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# Events
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> Stability: 2 - Stable
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<!--type=module-->
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Much of the Node.js core API is built around an idiomatic asynchronous
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event-driven architecture in which certain kinds of objects (called "emitters")
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periodically emit named events that cause Function objects ("listeners") to be
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called.
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For instance: a [`net.Server`][] object emits an event each time a peer
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connects to it; a [`fs.ReadStream`][] emits an event when the file is opened;
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a [stream][] emits an event whenever data is available to be read.
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All objects that emit events are instances of the `EventEmitter` class. These
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objects expose an `eventEmitter.on()` function that allows one or more
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functions to be attached to named events emitted by the object. Typically,
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event names are camel-cased strings but any valid JavaScript property key
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can be used.
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When the `EventEmitter` object emits an event, all of the functions attached
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to that specific event are called _synchronously_. Any values returned by the
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called listeners are _ignored_ and will be discarded.
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The following example shows a simple `EventEmitter` instance with a single
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listener. The `eventEmitter.on()` method is used to register listeners, while
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the `eventEmitter.emit()` method is used to trigger the event.
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```js
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const EventEmitter = require('events');
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class MyEmitter extends EventEmitter {}
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const myEmitter = new MyEmitter();
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myEmitter.on('event', () => {
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console.log('an event occurred!');
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});
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myEmitter.emit('event');
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```
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## Passing arguments and `this` to listeners
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The `eventEmitter.emit()` method allows an arbitrary set of arguments to be
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passed to the listener functions. It is important to keep in mind that when an
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ordinary listener function is called by the `EventEmitter`, the standard `this`
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keyword is intentionally set to reference the `EventEmitter` to which the
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listener is attached.
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```js
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const myEmitter = new MyEmitter();
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myEmitter.on('event', function(a, b) {
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console.log(a, b, this);
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// Prints:
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// a b MyEmitter {
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// domain: null,
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// _events: { event: [Function] },
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// _eventsCount: 1,
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// _maxListeners: undefined }
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});
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myEmitter.emit('event', 'a', 'b');
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```
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It is possible to use ES6 Arrow Functions as listeners, however, when doing so,
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the `this` keyword will no longer reference the `EventEmitter` instance:
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```js
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const myEmitter = new MyEmitter();
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myEmitter.on('event', (a, b) => {
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console.log(a, b, this);
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// Prints: a b {}
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});
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myEmitter.emit('event', 'a', 'b');
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```
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## Asynchronous vs. Synchronous
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The `EventListener` calls all listeners synchronously in the order in which
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they were registered. This is important to ensure the proper sequencing of
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events and to avoid race conditions or logic errors. When appropriate,
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listener functions can switch to an asynchronous mode of operation using
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the `setImmediate()` or `process.nextTick()` methods:
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```js
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const myEmitter = new MyEmitter();
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myEmitter.on('event', (a, b) => {
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setImmediate(() => {
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console.log('this happens asynchronously');
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});
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});
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myEmitter.emit('event', 'a', 'b');
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```
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## Handling events only once
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When a listener is registered using the `eventEmitter.on()` method, that
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listener will be invoked _every time_ the named event is emitted.
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```js
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const myEmitter = new MyEmitter();
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var m = 0;
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myEmitter.on('event', () => {
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console.log(++m);
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});
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myEmitter.emit('event');
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// Prints: 1
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myEmitter.emit('event');
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// Prints: 2
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```
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Using the `eventEmitter.once()` method, it is possible to register a listener
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that is called at most once for a particular event. Once the event is emitted,
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the listener is unregistered and *then* called.
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```js
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const myEmitter = new MyEmitter();
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var m = 0;
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myEmitter.once('event', () => {
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console.log(++m);
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});
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myEmitter.emit('event');
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// Prints: 1
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myEmitter.emit('event');
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// Ignored
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```
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## Error events
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When an error occurs within an `EventEmitter` instance, the typical action is
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for an `'error'` event to be emitted. These are treated as special cases
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within Node.js.
