver(), setter);
|
|
|
|
|
|
|
|
return GetCode(kind(), Code::FAST, name);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Handle<Code> NamedStoreHandlerCompiler::CompileStoreCallback(
|
|
|
|
Handle<JSObject> object, Handle<Name> name,
|
|
|
|
const CallOptimization& call_optimization) {
|
|
|
|
Frontend(name);
|
|
|
|
Register values[] = {value()};
|
|
|
|
GenerateFastApiCall(masm(), call_optimization, handle(object->map()),
|
|
|
|
receiver(), scratch1(), true, 1, values);
|
|
|
|
return GetCode(kind(), Code::FAST, name);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#undef __
|
|
|
|
|
|
|
|
|
|
|
|
void ElementHandlerCompiler::CompileElementHandlers(
|
|
|
|
MapHandleList* receiver_maps, CodeHandleList* handlers) {
|
|
|
|
for (int i = 0; i < receiver_maps->length(); ++i) {
|
|
|
|
Handle<Map> receiver_map = receiver_maps->at(i);
|
|
|
|
Handle<Code> cached_stub;
|
|
|
|
|
|
|
|
if (receiver_map->IsStringMap()) {
|
|
|
|
cached_stub = LoadIndexedStringStub(isolate()).GetCode();
|
|
|
|
} else if (receiver_map->instance_type() < FIRST_JS_RECEIVER_TYPE) {
|
|
|
|
cached_stub = isolate()->builtins()->KeyedLoadIC_Slow();
|
|
|
|
} else {
|
|
|
|
bool is_js_array = receiver_map->instance_type() == JS_ARRAY_TYPE;
|
|
|
|
ElementsKind elements_kind = receiver_map->elements_kind();
|
|
|
|
if (receiver_map->has_indexed_interceptor()) {
|
|
|
|
cached_stub = LoadIndexedInterceptorStub(isolate()).GetCode();
|
|
|
|
} else if (IsSloppyArgumentsElements(elements_kind)) {
|
|
|
|
cached_stub = KeyedLoadSloppyArgumentsStub(isolate()).GetCode();
|
|
|
|
} else if (IsFastElementsKind(elements_kind) ||
|
|
|
|
IsExternalArrayElementsKind(elements_kind) ||
|
|
|
|
IsFixedTypedArrayElementsKind(elements_kind)) {
|
|
|
|
cached_stub = LoadFastElementStub(isolate(), is_js_array, elements_kind)
|
|
|
|
.GetCode();
|
|
|
|
} else {
|
|
|
|
DCHECK(elements_kind == DICTIONARY_ELEMENTS);
|
|
|
|
cached_stub = LoadDictionaryElementStub(isolate()).GetCode();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
handlers->Add(cached_stub);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} // namespace v8::internal
|