|
|
|
var util = require('util');
|
|
|
|
var net = require('net');
|
|
|
|
var stream = require('stream');
|
|
|
|
var FreeList = require('freelist').FreeList;
|
|
|
|
var HTTPParser = process.binding('http_parser').HTTPParser;
|
|
|
|
|
|
|
|
|
|
|
|
var debug;
|
|
|
|
var debugLevel = parseInt(process.env.NODE_DEBUG, 16);
|
|
|
|
if (debugLevel & 0x4) {
|
|
|
|
debug = function(x) { console.error('HTTP: %s', x); };
|
|
|
|
} else {
|
|
|
|
debug = function() { };
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
var parsers = new FreeList('parsers', 1000, function() {
|
|
|
|
var parser = new HTTPParser('request');
|
|
|
|
|
|
|
|
parser.onMessageBegin = function() {
|
|
|
|
parser.incoming = new IncomingMessage(parser.socket);
|
|
|
|
parser.field = null;
|
|
|
|
parser.value = null;
|
|
|
|
};
|
|
|
|
|
|
|
|
// Only servers will get URL events.
|
|
|
|
parser.onURL = function(b, start, len) {
|
|
|
|
var slice = b.toString('ascii', start, start + len);
|
|
|
|
if (parser.incoming.url) {
|
|
|
|
parser.incoming.url += slice;
|
|
|
|
} else {
|
|
|
|
// Almost always will branch here.
|
|
|
|
parser.incoming.url = slice;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
parser.onHeaderField = function(b, start, len) {
|
|
|
|
var slice = b.toString('ascii', start, start + len).toLowerCase();
|
|
|
|
if (parser.value != undefined) {
|
|
|
|
parser.incoming._addHeaderLine(parser.field, parser.value);
|
|
|
|
parser.field = null;
|
|
|
|
parser.value = null;
|
|
|
|
}
|
|
|
|
if (parser.field) {
|
|
|
|
parser.field += slice;
|
|
|
|
} else {
|
|
|
|
parser.field = slice;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
parser.onHeaderValue = function(b, start, len) {
|
|
|
|
var slice = b.toString('ascii', start, start + len);
|
|
|
|
if (parser.value) {
|
|
|
|
parser.value += slice;
|
|
|
|
} else {
|
|
|
|
parser.value = slice;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
parser.onHeadersComplete = function(info) {
|
|
|
|
if (parser.field && (parser.value != undefined)) {
|
|
|
|
parser.incoming._addHeaderLine(parser.field, parser.value);
|
|
|
|
parser.field = null;
|
|
|
|
parser.value = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
parser.incoming.httpVersionMajor = info.versionMajor;
|
|
|
|
parser.incoming.httpVersionMinor = info.versionMinor;
|
|
|
|
parser.incoming.httpVersion = info.versionMajor + '.' + info.versionMinor;
|
|
|
|
|
|
|
|
if (info.method) {
|
|
|
|
// server only
|
|
|
|
parser.incoming.method = info.method;
|
|
|
|
} else {
|
|
|
|
// client only
|
|
|
|
parser.incoming.statusCode = info.statusCode;
|
|
|
|
}
|
|
|
|
|
|
|
|
parser.incoming.upgrade = info.upgrade;
|
|
|
|
|
|
|
|
var isHeadResponse = false;
|
|
|
|
|
|
|
|
if (!info.upgrade) {
|
|
|
|
// For upgraded connections, we'll emit this after parser.execute
|
|
|
|
// so that we can capture the first part of the new protocol
|
|
|
|
isHeadResponse = parser.onIncoming(parser.incoming, info.shouldKeepAlive);
|
|
|
|
}
|
|
|
|
|
|
|
|
return isHeadResponse;
|
|
|
|
};
|
|
|
|
|
|
|
|
parser.onBody = function(b, start, len) {
|
|
|
|
// TODO body encoding?
|
|
|
|
var slice = b.slice(start, start + len);
|
|
|
|
if (parser.incoming._decoder) {
|
|
|
|
var string = parser.incoming._decoder.write(slice);
|
|
|
|
if (string.length) parser.incoming.emit('data', string);
|
|
|
|
} else {
|
|
|
|
parser.incoming.emit('data', slice);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
parser.onMessageComplete = function() {
|
|
|
|
this.incoming.complete = true;
|
|
|
|
if (parser.field && (parser.value != undefined)) {
|
|
|
|
parser.incoming._addHeaderLine(parser.field, parser.value);
|
|
|
|
}
|
|
|
|
if (!parser.incoming.upgrade) {
|
|
|
|
// For upgraded connections, also emit this after parser.execute
|
|
|
|
parser.incoming.emit('end');
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
return parser;
|
|
|
|
});
|
|
|
|
exports.parsers = parsers;
|
|
|
|
|
|
|
|
|
|
|
|
var CRLF = '\r\n';
|
|
|
|
var STATUS_CODES = exports.STATUS_CODES = {
|
|
|
|
100 : 'Continue',
|
|
|
|
101 : 'Switching Protocols',
|
|
|
|
102 : 'Processing', // RFC 2518, obsoleted by RFC 4918
|
|
|
|
200 : 'OK',
|
|
|
|
201 : 'Created',
|
|
|
|
202 : 'Accepted',
|
|
|
|
203 : 'Non-Authoritative Information',
|
|
|
|
204 : 'No Content',
|
|
|
|
205 : 'Reset Content',