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If an `EventEmitter` does _not_ have at least one listener registered for the
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`'error'` event, and an `'error'` event is emitted, the error is thrown, a
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stack trace is printed, and the Node.js process exits.
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```js
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const myEmitter = new MyEmitter();
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myEmitter.emit('error', new Error('whoops!'));
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// Throws and crashes Node.js
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```
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To guard against crashing the Node.js process, a listener can be registered
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on the [`process` object's `uncaughtException` event][] or the [`domain`][] module
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can be used. (_Note, however, that the `domain` module has been deprecated_)
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```js
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const myEmitter = new MyEmitter();
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process.on('uncaughtException', (err) => {
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console.log('whoops! there was an error');
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});
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myEmitter.emit('error', new Error('whoops!'));
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// Prints: whoops! there was an error
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```
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As a best practice, listeners should always be added for the `'error'` events.
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```js
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const myEmitter = new MyEmitter();
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myEmitter.on('error', (err) => {
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console.log('whoops! there was an error');
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});
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myEmitter.emit('error', new Error('whoops!'));
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// Prints: whoops! there was an error
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```
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## Class: EventEmitter
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<!-- YAML
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added: v0.1.26
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-->
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The `EventEmitter` class is defined and exposed by the `events` module:
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```js
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const EventEmitter = require('events');
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```
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All EventEmitters emit the event `'newListener'` when new listeners are
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added and `'removeListener'` when existing listeners are removed.
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### Event: 'newListener'
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<!-- YAML
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added: v0.1.26
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-->
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* `eventName` {String|Symbol} The name of the event being listened for
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* `listener` {Function} The event handler function
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The `EventEmitter` instance will emit its own `'newListener'` event *before*
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a listener is added to its internal array of listeners.
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Listeners registered for the `'newListener'` event will be passed the event
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name and a reference to the listener being added.
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The fact that the event is triggered before adding the listener has a subtle
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but important side effect: any *additional* listeners registered to the same
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`name` *within* the `'newListener'` callback will be inserted *before* the
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listener that is in the process of being added.
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```js
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const myEmitter = new MyEmitter();
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// Only do this once so we don't loop forever
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myEmitter.once('newListener', (event, listener) => {
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if (event === 'event') {
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// Insert a new listener in front
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myEmitter.on('event', () => {
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console.log('B');
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});
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}
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});
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myEmitter.on('event', () => {
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console.log('A');
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});
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myEmitter.emit('event');
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// Prints:
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// B
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// A
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```
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### Event: 'removeListener'
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<!-- YAML
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added: v0.9.3
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-->
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* `eventName` {String|Symbol} The event name
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* `listener` {Function} The event handler function
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The `'removeListener'` event is emitted *after* the `listener` is removed.
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### EventEmitter.listenerCount(emitter, eventName)
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<!-- YAML
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added: v0.9.12
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deprecated: v4.0.0
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-->
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> Stability: 0 - Deprecated: Use [`emitter.listenerCount()`][] instead.
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A class method that returns the number of listeners for the given `eventName`
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registered on the given `emitter`.
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```js
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const myEmitter = new MyEmitter();
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myEmitter.on('event', () => {});
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myEmitter.on('event', () => {});
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console.log(EventEmitter.listenerCount(myEmitter, 'event'));
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// Prints: 2
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```
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### EventEmitter.defaultMaxListeners
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<!-- YAML
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added: v0.11.2
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-->
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By default, a maximum of `10` listeners can be registered for any single
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event. This limit can be changed for individual `EventEmitter` instances
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using the [`emitter.setMaxListeners(n)`][] method. To change the default
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for *all* `EventEmitter` instances, the `EventEmitter.defaultMaxListeners`
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property can be used.
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Take caution when setting the `EventEmitter.defaultMaxListeners` because the
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change effects *all* `EventEmitter` instances, including those created before
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the change is made. However, calling [`emitter.setMaxListeners(n)`][] still has
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precedence over `EventEmitter.defaultMaxListeners`.
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Note that this is not a hard limit. The `EventEmitter` instance will allow
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more listeners to be added but will output a trace warning to stderr indicating
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that a "possible EventEmitter memory leak" has been detected. For any single
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`EventEmitter`, the `emitter.getMaxListeners()` and `emitter.setMaxListeners()`
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methods can be used to temporarily avoid this warning:
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```js
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emitter.setMaxListeners(emitter.getMaxListeners() + 1);
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emitter.once('event', () => {
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// do stuff
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emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
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});
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```
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The [`--trace-warnings`][] command line flag can be used to display the
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stack trace for such warnings.
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The emitted warning can be inspected with [`process.on('warning')`][] and will
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have the additional `emitter`, `type` and `count` properties, referring to
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the event emitter instance, the event’s name and the number of attached
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listeners, respectively.
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Its `name` property is set to `'MaxListenersExceededWarning'`.
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### emitter.addListener(eventName, listener)
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<!-- YAML
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added: v0.1.26
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-->
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Alias for `emitter.on(eventName, listener)`.
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### emitter.emit(eventName[, arg1][, arg2][, ...])
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<!-- YAML
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added: v0.1.26
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-->
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Synchronously calls each of the listeners registered for the event named
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`eventName`, in the order they were registered, passing the supplied arguments
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to each.
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Returns `true` if the event had listeners, `false` otherwise.
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### emitter.eventNames()
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<!-- YAML
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added: v6.0.0
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-->
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Returns an array listing the events for which the emitter has registered
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listeners. The values in the array will be strings or Symbols.
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```js
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const EventEmitter = require('events');
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const myEE = new EventEmitter();
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myEE.on('foo', () => {});
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myEE.on('bar', () => {});
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const sym = Symbol('symbol');
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myEE.on(sym, () => {});
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console.log(myEE.eventNames());
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// Prints [ 'foo', 'bar', Symbol(symbol) ]
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```
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### emitter.getMaxListeners()
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<!-- YAML
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added: v1.0.0
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-->
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Returns the current max listener value for the `EventEmitter` which is either
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set by [`emitter.setMaxListeners(n)`][] or defaults to
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[`EventEmitter.defaultMaxListeners`][].
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### emitter.listenerCount(eventName)
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<!-- YAML
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added: v3.2.0
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-->
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* `eventName` {String|Symbol} The name of the event being listened for
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Returns the number of listeners listening to the event named `eventName`.
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### emitter.listeners(eventName)
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<!-- YAML
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added: v0.1.26
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-->
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Returns a copy of the array of listeners for the event named `eventName`.
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```js
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server.on('connection', (stream) => {
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console.log('someone connected!');
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});
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console.log(util.inspect(server.listeners('connection')));
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// Prints: [ [Function] ]
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```
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### emitter.on(eventName, listener)
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<!-- YAML
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added: v0.1.101
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-->
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* `eventName` {String|Symbol} The name of the event.
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* `listener` {Function} The callback function
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Adds the `listener` function to the end of the listeners array for the
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event named `eventName`. No checks are made to see if the `listener` has
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already been added. Multiple calls passing the same combination of `eventName`
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and `listener` will result in the `listener` being added, and called, multiple
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times.
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```js
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server.on('connection', (stream) => {
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console.log('someone connected!');
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});
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```
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Returns a reference to the `EventEmitter`, so that calls can be chained.
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By default, event listeners are invoked in the order they are added. The
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`emitter.prependListener()` method can be used as an alternative to add the
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event listener to the beginning of the listeners array.