|
|
|
|
206 : 'Partial Content',
|
|
|
|
207 : 'Multi-Status', // RFC 4918
|
|
|
|
300 : 'Multiple Choices',
|
|
|
|
301 : 'Moved Permanently',
|
|
|
|
302 : 'Moved Temporarily',
|
|
|
|
303 : 'See Other',
|
|
|
|
304 : 'Not Modified',
|
|
|
|
305 : 'Use Proxy',
|
|
|
|
307 : 'Temporary Redirect',
|
|
|
|
400 : 'Bad Request',
|
|
|
|
401 : 'Unauthorized',
|
|
|
|
402 : 'Payment Required',
|
|
|
|
403 : 'Forbidden',
|
|
|
|
404 : 'Not Found',
|
|
|
|
405 : 'Method Not Allowed',
|
|
|
|
406 : 'Not Acceptable',
|
|
|
|
407 : 'Proxy Authentication Required',
|
|
|
|
408 : 'Request Time-out',
|
|
|
|
409 : 'Conflict',
|
|
|
|
410 : 'Gone',
|
|
|
|
411 : 'Length Required',
|
|
|
|
412 : 'Precondition Failed',
|
|
|
|
413 : 'Request Entity Too Large',
|
|
|
|
414 : 'Request-URI Too Large',
|
|
|
|
415 : 'Unsupported Media Type',
|
|
|
|
416 : 'Requested Range Not Satisfiable',
|
|
|
|
417 : 'Expectation Failed',
|
|
|
|
418 : 'I\'m a teapot', // RFC 2324
|
|
|
|
422 : 'Unprocessable Entity', // RFC 4918
|
|
|
|
423 : 'Locked', // RFC 4918
|
|
|
|
424 : 'Failed Dependency', // RFC 4918
|
|
|
|
425 : 'Unordered Collection', // RFC 4918
|
|
|
|
426 : 'Upgrade Required', // RFC 2817
|
|
|
|
500 : 'Internal Server Error',
|
|
|
|
501 : 'Not Implemented',
|
|
|
|
502 : 'Bad Gateway',
|
|
|
|
503 : 'Service Unavailable',
|
|
|
|
504 : 'Gateway Time-out',
|
|
|
|
505 : 'HTTP Version not supported',
|
|
|
|
506 : 'Variant Also Negotiates', // RFC 2295
|
|
|
|
507 : 'Insufficient Storage', // RFC 4918
|
|
|
|
509 : 'Bandwidth Limit Exceeded',
|
|
|
|
510 : 'Not Extended' // RFC 2774
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
var connectionExpression = /Connection/i;
|
|
|
|
var transferEncodingExpression = /Transfer-Encoding/i;
|
|
|
|
var closeExpression = /close/i;
|
|
|
|
var chunkExpression = /chunk/i;
|
|
|
|
var contentLengthExpression = /Content-Length/i;
|
|
|
|
var expectExpression = /Expect/i;
|
|
|
|
var continueExpression = /100-continue/i;
|
|
|
|
|
|
|
|
|
|
|
|
/* Abstract base class for ServerRequest and ClientResponse. */
|
|
|
|
function IncomingMessage(socket) {
|
|
|
|
stream.Stream.call(this);
|
|
|
|
|
|
|
|
// TODO Remove one of these eventually.
|
|
|
|
this.socket = socket;
|
|
|
|
this.connection = socket;
|
|
|
|
|
|
|
|
this.httpVersion = null;
|
|
|
|
this.complete = false;
|
|
|
|
this.headers = {};
|
|
|
|
this.trailers = {};
|
|
|
|
|
|
|
|
this.readable = true;
|
|
|
|
|
|
|
|
// request (server) only
|
|
|
|
this.url = '';
|
|
|
|
|
|
|
|
this.method = null;
|
|
|
|
|
|
|
|
// response (client) only
|
|
|
|
this.statusCode = null;
|
|
|
|
this.client = this.socket;
|
|
|
|
}
|
|
|
|
util.inherits(IncomingMessage, stream.Stream);
|
|
|
|
|
|
|
|
|
|
|
|
exports.IncomingMessage = IncomingMessage;
|
|
|
|
|
|
|
|
|
|
|
|
IncomingMessage.prototype.destroy = function(error) {
|
|
|
|
this.socket.destroy(error);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
IncomingMessage.prototype.setEncoding = function(encoding) {
|
|
|
|
var StringDecoder = require('string_decoder').StringDecoder; // lazy load
|
|
|
|
this._decoder = new StringDecoder(encoding);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
IncomingMessage.prototype.pause = function() {
|
|
|
|
this.socket.pause();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
IncomingMessage.prototype.resume = function() {
|
|
|
|
this.socket.resume();
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Add the given (field, value) pair to the message
|
|
|
|
//
|
|
|
|
// Per RFC2616, section 4.2 it is acceptable to join multiple instances of the
|
|
|
|
// same header with a ', ' if the header in question supports specification of
|
|
|
|
// multiple values this way. If not, we declare the first instance the winner
|
|
|
|
// and drop the second. Extended header fields (those beginning with 'x-') are
|
|
|
|
// always joined.
|
|
|
|
IncomingMessage.prototype._addHeaderLine = function(field, value) {
|
|
|
|
var dest = this.complete ? this.trailers : this.headers;
|
|
|
|
|
|
|
|
switch (field) {
|
|
|
|
// Array headers:
|
|
|
|
case 'set-cookie':
|
|
|
|
if (field in dest) {
|
|
|
|
dest[field].push(value);
|
|
|
|
} else {
|
|
|
|
dest[field] = [value];
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
// Comma separate. Maybe make these arrays?
|
|
|
|
case 'accept':
|
|
|
|
case 'accept-charset':
|
|
|
|
case 'accept-encoding':
|
|
|
|
case 'accept-language':
|
|
|
|
case 'connection':
|
|
|
|
case 'cookie':
|
|
|
|
if (field in dest) {
|
|
|
|
dest[field] += ', ' + value;
|
|
|
|
} else {
|
|
|
|
dest[field] = value;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
|
|
|
|
|
|
|
|
default:
|
|
|
|
if (field.slice(0, 2) == 'x-') {
|
|
|
|
// except for x-
|
|
|
|
if (field in dest) {
|
|
|
|
dest[field] += ', ' + value;
|
|
|
|
} else {
|
|
|
|
dest[field] = value;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// drop duplicates
|
|
|
|
if (!(field in dest)) dest[field] = value;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
function OutgoingMessage(socket) {
|
|
|
|
stream.Stream.call(this);
|
|
|
|
|
|
|
|
// TODO Remove one of these eventually.
|
|
|
|
this.socket = socket;
|
|
|
|
this.connection = socket;
|
|
|
|
|
|
|
|
this.output = [];
|
|
|
|
this.outputEncodings = [];
|
|
|
|
|
|
|
|
this.writable = true;
|
|
|
|
|
|
|
|
this._last = false;
|
|
|
|
this.chunkedEncoding = false;
|
|
|
|
this.shouldKeepAlive = true;
|
|
|
|
this.useChunkedEncodingByDefault = true;
|
|
|
|
|
|
|
|
this._hasBody = true;
|
|
|
|
this._trailer = '';
|
|
|
|
|
|
|
|
this.finished = false;
|
|
|
|
}
|
|
|
|
util.inherits(OutgoingMessage, stream.Stream);
|
|
|
|
|
|
|
|
|
|
|
|
exports.OutgoingMessage = OutgoingMessage;
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype.destroy = function(error) {
|
|
|
|
this.socket.destroy(error);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// This abstract either writing directly to the socket or buffering it.
|
|
|
|
OutgoingMessage.prototype._send = function(data, encoding) {
|
|
|
|
// This is a shameful hack to get the headers and first body chunk onto
|
|
|
|
// the same packet. Future versions of Node are going to take care of
|
|
|
|
// this at a lower level and in a more general way.
|
|
|
|
if (!this._headerSent) {
|
|
|
|
if (typeof data === 'string') {
|
|
|
|
data = this._header + data;
|
|
|
|
} else {
|
|
|
|
this.output.unshift(this._header);
|
|
|
|
this.outputEncodings.unshift('ascii');
|
|
|
|
}
|
|
|
|
this._headerSent = true;
|
|
|
|
}
|
|
|
|
return this._writeRaw(data, encoding);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype._writeRaw = function(data, encoding) {
|
|
|
|
if (this.connection._outgoing[0] === this && this.connection.writable) {
|
|
|
|
// There might be pending data in the this.output buffer.
|
|
|
|
while (this.output.length) {
|
|
|
|
if (!this.connection.writable) {
|
|
|
|
this._buffer(data, encoding);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
var c = this.output.shift();
|
|
|
|
var e = this.outputEncodings.shift();
|
|
|
|
this.connection.write(c, e);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Directly write to socket.
|
|
|
|
return this.connection.write(data, encoding);
|
|
|
|
} else {
|
|
|
|
this._buffer(data, encoding);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype._buffer = function(data, encoding) {
|
|
|
|
if (data.length === 0) return;
|
|
|
|
|
|
|
|
var length = this.output.length;
|
|
|
|
|
|
|
|
if (length === 0 || typeof data != 'string') {
|
|
|
|
this.output.push(data);
|
|
|
|
encoding = encoding || 'ascii';
|
|
|
|
this.outputEncodings.push(encoding);
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
var lastEncoding = this.outputEncodings[length - 1];
|
|
|
|
var lastData = this.output[length - 1];
|
|
|
|
|
|
|
|
if ((lastEncoding === encoding) ||
|
|
|
|
(!encoding && data.constructor === lastData.constructor)) {
|
|
|
|
this.output[length - 1] = lastData + data;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
this.output.push(data);
|
|
|
|
encoding = encoding || 'ascii';
|
|
|
|
this.outputEncodings.push(encoding);
|
|
|
|
|
|
|
|
return false;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype._storeHeader = function(firstLine, headers) {
|
|
|
|
var sentConnectionHeader = false;
|
|
|
|
var sentContentLengthHeader = false;
|
|
|
|
var sentTransferEncodingHeader = false;
|
|
|
|
var sentExpect = false;
|
|
|
|
|
|
|
|
// firstLine in the case of request is: 'GET /index.html HTTP/1.1\r\n'
|
|
|
|
// in the case of response it is: 'HTTP/1.1 200 OK\r\n'
|
|
|
|
var messageHeader = firstLine;
|
|
|
|
var field, value;
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
function store(field, value) {
|
|
|
|
messageHeader += field + ': ' + value + CRLF;
|
|
|
|
|
|
|
|
if (connectionExpression.test(field)) {
|
|
|
|
sentConnectionHeader = true;
|
|
|
|
if (closeExpression.test(value)) {
|
|
|
|
self._last = true;
|
|
|
|
} else {
|
|
|
|
self.shouldKeepAlive = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
} else if (transferEncodingExpression.test(field)) {
|
|
|
|
sentTransferEncodingHeader = true;
|
|
|
|
if (chunkExpression.test(value)) self.chunkedEncoding = true;
|
|
|
|
|
|
|
|
} else if (contentLengthExpression.test(field)) {
|
|
|
|
sentContentLengthHeader = true;
|
|
|
|
|
|
|
|
} else if (expectExpression.test(field)) {
|
|
|
|
sentExpect = true;
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (headers) {
|
|
|
|
var keys = Object.keys(headers);
|
|
|
|
var isArray = (Array.isArray(headers));
|
|
|
|
var field, value;
|
|
|
|
|
|
|
|
for (var i = 0, l = keys.length; i < l; i++) {
|
|
|
|
var key = keys[i];
|
|
|
|
if (isArray) {
|
|
|
|
field = headers[key][0];
|
|
|
|
value = headers[key][1];
|
|
|
|
} else {
|
|
|
|
field = key;
|
|
|
|
value = headers[key];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (Array.isArray(value)) {
|
|
|
|
for (var j = 0; j < value.length; j++) {
|
|
|
|
store(field, value[j]);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
store(field, value);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// keep-alive logic
|
|
|
|
if (sentConnectionHeader == false) {
|
|
|
|
if (this.shouldKeepAlive &&
|
|
|
|
(sentContentLengthHeader || this.useChunkedEncodingByDefault)) {
|
|
|
|
messageHeader += 'Connection: keep-alive\r\n';
|
|
|
|
} else {
|
|
|
|
this._last = true;
|
|
|
|
messageHeader += 'Connection: close\r\n';
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sentContentLengthHeader == false && sentTransferEncodingHeader == false) {
|
|
|
|
if (this._hasBody) {
|
|
|
|
if (this.useChunkedEncodingByDefault) {
|
|
|
|
messageHeader += 'Transfer-Encoding: chunked\r\n';
|
|
|
|
this.chunkedEncoding = true;
|
|
|
|
} else {
|
|
|
|
this._last = true;
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// Make sure we don't end the 0\r\n\r\n at the end of the message.