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```js
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const myEE = new EventEmitter();
|
|
|
|
myEE.on('foo', () => console.log('a'));
|
|
|
|
myEE.prependListener('foo', () => console.log('b'));
|
|
|
|
myEE.emit('foo');
|
|
|
|
// Prints:
|
|
|
|
// b
|
|
|
|
// a
|
|
|
|
```
|
|
|
|
|
|
|
|
### emitter.once(eventName, listener)
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.3.0
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `eventName` {String|Symbol} The name of the event.
|
|
|
|
* `listener` {Function} The callback function
|
|
|
|
|
|
|
|
Adds a **one time** `listener` function for the event named `eventName`. The
|
|
|
|
next time `eventName` is triggered, this listener is removed and then invoked.
|
|
|
|
|
|
|
|
```js
|
|
|
|
server.once('connection', (stream) => {
|
|
|
|
console.log('Ah, we have our first user!');
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
Returns a reference to the `EventEmitter`, so that calls can be chained.
|
|
|
|
|
|
|
|
By default, event listeners are invoked in the order they are added. The
|
|
|
|
`emitter.prependOnceListener()` method can be used as an alternative to add the
|
|
|
|
event listener to the beginning of the listeners array.
|
|
|
|
|
|
|
|
```js
|
|
|
|
const myEE = new EventEmitter();
|
|
|
|
myEE.once('foo', () => console.log('a'));
|
|
|
|
myEE.prependOnceListener('foo', () => console.log('b'));
|
|
|
|
myEE.emit('foo');
|
|
|
|
// Prints:
|
|
|
|
// b
|
|
|
|
// a
|
|
|
|
```
|
|
|
|
|
|
|
|
### emitter.prependListener(eventName, listener)
|
|
|
|
<!-- YAML
|
|
|
|
added: v6.0.0
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `eventName` {String|Symbol} The name of the event.
|
|
|
|
* `listener` {Function} The callback function
|
|
|
|
|
|
|
|
Adds the `listener` function to the *beginning* of the listeners array for the
|
|
|
|
event named `eventName`. No checks are made to see if the `listener` has
|
|
|
|
already been added. Multiple calls passing the same combination of `eventName`
|
|
|
|
and `listener` will result in the `listener` being added, and called, multiple
|
|
|
|
times.
|
|
|
|
|
|
|
|
```js
|
|
|
|
server.prependListener('connection', (stream) => {
|
|
|
|
console.log('someone connected!');
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
Returns a reference to the `EventEmitter`, so that calls can be chained.
|
|
|
|
|
|
|
|
### emitter.prependOnceListener(eventName, listener)
|
|
|
|
<!-- YAML
|
|
|
|
added: v6.0.0
|
|
|
|
-->
|
|
|
|
|
|
|
|
* `eventName` {String|Symbol} The name of the event.
|
|
|
|
* `listener` {Function} The callback function
|
|
|
|
|
|
|
|
Adds a **one time** `listener` function for the event named `eventName` to the
|
|
|
|
*beginning* of the listeners array. The next time `eventName` is triggered, this
|
|
|
|
listener is removed, and then invoked.
|
|
|
|
|
|
|
|
```js
|
|
|
|
server.prependOnceListener('connection', (stream) => {
|
|
|
|
console.log('Ah, we have our first user!');
|
|
|
|
});
|
|
|
|
```
|
|
|
|
|
|
|
|
Returns a reference to the `EventEmitter`, so that calls can be chained.
|
|
|
|
|
|
|
|
### emitter.removeAllListeners([eventName])
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.26
|
|
|
|
-->
|
|
|
|
|
|
|
|
Removes all listeners, or those of the specified `eventName`.
|
|
|
|
|
|
|
|
Note that it is bad practice to remove listeners added elsewhere in the code,
|
|
|
|
particularly when the `EventEmitter` instance was created by some other
|
|
|
|
component or module (e.g. sockets or file streams).
|
|
|
|
|
|
|
|
Returns a reference to the `EventEmitter`, so that calls can be chained.
|
|
|
|
|
|
|
|
### emitter.removeListener(eventName, listener)
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.1.26
|
|
|
|
-->
|
|
|
|
|
|
|
|
Removes the specified `listener` from the listener array for the event named
|
|
|
|
`eventName`.
|
|
|
|
|
|
|
|
```js
|
|
|
|
var callback = (stream) => {
|
|
|
|
console.log('someone connected!');
|
|
|
|
};
|
|
|
|
server.on('connection', callback);
|
|
|
|
// ...