|
|
|
|
this.chunkedEncoding = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
this._header = messageHeader + CRLF;
|
|
|
|
this._headerSent = false;
|
|
|
|
|
|
|
|
// wait until the first body chunk, or close(), is sent to flush,
|
|
|
|
// UNLESS we're sending Expect: 100-continue.
|
|
|
|
if (sentExpect) this._send('');
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype.write = function(chunk, encoding) {
|
|
|
|
if (!this._header) {
|
|
|
|
throw new Error('You have to call writeHead() before write()');
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!this._hasBody) {
|
|
|
|
console.error('This type of response MUST NOT have a body. ' +
|
|
|
|
'Ignoring write() calls.');
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (typeof chunk !== 'string' && !Buffer.isBuffer(chunk) &&
|
|
|
|
!Array.isArray(chunk)) {
|
|
|
|
throw new TypeError('first argument must be a string, Array, or Buffer');
|
|
|
|
}
|
|
|
|
|
|
|
|
if (chunk.length === 0) return false;
|
|
|
|
|
|
|
|
var len, ret;
|
|
|
|
if (this.chunkedEncoding) {
|
|
|
|
if (typeof(chunk) === 'string') {
|
|
|
|
len = Buffer.byteLength(chunk, encoding);
|
|
|
|
var chunk = len.toString(16) + CRLF + chunk + CRLF;
|
|
|
|
debug('string chunk = ' + util.inspect(chunk));
|
|
|
|
ret = this._send(chunk, encoding);
|
|
|
|
} else {
|
|
|
|
// buffer
|
|
|
|
len = chunk.length;
|
|
|
|
this._send(len.toString(16) + CRLF);
|
|
|
|
this._send(chunk);
|
|
|
|
ret = this._send(CRLF);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
ret = this._send(chunk, encoding);
|
|
|
|
}
|
|
|
|
|
|
|
|
debug('write ret = ' + ret);
|
|
|
|
return ret;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype.addTrailers = function(headers) {
|
|
|
|
this._trailer = '';
|
|
|
|
var keys = Object.keys(headers);
|
|
|
|
var isArray = (Array.isArray(headers));
|
|
|
|
var field, value;
|
|
|
|
for (var i = 0, l = keys.length; i < l; i++) {
|
|
|
|
var key = keys[i];
|
|
|
|
if (isArray) {
|
|
|
|
field = headers[key][0];
|
|
|
|
value = headers[key][1];
|
|
|
|
} else {
|
|
|
|
field = key;
|
|
|
|
value = headers[key];
|
|
|
|
}
|
|
|
|
|
|
|
|
this._trailer += field + ': ' + value + CRLF;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
OutgoingMessage.prototype.end = function(data, encoding) {
|
|
|
|
var ret;
|
|
|
|
|
|
|
|
var hot = this._headerSent === false &&
|
|
|
|
typeof(data) === 'string' &&
|
|
|
|
data.length > 0 &&
|
|
|
|
this.output.length === 0 &&
|
|
|
|
this.connection.writable &&
|
|
|
|
this.connection._outgoing[0] === this;
|
|
|
|
|
|
|
|
if (hot) {
|
|
|
|
// Hot path. They're doing
|
|
|
|
// res.writeHead();
|
|
|
|
// res.end(blah);
|
|
|
|
// HACKY.
|
|
|
|
if (this.chunkedEncoding) {
|
|
|
|
var l = Buffer.byteLength(data, encoding).toString(16);
|
|
|
|
ret = this.connection.write(this._header + l + CRLF +
|
|
|
|
data + '\r\n0\r\n' +
|
|
|
|
this._trailer + '\r\n', encoding);
|
|
|
|
} else {
|
|
|
|
ret = this.connection.write(this._header + data, encoding);
|
|
|
|
}
|
|
|
|
this._headerSent = true;
|
|
|
|
|
|
|
|
} else if (data) {
|
|
|
|
// Normal body write.
|
|
|
|
ret = this.write(data, encoding);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!hot) {
|
|
|
|
if (this.chunkedEncoding) {
|
|
|
|
ret = this._send('0\r\n' + this._trailer + '\r\n'); // Last chunk.
|
|
|
|
} else {
|
|
|
|
// Force a flush, HACK.
|
|
|
|
ret = this._send('');
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
this.finished = true;
|
|
|
|
|
|
|
|
// There is the first message on the outgoing queue, and we've sent
|
|
|
|
// everything to the socket.
|
|
|
|
if (this.output.length === 0 && this.connection._outgoing[0] === this) {
|
|
|
|
debug('outgoing message end. shifting because was flushed');
|
|
|
|
this.connection._onOutgoingSent();
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
function ServerResponse(req) {
|
|
|
|
OutgoingMessage.call(this, req.socket);
|
|
|
|
|
|
|
|
if (req.method === 'HEAD') this._hasBody = false;
|
|
|
|
|
|
|
|
if (req.httpVersionMajor < 1 || req.httpVersionMinor < 1) {
|
|
|
|
this.useChunkedEncodingByDefault = false;
|
|
|
|
this.shouldKeepAlive = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
util.inherits(ServerResponse, OutgoingMessage);
|
|
|
|
|
|
|
|
|
|
|
|
exports.ServerResponse = ServerResponse;
|
|
|
|
|
|
|
|
|
|
|
|
ServerResponse.prototype.writeContinue = function() {
|
|
|
|
this._writeRaw('HTTP/1.1 100 Continue' + CRLF + CRLF, 'ascii');
|
|
|
|
this._sent100 = true;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
ServerResponse.prototype.writeHead = function(statusCode) {
|
|
|
|
var reasonPhrase, headers, headerIndex;
|
|
|
|
|
|
|
|
if (typeof arguments[1] == 'string') {
|
|
|
|
reasonPhrase = arguments[1];
|
|
|
|
headerIndex = 2;
|
|
|
|
} else {
|
|
|
|
reasonPhrase = STATUS_CODES[statusCode] || 'unknown';
|
|
|
|
headerIndex = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (typeof arguments[headerIndex] == 'object') {
|
|
|
|
headers = arguments[headerIndex];
|
|
|
|
} else {
|
|
|
|
headers = {};
|
|
|
|
}
|
|
|
|
|
|
|
|
var statusLine = 'HTTP/1.1 ' + statusCode.toString() + ' ' +
|
|
|
|
reasonPhrase + CRLF;
|
|
|
|
|
|
|
|
if (statusCode === 204 || statusCode === 304 ||
|
|
|
|
(100 <= statusCode && statusCode <= 199)) {
|
|
|
|
// RFC 2616, 10.2.5:
|
|
|
|
// The 204 response MUST NOT include a message-body, and thus is always
|
|
|
|
// terminated by the first empty line after the header fields.
|
|
|
|
// RFC 2616, 10.3.5:
|
|
|
|
// The 304 response MUST NOT contain a message-body, and thus is always
|
|
|
|
// terminated by the first empty line after the header fields.
|
|
|
|
// RFC 2616, 10.1 Informational 1xx:
|
|
|
|
// This class of status code indicates a provisional response,
|
|
|
|
// consisting only of the Status-Line and optional headers, and is
|
|
|
|
// terminated by an empty line.
|
|
|
|
this._hasBody = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// don't keep alive connections where the client expects 100 Continue
|
|
|
|
// but we sent a final status; they may put extra bytes on the wire.
|
|
|
|
if (this._expect_continue && ! this._sent100) {
|
|
|
|
this.shouldKeepAlive = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
this._storeHeader(statusLine, headers);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
ServerResponse.prototype.writeHeader = function() {
|
|
|
|
this.writeHead.apply(this, arguments);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
function ClientRequest(socket, method, url, headers) {
|
|
|
|
OutgoingMessage.call(this, socket);
|
|
|
|
|
|
|
|
this.method = method = method.toUpperCase();
|
|
|
|
this.shouldKeepAlive = false;
|
|
|
|
if (method === 'GET' || method === 'HEAD') {
|
|
|
|
this.useChunkedEncodingByDefault = false;
|
|
|
|
} else {
|
|
|
|
this.useChunkedEncodingByDefault = true;
|
|
|
|
}
|
|
|
|
this._last = true;
|
|
|
|
|
|
|
|
this._storeHeader(method + ' ' + url + ' HTTP/1.1\r\n', headers);
|
|
|
|
}
|
|
|
|
util.inherits(ClientRequest, OutgoingMessage);
|
|
|
|
|
|
|
|
|
|
|
|
exports.ClientRequest = ClientRequest;
|
|
|
|
|
|
|
|
|
|
|
|
function outgoingFlush(socket) {
|
|
|
|
// This logic is probably a bit confusing. Let me explain a bit:
|
|
|
|
//
|
|
|
|
// In both HTTP servers and clients it is possible to queue up several
|
|
|
|
// outgoing messages. This is easiest to imagine in the case of a client.
|
|
|
|
// Take the following situation:
|
|
|
|
//
|
|
|
|
// req1 = client.request('GET', '/');
|
|
|
|
// req2 = client.request('POST', '/');
|
|
|
|
//
|
|
|
|
// When the user does
|
|
|
|
//
|
|
|
|
// req2.write('hello world\n');
|
|
|
|
//
|
|
|
|
// it's possible that the first request has not been completely flushed to
|
|
|
|
// the socket yet. Thus the outgoing messages need to be prepared to queue
|
|
|
|
// up data internally before sending it on further to the socket's queue.
|
|
|
|
//
|
|
|
|
// This function, outgoingFlush(), is called by both the Server and Client
|
|
|
|
// to attempt to flush any pending messages out to the socket.