|
|
|
|
server.removeListener('connection', callback);
|
|
|
|
```
|
|
|
|
|
|
|
|
`removeListener` will remove, at most, one instance of a listener from the
|
|
|
|
listener array. If any single listener has been added multiple times to the
|
|
|
|
listener array for the specified `eventName`, then `removeListener` must be
|
|
|
|
called multiple times to remove each instance.
|
|
|
|
|
|
|
|
Note that once an event has been emitted, all listeners attached to it at the
|
|
|
|
time of emitting will be called in order. This implies that any `removeListener()`
|
|
|
|
or `removeAllListeners()` calls *after* emitting and *before* the last listener
|
|
|
|
finishes execution will not remove them from `emit()` in progress. Subsequent
|
|
|
|
events will behave as expected.
|
|
|
|
|
|
|
|
```js
|
|
|
|
const myEmitter = new MyEmitter();
|
|
|
|
|
|
|
|
var callbackA = () => {
|
|
|
|
console.log('A');
|
|
|
|
myEmitter.removeListener('event', callbackB);
|
|
|
|
};
|
|
|
|
|
|
|
|
var callbackB = () => {
|
|
|
|
console.log('B');
|
|
|
|
};
|
|
|
|
|
|
|
|
myEmitter.on('event', callbackA);
|
|
|
|
|
|
|
|
myEmitter.on('event', callbackB);
|
|
|
|
|
|
|
|
// callbackA removes listener callbackB but it will still be called.
|
|
|
|
// Internal listener array at time of emit [callbackA, callbackB]
|
|
|
|
myEmitter.emit('event');
|
|
|
|
// Prints:
|
|
|
|
// A
|
|
|
|
// B
|
|
|
|
|
|
|
|
// callbackB is now removed.
|
|
|
|
// Internal listener array [callbackA]
|
|
|
|
myEmitter.emit('event');
|
|
|
|
// Prints:
|
|
|
|
// A
|
|
|
|
|
|
|
|
```
|
|
|
|
|
|
|
|
Because listeners are managed using an internal array, calling this will
|
|
|
|
change the position indices of any listener registered *after* the listener
|
|
|
|
being removed. This will not impact the order in which listeners are called,
|
|
|
|
but it means that any copies of the listener array as returned by
|
|
|
|
the `emitter.listeners()` method will need to be recreated.
|
|
|
|
|
|
|
|
Returns a reference to the `EventEmitter`, so that calls can be chained.
|
|
|
|
|
|
|
|
### emitter.setMaxListeners(n)
|
|
|
|
<!-- YAML
|
|
|
|
added: v0.3.5
|
|
|
|
-->
|
|
|
|
|
|
|
|
By default EventEmitters will print a warning if more than `10` listeners are
|
|
|
|
added for a particular event. This is a useful default that helps finding
|
|
|
|
memory leaks. Obviously, not all events should be limited to just 10 listeners.
|
|
|
|
The `emitter.setMaxListeners()` method allows the limit to be modified for this
|
|
|
|
specific `EventEmitter` instance. The value can be set to `Infinity` (or `0`)
|
|
|
|
to indicate an unlimited number of listeners.
|
|
|
|
|
|
|
|
Returns a reference to the `EventEmitter`, so that calls can be chained.
|
|
|
|
|
|
|
|
[`net.Server`]: net.html#net_class_net_server
|
|
|
|
[`fs.ReadStream`]: fs.html#fs_class_fs_readstream
|
|
|
|
[`emitter.setMaxListeners(n)`]: #events_emitter_setmaxlisteners_n
|
|
|
|
[`EventEmitter.defaultMaxListeners`]: #events_eventemitter_defaultmaxlisteners
|
|
|
|
[`emitter.listenerCount()`]: #events_emitter_listenercount_eventname
|
|
|
|
[`domain`]: domain.html
|
|
|
|
[`process` object's `uncaughtException` event]: process.html#process_event_uncaughtexception
|
|
|
|
[`process.on('warning')`]: process.html#process_event_warning
|
|
|
|
[stream]: stream.html
|
|
|
|
[`--trace-warnings`]: cli.html#cli_trace_warnings
|