|
|
|
|
var message = socket._outgoing[0];
|
|
|
|
|
|
|
|
if (!message) return;
|
|
|
|
|
|
|
|
var ret;
|
|
|
|
|
|
|
|
while (message.output.length) {
|
|
|
|
if (!socket.writable) return; // XXX Necessary?
|
|
|
|
|
|
|
|
var data = message.output.shift();
|
|
|
|
var encoding = message.outputEncodings.shift();
|
|
|
|
|
|
|
|
ret = socket.write(data, encoding);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (message.finished) {
|
|
|
|
socket._onOutgoingSent();
|
|
|
|
} else if (ret) {
|
|
|
|
message.emit('drain');
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function httpSocketSetup(socket) {
|
|
|
|
// An array of outgoing messages for the socket. In pipelined connections
|
|
|
|
// we need to keep track of the order they were sent.
|
|
|
|
socket._outgoing = [];
|
|
|
|
socket.__destroyOnDrain = false;
|
|
|
|
|
|
|
|
// NOTE: be sure not to use ondrain elsewhere in this file!
|
|
|
|
socket.ondrain = function() {
|
|
|
|
var message = socket._outgoing[0];
|
|
|
|
if (message) message.emit('drain');
|
|
|
|
if (socket.__destroyOnDrain) socket.destroy();
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function Server(requestListener) {
|
|
|
|
if (!(this instanceof Server)) return new Server(requestListener);
|
|
|
|
net.Server.call(this, { allowHalfOpen: true });
|
|
|
|
|
|
|
|
if (requestListener) {
|
|
|
|
this.addListener('request', requestListener);
|
|
|
|
}
|
|
|
|
|
|
|
|
this.addListener('connection', connectionListener);
|
|
|
|
}
|
|
|
|
util.inherits(Server, net.Server);
|
|
|
|
|
|
|
|
|
|
|
|
exports.Server = Server;
|
|
|
|
|
|
|
|
|
|
|
|
exports.createServer = function(requestListener) {
|
|
|
|
return new Server(requestListener);
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
function connectionListener(socket) {
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
debug('SERVER new http connection');
|
|
|
|
|
|
|
|
httpSocketSetup(socket);
|
|
|
|
|
|
|
|
socket.setTimeout(2 * 60 * 1000); // 2 minute timeout
|
|
|
|
socket.addListener('timeout', function() {
|
|
|
|
socket.destroy();
|
|
|
|
});
|
|
|
|
|
|
|
|
var parser = parsers.alloc();
|
|
|
|
parser.reinitialize('request');
|
|
|
|
parser.socket = socket;
|
|
|
|
|
|
|
|
socket.addListener('error', function(e) {
|
|
|
|
self.emit('clientError', e);
|
|
|
|
});
|
|
|
|
|
|
|
|
socket.ondata = function(d, start, end) {
|
|
|
|
var ret = parser.execute(d, start, end - start);
|
|
|
|
if (ret instanceof Error) {
|
|
|
|
debug('parse error');
|
|
|
|
socket.destroy(ret);
|
|
|
|
} else if (parser.incoming && parser.incoming.upgrade) {
|
|
|
|
var bytesParsed = ret;
|
|
|
|
socket.ondata = null;
|
|
|
|
socket.onend = null;
|
|
|
|
|
|
|
|
var req = parser.incoming;
|
|
|
|
|
|
|
|
// This is start + byteParsed + 1 due to the error of getting \n
|
|
|
|
// in the upgradeHead from the closing lines of the headers
|
|
|
|
var upgradeHead = d.slice(start + bytesParsed + 1, end);
|
|
|
|
|
|
|
|
if (self.listeners('upgrade').length) {
|
|
|
|
self.emit('upgrade', req, req.socket, upgradeHead);
|
|
|
|
} else {
|
|
|
|
// Got upgrade header, but have no handler.
|
|
|
|
socket.destroy();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
socket.onend = function() {
|
|
|
|
parser.finish();
|
|
|
|
|
|
|
|
if (socket._outgoing.length) {
|
|
|
|
socket._outgoing[socket._outgoing.length - 1]._last = true;
|
|
|
|
outgoingFlush(socket);
|
|
|
|
} else {
|
|
|
|
socket.end();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
socket.addListener('close', function() {
|
|
|
|
// unref the parser for easy gc
|
|
|
|
parsers.free(parser);
|
|
|
|
});
|
|
|
|
|
|
|
|
// At the end of each response message, after it has been flushed to the
|
|
|
|
// socket. Here we insert logic about what to do next.
|
|
|
|
socket._onOutgoingSent = function(message) {
|
|
|
|
var message = socket._outgoing.shift();
|
|
|
|
if (message._last) {
|
|
|
|
// No more messages to be pushed out.
|
|
|
|
|
|
|
|
// HACK: need way to do this with socket interface
|
|
|
|
if (socket._writeQueue.length) {
|
|
|
|
socket.__destroyOnDrain = true; //socket.end();
|
|
|
|
} else {
|
|
|
|
socket.destroy();
|
|
|
|
}
|
|
|
|
|
|
|
|
} else if (socket._outgoing.length) {
|
|
|
|
// Push out the next message.
|
|
|
|
outgoingFlush(socket);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
// The following callback is issued after the headers have been read on a
|
|
|
|
// new message. In this callback we setup the response object and pass it
|
|
|
|
// to the user.
|
|
|
|
parser.onIncoming = function(req, shouldKeepAlive) {
|
|
|
|
var res = new ServerResponse(req);
|
|
|
|
debug('server response shouldKeepAlive: ' + shouldKeepAlive);
|
|
|
|
res.shouldKeepAlive = shouldKeepAlive;
|
|
|
|
socket._outgoing.push(res);
|
|
|
|
|
|
|
|
if ('expect' in req.headers &&
|
|
|
|
(req.httpVersionMajor == 1 && req.httpVersionMinor == 1) &&
|
|
|
|
continueExpression.test(req.headers['expect'])) {
|
|
|
|
res._expect_continue = true;
|
|
|
|
if (self.listeners('checkContinue').length) {
|
|
|
|
self.emit('checkContinue', req, res);
|
|
|
|
} else {
|
|
|
|
res.writeContinue();
|
|
|
|
self.emit('request', req, res);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
self.emit('request', req, res);
|
|
|
|
}
|
|
|
|
return false; // Not a HEAD response. (Not even a response!)
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
function Client() {
|
|
|
|
if (!(this instanceof Client)) return new Client();
|
|
|
|
net.Stream.call(this, { allowHalfOpen: true });
|
|
|
|
var self = this;
|
|
|
|
|
|
|
|
// Possible states:
|
|
|
|
// - disconnected
|
|
|
|
// - connecting
|
|
|
|
// - connected
|
|
|
|
this._state = 'disconnected';
|
|
|
|
|
|
|
|
httpSocketSetup(self);
|
|
|
|
|
|
|
|
function onData(d, start, end) {
|
|
|
|
if (!self.parser) {
|
|
|
|
throw new Error('parser not initialized prior to Client.ondata call');
|
|
|
|
}
|
|
|
|
var ret = self.parser.execute(d, start, end - start);
|
|
|
|
if (ret instanceof Error) {
|
|
|
|
self.destroy(ret);
|
|
|
|
} else if (self.parser.incoming && self.parser.incoming.upgrade) {
|
|
|
|
var bytesParsed = ret;
|
|
|
|
self.ondata = null;
|
|
|
|
self.onend = null;
|
|
|
|
|
|
|
|
var req = self.parser.incoming;
|
|
|
|
|
|
|
|
var upgradeHead = d.slice(start + bytesParsed + 1, end);
|
|
|
|
|
|
|
|
if (self.listeners('upgrade').length) {
|
|
|
|
self.emit('upgrade', req, self, upgradeHead);
|
|
|
|
} else {
|
|
|
|
self.destroy();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
self.addListener('connect', function() {
|
|
|
|
debug('CLIENT connected');
|
|
|
|
|
|
|
|
self.ondata = onData;
|
|
|
|
self.onend = onEnd;
|
|
|
|
|
|
|
|
self._state = 'connected';
|
|
|
|
|
|
|
|
self._initParser();
|
|
|
|
outgoingFlush(self);
|
|
|
|
});
|
|
|
|
|
|
|
|
function onEnd() {
|
|
|
|
if (self.parser) self.parser.finish();
|
|
|
|
debug('CLIENT got end closing. state = ' + self._state);
|
|
|
|
self.end();
|
|
|
|
};
|
|
|
|
|
|
|
|
self.addListener('close', function(e) {
|
|
|
|
self._state = 'disconnected';
|
|
|
|
if (e) return;
|
|
|
|
|
|
|
|
debug('CLIENT onClose. state = ' + self._state);
|
|
|
|
|
|
|
|
// finally done with the request
|
|
|
|
self._outgoing.shift();
|
|
|
|
|
|
|
|
// If there are more requests to handle, reconnect.
|
|
|
|
if (self._outgoing.length) {
|
|
|
|
self._ensureConnection();
|
|
|
|
} else if (self.parser) {
|
|
|
|
parsers.free(self.parser);
|
|
|
|
self.parser = null;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
util.inherits(Client, net.Stream);
|
|
|
|
|
|
|
|
|
|
|
|
exports.Client = Client;
|
|
|
|
|
|
|
|
|
|
|
|
exports.createClient = function(port, host, https, credentials) {
|
|
|
|
var c = new Client();
|
|
|
|
c.port = port;
|
|
|
|
c.host = host;
|
|
|
|
c.https = https;
|
|
|
|
c.credentials = credentials;
|
|
|
|
return c;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
Client.prototype._initParser = function() {
|
|
|
|
var self = this;
|
|
|
|
if (!self.parser) self.parser = parsers.alloc();
|
|
|
|
self.parser.reinitialize('response');
|
|
|
|
self.parser.socket = self;
|
|
|
|
self.parser.onIncoming = function(res) {
|
|
|
|
debug('CLIENT incoming response!');
|
|
|
|
|
|
|
|
var req = self._outgoing[0];
|
|
|
|
|
|
|
|
// Responses to HEAD requests are AWFUL. Ask Ryan.
|
|
|
|
// A major oversight in HTTP. Hence this nastiness.
|
|
|
|
var isHeadResponse = req.method == 'HEAD';
|
|
|
|
debug('CLIENT isHeadResponse ' + isHeadResponse);
|
|
|
|
|
|
|
|
if (res.statusCode == 100) {
|
|
|
|
// restart the parser, as this is a continue message.
|
|
|
|
req.emit('continue');
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (req.shouldKeepAlive && res.headers.connection === 'close') {
|
|
|
|
req.shouldKeepAlive = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
res.addListener('end', function() {
|
|
|
|
debug('CLIENT request complete disconnecting. state = ' + self._state);
|
|
|
|
// For the moment we reconnect for every request. FIXME!
|
|
|
|
// All that should be required for keep-alive is to not reconnect,
|
|
|
|
// but outgoingFlush instead.
|
|
|
|
if (req.shouldKeepAlive) {
|
|
|
|
outgoingFlush(self);
|
|
|
|
self._outgoing.shift();
|
|
|
|
outgoingFlush(self);
|
|
|
|
} else {
|
|
|
|
self.end();
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
req.emit('response', res);
|
|
|
|
|
|
|
|
return isHeadResponse;
|
|
|
|
};
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// This is called each time a request has been pushed completely to the
|
|
|
|
// socket. The message that was sent is still sitting at client._outgoing[0]
|
|
|
|
// it is our responsibility to shift it off.
|
|
|
|
//
|
|
|
|
// We have to be careful when it we shift it because once we do any writes
|
|
|
|
// to other requests will be flushed directly to the socket.
|
|
|
|
//
|
|
|
|
// At the moment we're implement a client which connects and disconnects on
|
|
|
|
// each request/response cycle so we cannot shift off the request from
|
|
|
|
// client._outgoing until we're completely disconnected after the response
|
|
|
|
// comes back.
|
|
|
|
Client.prototype._onOutgoingSent = function(message) {
|
|
|
|
// We've just finished a message. We don't end/shutdown the connection here
|
|
|
|
// because HTTP servers typically cannot handle half-closed connections
|
|
|
|
// (Node servers can).
|
|
|
|
//
|
|
|
|
// Instead, we just check if the connection is closed, and if so
|
|
|
|
// reconnect if we have pending messages.
|
|
|
|
if (this._outgoing.length) {
|
|
|
|
debug('CLIENT request flush. ensure connection. state = ' + this._state);
|
|
|
|
this._ensureConnection();
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
Client.prototype._ensureConnection = function() {
|
|
|
|
if (this._state == 'disconnected') {
|
|
|
|
debug('CLIENT reconnecting state = ' + this._state);
|
|
|
|
this.connect(this.port, this.host);
|
|
|
|
this._state = 'connecting';
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
Client.prototype.request = function(method, url, headers) {
|
|
|
|
if (typeof(url) != 'string') {
|
|
|
|
// assume method was omitted, shift arguments
|
|
|
|
headers = url;
|
|
|
|
url = method;
|
|
|
|
method = 'GET';
|
|
|
|
}
|
|
|
|
var req = new ClientRequest(this, method, url, headers);
|
|
|
|
this._outgoing.push(req);
|
|
|
|
this._ensureConnection();
|
|
|
|
return req;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
exports.cat = function(url, encoding_, headers_) {
|
|
|
|
var encoding = 'utf8',
|
|
|
|
headers = {},
|
|
|
|
callback = null;
|
|
|
|
|
|
|
|
// parse the arguments for the various options... very ugly
|
|
|
|
if (typeof(arguments[1]) == 'string') {
|
|
|
|
encoding = arguments[1];
|
|
|
|
if (typeof(arguments[2]) == 'object') {
|
|
|
|
headers = arguments[2];
|
|
|
|
if (typeof(arguments[3]) == 'function') callback = arguments[3];
|
|
|
|
} else {
|
|
|
|
if (typeof(arguments[2]) == 'function') callback = arguments[2];
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
// didn't specify encoding
|
|
|
|
if (typeof(arguments[1]) == 'object') {
|
|
|
|
headers = arguments[1];
|
|
|
|
callback = arguments[2];
|
|
|
|
} else {
|
|
|
|
callback = arguments[1];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
var url = require('url').parse(url);
|
|
|
|
|
|
|
|
var hasHost = false;
|
|
|
|
if (Array.isArray(headers)) {
|
|
|
|
for (var i = 0, l = headers.length; i < l; i++) {
|
|
|
|
if (headers[i][0].toLowerCase() === 'host') {
|
|
|
|
hasHost = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else if (typeof headers === 'Object') {
|
|
|
|
var keys = Object.keys(headers);
|
|
|
|
for (var i = 0, l = keys.length; i < l; i++) {
|
|
|
|
var key = keys[i];
|
|
|
|
if (key.toLowerCase() == 'host') {
|
|
|
|
hasHost = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if (!hasHost) headers['Host'] = url.hostname;
|
|
|
|
|
|
|
|
var content = '';
|
|
|
|
|
|
|
|
var client = exports.createClient(url.port || 80, url.hostname);
|
|
|
|
var req = client.request((url.pathname || '/') +
|
|
|
|
(url.search || '') +
|
|
|
|
(url.hash || ''),
|
|
|
|
headers);
|
|
|
|
|
|
|
|
if (url.protocol == 'https:') {
|
|
|
|
client.https = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
var callbackSent = false;
|
|
|
|
|
|
|
|
req.addListener('response', function(res) {
|
|
|
|
if (res.statusCode < 200 || res.statusCode >= 300) {
|
|
|
|
if (callback && !callbackSent) {
|
|
|
|
callback(res.statusCode);
|
|
|
|
callbackSent = true;
|
|
|
|
}
|
|
|
|
client.end();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
res.setEncoding(encoding);
|
|
|
|
res.addListener('data', function(chunk) { content += chunk; });
|
|
|
|
res.addListener('end', function() {
|
|
|
|
if (callback && !callbackSent) {
|
|
|
|
callback(null, content);
|
|
|
|
callbackSent = true;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
});
|
|
|
|
|
|
|
|
client.addListener('error', function(err) {
|
|
|
|
if (callback && !callbackSent) {
|
|
|
|
callback(err);
|
|
|
|
callbackSent = true;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
|
|
|
|
client.addListener('close', function() {
|
|
|
|
if (callback && !callbackSent) {
|
|
|
|
callback(new Error('Connection closed unexpectedly'));
|
|
|
|
callbackSent = true;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
req.end();
|
|
|
|
};
|